JP2002510826A - 陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法 - Google Patents
陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法Info
- Publication number
- JP2002510826A JP2002510826A JP2000542750A JP2000542750A JP2002510826A JP 2002510826 A JP2002510826 A JP 2002510826A JP 2000542750 A JP2000542750 A JP 2000542750A JP 2000542750 A JP2000542750 A JP 2000542750A JP 2002510826 A JP2002510826 A JP 2002510826A
- Authority
- JP
- Japan
- Prior art keywords
- graphics
- shading
- sequence
- computer
- procedures
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/40—Transformation of program code
- G06F8/41—Compilation
- G06F8/44—Encoding
- G06F8/443—Optimisation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
- G06T17/005—Tree description, e.g. octree, quadtree
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Software Systems (AREA)
- General Engineering & Computer Science (AREA)
- Geometry (AREA)
- Devices For Executing Special Programs (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US09/056,683 | 1998-04-08 | ||
| US09/056,683 US6578197B1 (en) | 1998-04-08 | 1998-04-08 | System and method for high-speed execution of graphics application programs including shading language instructions |
| PCT/US1999/007665 WO1999052083A1 (en) | 1998-04-08 | 1999-04-08 | System and method for high-speed execution of graphics application programs including shading language instructions |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010153285A Division JP4820912B2 (ja) | 1998-04-08 | 2010-07-05 | 陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2002510826A true JP2002510826A (ja) | 2002-04-09 |
| JP2002510826A5 JP2002510826A5 (enExample) | 2006-06-15 |
Family
ID=22005965
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2000542750A Pending JP2002510826A (ja) | 1998-04-08 | 1999-04-08 | 陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法 |
| JP2010153285A Expired - Fee Related JP4820912B2 (ja) | 1998-04-08 | 2010-07-05 | 陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010153285A Expired - Fee Related JP4820912B2 (ja) | 1998-04-08 | 2010-07-05 | 陰影付け言語命令を含むグラフィックスアプリケーションプログラムを高速で実行するためのシステムおよび方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US6578197B1 (enExample) |
| EP (1) | EP1070301B1 (enExample) |
| JP (2) | JP2002510826A (enExample) |
| DE (1) | DE69904579T2 (enExample) |
| WO (1) | WO1999052083A1 (enExample) |
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| US7548238B2 (en) * | 1997-07-02 | 2009-06-16 | Nvidia Corporation | Computer graphics shader systems and methods |
| US9007393B2 (en) * | 1997-07-02 | 2015-04-14 | Mental Images Gmbh | Accurate transparency and local volume rendering |
| US6496190B1 (en) * | 1997-07-02 | 2002-12-17 | Mental Images Gmbh & Co Kg. | System and method for generating and using systems of cooperating and encapsulated shaders and shader DAGs for use in a computer graphics system |
| US6473897B1 (en) * | 1998-04-13 | 2002-10-29 | Intel Corporation | Method and apparatus for generating multiple processor-specific code segments in a single executable |
| US7159041B2 (en) * | 2000-03-07 | 2007-01-02 | Microsoft Corporation | Method and system for defining and controlling algorithmic elements in a graphics display system |
| US6707462B1 (en) | 2000-05-12 | 2004-03-16 | Microsoft Corporation | Method and system for implementing graphics control constructs |
| US20050078118A1 (en) * | 2000-05-12 | 2005-04-14 | Microsoft Corporation | Table indexing system and method |
| US7168069B1 (en) * | 2000-07-12 | 2007-01-23 | Stmicroelectronics, Inc. | Dynamic generation of multimedia code for image processing |
| WO2002013002A2 (en) * | 2000-08-04 | 2002-02-14 | Intrinsic Graphics, Inc. | Development of graphics hardware and software |
| US6828975B2 (en) * | 2001-03-01 | 2004-12-07 | Microsoft Corporation | Method and system for managing graphics objects in a graphics display system |
| US7162716B2 (en) * | 2001-06-08 | 2007-01-09 | Nvidia Corporation | Software emulator for optimizing application-programmable vertex processing |
| GB2385952B (en) * | 2001-10-24 | 2006-05-31 | Imagine Broadband Ltd | Data processing system and method |
| US7009605B2 (en) * | 2002-03-20 | 2006-03-07 | Nvidia Corporation | System, method and computer program product for generating a shader program |
