JP2003126507A - Game fraudulence preventor - Google Patents

Game fraudulence preventor

Info

Publication number
JP2003126507A
JP2003126507A JP2001327557A JP2001327557A JP2003126507A JP 2003126507 A JP2003126507 A JP 2003126507A JP 2001327557 A JP2001327557 A JP 2001327557A JP 2001327557 A JP2001327557 A JP 2001327557A JP 2003126507 A JP2003126507 A JP 2003126507A
Authority
JP
Japan
Prior art keywords
fraudulence
ball receiving
detection
opening
hand
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
JP2001327557A
Other languages
Japanese (ja)
Inventor
Hisashi Kawasaki
寿史 川崎
Ryoji Takei
良二 武井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Heiwa Corp
Original Assignee
Heiwa Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Heiwa Corp filed Critical Heiwa Corp
Priority to JP2001327557A priority Critical patent/JP2003126507A/en
Publication of JP2003126507A publication Critical patent/JP2003126507A/en
Withdrawn legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To achieve the prevention of fraudulences such as the inserting of hands or fraudulence-oriented operation members toward the inside of game machines from the fronts of the openings thereof. SOLUTION: When players insert hands 9 holding the fraudulence-oriented operation members 8 into ball receiving ports 6, a detection means 1 outputs information on the attitudes detected of inserting the hands 9 into the ball receiving ports 6 to a managing unit 2. The managing unit 2 receiving the detection information checks up the detection information inputted from the detection means 1 with knowledge data for discriminating fraudulence housed inside, and when the detection information is determined to involve the fraudulence, fraudulence detection signals are outputted to a controller 4, which in turn outputs drive signals to a stimulation application means 7 upon the reception of the fraudulence detection signals. The stimulation application means 7 outputs stimulations 10 such as low-frequency waves or weak currents to be applied to the hands 9 inserted into the ball receiving ports 6.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【発明の属する技術分野】本発明は、遊技機の開口前面
から内部の方向に手や不正操作部材を入れるような不正
行為を防止する装置に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a device for preventing fraudulent acts such as inserting a hand or a manipulation member from the front side of an opening of a gaming machine toward the inside.

【0002】[0002]

【従来の技術】従来、遊技機の前面に設けられた開口に
は、例えば、遊技機の内部から排出される球を受取るた
めに上皿装置又は下皿装置に設けられた球受入口があ
る。
2. Description of the Related Art Conventionally, an opening provided on the front surface of a gaming machine has, for example, a ball receiving port provided on an upper plate device or a lower plate device for receiving balls discharged from the inside of the game machine. .

【0003】[0003]

【発明が解決しようとする課題】前記従来例は、少数な
心無い遊技者が開口前面から手又はピアノ線のような不
正操作部材を内部に入れて不正行為を行うことがある。
In the above-mentioned conventional example, there are cases where a small number of unskilled players carry out cheating by inserting a manipulation member such as a hand or a piano wire inside from the front of the opening.

【0004】そこで、本発明は、遊技機開口前面から内
部の方向に手や不正操作部材を入れるような不正行為を
防止することができる遊技不正防止装置を提供するもの
である。
Therefore, the present invention provides a game fraud prevention device capable of preventing fraudulent acts such as putting a hand or a fraudulent operation member inward from the front of the opening of the gaming machine.

【0005】[0005]

【課題を解決するための手段】本発明にあっては、遊技
機の前面に設けられた開口と、開口に手又は不正操作部
材を入れたことを検出する検出手段と、検出手段の出力
に基づいて入れた人に刺激を与える刺激付与手段とを備
えるか、又は、刺激付与手段に代えて検出手段の出力に
基づいて開口を狭める開口狭窄手段を備えたことによっ
て、開口に挿入された手を引き抜くような動作を遊技者
に喚起し、遊技機開口前面から内部の方向に手や不正操
作部材を入れるような不正行為を防止することができ
る。
According to the present invention, an opening provided on the front surface of a game machine, a detection means for detecting insertion of a hand or an erroneous operation member in the opening, and an output of the detection means The hand inserted into the opening is provided with a stimulating means for stimulating a person who has been put in based on it, or with an opening constricting means for narrowing the opening based on the output of the detecting means instead of the stimulating means. It is possible to urge the player to perform an action such as pulling out, and to prevent a fraudulent act such as putting a hand or a manipulation member inward from the front surface of the game machine opening.

