JP2005177140A - Shooting device of pachinko machine - Google Patents

Shooting device of pachinko machine Download PDF

Info

Publication number
JP2005177140A
JP2005177140A JP2003422748A JP2003422748A JP2005177140A JP 2005177140 A JP2005177140 A JP 2005177140A JP 2003422748 A JP2003422748 A JP 2003422748A JP 2003422748 A JP2003422748 A JP 2003422748A JP 2005177140 A JP2005177140 A JP 2005177140A
Authority
JP
Japan
Prior art keywords
ball
firing
launch
electromagnets
control device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2003422748A
Other languages
Japanese (ja)
Inventor
Nobuyuki Yonekawa
信行 米川
Masato Nakamura
正人 中村
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Heiwa Corp
Original Assignee
Heiwa Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Heiwa Corp filed Critical Heiwa Corp
Priority to JP2003422748A priority Critical patent/JP2005177140A/en
Publication of JP2005177140A publication Critical patent/JP2005177140A/en
Pending legal-status Critical Current

Links

Images

Landscapes

  • Pinball Game Machines (AREA)

Abstract

<P>PROBLEM TO BE SOLVED: To provide a simple-structured shooting device of a pachinko machine, capable of shooting game balls in both side directions on a game board. <P>SOLUTION: The pachinko machine has a ball receiving part 86 for receiving game balls, shooting rails 87 oriented toward right and left shooting passages from the ball receiving part, and cylindrical electromagnets 88 surrounding the right and left shooting rails separately inside a game machine frame 1 in which the game board 41 with right and left shooting passages 47 is stored. The pachinko machine also has a tray structure 6 for feeding game balls to the ball receiving part and a shooting operation mechanism 34 for commanding the feeding of game balls and the output of shooting from the tray structure to the ball receiving part by the operation of a player. A control device drives the electromagnets by the alternation of feeding and shut-off of the electric power with the output of shooting commanded by the shooting operation mechanism. A plurality of electromagnets shoot balls fed to the ball receiving part to corresponding shooting rails alternately by driving the plurality of electromagnets alternately, and the shot balls are guided to the corresponding shooting passages along the shooting rails. <P>COPYRIGHT: (C)2005,JPO&NCIPI

Description

本発明は遊技盤の両側に球を発射可能で簡単な構造のパチンコ機の発射装置に関する。   The present invention relates to a launching device for a pachinko machine having a simple structure capable of firing balls on both sides of a game board.

パチンコ機の発射装置には、球受部、受け皿から球受部に球を誘導する球通路、球通路から球受部に球を1個ずつ交互に供給する球送機構、発射レール、発射通路、ハンマー、調整ハンドルを2つ備え、球を打撃して発射させるハンマーを交互に切換える機構を備えた構造が知られている。しかしながら、この発射装置は構造が複雑である。また、球受部と発射レールとが遊技盤に設けられているので、機種交換のための遊技盤のすべてにこれら球受部と発射レールとを形成しなくてはならないので、経済的に不利である。
特開昭60−210281号公報
The launching device of the pachinko machine includes a ball receiving portion, a ball passage for guiding a ball from the receiving tray to the ball receiving portion, a ball feeding mechanism for alternately supplying balls one by one from the ball passage to the ball receiving portion, a firing rail, and a firing passage. A structure is known that includes two hammers and an adjustment handle, and a mechanism for alternately switching hammers that strike and fire a ball. However, this launcher has a complicated structure. In addition, since the ball receiving portion and the firing rail are provided on the game board, it is economically disadvantageous because the ball receiving portion and the firing rail must be formed on all the game boards for model exchange. It is.
JP-A-60-210281

発明が解決しようとする問題点は、遊技盤の両側に球を発射可能とするために複雑な構造の発射装置を採用しなければならないという点である。   The problem to be solved by the invention is that a launching device having a complicated structure must be adopted in order to be able to launch a ball on both sides of the game board.

本発明のパチンコ機の発射装置は、左右の発射通路の有る遊技盤の格納される遊技機枠の内部には、球を受け取る球受部と、球受部から左右の発射通路のそれぞれに指向する発射レールと、左右の発射レールを個別に囲む筒状の電磁石とを備え、遊技機枠の前面には、球受部に球を供給する皿構造体と、人の操作で皿構造体から球受部への球の供給と発射出力とを制御装置に指示する発射操作機構とを備え、制御装置が電磁石を発射操作機構から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動し、複数の電磁石に対する駆動を交互に行うことによって、複数の電磁石が球受部に供給された球を該当する発射レールに向けて交互に発射し、当該発射レールが発射された球を対応する発射通路に誘導したことを特徴とする。遊技機枠の内部に、球受部に供給された球を検出する球検出器を備え、制御装置が球検出器からの球検出信号を入力する毎に複数の電磁石を交互に駆動したことや、遊技機枠の前面に、人の操作で複数の電磁石に対する駆動の切換を制御装置に指示する発射方向切換操作機構を備え、制御装置が発射方向切換操作機構からの指示により複数の電磁石に対する交互の駆動をいずれか一方の電磁石に対する駆動に切換えたことも特徴とする。また、左右の発射通路の有る遊技盤の格納される遊技機枠の内部には、球を受け取る球受部と、球受部から左右の発射通路のそれぞれに指向する発射レールと、左右の発射レールを個別に囲む筒状の電磁石とを備え、遊技機枠の前面には、球受部に球を供給する皿構造体と、人の操作で複数の電磁石に対する駆動の切換を制御装置に指示する発射方向切換操作機構と、人の操作で皿構造体から球受部への球の供給と発射出力とを制御装置に指示する発射操作機構とを備え、制御装置が発射方向切換操作機構から指示された複数の電磁石のいずれか一方を発射操作機構から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動することによって、上記いずれか一方の電磁石が球受部に供給された球を該当する一方の発射レールに向けて発射し、当該発射レールが発射された球を対応する一方の発射通路に誘導することも特徴とする。遊技領域に発射された球の全部を集合して遊技機枠外に向けて排出する集合樋と、遊技領域に到達しないで電磁石側に戻ったファール球を集合して遊技機枠の前面の球皿に排出するファール樋と、集合樋を通る球およびファール樋を通る球から残留磁気を消去する消磁機構とを備えたことも特徴とする。   The pachinko machine launching device of the present invention is directed to a ball receiving portion for receiving a ball and a right and left launch passage from the ball receiving portion inside a gaming machine frame in which a game board having left and right launch passages is stored. And a cylindrical electromagnet that individually surrounds the left and right firing rails, and a tray structure for supplying a ball to the ball receiver on the front surface of the gaming machine frame; A firing operation mechanism for instructing the control device to supply a ball to the ball receiving portion and a firing output, and the control device alternately repeats supply and cut-off of electric power by the firing output instructed by the firing operation mechanism. And by alternately driving the plurality of electromagnets, the plurality of electromagnets alternately fire the balls supplied to the ball receiving portion toward the corresponding launch rail, and the balls on which the launch rail is launched Characterized by being guided to the corresponding launch passageA ball detector for detecting the sphere supplied to the ball receiving portion is provided inside the gaming machine frame, and the control device alternately drives a plurality of electromagnets every time a sphere detection signal is input from the sphere detector. A launching direction switching operation mechanism for instructing the control device to switch the driving of the plurality of electromagnets by a human operation on the front surface of the gaming machine frame, and the control device alternates the plurality of electromagnets according to an instruction from the firing direction switching operation mechanism. The drive is switched to drive for one of the electromagnets. In addition, inside the gaming machine frame in which the game board having the left and right launch passages is stored, a ball receiving portion for receiving a ball, a launch rail directed from the ball receiving portion to each of the left and right launch passages, and left and right launching It has a cylindrical electromagnet that individually surrounds the rails, and a tray structure that supplies balls to the ball receiving part on the front of the gaming machine frame, and instructs the controller to switch the drive for multiple electromagnets by human operation A launching direction switching operation mechanism, and a launching operation mechanism that instructs the control device to supply and launch a ball from the dish structure to the ball receiving unit by a human operation. By driving any one of a plurality of instructed electromagnets by alternately repeating power supply and interruption with a firing output instructed from the firing operation mechanism, any one of the above electromagnets is supplied to the ball receiver. One launching rail that hits the ball And propelled toward, also characterized by inducing sphere the launching rail has been fired to a corresponding one firing path. A ball bowl on the front of the gaming machine frame by gathering all the balls launched into the gaming area and discharging them outside the gaming machine frame, and a foul ball returning to the electromagnet side without reaching the gaming area And a demagnetizing mechanism for erasing the residual magnetism from the sphere passing through the collecting cage and the sphere passing through the foul cage.

1つの球受部と2つの発射レールと2つの電磁石とを遊技機枠に設けているので、遊技盤毎にこれら2つの球受部と2つの球供給装置とを設けなくともよく、遊技盤の両側に球を発射可能とするため構造を簡単にできる。また、機種交換のための遊技盤としては、両側に発射通路を備えた簡単な構成の遊技盤を用いることができる。また、球検出器からの球検出信号によって電磁石駆動手段が一方と他方の電磁石を交互に駆動するので、球受部に確実に球のある状態で球を交互に発射でき、発射の信頼性を高めることができる。発射方向切換操作機構を備えるので、遊技者は、好みの発射方向を選択できる。遊技領域から遊技機枠の外部に排出される球に帯磁していた残留磁気が消磁機構で消磁されるので、パチンコ機の設置される遊技設置構造体の回収装置から当該遊技設置構造体の補給装置を経由して払出機構に供給された複数の球どうしが残留磁気で互いに数珠つなぎとなって球詰まりを発生することなく、当該球をパチンコ機で適切に使用することができる。   Since one ball receiving portion, two firing rails and two electromagnets are provided in the gaming machine frame, it is not necessary to provide these two ball receiving portions and two ball supply devices for each gaming board. The structure can be simplified to make it possible to launch a sphere on both sides. Moreover, as a game board for model exchange, a game board with a simple structure provided with launch passages on both sides can be used. In addition, since the electromagnet driving means alternately drives one and the other electromagnet according to the sphere detection signal from the sphere detector, the sphere can be alternately fired in a state where the sphere is surely present, and the reliability of the launch is improved. Can be increased. Since the firing direction switching operation mechanism is provided, the player can select a preferred firing direction. Since the residual magnetism magnetized on the ball discharged from the gaming area to the outside of the gaming machine frame is demagnetized by the degaussing mechanism, the game installation structure is replenished from the game installation structure collection device where the pachinko machine is installed. A plurality of balls supplied to the payout mechanism via the device are connected to each other by residual magnetism, and the balls can be appropriately used in a pachinko machine without causing a ball clogging.

図1のa図は遊技機枠1と遊技盤41とを分解したパチンコ機の前側からの外観を示し、図1のb図は発射構成体85を示し、図2はパチンコ機の正面を示し、図3は発射構成体85の取付構造を示し、図4は発射制御の構成を示し、図5は盤側集合樋61と枠側集合樋63およびファール樋64の裏面を除去したパチンコ機の背面を示す。   FIG. 1a shows an appearance from the front side of a pachinko machine in which the gaming machine frame 1 and the gaming board 41 are disassembled, FIG. 1b shows a launch structure 85, and FIG. 2 shows the front of the pachinko machine. 3 shows the mounting structure of the launch structure 85, FIG. 4 shows the launch control structure, and FIG. 5 shows a pachinko machine in which the back side of the board-side assembly rod 61, the frame-side assembly rod 63, and the foul rod 64 is removed. The back is shown.

