JP2002177495A - Game machine - Google Patents
Game machineInfo
- Publication number
- JP2002177495A JP2002177495A JP2000377146A JP2000377146A JP2002177495A JP 2002177495 A JP2002177495 A JP 2002177495A JP 2000377146 A JP2000377146 A JP 2000377146A JP 2000377146 A JP2000377146 A JP 2000377146A JP 2002177495 A JP2002177495 A JP 2002177495A
- Authority
- JP
- Japan
- Prior art keywords
- game board
- gaming machine
- game
- inclination angle
- main body
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【発明の属する技術分野】本発明は、遊技盤を傾斜可能
なパチンコ機等の遊技機に関する。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a game machine such as a pachinko machine capable of tilting a game board.
【0002】[0002]
【従来の技術】遊技機としてのパチンコ機は、通常、遊
技盤面が上下方向にわずかに傾斜するように遊技盤が設
置されている。つまり、遊技盤の上部側が遊技機の奥側
に位置し、遊技盤の下部側が遊技機の手前側に位置する
ように、遊技盤を傾斜させている。この遊技盤の傾斜角
度によって遊技球の流れが変化するものであり、ホール
においては、入賞確率を調整するために、この傾斜角度
を調整パラメータとして用いることができる。2. Description of the Related Art Generally, a pachinko machine as a game machine is provided with a game board such that a game board surface is slightly inclined in a vertical direction. That is, the game board is inclined such that the upper side of the game board is located at the back side of the game machine and the lower side of the game board is located at the front side of the game machine. The flow of the game ball changes depending on the inclination angle of the game board. In a hall, this inclination angle can be used as an adjustment parameter in order to adjust the winning probability.
【0003】従来、特開平10−258157号公報に
は、遊技盤の遊技盤面の傾斜角度を調整できる遊技機が
開示されている。この遊技機は、図13に示すように、
遊技盤100の下端100aをヒンジ手段101を介し
て回動自在に遊技機の本体枠110に支持させ、遊技盤
100の上端100b側に設けられた傾斜角度調整手段
120を操作して、遊技盤100の遊技盤面100Fの
上下方向の傾斜角度を調整可能としたものである。尚、
傾斜角度調整手段120は、遊技盤100の上端100
bに設置される軸受け部121と、本体枠110に設置
される固定ナット部122と、固定ナット部122に螺
着され、かつ、軸受け部121に回動可能に支持された
調整ボルト123とにより構成される。Conventionally, Japanese Patent Application Laid-Open No. H10-258157 discloses a gaming machine capable of adjusting an inclination angle of a game board surface of a game board. This gaming machine, as shown in FIG.
The lower end 100a of the game board 100 is rotatably supported by the main body frame 110 of the game machine via the hinge means 101, and the tilt angle adjusting means 120 provided on the upper end 100b side of the game board 100 is operated to thereby play the game board. The vertical inclination angle of the game board surface 100F of the game board 100 can be adjusted. still,
The inclination angle adjusting means 120 is provided at the upper end 100 of the game board 100.
b, a fixing nut 122 mounted on the main body frame 110, and an adjusting bolt 123 screwed to the fixing nut 122 and rotatably supported by the bearing 121. Be composed.
【0004】[0004]
【発明が解決しようとする課題】しかしながら上記従来
の遊技機では、遊技盤100の下端100aよりさらに
下の位置のヒンジ手段101の回動中心を回動中心軸と
しているために、遊技盤面100Fを上下方向に傾斜さ
せるために遊技盤100を所定角度傾斜させたときに、
遊技盤面100Fの上端100tが遊技機の奥行方向に
移動する距離が大きくなる(図14(b)の移動距離b
2参照)。即ち、垂直状態からの遊技盤面100Fの上
端100tの移動量が多くなる。従って、遊技者は、遊
技盤面100Fが垂直状態からどれくらい傾斜している
かを上端100tの位置から確認しやすいので、店側は
出球の管理がしにくくなる。However, in the above-mentioned conventional gaming machine, since the center of rotation of the hinge means 101 at a position lower than the lower end 100a of the game board 100 is used as the center of rotation, the game board surface 100F is When the game board 100 is tilted at a predetermined angle in order to tilt in the vertical direction,
The distance by which the upper end 100t of the gaming board surface 100F moves in the depth direction of the gaming machine increases (the moving distance b in FIG. 14B).