【0006】[0006]

【発明の実施の形態】図1は第1実施形態の遊技不正防
止装置を示し、1は遊技店に設置された防犯カメラのよ
うな検出手段、2は遊技店に設置されて店の営業を管理
するホールコンピュータと呼ばれるような管理装置、3
は遊技店の島に設置されたパチンコ機又はスロットマシ
ンのような遊技機、4は遊技機3の裏側に搭載された制
御装置、5は遊技機3の前面に設けられた下皿装置、6
は下皿装置5の球受入口、7は球受入口6に設けられた
刺激付与手段である。球受入口6は遊技機3の前面に設
けられた図外の上皿装置が満杯となることで遊技機3の
裏側で球払出機構につながる通路より溢れた球を下皿装
置5に取込む開口である。上皿装置には遊技機3の裏側
に設けられた球払出機構より賞球又は貸球として払出さ
れた球を上皿装置に取込む図外の球受入口を備える。下
皿装置5の球受入口6及び上皿装置の球受入口は遊技機
3の前面に設けられた開口である。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS FIG. 1 shows a game fraud prevention device according to a first embodiment, 1 is a detection means such as a security camera installed in a game shop, and 2 is a game shop installed in a game shop to operate the shop. Management device such as a hall computer to manage, 3
Is a gaming machine such as a pachinko machine or a slot machine installed on the island of a gaming machine, 4 is a control device mounted on the back side of the gaming machine 3, 5 is a lower plate device provided on the front surface of the gaming machine 3, 6
Is a ball receiving port of the lower plate device 5, and 7 is a stimulating means provided in the ball receiving port 6. When the ball receiving port 6 is filled with an upper plate device (not shown) provided on the front surface of the game machine 3, the ball overflowing from the passage connected to the ball payout mechanism on the back side of the game machine 3 is taken into the lower plate device 5. It is an opening. The upper plate device is provided with a ball receiving port (not shown) for taking into the upper plate device balls which are paid out as prize balls or lent balls from a ball payout mechanism provided on the back side of the gaming machine 3. The ball receiving port 6 of the lower plate device 5 and the ball receiving port of the upper plate device are openings provided on the front surface of the gaming machine 3.

【0007】実施形態の動作について説明すると、検出
手段1と管理装置2及び制御装置4が起動した状態にお
いて、遊技者がピアノ線のような不正操作部材8を把持
した手9を球受入口6に挿入した場合、検出手段1が球
受入口6への手9の挿入姿勢を検出した情報を管理装置
2に出力する。この検出情報を受取った管理装置2は内
部に格納された不正行為を判定するための知識データに
検出手段1から入力された検出情報を照合して当該検出
情報が不正行為に相当する情報であるか否かを判定す
る。そして、管理装置2が検出手段1から入力した検出
情報を不正行為に相当する情報であると判定すると、管
理装置2は制御装置4に不正行為検出信号を出力し、制
御装置4が不正行為検出信号を受取ったことで刺激付与
手段7に駆動信号を出力する。駆動信号を受取った刺激
付与手段7は例えば低周波又は微弱電流のような一点鎖
線で示す刺激10を球受入口6に挿入された手9に与え
るべく出力する。よって、球受入口6に手9を挿入した
遊技者は刺激付与手段7から受けた電撃のような刺激1
0を感じて当該手9を球受入口6より引っ込める行為を
行うことで、遊技不正防止装置は遊技者の下皿装置5の
球受入口6の前面から遊技機3の内部の方向に手9を入
れるような不正行為を防止することできる。
The operation of the embodiment will be described. With the detection means 1, the management device 2 and the control device 4 activated, the player holds the hand 9 holding the tampering member 8 such as a piano wire with the ball receiving port 6. When it is inserted into the control device 2, the detection means 1 outputs information to the management device 2 that has detected the insertion posture of the hand 9 into the ball receiving opening 6. The management device 2 receiving this detection information collates the detection information input from the detection means 1 with the knowledge data stored inside for determining the fraudulent activity, and the detection information is the information corresponding to the fraudulent activity. Or not. Then, when the management device 2 determines that the detection information input from the detection means 1 is information corresponding to fraud, the management device 2 outputs a fraud detection signal to the control device 4, and the control device 4 detects fraud. When the signal is received, the drive signal is output to the stimulation applying means 7. Upon receiving the drive signal, the stimulus applying means 7 outputs a stimulus 10 such as a low frequency or a weak current, which is indicated by a chain line, to the hand 9 inserted into the ball receiving port 6. Therefore, the player who inserts the hand 9 into the ball receiving port 6 receives the stimulus 1 like the electric shock received from the stimulus applying means 7.
By feeling 0 and performing an action of retracting the hand 9 from the ball receiving port 6, the game fraud prevention device moves the hand 9 from the front of the ball receiving port 6 of the player's lower plate device 5 toward the inside of the gaming machine 3. It is possible to prevent fraudulent acts such as putting.