図1を参照し、パチンコ機について説明する。パチンコ機の遊技機枠1は、パチンコ店の図外の遊技設置構造体に取り付けるための外枠と呼ばれるような固定枠2を備える。固定枠2は前後方向に開放された縦長な長方形の空間を囲む額縁形状である。固定枠2には、前枠または中枠と呼ばれるような可動枠3が左側のヒンジ4で前側横方向に片開き可能に設けられる。可動枠3は固定枠2に対しヒンジ4で着脱可能(交換可能)に取り付けられる。可動枠3は前後方向に開放された縦長な長方形の空間を囲む額縁形状である。可動枠3が閉じられた場合、図外のロック機構によって、開閉不能に固定枠2に支持される。可動枠3には、パネル枠5および皿構造体としての上皿構造体6が左側に設けられる図外のヒンジで前側横方向に片開き可能に取り付けられる。パネル枠5は前後方向に開放された方形な空間を囲む額縁形状である。パネル枠5には、ガラスまたは合成樹脂からなる光透過性を有するパネル7がパネル枠5で取り囲まれた方形な空間を覆う格好で取り付けられる。パネル枠5および上皿構造体6が閉じられた場合、図外のロック機構によって、開閉不能に可動枠3に支持される。可動枠3の右側部には施錠装置8が設けられる。可動枠3やパネル枠5および上皿構造体6が閉じられてロック機構で開閉不能に支持された状態において、遊技店の店員が図外のキープレート(鍵)を遊技機枠1の前側から施錠装置8の鍵穴9に挿入し、当該キープレートを例えば右側に90度回転操作すると、固定枠2と可動枠3とのロック機構による支持形態が解除される。この支持形態の解除後に、店員が可動枠3を前側に引くことによって、可動枠3はヒンジ4を回転中心として前側に片開きされる。上記施錠装置8の鍵穴9に挿入されたキープレートが例えば左側に90度回転操作されると、可動枠3とパネル枠5とのロック機構による支持形態が解除される。この支持形態の解除後に、店員がパネル枠5を前側に引くことによって、パネル枠5は図外のヒンジを回転中心として前側に片開きされる。このように、パネル枠5が前側に開かれた状態において、店員が上皿構造体6の裏面に設けられたロック解除操作体11を操作すると、可動枠3と上皿構造体6とのロック機構による支持形態が解除される。この支持形態の解除後に、店員が上皿構造体6を前側に引くことによって、上皿構造体6は図外のヒンジを回転中心として前側に片開きされる。上皿構造体6の前面には、遊技に使用する球を受ける上皿12を備える。上皿構造体6の裏面には、球受樋13と、上皿12から発射構成体85の球受部86に球を1個ずつ供給する球供給装置14とを備える。可動枠3の裏面にはリアプレートまたは機構板と呼ばれるような遊技盤収納構造体15が取り付けられる。遊技盤収納構造体15は中央に逃開口部16を備える。逃開口部16は遊技盤41の裏面に設けられた盤側集合樋を取り込む孔である。遊技盤収納構造体15の逃開口部16よりも下部における前面には、遊技盤搭載棚17を備える。遊技盤収納構造体15の左上部における前面には、上皿構造体6の裏面に突出した球受樋13を取り込むための逃孔24が形成される。遊技盤収納構造体15の左側裏面には、払出機構25が取り付けられる。そして、上皿構造体6が閉じられて可動枠3にロック機構で支持されると、球受樋13の後部が逃孔24を貫通して払出機構25の下部に設けられた払出口26の真下に配置される。これによって、払出機構25から払い出された球は球受樋13を経由して上皿12に払い出される。可動枠3の前面には、下皿構造体27が上皿構造体6よりも下部に位置して固定される。下皿構造体27は上皿12の満杯で上皿12から溢れた球を受ける下皿28と、上皿12で溢れた球を下皿28に排出する球入口29とを備える。下皿構造体27の前面には、下皿28の底部に設けられた球抜口31を開閉するシャッター32を操作する開閉操作体33を備える。そして、下皿構造体27の下部に図外のドル箱と呼ばれるような球受箱を置いた状態において、遊技者が開閉操作体33を操作し、シャッター32が開動作し、球抜口31が開放されると、下皿28に貯められた球が下皿28から球抜口31を経由して球受箱に排出される。遊技者が上記開閉操作体33に対する操作を解除すると、開閉操作体33およびシャッター32が図外のばね力で図2に示す元の状態に戻り、シャッター32が球抜口31を閉じる。下皿構造体27の右側部には可動枠3に取り付けられた発射操作機構34が配置される。   A pachinko machine will be described with reference to FIG. The pachinko machine gaming machine frame 1 includes a fixed frame 2 called an outer frame for attaching to a game installation structure outside the figure of the pachinko parlor. The fixed frame 2 has a frame shape surrounding a vertically long rectangular space opened in the front-rear direction. The fixed frame 2 is provided with a movable frame 3 called a front frame or a middle frame so that it can be opened in the front lateral direction by a left hinge 4. The movable frame 3 is detachably attached (replaceable) to the fixed frame 2 with a hinge 4. The movable frame 3 has a frame shape surrounding a vertically long rectangular space opened in the front-rear direction. When the movable frame 3 is closed, it is supported by the fixed frame 2 so that it cannot be opened and closed by a lock mechanism (not shown). A panel frame 5 and an upper plate structure 6 as a plate structure are attached to the movable frame 3 by a hinge (not shown) provided on the left side so that it can be opened in the front side direction. The panel frame 5 has a frame shape surrounding a rectangular space opened in the front-rear direction. The panel frame 5 is attached with a light-transmitting panel 7 made of glass or synthetic resin so as to cover a rectangular space surrounded by the panel frame 5. When the panel frame 5 and the upper plate structure 6 are closed, they are supported by the movable frame 3 so that they cannot be opened and closed by a lock mechanism (not shown). A locking device 8 is provided on the right side of the movable frame 3. In a state where the movable frame 3, the panel frame 5, and the upper plate structure 6 are closed and supported by the lock mechanism so that they cannot be opened and closed, a store clerk of the game shop holds a key plate (key) (not shown) from the front side of the game machine frame 1. When the key plate is inserted into the keyhole 9 of the locking device 8 and rotated 90 degrees to the right, for example, the support form by the locking mechanism between the fixed frame 2 and the movable frame 3 is released. After the release of this support mode, the store clerk pulls the movable frame 3 to the front side, whereby the movable frame 3 is opened to the front side with the hinge 4 as the rotation center. When the key plate inserted into the key hole 9 of the locking device 8 is rotated 90 degrees to the left, for example, the support form by the lock mechanism between the movable frame 3 and the panel frame 5 is released. After the release of this support mode, the store clerk pulls the panel frame 5 to the front side, whereby the panel frame 5 is opened to the front side with a hinge (not shown) as the rotation center. As described above, when the store clerk operates the unlocking operation body 11 provided on the back surface of the upper plate structure 6 in a state where the panel frame 5 is opened to the front side, the movable frame 3 and the upper plate structure 6 are locked. The support form by the mechanism is released. After the release of this support mode, the store clerk pulls the upper plate structure 6 to the front side, whereby the upper plate structure 6 is opened to the front side around the hinge (not shown) as the rotation center. On the front surface of the upper plate structure 6 is provided an upper plate 12 for receiving a ball used for the game. The back surface of the upper plate structure 6 is provided with a ball receiving rod 13 and a ball supply device 14 for supplying balls one by one from the upper plate 12 to the ball receiving portion 86 of the launch structure 85. A game board storage structure 15 called a rear plate or a mechanism plate is attached to the back surface of the movable frame 3. The game board storage structure 15 includes a relief opening 16 at the center. The escape opening 16 is a hole for taking in a board-side assembly box provided on the back surface of the game board 41. A game board mounting shelf 17 is provided on the front surface below the escape opening 16 of the game board storage structure 15. An escape hole 24 for taking in the ball receiving rod 13 protruding from the back surface of the upper plate structure 6 is formed on the front surface in the upper left part of the game board storage structure 15. A payout mechanism 25 is attached to the left rear surface of the game board storage structure 15. When the upper plate structure 6 is closed and supported by the movable frame 3 by the lock mechanism, the rear portion of the ball receiving rod 13 penetrates the escape hole 24 and the discharge outlet 26 provided at the lower portion of the discharge mechanism 25. Arranged directly below. Thereby, the ball paid out from the payout mechanism 25 is paid out to the upper plate 12 via the ball receiving bar 13. On the front surface of the movable frame 3, the lower dish structure 27 is positioned and fixed below the upper dish structure 6. The lower plate structure 27 includes a lower plate 28 that receives a ball overflowing from the upper plate 12 when the upper plate 12 is full, and a ball inlet 29 that discharges the ball overflowed from the upper plate 12 to the lower plate 28. An opening / closing operation body 33 for operating a shutter 32 for opening / closing a ball outlet 31 provided at the bottom of the lower plate 28 is provided on the front surface of the lower plate structure 27. Then, in a state where a ball receiving box called a dollar box (not shown) is placed below the lower plate structure 27, the player operates the opening / closing operation body 33, the shutter 32 opens, and the ball outlet 31 is opened. When is opened, the balls stored in the lower plate 28 are discharged from the lower plate 28 through the ball outlet 31 to the ball receiving box. When the player releases the operation on the opening / closing operation body 33, the opening / closing operation body 33 and the shutter 32 return to the original state shown in FIG. 2 by a spring force outside the figure, and the shutter 32 closes the ball outlet 31. A firing operation mechanism 34 attached to the movable frame 3 is disposed on the right side of the lower dish structure 27.

遊技盤41は、遊技盤搭載棚17の上面17bに載せられるとともに可動枠3と遊技盤収納構造体15とで囲まれた前方開放な形状の収納室に格納される。遊技盤41の前面42には遊技領域43を囲み形成するガイドレール44が設けられる。ガイドレールは外ガイドレール45と内ガイドレール46とからなる。外ガイドレール45は、遊技領域43の上端から前面42の左右に円弧状で下って前面42の下端の左右両端に向けて延長する。前面42に取り付けられた外ガイドレール45の形態は、前面42の前方側から見て、上に凸状の円弧を描き、この円弧の両端が前面42の下端に向けてゆるいカーブで延長し、両下端が互いに離れていて下方が開放される。内ガイドレール46は、外ガイドレール45より内側に設けられ、遊技領域43の下端から前面42の左右に円弧状で上がって前面42の上端中央に向けて延長する。前面42に取り付けられた内ガイドレール46の形態は、前面42の前方側から見て、下に凸状の円弧を描き、円弧の両端が前面42の上下の中央よりやや上方まで延長し、両上端が互いに離れていて上方が開放される。前面42の両側に設けられた外ガイドレール45と内ガイドレール46との間は、互いに別々の2つの発射通路47;47として形成される。発射通路47は、前面42の下方から側方を経由して上方に延長する曲路に形成される。   The game board 41 is placed on the upper surface 17 b of the game board mounting shelf 17 and is stored in a storage room having an open front shape surrounded by the movable frame 3 and the game board storage structure 15. A guide rail 44 that surrounds and forms a game area 43 is provided on the front surface 42 of the game board 41. The guide rail includes an outer guide rail 45 and an inner guide rail 46. The outer guide rail 45 extends in an arc shape from the upper end of the game area 43 to the left and right of the front surface 42 and extends toward the left and right ends of the lower end of the front surface 42. The shape of the outer guide rail 45 attached to the front surface 42 is a convex arc when viewed from the front side of the front surface 42, and both ends of this arc extend toward the lower end of the front surface 42 with a loose curve, Both lower ends are separated from each other and the lower part is opened. The inner guide rail 46 is provided on the inner side of the outer guide rail 45 and extends in an arc shape from the lower end of the game area 43 to the left and right of the front surface 42 and extends toward the upper end center of the front surface 42. The shape of the inner guide rail 46 attached to the front surface 42 is such that a convex arc is drawn downward when viewed from the front side of the front surface 42, and both ends of the arc extend slightly above the upper and lower centers of the front surface 42. The upper ends are separated from each other and the upper part is opened. A space between the outer guide rail 45 and the inner guide rail 46 provided on both sides of the front surface 42 is formed as two firing passages 47; 47 that are separate from each other. The launch passage 47 is formed in a curved path extending upward from below the front surface 42 via the side.