2). That is, the amount of movement of the upper end 100t of the game board surface 100F from the vertical state increases. Therefore, the player can easily check how much the game board surface 100F is inclined from the vertical state from the position of the upper end 100t, and it is difficult for the shop to manage the pitching.
【0005】[0005]
【課題を解決するための手段】本発明の遊技機は、遊技
盤の上端から下端までの間の位置を回動中心として、当
該遊技盤の遊技盤面を上下方向に傾斜させることが可能
なように、当該遊技盤を遊技機本体に取付けるようにし
た。また、遊技盤の両方の側部側における上下間の略中
央部を、上記回動中心としての軸を介して遊技機本体に
取付けるようにした。また、上記遊技盤に回動力を与え
て上記遊技盤面の傾斜角度を調整するための傾斜角度調
整手段を備えるようにした。また、上記遊技機本体に上
記傾斜角度調整手段を設けるようにした。また、上記傾
斜角度調整手段を駆動する駆動源を設け、遊技状況情報
や、ホールコンピュータからの情報に基づいて上記駆動
源を制御する制御手段を備えるようにした。また、上記
遊技盤に、電気的な球発射装置を設けるようにした。A gaming machine according to the present invention is capable of vertically tilting the gaming board surface of the gaming board with a position between the upper end and the lower end of the gaming board as a center of rotation. Then, the game board is attached to the game machine body. Further, a substantially central portion between the upper and lower sides on both side portions of the game board is attached to the game machine main body via the shaft as the center of rotation. The game machine further includes a tilt angle adjusting means for applying a rotating power to the game board to adjust a tilt angle of the game board surface. Further, the tilt angle adjusting means is provided on the gaming machine main body. Further, a drive source for driving the tilt angle adjusting means is provided, and a control means for controlling the drive source based on game situation information and information from a hall computer is provided. Further, an electric ball launching device is provided on the gaming board.
【0006】[0006]
【発明の実施の形態】実施の形態1 以下、図に基づいて本願の実施の形態1を説明する。図
1は本実施の形態1によるパチンコ機などの遊技機を示
す斜視図、図2は前枠に遊技盤を取付けた状態を遊技盤
の裏側から見た斜視図、図3(a)は遊技盤の正面図、
図3(b)は図3(a)の右側面図、図4(b)は遊技
盤を取付けた前枠の裏面図、図4(a)は図4(b)の
A−A断面図、図5は傾斜角度調整手段を説明するため
の斜視図、図6は図5のA−A断面図である。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS First Embodiment A first embodiment of the present invention will be described below with reference to the drawings. FIG. 1 is a perspective view showing a gaming machine such as a pachinko machine according to the first embodiment, FIG. 2 is a perspective view of a state in which a gaming board is attached to a front frame, viewed from the back side of the gaming board, and FIG. Front view of the board,
3 (b) is a right side view of FIG. 3 (a), FIG. 4 (b) is a rear view of a front frame to which a game board is attached, and FIG. 4 (a) is a cross-sectional view taken along line AA of FIG. 4 (b). FIG. 5 is a perspective view for explaining the inclination angle adjusting means, and FIG. 6 is a sectional view taken along line AA of FIG.