【0008】検出手段1である防犯カメラで遊技機3に
対する遊技者の行動を検出し、その検出情報を管理装置
2に出力し、管理装置2で検出手段1から入力された検
出情報を記憶すると共に管理装置2に設けられた図外の
表示器に画像表示する。この表示器に映し出された画像
を管理者が監視していて遊技者の行動が不正行為である
か否かを判断することは公知である。よって、前記管理
装置2が知識データで検出情報に基づく不正行為を電気
的に判定することに代えて、管理装置2の表示器を見て
いた管理者が遊技者の行動を不正行為であると判断した
場合に、管理者が管理装置2に設けられた図外のスイッ
チをオン動作することによって、スイッチが制御装置4
に不正行為検出を出力することも可能である。知識デー
タで判定する場合には管理者は不要となるが知識データ
を必要とする。管理者が判定する場合は知識データが不
要となるが管理者を必要とする。
The security camera as the detection means 1 detects the behavior of the player with respect to the gaming machine 3, outputs the detection information to the management device 2, and the management device 2 stores the detection information input from the detection means 1. At the same time, an image is displayed on a display device (not shown) provided in the management device 2. It is known that an administrator monitors the image displayed on the display device to judge whether the behavior of the player is a cheating act. Therefore, instead of the management device 2 electrically determining the misconduct based on the detection information based on the knowledge data, the manager watching the display device of the management device 2 misconducts the behavior of the player. When the determination is made, the administrator turns on a switch (not shown) provided in the management device 2 so that the switch is controlled by the control device 4.
It is also possible to output fraud detection to. An administrator is not necessary when making judgments using knowledge data, but knowledge data is required. If the administrator makes a decision, knowledge data is not required, but an administrator is required.

【0009】刺激付与手段7で発生される刺激10とし
ては電撃、染料、臭気、熱、痛覚等の何れかを選択し得
る。電撃を与えるための刺激付与手段7は縄暖簾のよう
な柔軟な金属よりなる帯状、紐状、縄状の多数本の接触
部材を支持部材で束ねたような格好に形成する。そし
て、支持部材を球受入口6の裏面に連なる球通路形成体
11に電気絶縁下で固定し、支持部材に制御装置4から
の微弱な駆動電流(人体に悪影響を与えない電流)を供
給することによって、支持部材が刺激10に相当する電
撃を接触部材に分配し、接触部材が電撃(刺激10)を
球受入口6に挿入した手9に接触して与える。接触部材
が柔軟な材料で構成されたので、球受入口6に抜き差し
する手9に怪我を与えるような不都合は防止できる。
The stimulus 10 generated by the stimulus applying means 7 can be selected from electric shock, dye, odor, heat, pain and the like. The stimulating means 7 for giving an electric shock is formed like a bundle of a plurality of strip-shaped, cord-shaped, or rope-shaped contact members made of a flexible metal such as a rope curtain. Then, the support member is fixed to the ball passage forming body 11 connected to the back surface of the ball receiving opening 6 under electrical insulation, and a weak drive current (current that does not adversely affect the human body) from the control device 4 is supplied to the support member. As a result, the support member distributes the electric shock corresponding to the stimulus 10 to the contact member, and the contact member gives the electric shock (stimulation 10) in contact with the hand 9 inserted into the ball receiving port 6. Since the contact member is made of a flexible material, it is possible to prevent the inconvenience of injuring the hand 9 that is inserted into and removed from the ball receiving port 6.