発射通路47の出口には戻球防止弁48が設けられる。戻球防止弁48は、発射通路47から戻球防止弁48を押し開けて遊技領域43に発射された球が遊技領域43から発射通路47に戻るのを防止する。遊技領域43の天の位置には、前面42の前に突出可能で、かつ、遊技盤41に形成された図外の貫通孔内に没することの可能な球反発体49が設けられる。球反発体49は例えば弾性を有するゴムや合成樹脂など球が衝突することにより球に反発力を付与し得る材料で形成される。球反発体49の突出した場合の突出長さ、遊技盤41の上下方向に沿う方向の幅、遊技盤41の上下方向と直交する方向の幅は、一方の発射通路47から発射された球が他方の発射通路47の出口の戻球防止弁48まで到達することを阻害し得る寸法に設定される。球反発体49は、遊技盤41の裏側に設けられたソレノイドのような球反発体駆動源50(図2参照)により出、没の2つの状態に駆動される。   A return ball prevention valve 48 is provided at the outlet of the firing passage 47. The return ball prevention valve 48 pushes open the return ball prevention valve 48 from the launch passage 47 and prevents the ball launched into the game area 43 from returning to the launch path 47 from the game area 43. At the top of the game area 43, there is provided a ball repulsion body 49 that can protrude in front of the front surface 42 and can be immersed in a through hole formed in the game board 41 that is not shown. The ball repulsion body 49 is formed of a material that can give a repulsive force to the sphere when the sphere collides with, for example, elastic rubber or synthetic resin. The protruding length when the ball repelling body 49 protrudes, the width in the direction along the vertical direction of the game board 41, and the width in the direction perpendicular to the vertical direction of the game board 41 are as follows. It is set to a size that can prevent reaching the return ball prevention valve 48 at the outlet of the other firing passage 47. The ball repulsion body 49 comes out and is driven to two states by a ball repulsion body drive source 50 (see FIG. 2) such as a solenoid provided on the back side of the game board 41.

遊技盤41の下方の遊技盤搭載棚17の前面17aには発射構成体85が設けられる。発射構成体85は、球供給装置14から供給される球を受け取る球受部86と、球受部86から遊技機枠1の収納室に格納された遊技盤41の左右に設けられた発射通路47のそれぞれに指向して延長する発射レール87;87と、左右の発射レール87を個別に囲む筒状の電磁石88;88とを備える。発射レール87は球受部86から発射通路47に向けて直線状あるいは下方に湾曲して先端が発射通路47に向けて延長する形に形成される。発射レール87の先端の発射口89は互いに別々の発射通路47にファール球取込空間90を隔てて連接する。発射レール87の周囲には発射レール87毎に発射レール87の周囲を取り囲むように電磁石88が設けられる。電磁石88は制御装置としての遊技制御装置67による電力の供給と遮断との交互の繰り返しで駆動されて球受部86の球を発射レール87に発射する。遊技制御装置67は、遊技盤41の裏部または遊技機枠1の裏部に取り付けられる。遊技制御装置67により電磁石88に電力を供給することにより電磁石88に帯磁される磁力で球受部86の球を吸引し、かつ、球を電磁石88で吸着する直前に遊技制御装置67により電磁石88に対する電力を遮断することにより、発射レール87に乗った球は電磁石88の円孔91を経由して発射通路47に発射される。即ち、発射レール87が発射された球を対応する発射通路47に誘導する。球受部86の下方には球供給装置14から球受部86に供給された球を検出する発射球検出器92が設けられる。   On the front surface 17a of the game board mounting shelf 17 below the game board 41, a launch structure 85 is provided. The launch structure 85 includes a ball receiving portion 86 that receives a ball supplied from the ball supply device 14, and launch passages provided on the left and right sides of the game board 41 stored in the storage room of the gaming machine frame 1 from the ball receiving portion 86. 47, fire rails 87; 87 extending toward each of 47, and cylindrical electromagnets 88; 88 surrounding the left and right fire rails 87 individually. The firing rail 87 is formed in a shape linearly or downwardly curved from the ball receiving portion 86 toward the firing passage 47 so that the tip extends toward the firing passage 47. The launch port 89 at the tip of the launch rail 87 is connected to separate launch passages 47 with a foul ball taking-in space 90 therebetween. An electromagnet 88 is provided around the launch rail 87 so as to surround the launch rail 87 for each launch rail 87. The electromagnet 88 is driven by alternately repeating power supply and interruption by the game control device 67 as a control device, and launches the ball of the ball receiving portion 86 onto the launch rail 87. The game control device 67 is attached to the back of the game board 41 or the back of the gaming machine frame 1. By supplying electric power to the electromagnet 88 by the game control device 67, the ball of the ball receiving portion 86 is attracted by the magnetic force magnetized by the electromagnet 88, and immediately before the ball is attracted by the electromagnet 88, the game control device 67 uses the electromagnet 88. By cutting off the power to the ball, the ball on the launch rail 87 is launched into the launch passage 47 via the circular hole 91 of the electromagnet 88. That is, the sphere from which the firing rail 87 is launched is guided to the corresponding launch passage 47. Below the ball receiving portion 86, a launch ball detector 92 that detects a ball supplied from the ball supply device 14 to the ball receiving portion 86 is provided.

図1のb図に示すように、球受部86は発射レール87の底壁93に連設する受板94を有する。受板94の前方には球供給装置14の球供給口14aに連設する球受入口95が形成される。電磁石88は中央に発射レール87を貫通させる円孔91を備えた四角筒状であり、内部には円孔91を取り囲むように図外の電磁コイルが配置される。電磁石の円孔91には円筒状の発射レール87が通される。発射レール87の下端側は上部開放の半筒状部96に形成され、この半筒状部96が電磁石88より球受部86側に配置される。球受部86と発射レール87は、例えば非磁性体である光透過性の合成樹脂により形成される。そして、球受部86の受板94の下方には、例えば図外発光素子と受光素子とを備える光センサーのような発射球検出器92が配置され、この発射球検出器92により受板94の下から受板94の上の球に向けて光を出射し、球で反射した反射光を検出することで、受板94上に球が供給されていることを検出する。例えば受板94に球の下端部が入り込む小さい窪みを設けておけば、球の動きを静止でき、発射球検出器92による球検出精度を向上できる。発射レール87の上端は斜めに切断される。発射レール87の上端切断面89aは遊技盤搭載棚17の上面17bより下方に位置し、遊技盤搭載棚17の上面17bと平行な発射口89を形成する。   As shown in FIG. 1 b, the ball receiver 86 has a receiving plate 94 that is connected to the bottom wall 93 of the firing rail 87. In front of the receiving plate 94, a ball receiving port 95 that is connected to the ball supplying port 14 a of the ball supplying device 14 is formed. The electromagnet 88 has a rectangular tube shape with a circular hole 91 that penetrates the firing rail 87 in the center, and an electromagnetic coil (not shown) is disposed inside the circular hole 91 so as to surround the circular hole 91. A cylindrical firing rail 87 is passed through the circular hole 91 of the electromagnet. The lower end side of the firing rail 87 is formed in a semi-cylindrical portion 96 that is open at the top, and this semi-cylindrical portion 96 is disposed closer to the ball receiving portion 86 than the electromagnet 88. The ball receiving portion 86 and the firing rail 87 are made of, for example, a light-transmitting synthetic resin that is a non-magnetic material. A launch ball detector 92 such as an optical sensor having a light emitting element and a light receiving element (not shown) is disposed below the receiving plate 94 of the ball receiving portion 86. The light is emitted toward the sphere on the receiving plate 94 from below, and the reflected light reflected by the sphere is detected to detect that the sphere is supplied on the receiving plate 94. For example, if a small depression into which the lower end of the sphere enters the receiving plate 94 is provided, the movement of the sphere can be stopped, and the sphere detection accuracy by the firing sphere detector 92 can be improved. The upper end of the firing rail 87 is cut obliquely. An upper end cut surface 89 a of the launch rail 87 is positioned below the upper surface 17 b of the game board mounting shelf 17, and forms a launch port 89 parallel to the upper surface 17 b of the game board mounting shelf 17.

図3に示すように、電磁石88は相対向する2つの面97;97より突出して遊技盤搭載棚17の前面17aと対向する取付板98;98を備え、この取付板98に形成された貫通孔99にタッピングスクリューのような止めねじ100を通して止めねじ100で取付板98を遊技盤搭載棚17の前面17aに取り付けることで、遊技盤搭載棚17の前面17aに電磁石88が固定される。遊技盤搭載棚17の前面17aには電磁石88の側部を嵌め込む凹部101が形成され、電磁石88が凹部101に収納された状態で取り付けられることで、発射レール87の外面が遊技盤搭載棚17の前面17aに接触する。   As shown in FIG. 3, the electromagnet 88 includes a mounting plate 98; 98 that protrudes from the two opposing surfaces 97; 97 and faces the front surface 17 a of the game board mounting shelf 17. An electromagnet 88 is fixed to the front surface 17a of the game board mounting shelf 17 by passing a set screw 100 such as a tapping screw through the hole 99 and attaching the mounting plate 98 to the front surface 17a of the game board mounting shelf 17 with the set screw 100. The front surface 17a of the game board mounting shelf 17 is formed with a recess 101 into which a side portion of the electromagnet 88 is fitted, and the electromagnet 88 is attached in a state of being housed in the recess 101, so that the outer surface of the launch rail 87 is attached to the game board mounting shelf. 17 is in contact with the front surface 17a.

このように遊技機枠の遊技盤搭載棚17の前面17aに発射構成体85を設けたので、遊技盤41には両側に発射通路47を形成すればよい。したがって、遊技機枠1に発射構成体85を備えているので、機種交換において遊技機枠1に対して交換する遊技盤41としては、球受部86や発射レール87を備えたものを製作する必要がなく、経済的に有利である。   Thus, since the launch structure 85 is provided on the front surface 17a of the game board mounting shelf 17 of the gaming machine frame, the game board 41 may be formed with the launch passages 47 on both sides. Therefore, since the gaming machine frame 1 is provided with the launch structure 85, the game board 41 to be exchanged for the gaming machine frame 1 in the model exchange is manufactured with the ball receiving portion 86 and the launch rail 87. There is no need and it is economically advantageous.