【0007】図1において、1は遊技機本体を構成する
本体枠であり、この本体枠1は、前枠2とパチンコ店の
島に固定される外枠3とからなり、外枠3に対して前枠
2が上下の枠ヒンジ4,5により前方に片開き可能に取
付けられている。前枠2の下側には下皿6が取付けら
れ、上側には、図3に示すようなゲージ盤と通称される
遊技盤10を装着するため開口部2a形成されている。
7は上記前枠2の開口部2aを閉じるためのガラス扉で
あり、これはガラス7aとこのガラス7aを保持する金
枠7bより成り、この金枠7bが図示しないヒンジを介
して前枠2の開口部2aの左側部に取付けられ、前枠2
と同様に、前方に片開き可能となっている。8は上皿で
あり、これも上記ガラス扉7と同等に、図示しないヒン
ジを介して前枠2の開口部2aの左側部に取付けられ、
前方に片開き可能となっている。In FIG. 1, reference numeral 1 denotes a main body frame constituting a main body of the gaming machine. The main body frame 1 comprises a front frame 2 and an outer frame 3 fixed to an island of a pachinko parlor. The front frame 2 is attached to the front frame hinges 4 and 5 so that the front frame 2 can be opened halfway forward. A lower plate 6 is attached to the lower side of the front frame 2, and an opening 2a is formed on the upper side for mounting a game board 10 commonly called a gauge board as shown in FIG.
Reference numeral 7 denotes a glass door for closing the opening 2a of the front frame 2, which comprises a glass 7a and a metal frame 7b for holding the glass 7a, and the metal frame 7b is connected to the front frame 2 via a hinge (not shown). Of the front frame 2
In the same manner as described above, the front opening can be opened. An upper plate 8 is attached to the left side of the opening 2a of the front frame 2 via a hinge (not shown), similarly to the glass door 7,
It can be opened one way forward.
【0008】図2や図4に示すように、前枠2の裏面2
bには、開口部2aに沿って遊技盤支持枠11が設けら
れている。遊技盤支持枠11の左右両側において、開口
部2aの上下間の中央に相当する位置には、遊技盤支持
枠11より切り離された樹脂製の軸受け部12,12が
設けられている。そして、遊技盤10の左右の側部10
a,10aにおける上下間の中央には横方向に突出する
軸13,13が設けられている。よって、遊技盤10を
前枠2の前側又は後側から開口部2aを介して押し込む
ことにより、樹脂製の軸受け部12,12の弾性変形を
利用して、軸13,13を軸受け部12,12の軸受け
孔12a,12aに嵌め込むことで、遊技盤10を前枠
2に取付けることができる。As shown in FIG. 2 and FIG.
b, a game board support frame 11 is provided along the opening 2a. On both left and right sides of the game board support frame 11, resin bearings 12, 12 separated from the game board support frame 11 are provided at positions corresponding to the center between the upper and lower sides of the opening 2a. And the left and right side portions 10 of the game board 10
Shafts 13 and 13 protruding in the lateral direction are provided at the center between the upper and lower sides of the a and 10a. Accordingly, by pushing the game board 10 from the front side or the rear side of the front frame 2 through the opening 2a, the shafts 13, 13 are connected to the bearings 12, 12 by utilizing the elastic deformation of the resin bearings 12, 12. The game board 10 can be attached to the front frame 2 by being fitted into the twelve bearing holes 12a.
【0009】尚、上記軸受け部12,12に回動自在に
取付けられる軸13,13が、遊技盤10の遊技盤面1
0F(遊技盤の前面)を上下方向に傾斜させるための回
動中心軸として機能する。The shafts 13, 13 rotatably mounted on the bearings 12, 12 are provided on the game board surface 1 of the game board 10.
It functions as a rotation center axis for tilting OF (front surface of the game board) in the vertical direction.
【0010】また、軸受け部12,12と軸13,13
とにより、遊技盤10の遊技盤面10Fを上下方向に傾
斜させることが可能なように当該遊技盤10を前枠2に
取付けるための、遊技盤支持手段23を構成する。Further, the bearing portions 12, 12 and the shafts 13, 13
Thus, the game board support means 23 for attaching the game board 10 to the front frame 2 so that the game board surface 10F of the game board 10 can be inclined in the vertical direction is configured.