| US6825843B2 (en) * | 2002-07-18 | 2004-11-30 | Nvidia Corporation | Method and apparatus for loop and branch instructions in a programmable graphics pipeline |
| US6809732B2 (en) * | 2002-07-18 | 2004-10-26 | Nvidia Corporation | Method and apparatus for generation of programmable shader configuration information from state-based control information and program instructions |
| US20040095348A1 (en) * | 2002-11-19 | 2004-05-20 | Bleiweiss Avi I. | Shading language interface and method |
| US7528840B1 (en) * | 2003-10-01 | 2009-05-05 | Apple Inc. | Optimizing the execution of media processing routines using a list of routine identifiers |
| US8133115B2 (en) | 2003-10-22 | 2012-03-13 | Sony Computer Entertainment America Llc | System and method for recording and displaying a graphical path in a video game |
| US20050262056A1 (en) * | 2004-05-20 | 2005-11-24 | International Business Machines Corporation | Method and system for searching source code of computer programs using parse trees |
| US7603506B2 (en) * | 2004-06-18 | 2009-10-13 | Broadcom Corporation | Motherboard with video data processing card capability |
| US20050289523A1 (en) * | 2004-06-24 | 2005-12-29 | Broadcom Corporation | Method and apparatus for transforming code of a non-proprietary program language into proprietary program language |
| US7612779B2 (en) * | 2004-06-25 | 2009-11-03 | Broadcom Corporation | Video data processing circuits and systems comprising programmable blocks or components |
| US8044951B1 (en) | 2004-07-02 | 2011-10-25 | Nvidia Corporation | Integer-based functionality in a graphics shading language |
| US7746347B1 (en) * | 2004-07-02 | 2010-06-29 | Nvidia Corporation | Methods and systems for processing a geometry shader program developed in a high-level shading language |
| US7958498B1 (en) * | 2004-07-02 | 2011-06-07 | Nvidia Corporation | Methods and systems for processing a geometry shader program developed in a high-level shading language |
| US7589719B2 (en) * | 2004-07-15 | 2009-09-15 | The Regents Of The University Of California | Fast multi-pass partitioning via priority based scheduling |
| US20060071933A1 (en) * | 2004-10-06 | 2006-04-06 | Sony Computer Entertainment Inc. | Application binary interface for multi-pass shaders |
| US7733347B2 (en) * | 2004-11-05 | 2010-06-08 | Microsoft Corporation | Automated construction of shader programs |
| US7800620B2 (en) * | 2004-11-05 | 2010-09-21 | Microsoft Corporation | Optimizing automated shader program construction |
| US7598953B2 (en) | 2004-11-05 | 2009-10-06 | Microsoft Corporation | Interpreter for simplified programming of graphics processor units in general purpose programming languages |
| US8223845B1 (en) | 2005-03-16 | 2012-07-17 | Apple Inc. | Multithread processing of video frames |
| US7636126B2 (en) | 2005-06-22 | 2009-12-22 | Sony Computer Entertainment Inc. | Delay matching in audio/video systems |
| US8495593B2 (en) * | 2005-09-09 | 2013-07-23 | International Business Machines Corporation | Method and system for state machine translation |
| WO2007096935A1 (ja) * | 2006-02-20 | 2007-08-30 | Fujitsu Limited | プログラム解析方法、プログラム解析装置およびプログラム解析プログラム |
| US7965859B2 (en) | 2006-05-04 | 2011-06-21 | Sony Computer Entertainment Inc. | Lighting control of a user environment via a display device |
| US7880746B2 (en) | 2006-05-04 | 2011-02-01 | Sony Computer Entertainment Inc. | Bandwidth management through lighting control of a user environment via a display device |
| US7965291B1 (en) * | 2006-11-03 | 2011-06-21 | Nvidia Corporation | Isosurface extraction utilizing a graphics processing unit |
| CN101246486B (zh) * | 2007-02-13 | 2012-02-01 | 国际商业机器公司 | 用于改进的表达式处理的方法和装置 |
| WO2009025928A2 (en) * | 2007-06-19 | 2009-02-26 | Ch2M Hill, Inc. | Systems and methods for solar mapping, determining a usable area for solar energy production and/or providing solar information |
| US8884981B2 (en) * | 2007-09-04 | 2014-11-11 | Apple Inc. | Dynamically reconfigurable graphics layer system and method |
| US7932902B2 (en) * | 2007-09-25 | 2011-04-26 | Microsoft Corporation | Emitting raster and vector content from a single software component |
| US8610725B2 (en) | 2007-10-10 | 2013-12-17 | Apple Inc. | Framework for dynamic configuration of hardware resources |
| US8189004B2 (en) * | 2007-11-09 | 2012-05-29 | Lucasfilm Entertainment Company Ltd. | Translating Renderman shading language code |