図1のa図に戻り、遊技盤搭載棚17の前面17aにおける発射レール87の発射口89の横には発射通路47と連設する上部開放のファール球受部102;102が設けられる。発射通路47に発射されて発射通路47の外ガイドレール45に沿って発射レール87の発射口89の方に戻って来た球はファール球取込空間90を経てファール球受部102に入り、ファール球受部102の裏側に連設するファール樋64(図5参照)に排出される。   Returning to FIG. 1 a, an open foul ball receiving portion 102; 102 connected to the launch passage 47 is provided beside the launch opening 89 of the launch rail 87 on the front surface 17 a of the game board mounting shelf 17. A ball that has been launched into the launch passage 47 and returned to the launch port 89 of the launch rail 87 along the outer guide rail 45 of the launch passage 47 enters the foul ball receiving portion 102 through the foul ball intake space 90, It is discharged to a foul basket 64 (see FIG. 5) that is connected to the back side of the foul ball receiving portion 102.

遊技機枠1の前面における下皿構造体27の横には、発射形態切換指示手段103と発射方向選択指示手段104と球反発体出没選択指示手段105とが設けられる。発射形態切換指示手段103は、電磁石88を交互に駆動させて球を左右の発射通路47に交互に発射させる交互発射形態とするか、あるいは、いずれかの電磁石88を駆動させて球をいずれかの発射通路47に発射させる一方発射形態とするかの遊技者の意向を選択入力する手段である。発射方向選択指示手段104は、どちらの電磁石88を駆動させて球を左右どちらの発射通路47に発射させるかの遊技者の意向を選択入力する手段である。球反発体出没選択指示手段105は、球反発体49を突出させるか、引っ込めるかの遊技者の意向を選択入力する手段である。発射形態切換指示手段103と、発射方向選択指示手段104は、発射方向切換操作機構を構成する。   Next to the lower dish structure 27 on the front surface of the gaming machine frame 1, a firing mode switching instruction means 103, a firing direction selection instruction means 104, and a ball repulsion body appearance selection instruction means 105 are provided. The firing mode switching instructing means 103 is an alternate firing mode in which the electromagnets 88 are alternately driven to alternately launch the spheres in the left and right firing passages 47, or any of the balls is driven by driving any one of the electromagnets 88. This is a means for selectively inputting the player's intention as to whether or not the launching mode is to be fired. The firing direction selection instructing means 104 is means for selectively inputting the player's intention as to which electromagnet 88 is driven to cause the ball to be fired into the left or right firing passage 47. The ball repellent appearance / instruction selection means 105 is means for selectively inputting a player's intention to make the ball repellent 49 project or retract. The firing mode switching instruction means 103 and the firing direction selection instruction means 104 constitute a firing direction switching operation mechanism.

図2に示すように、発射形態切換指示手段103、発射方向選択指示手段104、球反発体出没選択指示手段105としては、ボタンやレバーや回転体等の操作体106とこの操作体106により導通、非導通に設定されるスイッチ接点107とを備えたものを使用すればよいが、スイッチ接点107の導通状態(スイッチ投入状態)と非導通状態(スイッチ非投入状態)とで操作体106の状態が変わるボタンスイッチやトグルスイッチのようなタイプのものを用いれば、遊技者が発射形態や発射方向や反発体出没の状況を確認しやすくなる。例えば、発射形態切換指示手段103の操作体106を操作してスイッチ接点107を導通させると、図4に示すように、遊技制御装置67が電磁石88を交互に駆動させる交互発射形態に電磁石駆動手段110を設定し、発射形態切換指示手段103の操作体106を操作してスイッチ接点107を非導通とすることで、遊技制御装置67の発射方向切換制御手段113がいずれかの電磁石88を駆動させて球をいずれかの発射通路87に発射させる一方発射形態に電磁石駆動手段110を設定する。例えば、発射方向選択指示手段104の操作体106を操作してスイッチ接点107を導通させると、発射方向切換制御手段113が左右の発射通路47の左から球を発射させる状態に電磁石駆動手段110を設定し、発射方向選択指示手段104の操作体106を操作してスイッチ接点107を非導通とすると、発射方向切換制御手段113が右の発射通路47から球を発射させる状態に電磁石駆動手段110を設定する。例えば、球反発体出没選択指示手段105の操作体106を操作してスイッチ接点107を導通させると、遊技制御装置67が球反発体駆動源50を駆動して球反発体49を遊技盤41の貫通孔内に収納させ、球反発体出没選択指示手段105の操作体106を操作してスイッチ接点107を導通させると、遊技制御装置67が球反発体駆動源50を駆動して球反発体49を遊技盤41の前面42より前方に突出させる。例えば、いずれか一方の発射通路47から遊技領域43の天を超えたいずれか他方の発射通路47に近い方の遊技領域43に球を流下させたい場合には、人が球反発体出没選択指示手段105を操作して球反発体49を遊技盤41の裏側に引っ込めておけばよい。いずれか一方の発射通路47からこの一方の発射通路47に近い遊技領域43に球を流下させたい場合には、人が球反発体出没選択指示手段105を操作して球反発体49を前面42の前方に突出させておけばよい。   As shown in FIG. 2, the firing form switching instruction means 103, the firing direction selection instruction means 104, and the ball repulsion body appearance / instruction selection instruction means 105 are electrically connected to the operation body 106 such as a button, a lever, and a rotating body. It is sufficient to use a switch contact 107 that is set to be non-conductive, but the state of the operating body 106 depends on whether the switch contact 107 is in a conductive state (switch-on state) or non-conductive state (switch non-on state). If a button switch or a toggle switch that changes is used, it becomes easier for the player to confirm the launch mode, launch direction, and the state of the appearance of the rebounder. For example, when the operating body 106 of the firing form switching instruction means 103 is operated to make the switch contact 107 conductive, the electromagnet driving means is configured so that the game control device 67 alternately drives the electromagnets 88 as shown in FIG. 110 is set, and the operating body 106 of the firing mode switching instruction means 103 is operated to make the switch contact 107 non-conductive, so that the firing direction switching control means 113 of the game control device 67 drives one of the electromagnets 88. Then, the electromagnet driving means 110 is set in a firing mode while firing a sphere in any firing passage 87. For example, when the operating body 106 of the firing direction selection instruction unit 104 is operated to make the switch contact 107 conductive, the electromagnet driving unit 110 is brought into a state where the firing direction switching control unit 113 launches a sphere from the left of the left and right launch passages 47. When the operation body 106 of the firing direction selection instructing means 104 is set and the switch contact 107 is made non-conductive, the electromagnet driving means 110 is brought into a state where the firing direction switching control means 113 launches a ball from the right launch passage 47. Set. For example, when the operating body 106 of the ball repulsion body appearance / instruction selection means 105 is operated to make the switch contact 107 conductive, the game control device 67 drives the ball repulsion body driving source 50 to move the ball repulsion body 49 to the game board 41. When it is stored in the through hole and the switch 106 is turned on by operating the operating body 106 of the ball repelling body appearance / instruction selection instruction means 105, the game control device 67 drives the ball repelling body driving source 50 to cause the ball repelling body 49. Is projected forward from the front surface 42 of the game board 41. For example, when one wants to let a ball flow down from either one of the launch passages 47 to the game region 43 that is closer to the other launch passage 47 beyond the top of the game region 43, the person is instructed to select the ball repulsion body infestation. The ball repelling body 49 may be retracted to the back side of the game board 41 by operating the means 105. When a ball is desired to flow down from any one of the launch passages 47 to the game area 43 close to the one launch passage 47, a person operates the ball repulsion body infestation selection instruction means 105 to bring the ball repulsion body 49 to the front 42. It should be protruding forward.

また、球供給装置14には図外のスプロケットのような球送り機構と、この球送り機構を駆動して球を球供給装置14の球供給口14aから1個ずつ発射構成体85の球受部86に供給するモータのようなアクチュエータ108とが設けられる。上皿構造体6の閉じられた状態において、遊技制御装置67がアクチュエータ108を制御することにより、球供給装置14から球受部86に球が1個ずつ供給される。   Further, the ball supply device 14 includes a ball feed mechanism such as a sprocket (not shown), and the ball feed mechanism 14 drives the ball feed mechanism 14 to receive a ball from the ball supply port 14a of the ball supply device 14 one by one. An actuator 108 such as a motor for supplying to the unit 86 is provided. In a state where the upper dish structure 6 is closed, the game control device 67 controls the actuator 108 so that one ball is supplied from the ball supply device 14 to the ball receiving portion 86 one by one.

図1のa図に戻って、遊技領域43における遊技盤41の前面42には一般入賞部品51と始動入賞部品52と可変入賞部品53と図柄表示器54とアウト口55と図外のサイドランプおよび多数本の遊技釘などの遊技部品を備える。一般入賞部品51は球の入賞により定数の賞球を払い出すための入賞部品であって、定形な入賞口を有するポケットタイプになっている。始動入賞部品52は球の入賞により図柄表示器54を駆動するための入賞部品であって、電動チューリップと呼ばれる左右一対の開閉駆動可能な羽根を有する形態を図示したが、一般入賞部品51に類似するポケットタイプでもよい。遊技釘は、遊技領域に球の行き交いや流れを作る障害釘と呼ばれる。可変入賞部品53は、図柄表示器54による当たりの確定で球の取り入れを可能とする、開閉体56を有する入賞部品である。可変入賞部品53の内部には、図外の特定入賞口と図外の普通入賞口とを備える。特定入賞口は、球の入賞で定数の賞球を払い出すとともに、開閉体56を例えば最大16回開閉するラウンド遊技の維持を行うための入賞口である。普通入賞口は、球の入賞で定数の賞球を払い出すとともに、1回のラウンド遊技中での開閉体56の開閉動作を終了する入賞個数を計数するための入賞口である。一般入賞部品51と始動入賞部品52および可変入賞部品53は、遊技領域43から取り込んだ球を遊技盤41の裏側に排出する取込形になっている。   Returning to FIG. 1 a, the general winning component 51, the start winning component 52, the variable winning component 53, the symbol display 54, the out port 55, and a side lamp outside the figure are placed on the front face 42 of the gaming board 41 in the gaming area 43. And a large number of game parts such as game nails. The general winning component 51 is a winning component for paying out a fixed number of winning balls by winning a ball, and is a pocket type having a regular winning opening. The start winning component 52 is a winning component for driving the symbol display 54 by winning a ball and has a pair of left and right openable driving blades called an electric tulip, but is similar to the general winning component 51 It may be a pocket type. The game nails are called obstacle nails that create a flow and flow of balls in the game area. The variable winning component 53 is a winning component having an opening / closing body 56 that allows a ball to be taken in by the winning by the symbol display 54. Inside the variable winning component 53, there are provided a specific winning port not shown and a normal winning port not shown. The specific winning opening is a winning opening for paying out a fixed number of winning balls when a ball is won and maintaining a round game that opens and closes the opening / closing body 56 a maximum of 16 times. The normal winning opening is a winning opening for paying out a fixed number of winning balls when a ball is won and counting the number of winning points for completing the opening / closing operation of the opening / closing body 56 in one round game. The general winning component 51, the starting winning component 52, and the variable winning component 53 are of a take-in type in which a ball taken from the game area 43 is discharged to the back side of the game board 41.