【0011】また、遊技盤支持枠11の下側枠11aに
は、図5に示すように、ネジ14の先端14tを、遊技
盤10の裏面10bの下端側10beにおける左右間の
中央に設けられた当て板15に当接させた状態で、当該
ネジ14を遊技機の前裏方向に進退可能なように螺着す
るための縦断面L字状の基台16が設けられている。こ
の基台16の左右両側にはスプリング掛け部17,17
が設けられている。また、上記当て板15の左右両側に
は、遊技機の裏側方向に突出するスプリング掛け部1
8,18が設けられている。上記基台16のスプリング
掛け部17,17と当て板15のスプリング掛け部1
8,18の引っかけ孔17a,18aにスプリング19
の両端を取付ることで、上記基台16と当て板15とが
2本のスプリング19,19で連結されている。As shown in FIG. 5, a lower end 11t of a screw 14 is provided on the lower frame 11a of the game board support frame 11 at the center between the left and right sides of the lower end 10be of the back surface 10b of the game board 10. A base 16 having an L-shaped vertical section is provided for screwing the screw 14 so as to be able to advance and retreat in the front-rear direction of the gaming machine in a state in which the screw 14 is in contact with the backing plate 15. On both left and right sides of the base 16, spring hooks 17, 17 are provided.
Is provided. Also, on both left and right sides of the backing plate 15, spring hooks 1 projecting toward the back side of the gaming machine are provided.
8, 18 are provided. The spring hooks 17 of the base 16 and the spring hook 1 of the backing plate 15
Spring 19 is inserted into hook holes 17a and 18a of 8 and 18.
The base 16 and the backing plate 15 are connected to each other by two springs 19, 19 by attaching both ends of the base 16.
【0012】従って、上記ネジ14のつまみ14aを回
転させて、ネジ14を遊技盤10の裏面10bに対して
進退させて遊技盤10に回動力を与えることにより、遊
技盤10は上記軸13,13を回動中心として前裏方向
に回動する。従って、遊技盤面10Fを上下方向に傾斜
させるために、この傾斜角度を自由に調整することが可
能となる。所望の傾斜角度に調整した後は、ダブルナッ
ト14Aを締め付けて、ネジ14が動かないようにする
ことで、遊技盤面10Fの上下方向の傾斜角度を所望の
傾斜角度に固定できる。Accordingly, by turning the knob 14a of the screw 14 to move the screw 14 forward and backward with respect to the back surface 10b of the game board 10 to apply a rotating power to the game board 10, the game board 10 It rotates in the front-back direction with 13 as a rotation center. Therefore, in order to tilt the game board surface 10F in the vertical direction, it is possible to freely adjust the tilt angle. After adjusting to the desired inclination angle, by tightening the double nut 14A so that the screw 14 does not move, the vertical inclination angle of the game board surface 10F can be fixed to the desired inclination angle.
【0013】尚、上記スプリング19,19は遊技盤1
0の傾斜状態を保持するためのものなので、上記基台1
6と当て板15とをスプリング19,19で連結しなく
とも、遊技盤10と遊技盤支持枠11とを任意の位置で
スプリング等で連結しておけばよい。従って、遊技盤1
0と遊技盤支持枠11とを任意の位置でスプリングで連
結する構成において、図7に示すように、上記ネジ14
とスプリング掛け部17,17を持たない基台16Aと
で、上記傾斜の角度を調整するための傾斜角度調整手段
20Bを構成する。The springs 19 are connected to the game board 1.
0, so that the base 1
The game board 10 and the game board support frame 11 may be connected at an arbitrary position by a spring or the like without connecting the 6 and the backing plate 15 with the springs 19, 19. Therefore, game board 1
0 and the game board support frame 11 are connected by a spring at an arbitrary position, as shown in FIG.
The base 16A having no spring hooks 17, 17 constitutes a tilt angle adjusting means 20B for adjusting the tilt angle.
【0014】また、図5の場合は、上記ネジ14と基台
16とで傾斜角度調整手段20Aを構成する。In the case of FIG. 5, the screw 14 and the base 16 constitute an inclination angle adjusting means 20A.