【0010】染料を与えるための刺激付与手段7は染料
を充填したボンベを球通路形成体11に固定し、ボンベ
の噴射口を球通路形成体11より球受入口6の方向に指
向させるような格好に形成する。そして、制御装置4か
ら駆動電流に代わる駆動信号をボンベの噴射口の開閉部
材に供給して噴射口を開くことによって、ボンベが内部
に充填された染料(刺激10)を噴射口より球受入口6
に挿入した手9に吹付ける。染料は痴漢撃退や防犯等の
分野で使用される特殊染料により形成すれば、手9に付
いた染料を不正行為を行った遊技者が容易に消すことは
できない。
The stimulating means 7 for giving the dye fixes the cylinder filled with the dye to the sphere passage forming body 11 and directs the injection port of the cylinder from the sphere passage forming body 11 toward the sphere receiving port 6. Form well. Then, by supplying a drive signal in place of the drive current from the control device 4 to the opening / closing member of the injection port of the cylinder to open the injection port, the dye (stimulation 10) filled in the cylinder is supplied from the injection port to the sphere receiving port. 6
Spray on the hand 9 inserted in. If the dye is formed by a special dye used in fields such as fighting off perverts and crime prevention, the player on the hand 9 cannot easily erase the dye attached to the hand 9.

【0011】臭気を与えるための刺激付与手段7は前記
染料に代えて臭気ガスをボンベに充填すれば、又は、熱
を与えるための刺激付与手段7は前記接触部材を電気抵
抗体により形成すれば、何れも実施し得ることは理解で
きるであろう。
The stimulating means 7 for giving an odor is filled with an odor gas instead of the dye, or the stimulating means 7 for giving a heat is formed by forming the contact member with an electric resistor. It will be understood that both can be implemented.

【0012】痛覚を与えるための刺激付与手段7は駆動
源に連結されたハンマーを球通路形成体11に取付け
る。そして、駆動源に制御装置4からの駆動信号を供給
することによって、駆動源がハンマーを駆動し、ハンマ
ーが球受入口6に挿入した手9を叩いて手9に痛覚(刺
激10)を与える。
The stimulating means 7 for giving a sensation attaches a hammer connected to a driving source to the ball passage forming body 11. Then, by supplying a drive signal from the control device 4 to the drive source, the drive source drives the hammer, and the hammer strikes the hand 9 inserted into the ball receiving port 6 to give the hand 9 a pain sensation (stimulation 10). .

【0013】図2は第2実施形態に係る刺激付与手段7
に代えた開口狭窄手段12を示し、開口狭窄手段12は
駆動源13に連結されたシャッター14で球受入口6の
間口を狭くして不正行為を防止するものである。シャッ
ター14は球受入口6又は球通路形成体11に設けられ
ていて駆動源13で駆動されることによって球受入口6
に挿入された手9をそれ以上挿入し得ないようにするか
又は当該手9を拘束するように球受入口6の間口を狭く
する。つまり、球受入口6に挿入された手9のそれ以上
の挿入阻止又は拘束によって、開口狭窄手段12は刺激
付与手段7に類似する不正行為防止効果を発揮すること
ができる。
FIG. 2 shows a stimulus applying means 7 according to the second embodiment.
The opening constricting means 12 is shown instead of the above, and the opening constricting means 12 is a shutter 14 connected to the driving source 13 to narrow the frontage of the ball receiving opening 6 to prevent fraudulent acts. The shutter 14 is provided in the ball receiving port 6 or the ball passage forming body 11 and is driven by the driving source 13 to drive the ball receiving port 6
The hand 9 that has been inserted into the ball can not be inserted further, or the frontage of the ball receiving port 6 is narrowed so as to restrain the hand 9. That is, by further preventing or restraining the insertion of the hand 9 inserted into the ball receiving opening 6, the opening narrowing means 12 can exert a fraud prevention effect similar to that of the stimulation applying means 7.

【0014】前記各実施形態に制御装置4が表示信号を
遊技機3又は島に設けられた表示器又はスピーカ或いは
表示灯の何れか1つ又は複数又は全部に出力することに
よって、表示器又はスピーカ或いは表示灯の何れか1つ
又は複数又は全部が不正行為を行った遊技者に警告を発
する情報を表示する機能を付加してもよい。
In each of the above-described embodiments, the control device 4 outputs a display signal to any one or more or all of the display or speaker or the indicator light provided on the game machine 3 or the island, so that the display or the speaker. Alternatively, any one or a plurality or all of the indicator lights may be added with a function of displaying information for issuing a warning to a player who has committed an illegal act.