遊技盤41は、少なくてもパネル枠5が前側に開かれた状態において、可動枠3の前側から遊技盤搭載棚17の上面17bに載せられるように、可動枠3と遊技盤収納構造体15とで囲まれた前方開放な形状の収納室に格納される。そして、遊技盤41が上記収納室に格納され、パネル枠5および上皿構造体6が閉じられ、上皿12に球が入れられた状態において、遊技者が発射操作機構34を操作すると、電磁石88が上皿12から球受部に供給された球を1個ずつ遊技領域43に向けて発射する。   The game board 41 and the game board storage structure 15 are placed so that the game board 41 can be placed on the upper surface 17b of the game board mounting shelf 17 from the front side of the movable frame 3 with the panel frame 5 opened to the front side. It is stored in a storage room with a front open shape surrounded by. When the player operates the firing operation mechanism 34 in a state where the game board 41 is stored in the storage chamber, the panel frame 5 and the upper plate structure 6 are closed, and a ball is put in the upper plate 12, an electromagnet 88 launches the balls supplied from the upper plate 12 to the ball receiving unit one by one toward the game area 43.

図4を参照し、球の発射制御について説明する。遊技制御装置67が電力供給で起動し、人による発射形態切換指示手段103の操作で交互発射形態が選択され、上皿12に球が投入されている状態において、発射操作機構34のグリップ部34aの内側に設けられた図外のタッチセンサからグリップ部34aに遊技者の手の触れていることを検出した信号(接触信号)が遊技制御装置67に入力され、発射操作機構34に設けられた停止スイッチ34bから遊技者による球の発射停止操作を検出した信号(発射停止信号)が遊技制御装置67に入力されていない場合には、発射操作機構34のハンドルレバー34cが人により発射操作されると、遊技制御装置67はアクチュエータ108を駆動して球供給装置14の球送り機構を駆動し、球供給装置14の球供給口14aから発射構成体85の球受部86に球が1個供給される。そして、発射球検出器92が球受部86に供給された球を検出し、球検出信号が遊技制御装置67に出力されると、遊技制御装置67の電磁石駆動手段110が一方の電磁石88に電流を供給可能な状態に設定する。そして、発射操作機構34に設けられた図外の可変抵抗器のような操作量検出手段により発射操作機構34のハンドルレバー34cの操作量が検出され、この操作量が遊技制御装置67に出力され、操作量に応じて遊技制御装置67の電流制御手段111が一方の電磁石88へ供給する電流量を制御することで、電磁石88は供給された電流量に応じた磁力を発生する。つまり、電磁石駆動手段110が電磁石88への電流供給を許可し、電流制御手段111が電磁石88にハンドルレバー34cの操作量に応じた電流を供給することにより、電磁石88に磁力を発生させ、これにより、球受部86の球は電磁石88に吸引される。また、電磁石駆動手段110は、電磁石88に吸引された球が発射レール87に沿って電磁石88の円孔91内に入り図外の球検出器で検出されたら電磁石88への電流供給を遮断し、電磁石88による磁力を消磁する。この磁力の消磁により球は電磁石88で吸着されることなく電磁石88の円孔91を通って発射レール87の発射口89から発射通路47に向けて発射される。電磁石88の発生する磁力の違いで球受部86の球を吸引する力が変化するので、これにより、球の発射力が変わる。電磁石88への電流の供給時間は、電磁石88へ供給する電流量に応じて設定されている。例えば、遊技制御装置67が、電流の量と供給時間とが対応付けられた図外のデータテーブルを備え、電磁石駆動手段110が電流量に対応した供給時間で電力の供給と遮断とを交互に繰り返す。電力の供給と遮断のタイミング制御は、遊技制御装置67が内蔵する発振回路112からのクロック信号を図外の分周回路で分周して生成したタイミング信号に基いて行われる。即ち、電磁石駆動手段110が、いずれか一方の電磁石88を発射操作機構34から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動することによって、いずれか一方の電磁石88が球受部86に供給された球を該当する一方の発射レール87に向けて発射し、当該発射レール87が発射された球を対応する一方の発射通路47に誘導する。   With reference to FIG. 4, the launch control of the sphere will be described. In the state where the game control device 67 is activated by power supply, the alternate firing mode is selected by the operation of the firing mode switching instruction means 103 by a person, and the ball is thrown into the upper plate 12, the grip portion 34a of the firing operation mechanism 34 A signal (contact signal) that is detected from the touch sensor (not shown) provided on the inner side of the player to be touched by the player's hand to the grip 34 a is input to the game control device 67 and provided to the firing operation mechanism 34. When a signal (shooting stop signal) that detects the player's ball firing stop operation from the stop switch 34b is not input to the game control device 67, the handle lever 34c of the firing operation mechanism 34 is fired by a person. Then, the game control device 67 drives the actuator 108 to drive the ball feeding mechanism of the ball supply device 14, and the launch component from the ball supply port 14 a of the ball supply device 14. 5 of the sphere receiving portion 86 spheres is one supplied. When the ball detector 92 detects the ball supplied to the ball receiver 86 and a ball detection signal is output to the game control device 67, the electromagnet driving means 110 of the game control device 67 applies to one electromagnet 88. Set to a state where current can be supplied. Then, an operation amount of the handle lever 34c of the firing operation mechanism 34 is detected by an operation amount detection means such as a variable resistor (not shown) provided in the firing operation mechanism 34, and this operation amount is output to the game control device 67. By controlling the amount of current supplied to one electromagnet 88 by the current control means 111 of the game control device 67 according to the operation amount, the electromagnet 88 generates a magnetic force according to the supplied amount of current. That is, the electromagnet driving means 110 permits the current supply to the electromagnet 88, and the current control means 111 supplies the electromagnet 88 with a current corresponding to the operation amount of the handle lever 34c, thereby generating a magnetic force in the electromagnet 88. Thus, the ball of the ball receiving portion 86 is attracted to the electromagnet 88. Further, the electromagnet driving means 110 cuts off the current supply to the electromagnet 88 when the sphere attracted by the electromagnet 88 enters the circular hole 91 of the electromagnet 88 along the launch rail 87 and is detected by a sphere detector not shown. The magnetic force generated by the electromagnet 88 is demagnetized. Due to the demagnetization of the magnetic force, the sphere passes through the circular hole 91 of the electromagnet 88 without being attracted by the electromagnet 88 and is launched from the launch port 89 of the launch rail 87 toward the launch passage 47. Since the force for attracting the sphere of the ball receiving portion 86 changes due to the difference in the magnetic force generated by the electromagnet 88, the launching force of the sphere changes accordingly. The current supply time to the electromagnet 88 is set according to the amount of current supplied to the electromagnet 88. For example, the game control device 67 includes a data table (not shown) in which the amount of current and the supply time are associated with each other, and the electromagnet driving means 110 alternately turns on and off the power at the supply time corresponding to the amount of current. repeat. Power supply and cutoff timing control is performed based on a timing signal generated by dividing a clock signal from the oscillation circuit 112 built in the game control device 67 by a frequency dividing circuit (not shown). That is, the electromagnet driving means 110 drives any one of the electromagnets 88 by alternately repeating power supply and interruption by the firing output instructed from the firing operation mechanism 34, so that any one of the electromagnets 88 is turned into a ball. The ball supplied to the receiving unit 86 is fired toward the corresponding one of the firing rails 87, and the ball fired by the firing rail 87 is guided to the corresponding one of the firing passages 47.

発射球検出器92が球受部86に供給された次の球を検出すると、球検出信号が遊技制御装置67に出力され、電磁石駆動手段110が上述と同様に、他方の電磁石88を発射操作機構34から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動することによって、他方の電磁石88が球受部86に供給された球を該当する他方の発射レール87に向けて発射し、当該発射レール87が発射された球を対応する他方の発射通路47に誘導する。以後、同様に、発射球検出器92が球受部86の球を検出する毎に遊技制御装置67の電磁石駆動手段110が一方と他方の電磁石88を交互に駆動する。球が発射されて球受部86に球の無いことを発射球検出器92により検出すると、遊技制御装置67がその信号を入力して球供給装置14のアクチュエータ108を駆動し、球供給装置14の球供給口14aから球受部86に球を1個供給する。電磁石駆動手段110は例えば一分間当たり100発未満に設定された一定周期を以って、電磁石への電力の供給と遮断とを交互に行う。遊技制御装置67に、タッチセンサからの検出信号が入力されていない場合、発射球検出器92からの球検出信号が入力されていない場合、停止信号が入力されている場合は、電磁石駆動手段110が両方の電磁石88への電力供給を遮断する。実施形態では、発射球検出器92からの球検出信号によって電磁石駆動手段110が一方と他方の電磁石88を交互に駆動する。よって、球受部86に確実に球のある状態で球を交互に発射できるので、発射の信頼性を高めることができる。   When the fired ball detector 92 detects the next ball supplied to the ball receiver 86, a ball detection signal is output to the game control device 67, and the electromagnet driving means 110 launches the other electromagnet 88 in the same manner as described above. By driving by alternately repeating supply and cut-off of electric power by the firing output instructed from the mechanism 34, the other electromagnet 88 directs the sphere supplied to the ball receiving portion 86 toward the corresponding other firing rail 87. Launches and guides the ball from which the firing rail 87 is fired to the corresponding other launch passage 47. Thereafter, similarly, every time the shot ball detector 92 detects a ball of the ball receiving unit 86, the electromagnet driving means 110 of the game control device 67 drives one and the other electromagnets 88 alternately. When the ball is fired and the ball receiving unit 86 detects that there is no ball by the shot ball detector 92, the game control device 67 inputs the signal to drive the actuator 108 of the ball supply device 14, and the ball supply device 14 One sphere is supplied from the sphere supply port 14 a to the sphere receiving portion 86. The electromagnet driving means 110 alternately supplies and interrupts power to the electromagnet with a fixed period set to, for example, less than 100 per minute. When the detection signal from the touch sensor is not input to the game control device 67, the ball detection signal from the firing ball detector 92 is not input, or the stop signal is input, the electromagnet driving unit 110 Cuts off the power supply to both electromagnets 88. In the embodiment, the electromagnet driving means 110 alternately drives the one and the other electromagnets 88 by the ball detection signal from the firing ball detector 92. Therefore, since the balls can be alternately fired in a state where the balls are surely in the ball receiving portion 86, the reliability of the launch can be improved.