【0015】よって、実施の形態1では、上記のような
傾斜角度調整手段20Aや20Bを遊技盤支持枠11,
即ち、遊技機本体に設けているので、遊技盤10を取付
ける時は、軸13を軸受け部12に取付けるだけで良い
ので、従来に比べて遊技盤10の取付け作業が容易とな
り、取付け作業時間を短縮できる。即ち、図13の従来
例では、傾斜角度調整手段120を構成する固定ナット
部122と軸受け部121とが本体枠110と遊技盤1
00とに別々に設けられているため実施の形態1に比べ
て遊技盤の取付け作業が煩雑となり、取付け作業時間を
短縮できない。Therefore, in the first embodiment, the inclination angle adjusting means 20A or 20B as described above is connected to the game board support frame 11,
That is, since the game board 10 is provided on the main body of the game machine, when the game board 10 is mounted, it is only necessary to attach the shaft 13 to the bearing portion 12, so that the work of mounting the game board 10 is easier than before, and the mounting time is reduced. Can be shortened. That is, in the conventional example of FIG. 13, the fixed nut part 122 and the bearing part 121 which constitute the inclination angle adjusting means 120 are composed of the main body frame 110 and the game board 1.
Since the game board is provided separately from the game machine 00, the mounting operation of the game board becomes more complicated than in the first embodiment, and the mounting operation time cannot be reduced.
【0016】また、上記遊技盤10は、図3に示すよう
に、ソレノイドやモータ等で構成される球発射装置60
を搭載している。尚、図1に示すように、下皿6の前壁
6aに設けられているハンドルグリップ61が回転され
るとその回転量が制御手段としての主制御装置40(図
9参照)に出力され、主制御装置40がその回転量に基
づいて球発射装置60の駆動量を決める。実施の形態1
では、このように、球発射装置60を遊技盤10に設け
たので、従来のように、本体枠1側から遊技盤10側へ
と飛球経路が分断されるようなことがなくなり、球飛び
の安定化が図れる。As shown in FIG. 3, the game board 10 has a ball launching device 60 composed of a solenoid, a motor and the like.
It is equipped with. As shown in FIG. 1, when the handle grip 61 provided on the front wall 6a of the lower plate 6 is rotated, the amount of rotation is output to the main control device 40 (see FIG. 9) as control means, Main controller 40 determines the driving amount of ball launching device 60 based on the rotation amount. Embodiment 1
In this case, since the ball launching device 60 is provided on the game board 10 as described above, the flying ball path is not divided from the main body frame 1 side to the game board 10 side unlike the related art, and the ball jumps. Can be stabilized.
【0017】また、図3に示すように、遊技盤10の遊
技盤面10F側に透明カバー70を設けてもよい。従
来、不正を防止するためにガラス扉のガラスを2枚にし
ているが、このような透明カバー70を設けることによ
り、ガラス1枚のガラス扉でも不正を防止できるように
なる。尚、図3中、71は風車、72は始動口、73は
入賞口、74はアタッカー、75は球誘導レール、76
はアウト口である。As shown in FIG. 3, a transparent cover 70 may be provided on the game board surface 10F of the game board 10. Conventionally, two glass doors are used to prevent fraud, but by providing such a transparent cover 70, fraud can be prevented even with a single glass door. In FIG. 3, 71 is a windmill, 72 is a starting port, 73 is a winning opening, 74 is an attacker, 75 is a ball guide rail, 76
Is the out mouth.
【0018】また、図2に示すように、上記前枠2の裏
面2bには、上述のように遊技盤支持枠11に取付けら
れた遊技盤10の裏面10bを被う機構枠体25が設け
られる。この機構枠体25は、上,下ヒンジ26を介し
て遊技機の裏側方向に片開き可能な状態に上記遊技盤支
持枠11に取付けられている。この機構枠体25には、
上記遊技盤10に設けられた表示装置30,この表示装
置30の周りに設けられるセット板31,入賞球出口3
2などを収容するための凹室33、アウト口76に連通
するアウト球出口34、上記傾斜角度調整手段20Aを
よけるための開口窓35、入賞球の球集合樋36等が設
けられる。また、機構枠体25の裏面の上方には、球貯
留タンク37が設けられる。As shown in FIG. 2, on the back surface 2b of the front frame 2, there is provided a mechanism frame 25 which covers the back surface 10b of the game board 10 attached to the game board support frame 11 as described above. Can be The mechanism frame 25 is attached to the game board support frame 11 via the upper and lower hinges 26 so that the mechanism frame 25 can be opened in the back direction of the gaming machine. In this mechanism frame 25,
A display device 30 provided on the game board 10; a set plate 31 provided around the display device 30;
There are provided a recessed chamber 33 for accommodating the second ball 2 and the like, an out ball outlet 34 communicating with the out port 76, an opening window 35 for avoiding the inclination angle adjusting means 20A, a ball collecting gutter 36 for winning balls, and the like. A ball storage tank 37 is provided above the rear surface of the mechanism frame 25.