| US8203558B2 (en) * | 2008-01-28 | 2012-06-19 | Apple Inc. | Dynamic shader generation |
| US8509569B2 (en) * | 2008-02-11 | 2013-08-13 | Apple Inc. | Optimization of image processing using multiple processing units |
| US20090322768A1 (en) * | 2008-06-25 | 2009-12-31 | Lalonde Paul A | Compile-time type-safe composable state objects |
| US8866827B2 (en) * | 2008-06-26 | 2014-10-21 | Microsoft Corporation | Bulk-synchronous graphics processing unit programming |
| US8583898B2 (en) * | 2009-06-12 | 2013-11-12 | Cray Inc. | System and method for managing processor-in-memory (PIM) operations |
| US8826252B2 (en) * | 2009-06-12 | 2014-09-02 | Cray Inc. | Using vector atomic memory operation to handle data of different lengths |
| US8553040B2 (en) * | 2009-06-30 | 2013-10-08 | Apple Inc. | Fingerprinting of fragment shaders and use of same to perform shader concatenation |
| US8436867B1 (en) * | 2009-11-06 | 2013-05-07 | Pixar | System and method for generating computer graphic images by identifying variant and invariant shader arguments |
| US10786736B2 (en) | 2010-05-11 | 2020-09-29 | Sony Interactive Entertainment LLC | Placement of user information in a game space |
| US8549464B2 (en) * | 2010-11-22 | 2013-10-01 | Microsoft Corporation | Reusing expression graphs in computer programming languages |
| US9342817B2 (en) | 2011-07-07 | 2016-05-17 | Sony Interactive Entertainment LLC | Auto-creating groups for sharing photos |
| US8922569B1 (en) | 2011-12-30 | 2014-12-30 | hopTo Inc. | Cloud based system for and method of translating between disparate 3D graphics languages in client-server computing environments |
| US9064292B1 (en) | 2011-12-30 | 2015-06-23 | hopTo, Inc. | System for and method of classifying and translating graphics commands in client-server computing systems |
| US8373710B1 (en) * | 2011-12-30 | 2013-02-12 | GIS Federal LLC | Method and system for improving computational concurrency using a multi-threaded GPU calculation engine |
| US9183663B1 (en) | 2011-12-30 | 2015-11-10 | Graphon Corporation | System for and method of classifying and translating graphics commands in client-server computing systems |
| US20140359585A1 (en) * | 2012-01-12 | 2014-12-04 | Thomson Licensing | Method and device for compiling a source program |
| US9430807B2 (en) * | 2012-02-27 | 2016-08-30 | Qualcomm Incorporated | Execution model for heterogeneous computing |
| US20140354658A1 (en) * | 2013-05-31 | 2014-12-04 | Microsoft Corporation | Shader Function Linking Graph |
| DE102014214666A1 (de) * | 2014-07-25 | 2016-01-28 | Bayerische Motoren Werke Aktiengesellschaft | Hardwareunabhängiges Anzeigen von graphischen Effekten |
| US10719303B2 (en) * | 2015-06-07 | 2020-07-21 | Apple Inc. | Graphics engine and environment for encapsulating graphics libraries and hardware |
| US9881351B2 (en) * | 2015-06-15 | 2018-01-30 | Microsoft Technology Licensing, Llc | Remote translation, aggregation and distribution of computer program resources in graphics processing unit emulation |
Family Cites Families (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP0603095A3 (en) | 1992-11-05 | 1995-03-29 | Ibm | Method and device for managing a window environment in an object-oriented programming system. |
| US5428744A (en) * | 1993-08-30 | 1995-06-27 | Taligent, Inc. | Object-oriented system for building a graphic image on a display |
| US5815415A (en) | 1996-01-19 | 1998-09-29 | Bentley Systems, Incorporated | Computer system for portable persistent modeling |
-
1998
- 1998-04-08 US US09/056,683 patent/US6578197B1/en not_active Expired - Lifetime
-
1999
- 1999-04-08 EP EP99916483A patent/EP1070301B1/en not_active Expired - Lifetime
- 1999-04-08 JP JP2000542750A patent/JP2002510826A/ja active Pending
- 1999-04-08 WO PCT/US1999/007665 patent/WO1999052083A1/en not_active Ceased
- 1999-04-08 DE DE69904579T patent/DE69904579T2/de not_active Expired - Lifetime
-
2010
- 2010-07-05 JP JP2010153285A patent/JP4820912B2/ja not_active Expired - Fee Related
Also Published As
| Publication number | Publication date |
|---|---|
| DE69904579D1 (de) | 2003-01-30 |
| EP1070301B1 (en) | 2002-12-18 |
| US6578197B1 (en) | 2003-06-10 |
| EP1070301A1 (en) | 2001-01-24 |
| JP4820912B2 (ja) | 2011-11-24 |
| JP2011022999A (ja) | 2011-02-03 |
| WO1999052083A1 (en) | 1999-10-14 |
| DE69904579T2 (de) | 2003-09-18 |
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