人が発射形態切換指示手段103を操作することにより一方発射形態指示信号が遊技制御装置67に出力されると、発射方向切換制御手段113がその信号を入力した時点で駆動されている電磁石88を続けて駆動させるように電磁石駆動手段110を設定する。これにより、遊技盤41の左右の発射通路47のいずれか一方のみに球を発射する状態に設定される。その後、その発射方向を変えたい場合には、人が発射方向選択指示手段104を操作することにより、左発射方向指示信号あるいは右発射方向指示信号が遊技制御装置67に出力されると、発射方向切換制御手段113はその指示信号を判定して、右の発射通路47のみに球を発射する右発射形態、あるいは、左の発射通路47のみに球を発射する左発射形態に電磁石駆動手段110を設定する。尚、一方発射形態指示信号を入力した際に設定されている発射方向と発射方向指示信号で指示された発射方向とが同じであれば、発射方向切換制御手段113は発射方向を維持するよう電磁石駆動手段110を設定し、一方発射形態指示信号を入力した際に設定されている発射方向と発射方向指示信号で指示された発射方向とが異なれば、発射方向切換制御手段113は発射方向指示信号で指示された発射方向に球を発射するように電磁石駆動手段110を設定する。よって、実施形態では、遊技者が、好みの発射形態、発射方向を選択できる。   When a person operates the firing mode switching instruction means 103 and a firing mode instruction signal is output to the game control device 67, the electromagnet 88 driven when the firing direction switching control means 113 inputs the signal is changed. The electromagnet driving means 110 is set so as to continue driving. As a result, a state is set in which a ball is launched into only one of the left and right launch passages 47 of the game board 41. Thereafter, if the person wants to change the firing direction, when the person operates the firing direction selection instruction means 104 to output the left firing direction instruction signal or the right firing direction instruction signal to the game control device 67, the firing direction The switching control means 113 determines the instruction signal, and sets the electromagnet driving means 110 to the right launch mode in which a ball is fired only in the right launch passage 47 or in the left launch mode in which a ball is launched only into the left launch passage 47. Set. On the other hand, if the launch direction set when the launch mode instruction signal is input and the launch direction specified by the launch direction instruction signal are the same, the launch direction switching control means 113 is configured to maintain the launch direction. If the driving direction is set when the driving means 110 is set and the firing direction instruction signal is input and the firing direction specified by the firing direction instruction signal is different, the firing direction switching control means 113 outputs the firing direction instruction signal. The electromagnet driving means 110 is set so as to fire a sphere in the firing direction indicated in. Therefore, in the embodiment, the player can select a preferred launch form and launch direction.

図5を参照し、遊技盤41の裏側および遊技機枠1の裏側の構造について説明する。遊技盤41の裏面には盤側集合樋61が取り付けられる。盤側集合樋61は、遊技領域43に発射されて一般入賞部品51と始動入賞部品52と可変入賞部品53とから遊技盤41の裏側に排出された球を集合する。盤側集合樋61は、集合した球を一側下部に設けられた球排出部62に誘導し、球排出部62から下方に自由落下(球の自重で球が落下する現象)で排出する。遊技機枠1の裏側における遊技盤収納構造体15の逃開口部16よりも下部の裏面には、枠側集合樋63とファール樋64とが取り付けられる。枠側集合樋63は、盤側集合樋61の球排出部62から排出された球と、遊技領域43に発射されて遊技盤41のアウト口55から遊技盤41の裏側に排出された球とを集合する。枠側集合樋63は、集合した球を遊技機枠1の外部つまりパチンコ機の設置される図外の遊技設置構造体の回収装置に向けて排出する。よって、盤側集合樋61と枠側集合樋63とが発射構成体85により遊技領域43に発射された球の全部を集合して遊技機枠1外に向けて排出する集合樋を構成する。したがって、集合樋が盤側集合樋61と枠側集合樋63とに分割されている。このように、集合樋が盤側集合樋61と枠側集合樋63とに分割されたことによって、逃開口部16を有する従前の構造のままの遊技盤収納構造体15を使用することができる。ファール樋64は遊技領域43に到達しないで発射構成体85側に戻ってファール球受部102;102およびファール球排出口23;23を経由して遊技盤収納構造体15の裏側に排出されたファール球である球を集合して遊技機枠1外に向けて排出する。ファール樋64の下流端は、球がファール樋64から枠側集合樋63に流れるように、枠側集合樋63の中間部に接続する。ファール樋64にはファール球検出器65が設けられる。ファール球検出器65は、ファール樋64を通る球を検出してファール球検出信号を遊技盤41の裏部または遊技機枠1の裏部に設けられた遊技制御装置67に出力する。枠側集合樋63には消磁機構71がファール樋64の接続された部分よりも下流側に設けられる。このように、消磁機構71が枠側集合樋63におけるファール樋64の接続された部分よりも下流側に設けられたことによって、消磁機構71が枠側集合樋63における上部開口の側の上流側よりも細い下流側だけを取り巻けばよいので、消磁機構71の外形が小さくなる。具体的には、枠側集合樋63の下流側だけを取り巻く消磁機構71における交流磁界を発生する消磁コイルの外形が小さくなる。これによって、遊技機枠1における消磁機構71の周りには、遊技機枠1の裏部に消磁機構71以外に取り付けるための空間を一層多く確保することができる。消磁機構71は、枠側集合樋63を通る球に帯磁した残留磁気を消去するための交流磁界を枠側集合樋63の内部に形成し、枠側集合樋63の内部を流れる球が当該交流磁界内を通る過程で、枠側集合樋63を通る球から当該球の残留磁気を消去する。盤側集合樋61と枠側集合樋63およびファール樋64は、透磁性および非磁性を有する合成樹脂のような材料で形成される。盤側集合樋61、枠側集合樋63、ファール樋64それぞれの内部構造について説明する。遊技盤41が遊技機枠1に格納された状態において、盤側集合樋61は、遊技盤収納構造体15の逃開口部16より遊技盤収納構造体15の裏側に突出する。盤側集合樋61の内部には、遊技盤41の裏側に開口した一般入賞部品51の球出口81と、始動入賞部品52の球出口82と、可変入賞部品53における特定入賞口の球出口83および普通入賞口の球出口84が配置される。枠側集合樋63の上部開口は、盤側集合樋61の球排出部62および遊技盤41のアウト口55の真下に配置される。ファール樋64における上方の内部には、遊技盤収納構造体15の裏側に開口したファール球排出口23が配置される。よって、一般入賞部品51の球出口81から排出された球と、始動入賞部品52の球出口82から排出された球と、特定入賞口の球出口83から排出された球と、普通入賞口の球出口84から排出された球とが、盤側集合樋61から枠側集合樋63に取り込まれる。アウト口55から排出された球は、枠側集合樋63に取り込まれる。ファール球排出口23から排出された球は、ファール球検出器65を通過した後に、枠側集合樋63に取り込まれる。これらの枠側集合樋63に取り込まれた球は、消磁機構71を通過した後に、枠側集合樋63から遊技機枠1の外部に排出される。したがって、発射機構19による発射動作で帯磁した球が図2の遊技領域43から球出口81と球出口82と球出口83と球出口84およびアウト口55から遊技盤41の裏側で消磁機構71を経由することによって、当該球に帯磁していた残留磁気が消磁機構71の交流磁界で消磁される。また、発射機構19による発射動作で帯磁した球が遊技領域43に到達することなくファール樋64から遊技盤41の裏側で消磁機構71を経由することによって、当該球に帯磁していた残留磁気が消磁機構71の交流磁界で消磁される。このように、消磁された球が枠側集合樋63で遊技機枠1の外部における遊技設置構造体の回収装置に排出され、この回収装置に排出された球が当該回収装置から補給装置を経由して払出機構25に供給される。このため、回収装置や補給装置あるいは払出機構25において、複数の球どうしが残留磁気で互いに数珠つなぎとなって球詰まりを発生することなく、当該球をパチンコ機で適切に使用することができる。   With reference to FIG. 5, the structure of the back side of the game board 41 and the back side of the gaming machine frame 1 will be described. A board side assembly 61 is attached to the back of the game board 41. The board-side assembly cage 61 collects balls that have been launched into the game area 43 and discharged from the general winning component 51, the starting winning component 52, and the variable winning component 53 to the back side of the gaming board 41. The board-side collecting rod 61 guides the collected spheres to a sphere discharge section 62 provided at one side lower part, and discharges the sphere from the sphere discharge section 62 by free fall (a phenomenon in which the sphere falls by its own weight). On the back side of the lower side of the escape opening 16 of the game board storage structure 15 on the back side of the gaming machine frame 1, a frame side collecting rod 63 and a foul rod 64 are attached. The frame-side assembly cage 63 includes a ball discharged from the ball discharge section 62 of the board-side assembly cage 61, and a ball launched into the game area 43 and discharged from the outboard 55 of the game board 41 to the back side of the game board 41. Collect. The frame-side assembly cage 63 discharges the collected balls toward the outside of the game machine frame 1, that is, toward a game installation structure collection device (not shown) on which a pachinko machine is installed. Accordingly, the board-side assembly cage 61 and the frame-side assembly cage 63 constitute an assembly cage that collects all of the balls that have been launched into the gaming area 43 by the launching component 85 and discharges them outside the gaming machine frame 1. Therefore, the collective kite is divided into a board-side collective kite 61 and a frame-side collective kite 63. In this way, by dividing the collective cage into the board-side collective kit 61 and the frame-side collective kit 63, it is possible to use the game board storage structure 15 having the conventional structure having the relief opening 16. . The foul basket 64 does not reach the game area 43, returns to the launching structure 85 side, and is discharged to the back side of the game board storage structure 15 via the foul ball receiving portion 102; 102 and the foul ball discharge port 23; 23. The balls that are foul balls are assembled and discharged toward the outside of the gaming machine frame 1. The downstream end of the foul rod 64 is connected to an intermediate portion of the frame-side assembly rod 63 so that the sphere flows from the foul cage 64 to the frame-side assembly rod 63. The foul cage 64 is provided with a foul ball detector 65. The foul ball detector 65 detects a ball passing through the foul cage 64 and outputs a foul ball detection signal to the game control device 67 provided on the back of the game board 41 or the back of the gaming machine frame 1. A demagnetizing mechanism 71 is provided on the frame side collecting rod 63 on the downstream side of the portion to which the fouling rod 64 is connected. As described above, the demagnetization mechanism 71 is provided on the downstream side of the frame-side assembly rod 63 where the foul rod 64 is connected, so that the demagnetization mechanism 71 is located upstream of the upper opening side of the frame-side assembly rod 63. Since only the narrower downstream side needs to be surrounded, the outer shape of the demagnetizing mechanism 71 is reduced. Specifically, the outer shape of the degaussing coil that generates an alternating magnetic field in the degaussing mechanism 71 surrounding only the downstream side of the frame-side assembly rod 63 is reduced. As a result, more space can be secured around the degaussing mechanism 71 in the gaming machine frame 1 to attach to the back of the gaming machine frame 1 other than the demagnetizing mechanism 71. The demagnetization mechanism 71 forms an AC magnetic field for erasing residual magnetism magnetized on the sphere passing through the frame-side assembly 樋 63 inside the frame-side assembly 、 63, and the sphere flowing inside the frame-side assembly 樋 63 In the process of passing through the magnetic field, the residual magnetism of the sphere is erased from the sphere that passes through the frame-side assembly ridge 63. The board-side aggregate rod 61, the frame-side aggregate rod 63, and the foul rod 64 are formed of a material such as a synthetic resin having magnetic permeability and non-magnetic properties. The internal structure of each of the board-side aggregate rod 61, the frame-side aggregate rod 63, and the foul rod 64 will be described. In a state in which the game board 41 is stored in the gaming machine frame 1, the board side assembly 61 projects from the escape opening 16 of the game board storage structure 15 to the back side of the game board storage structure 15. Inside the board side assembly 61, the ball outlet 81 of the general winning component 51 opened on the back side of the game board 41, the ball outlet 82 of the starting winning component 52, and the ball outlet 83 of the specific winning opening in the variable winning component 53 are provided. In addition, a ball outlet 84 of a normal winning opening is arranged. The upper opening of the frame-side assembly rod 63 is disposed directly below the ball discharge portion 62 of the board-side assembly rod 61 and the out port 55 of the game board 41. A foul ball discharge port 23 opened on the back side of the game board storage structure 15 is disposed inside the upper side of the foul cage 64. Therefore, the ball discharged from the ball outlet 81 of the general winning component 51, the ball discharged from the ball outlet 82 of the start winning component 52, the ball discharged from the ball outlet 83 of the specific winning port, and the normal winning port The sphere discharged from the ball outlet 84 is taken into the frame side collecting rod 63 from the board side collecting rod 61. The sphere discharged from the out port 55 is taken into the frame side collecting rod 63. The sphere discharged from the foul sphere discharge port 23 passes through the foul sphere detector 65 and is taken into the frame-side assembly rod 63. The balls taken into the frame-side assembly cage 63 are discharged from the frame-side assembly cage 63 to the outside of the gaming machine frame 1 after passing through the demagnetization mechanism 71. Therefore, the ball magnetized by the launching operation by the launching mechanism 19 moves the demagnetizing mechanism 71 from the game area 43 of FIG. 2 to the back side of the game board 41 from the ball outlet 81, the ball outlet 82, the ball outlet 83, the ball outlet 84, and the outlet 55. By passing, the residual magnetism magnetized in the sphere is demagnetized by the AC magnetic field of the demagnetization mechanism 71. In addition, the ball magnetized by the launching operation by the launching mechanism 19 does not reach the game area 43 and passes through the demagnetization mechanism 71 from the far side of the game board 41 from the foul cage 64, so that the residual magnetism magnetized on the ball is reduced. It is demagnetized by the alternating magnetic field of the demagnetizing mechanism 71. In this way, the demagnetized balls are discharged to the collection device for the game installation structure outside the gaming machine frame 1 by the frame-side assembly cage 63, and the balls discharged to the collection device pass through the supply device via the supply device. Then, it is supplied to the payout mechanism 25. For this reason, in the collection device, the replenishing device, or the dispensing mechanism 25, the balls can be appropriately used in the pachinko machine without causing the balls to become clogged due to the remnant magnets being linked together.