【0015】検出手段1として防犯カメラを遊技店に設
けることに代えて携帯電話に搭載されているような小形
のカメラを遊技機3に設ければ、検出手段1から管理装
置2を迂回して制御装置4に不正行為検出情報を出力す
ることも可能である。この場合、管理装置2に格納され
た知識データ及び判定プログラムを制御装置4に格納す
ることは必要であるが、遊技機3自体で遊技不正防止装
置を完結することができる。遊技機3にカメラを設ける
位置はカメラが球受入口6に挿入された手9又は不正操
作部材8を捉えることが可能な位置であれば、遊技機3
の前面又は内部でもよい。又、染料、臭気等のボンベは
遊技機3の前面又は内部でもよい。
If a small camera such as that mounted on a mobile phone is provided in the gaming machine 3 instead of providing a security camera as the detecting means 1 in the game shop, the management means 2 is bypassed from the detecting means 1. It is also possible to output the misconduct detection information to the control device 4. In this case, although it is necessary to store the knowledge data and the determination program stored in the management device 2 in the control device 4, the gaming fraud prevention device can be completed by the gaming machine 3 itself. If the camera is provided on the gaming machine 3 at a position where the camera can catch the hand 9 or the tampering member 8 inserted into the ball receiving port 6, the gaming machine 3
It may be in front of or inside. Further, the cylinder for dye, odor, etc. may be in front of or inside the gaming machine 3.

【図面の簡単な説明】[Brief description of drawings]

【図1】 第1実施形態の遊技不正防止装置を示す模式
図。
FIG. 1 is a schematic diagram showing a game fraud prevention device of a first embodiment.

【図2】 第2実施形態の開口狭窄手段を示す模式図。FIG. 2 is a schematic diagram showing an aperture narrowing means according to a second embodiment.

【符号の説明】[Explanation of symbols]

1 検出手段 3 遊技機 4 制御装置 6 球受入口(開口) 7 刺激付与手段 12 開口狭窄手段 1 detection means 3 gaming machines 4 control device 6 ball entrance (opening) 7 Stimulation means 12 Means for opening narrowing

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 遊技機の前面に設けられた開口と、開口
に手又は不正操作部材を入れたことを検出する検出手段
と、検出手段の出力に基づいて入れた人に刺激を与える
刺激付与手段とを備えたことを特徴とする遊技不正防止
装置。
1. An opening provided on the front surface of a game machine, a detection means for detecting that a hand or an erroneous operation member has been inserted into the opening, and a stimulus imparting means for stimulating a person who has inserted the opening based on the output of the detection means A game fraud prevention device comprising:
【請求項2】 遊技機の前面に設けられた開口と、開口
に手又は不正操作部材を入れたことを検出する検出手段
と、検出手段の出力に基づいて開口を狭める開口狭窄手
段とを備えたことを特徴とする遊技不正防止装置。
2. An opening provided on the front surface of the gaming machine, a detecting means for detecting that a hand or an erroneous operation member has been put in the opening, and an opening narrowing means for narrowing the opening based on the output of the detecting means. A game fraud prevention device characterized in that
JP2001327557A 2001-10-25 2001-10-25 Game fraudulence preventor Withdrawn JP2003126507A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2001327557A JP2003126507A (en) 2001-10-25 2001-10-25 Game fraudulence preventor

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001327557A JP2003126507A (en) 2001-10-25 2001-10-25 Game fraudulence preventor

Publications (1)

Publication Number Publication Date
JP2003126507A true JP2003126507A (en) 2003-05-07

Family

ID=19143772

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2001327557A Withdrawn JP2003126507A (en) 2001-10-25 2001-10-25 Game fraudulence preventor

Country Status (1)

Country Link
JP (1) JP2003126507A (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006068402A (en) * 2004-09-03 2006-03-16 Olympia:Kk Game machine, and method and program for preventing illegal behavior in game machine
JP2007130140A (en) * 2005-11-09 2007-05-31 Abilit Corp Fraudulence detection method for game apparatus, game apparatus used for the method, and game parlor system
JP2009226139A (en) * 2008-03-25 2009-10-08 Mamiya Op Co Ltd Fraudulence monitoring system for game machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006068402A (en) * 2004-09-03 2006-03-16 Olympia:Kk Game machine, and method and program for preventing illegal behavior in game machine
JP2007130140A (en) * 2005-11-09 2007-05-31 Abilit Corp Fraudulence detection method for game apparatus, game apparatus used for the method, and game parlor system
JP2009226139A (en) * 2008-03-25 2009-10-08 Mamiya Op Co Ltd Fraudulence monitoring system for game machine

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