図5において、74は払出機構25から排出される球を図2の球受樋13に誘導する賞球樋、75は図2の上皿12から溢れた球を下皿28に誘導するオーバーフロー樋、76はオーバーフロー樋75から排出される球を下皿28の球入口29に誘導する下樋、77は図2の可動枠3の裏面に取り付けられた消磁制御装置である。消磁制御装置77は、遊技制御装置67から制御許可が指示されると、消磁機構71の消磁コイルに電力を供給し、消磁機構71の消磁コイルに交流磁界を発生させ、遊技制御装置67から制御禁止が指示されると、上記消磁機構71の消磁コイルへの電力の供給を遮断する装置である。発射操作機構34の操作による操作量の入力、または、発射操作機構34からの接触信号の入力が遊技制御装置67に設定された例えば10秒のような一定時間連続して途絶えるか、または、発射操作機構34からの発射停止信号の入力が遊技制御装置67に上記一定時間連続するというように、発射操作機構34から遊技制御装置67への発射に必要な条件が一定時間連続して途絶えると、遊技制御装置67はその一定時間が経過してから所定時間後に消磁制御装置77に消磁機構71への制御禁止を指示する。例えば、可変抵抗値の入力がなくなる直前に発射機構19から打ち出された球が遊技領域から消磁機構71を通過し終わるのに十分な時間は15秒であるとし、一定時間が10秒であるとした場合、所定時間は15秒−10秒=5秒となる。遊技制御装置67は、一般入賞部品51に入賞した球を検出する図外の一般球検出器からの入賞検出信号が入力されると、定数の賞球を払い出すべく払出機構25を駆動する。遊技制御装置67は、始動入賞部品52に入賞した球を検出する図外の始動球検出器からの入賞検出信号が入力されると、当たり外れの抽選を行うとともに図柄表示器54が図柄変動を表示するべく図柄表示器54を駆動し、その後、当たり外れの抽選結果を反映すべく、図柄表示器54の図柄変動を停止する。その停止で、図柄表示器54の表示が当たり図柄で確定すると、遊技制御装置67は可変入賞部品53の開閉体56を所定回数または所定時間開閉する当たり遊技を行うべく図外の開閉体駆動源を駆動する。開閉体駆動源で駆動された開閉体56の開放中において、遊技制御装置67は、開閉体56の開放経過時間をカウントアップするとともに、可変入賞部品53の普通入賞口に入賞した球を検出する図外の普通球検出器からの入賞信号が入力されるごとに普通入賞数をカウントアップする。そして、遊技制御装置67は、カウントアップした開放経過時間が遊技制御装置67に設定された例えば30秒のような設定開放経過時間に到達するか、カウントアップした普通入賞数が遊技制御装置67に設定された例えば10個のような設定普通入賞数に到達するまでに、特定入賞口に入賞した球を検出した図外の特定球検出器からの入賞信号が入力されると、ラウンド遊技の維持を設定し、カウントアップした開放経過時間が設定開放経過時間に到達するかカウントアップした普通入賞数が設定普通入賞数に到達したところで、開閉体56を閉じた後に再び開くラウンド遊技を実行する。しかも、遊技制御装置67は、可変入賞部品53の普通球検出器からの入賞信号、可変入賞部品53の特定球検出器からの入賞信号が入力されると、定数の賞球を払い出すべく払出機構25を駆動する。遊技制御装置67の内部には、払出駆動手段68を有する。遊技制御装置67が電力供給で起動した状態において、払出駆動手段68がファール球検出器65からのファール球検出信号を入力すると、当該ファール球検出信号に対応して払出機構25の払出駆動源69を駆動する。これによって、払出駆動源69が払出機構25のスプロケットのような払出体70を駆動し、払出体70が上記ファール樋64から遊技盤41の裏側で消磁機構71を経由して遊技機枠1の外部における遊技設置構造体の回収装置に排出されたファール球に相当する球を遊技機枠1の前面に設けられた球皿である図2の上皿12に払い出す。   In FIG. 5, 74 is a prize ball cage for guiding the balls discharged from the payout mechanism 25 to the ball receiving bowl 13 of FIG. 2, and 75 is an overflow bowl for guiding the balls overflowing from the upper plate 12 of FIG. , 76 is a lower rod for guiding the balls discharged from the overflow rod 75 to the ball inlet 29 of the lower plate 28, and 77 is a demagnetization control device attached to the back surface of the movable frame 3 in FIG. When the game control device 67 is instructed to allow control, the degaussing control device 77 supplies power to the degaussing coil of the degaussing mechanism 71, generates an AC magnetic field in the degaussing coil of the degaussing mechanism 71, and controls from the game control device 67. When prohibition is instructed, it is a device that cuts off the supply of power to the degaussing coil of the degaussing mechanism 71. The input of the operation amount by the operation of the firing operation mechanism 34 or the input of the contact signal from the firing operation mechanism 34 is interrupted continuously for a certain time such as 10 seconds set in the game control device 67, or the firing is performed. When the input of the firing stop signal from the operation mechanism 34 continues to the game control device 67 for a certain period of time, the condition necessary for the firing from the firing operation mechanism 34 to the game control device 67 stops for a certain period of time. The game control device 67 instructs the degaussing control device 77 to prohibit control of the degaussing mechanism 71 after a predetermined time has elapsed. For example, it is assumed that a sufficient time for a ball launched from the launching mechanism 19 to pass through the degaussing mechanism 71 from the game area immediately before the input of the variable resistance value is 15 seconds, and the fixed time is 10 seconds. In this case, the predetermined time is 15 seconds-10 seconds = 5 seconds. When a winning detection signal from a general ball detector (not shown) that detects a winning ball in the general winning component 51 is input, the game control device 67 drives the payout mechanism 25 to pay out a fixed number of winning balls. When the game control device 67 receives a winning detection signal from an unillustrated starting ball detector for detecting a winning ball in the starting winning component 52, the game control device 67 performs a winning lottery and the symbol display 54 changes the symbol. The symbol display 54 is driven to display, and then the symbol variation of the symbol display 54 is stopped to reflect the winning lottery result. When the display on the symbol display 54 is confirmed with the winning symbol at that stop, the game control device 67 opens the opening / closing body driving source outside the figure to open / close the opening / closing body 56 of the variable prize component 53 for a predetermined number of times or for a predetermined time. Drive. During the opening of the opening / closing body 56 driven by the opening / closing body drive source, the game control device 67 counts up the elapsed opening time of the opening / closing body 56 and detects the ball that has won the normal winning opening of the variable winning component 53. Each time a winning signal is input from a normal sphere detector (not shown), the number of normal winnings is counted up. Then, the game control device 67 reaches the set release elapsed time such as 30 seconds set in the game control device 67, for example, or the counted up normal winning number reaches the game control device 67. When a winning signal is input from a specific ball detector (not shown) that detects a ball that has won a prize in the specific winning opening until the set number of normal winnings such as 10 is reached, the round game is maintained. Is set, and when the counted elapsed open time reaches the set open elapsed time or when the counted up normal winning number reaches the set normal winning number, a round game that is opened again after closing the opening / closing body 56 is executed. Moreover, when the winning signal from the normal ball detector of the variable winning component 53 and the winning signal from the specific ball detector of the variable winning component 53 are input, the game control device 67 pays out a fixed number of winning balls. The mechanism 25 is driven. The game control device 67 has a payout driving means 68 inside. In a state where the game control device 67 is activated by power supply, when the payout driving means 68 inputs a foul ball detection signal from the foul ball detector 65, a payout drive source 69 of the payout mechanism 25 corresponding to the foul ball detection signal. Drive. As a result, the payout drive source 69 drives the payout body 70 such as a sprocket of the payout mechanism 25, and the payout body 70 passes through the demagnetizing mechanism 71 on the back side of the game board 41 from the foul cage 64. A ball corresponding to the foul ball discharged to the outside of the game installation structure collecting device is paid out to the upper plate 12 of FIG. 2 which is a ball plate provided on the front surface of the gaming machine frame 1.

遊技制御装置67の発射方向切換制御手段113が発射操作機構34からの操作量を入力した後に複数の電磁石88に対する駆動を一定時間間隔で交互に行うように電磁石駆動手段110を制御してもよい。
遊技制御装置67が球供給装置14の球送り機構を駆動するアクチュエータ108への駆動信号を出力する毎に発射方向切換制御手段113が複数の電磁石88に対する駆動を一定時間間隔で交互に行うように電磁石駆動手段110を制御してもよい。
左右の発射通路47に交互に球を発射する機能を設けず、左右の発射通路47のどちらに球を発射するかを遊技者が選択できる発射方向切換操作機構を備えるだけでもよい。左右の発射通路47のどちらに球を発射するかを遊技者が選択できる発射方向切換操作機構として、発射形態切換指示手段103、発射方向選択指示手段104のいずれか一方のみを設けても良い。発射方向選択指示手段104の操作体106とスイッチ接点107とを、左発射方向選択指示用と右発射方向選択指示用とに分けてもよい。この場合において、両方の操作体106が人により操作された場合には、発射方向切換制御手段113が例えば後に操作された方の指示を優先するように構成すればよい。
The electromagnet driving means 110 may be controlled so that the plurality of electromagnets 88 are alternately driven at regular time intervals after the firing direction switching control means 113 of the game control device 67 inputs an operation amount from the firing operation mechanism 34. .
Each time the game control device 67 outputs a drive signal to the actuator 108 that drives the ball feeding mechanism of the ball supply device 14, the firing direction switching control means 113 alternately drives the plurality of electromagnets 88 at regular time intervals. The electromagnet driving means 110 may be controlled.
The right and left launch passages 47 may not be provided with a function of alternately firing balls, but may be provided with a firing direction switching operation mechanism that allows the player to select which of the left and right launch passages 47 is to launch the ball. Only one of the firing mode switching instruction means 103 and the firing direction selection instruction means 104 may be provided as a firing direction switching operation mechanism that allows the player to select which of the left and right firing passages 47 is to be fired. The operating body 106 and the switch contact 107 of the firing direction selection instruction unit 104 may be divided into a left firing direction selection instruction and a right firing direction selection instruction. In this case, when both operating bodies 106 are operated by a person, the firing direction switching control means 113 may be configured to give priority to an instruction operated later, for example.

a図は遊技機枠と遊技盤とを分解したパチンコ機の前側からの外観を示した斜視図、b図は発射構成体を示す斜視図。FIG. 3A is a perspective view showing an external appearance of a pachinko machine obtained by disassembling a gaming machine frame and a gaming board, and FIG. b is a perspective view showing a launch structure. パチンコ機の正面図。The front view of a pachinko machine. 発射構成体の取付構造図。FIG. 発射制御の構成を示すブロック図。The block diagram which shows the structure of discharge control. 盤側集合樋と枠側集合樋およびファール樋の裏面を除去したパチンコ機の背面図。The rear view of the pachinko machine which removed the back side of the board side gathering cage, the frame side gathering cage, and the foul cage.

符号の説明Explanation of symbols

1 遊技機、6 上皿構造体(皿構造体)、34 発射操作機構、41 遊技盤、
47 発射通路、63 枠側集合樋(集合樋)、64 ファール樋、
67 遊技制御装置(制御装置)、71 消磁機構、85 発射構成体、86 球受部、87 発射レール、88 電磁石、92 発射球検出器、
103 発射形態切換指示手段(発射方向切換操作機構)、
104 発射方向選択指示手段(発射方向切換操作機構)、
110 電磁石駆動手段、113 発射方向切換制御手段。
1 gaming machine, 6 upper plate structure (dish structure), 34 launch operation mechanism, 41 game board,
47 launching passage, 63 frame-side collecting rod (collecting rod), 64 foul rod,
67 game control device (control device), 71 degaussing mechanism, 85 launch structure, 86 ball receiver, 87 launch rail, 88 electromagnet, 92 launch ball detector,
103 firing mode switching instruction means (launching direction switching operation mechanism),
104 firing direction selection instruction means (launching direction switching operation mechanism),
110 Electromagnet driving means, 113 Firing direction switching control means.

Claims (5)

左右の発射通路の有る遊技盤の格納される遊技機枠の内部には、球を受け取る球受部と、球受部から左右の発射通路のそれぞれに指向する発射レールと、左右の発射レールを個別に囲む筒状の電磁石とを備え、遊技機枠の前面には、球受部に球を供給する皿構造体と、人の操作で皿構造体から球受部への球の供給と発射出力とを制御装置に指示する発射操作機構とを備え、制御装置が電磁石を発射操作機構から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動し、複数の電磁石に対する駆動を交互に行うことによって、複数の電磁石が球受部に供給された球を該当する発射レールに向けて交互に発射し、当該発射レールが発射された球を対応する発射通路に誘導したことを特徴とするパチンコ機の発射装置。   Inside the gaming machine frame in which the game board having left and right launch passages is stored, there are a ball receiving portion for receiving a ball, a launch rail directed from the ball receiving portion to each of the left and right launch passages, and left and right launch rails. A cylindrical electromagnet that is individually enclosed, and a tray structure that supplies balls to the ball receiver on the front surface of the gaming machine frame, and supply and launch of the balls from the tray structure to the ball receiver by human operation A firing operation mechanism for instructing the output to the control device, and the control device drives the electromagnet by alternately repeating power supply and interruption by the firing output instructed by the firing operation mechanism, and drives the plurality of electromagnets. By alternately performing, a plurality of electromagnets alternately fire the balls supplied to the ball receiving unit toward the corresponding launch rail, and the fired rail is guided to the corresponding launch passage. A pachinko machine launching device. 遊技機枠の内部に、球受部に供給された球を検出する球検出器を備え、制御装置が球検出器からの球検出信号を入力する毎に複数の電磁石を交互に駆動したことを特徴とする請求項1に記載のパチンコ機の発射装置。   The inside of the gaming machine frame is equipped with a ball detector that detects the ball supplied to the ball receiving unit, and the control device alternately drives a plurality of electromagnets every time a ball detection signal is input from the ball detector. The launching device of the pachinko machine according to claim 1 characterized by things. 遊技機枠の前面に、人の操作で複数の電磁石に対する駆動の切換を制御装置に指示する発射方向切換操作機構を備え、制御装置が発射方向切換操作機構からの指示により複数の電磁石に対する交互の駆動をいずれか一方の電磁石に対する駆動に切換えたことを特徴とする請求項1に記載のパチンコ機の発射装置。   On the front of the gaming machine frame is provided with a firing direction switching operation mechanism that instructs the control device to switch the drive to the plurality of electromagnets by a human operation, and the control device alternates with respect to the plurality of electromagnets according to an instruction from the firing direction switching operation mechanism 2. The pachinko machine launching device according to claim 1, wherein the driving is switched to driving with respect to one of the electromagnets. 左右の発射通路の有る遊技盤の格納される遊技機枠の内部には、球を受け取る球受部と、球受部から左右の発射通路のそれぞれに指向する発射レールと、左右の発射レールを個別に囲む筒状の電磁石とを備え、遊技機枠の前面には、球受部に球を供給する皿構造体と、人の操作で複数の電磁石に対する駆動の切換を制御装置に指示する発射方向切換操作機構と、人の操作で皿構造体から球受部への球の供給と発射出力とを制御装置に指示する発射操作機構とを備え、制御装置が発射方向切換操作機構から指示された複数の電磁石のいずれか一方を発射操作機構から指示された発射出力により電力の供給と遮断との交互の繰り返しで駆動することによって、上記いずれか一方の電磁石が球受部に供給された球を該当する一方の発射レールに向けて発射し、当該発射レールが発射された球を対応する一方の発射通路に誘導することを特徴とするパチンコ機の発射装置。   Inside the gaming machine frame in which the game board having left and right launch passages is stored, there are a ball receiving portion for receiving a ball, a launch rail directed from the ball receiving portion to each of the left and right launch passages, and left and right launch rails. A cylindrical electromagnet that is individually enclosed, and on the front surface of the gaming machine frame, a dish structure that supplies a ball to the ball receiving portion, and a launch that instructs the control device to switch driving to a plurality of electromagnets by human operation A direction switching operation mechanism, and a firing operation mechanism that instructs the control device to supply and launch a ball from the tray structure to the ball receiving portion by a human operation, and the control device is instructed by the firing direction switching operation mechanism. A ball in which any one of the electromagnets is supplied to the ball receiving portion by driving one of the plurality of electromagnets by alternately repeating supply and cut-off of electric power by a firing output instructed by the firing operation mechanism. Toward one firing rail Firing, and firing devices of the pachinko machine to which the firing rail is characterized by inducing the firing path while the corresponding fired balls. 遊技領域に発射された球の全部を集合して遊技機枠外に向けて排出する集合樋と、遊技領域に到達しないで電磁石側に戻ったファール球を集合して遊技機枠の前面の球皿に排出するファール樋と、集合樋を通る球およびファール樋を通る球から残留磁気を消去する消磁機構とを備えたことを特徴とする請求項1ないし請求項4のいずれかに記載のパチンコ機の発射装置。
A ball bowl on the front of the gaming machine frame by gathering all the balls launched into the gaming area and discharging them outside the gaming machine frame, and a foul ball returning to the electromagnet side without reaching the gaming area A pachinko machine according to any one of claims 1 to 4, further comprising: a fouling bowl that is discharged to the surface, and a demagnetizing mechanism that erases residual magnetism from the ball that passes through the gathering bowl and the ball that passes through the fouling bowl. Launcher.
JP2003422748A 2003-12-19 2003-12-19 Shooting device of pachinko machine Pending JP2005177140A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2003422748A JP2005177140A (en) 2003-12-19 2003-12-19 Shooting device of pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2003422748A JP2005177140A (en) 2003-12-19 2003-12-19 Shooting device of pachinko machine

Publications (1)

Publication Number Publication Date
JP2005177140A true JP2005177140A (en) 2005-07-07

Family

ID=34783531

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2003422748A Pending JP2005177140A (en) 2003-12-19 2003-12-19 Shooting device of pachinko machine

Country Status (1)

Country Link
JP (1) JP2005177140A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011055986A (en) * 2009-09-09 2011-03-24 Nippon Pachinko Buhin Kk Ball shooting device for game machine and game machine including the same

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011055986A (en) * 2009-09-09 2011-03-24 Nippon Pachinko Buhin Kk Ball shooting device for game machine and game machine including the same

Similar Documents

Publication Publication Date Title
JP2006263129A (en) Pachinko game machine
JP4536563B2 (en) Attacker device
JP2005177140A (en) Shooting device of pachinko machine
JP7110160B2 (en) ball game machine
JP7110161B2 (en) ball game machine
JP7034995B2 (en) Pachinko machine
JP5240474B2 (en) Game machine
JP2742941B2 (en) Ball game machine
JP2021036998A (en) Pinball game machine
JP3219321B2 (en) Pachinko machine
JP2007125141A (en) Game machine
JP2731903B2 (en) Ball game machine
JP5901049B2 (en) Bullet ball machine
JP4494090B2 (en) Bullet ball machine
JP7034996B2 (en) Pachinko machine
JP5553361B2 (en) Bullet ball machine
JP2006109975A (en) Game machine
JP2004121296A (en) Pachinko machine
JPH025983A (en) Pinball machine
JP2005065722A (en) Pachinko machine
JP2006075187A (en) Pinball game machine
JP2005218776A (en) Pinball machine
JP4385378B2 (en) Bullet ball machine
JP2002253767A (en) Device for game machine
JP5873645B2 (en) Game machine

Legal Events

Date Code Title Description
A621 Written request for application examination

Effective date: 20061002

Free format text: JAPANESE INTERMEDIATE CODE: A621

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20090806

A131 Notification of reasons for refusal

Effective date: 20090811

Free format text: JAPANESE INTERMEDIATE CODE: A131

A02 Decision of refusal

Effective date: 20091208

Free format text: JAPANESE INTERMEDIATE CODE: A02