【0019】尚、機構枠体25の上部には、図2の二点
鎖線で示すように弾性部材38(例えば、スポンジ等)
を設け、遊技盤10の裏側の上部を当該弾性部材38に
当接させることにより、遊技盤10の振動を防止できる
ようになる。An elastic member 38 (for example, a sponge or the like) is provided on the upper portion of the mechanism frame 25 as shown by a two-dot chain line in FIG.
Is provided, and the upper portion on the back side of the game board 10 is brought into contact with the elastic member 38, whereby the vibration of the game board 10 can be prevented.
【0020】実施の形態1によれば、遊技盤10は、軸
13,13と軸受け部12,12により、左右の側部1
0a,10aにおける上下間の中央を回動中心軸とし
て、遊技盤面10Fが上下方向に傾斜する状態となるよ
うに回動するように、前枠2(遊技機本体)に取付けら
れているので、図14(a)に示すように、遊技盤面1
0Fを従来と同じ角度aだけ傾斜させたとき(図4
(b)参照)に、垂直状態からの遊技盤面10Fの上端
10tの奥行方向への移動量b1が従来技術のb2と比
べて1/2以下となる。即ち、遊技盤面10Fを上下方
向に所定角度傾斜させたときに、従来技術における遊技
盤面100Fの上端100tの奥行方向への移動量b2
が、本実施の形態1によれば、図14(a)に示すよう
に、上下に振り分けられるので、遊技者は、遊技盤面1
0Fが垂直状態からどれくらい傾斜しているかを確認し
にくくなる。従って、店側は出球の管理がしやすくな
る。また、従来技術に比べて、遊技機の奥行寸法を小さ
くできる。According to the first embodiment, the game board 10 is composed of the shafts 13 and 13 and the bearings 12 and 12 on the left and right sides 1.
Since the game board 10F is attached to the front frame 2 (the main body of the game machine) so as to rotate so that the game board surface 10F is inclined in the vertical direction with the center between the upper and lower sides of 0a and 10a as a rotation center axis. As shown in FIG. 14A, the game board surface 1
0F is inclined by the same angle a as in the prior art (FIG. 4
(Refer to (b)), the amount of movement b1 in the depth direction of the upper end 10t of the game board surface 10F from the vertical state is 1 / or less as compared with b2 of the related art. That is, when the game board surface 10F is inclined at a predetermined angle in the vertical direction, the movement amount b2 in the depth direction of the upper end 100t of the game board surface 100F in the related art.
However, according to the first embodiment, as shown in FIG. 14 (a), the game is divided up and down, so that the player
It becomes difficult to confirm how much 0F is inclined from the vertical state. Therefore, it is easier for the store to manage the pitch. Further, the depth of the gaming machine can be reduced as compared with the related art.
【0021】実施の形態2 実施の形態1では、傾斜角度調整手段20A,20Bの
ネジ14のつまみ14aを手動で操作する例を示した
が、図8に示すように、ネジ14のつまみ14aを回動
してネジ14を進退させるモータ50等の駆動源を設
け、遊技状況情報や、ホールコンピュータからの情報に
基づいて主制御装置40で上記駆動源を制御するように
してもよい。即ち、図9に示すように、上記モータ50
等の駆動源,表示制御装置30B,球発射装置60等を
主制御装置40で制御できるように、モータ50等の駆
動源,表示制御装置30B,球発射装置60等を主制御
装置40に接続し、さらに主制御装置40をホールコン
ピュータ80に接続する。Second Embodiment In the first embodiment, an example is shown in which the knob 14a of the screw 14 of the inclination angle adjusting means 20A, 20B is manually operated. However, as shown in FIG. A drive source such as a motor 50 for rotating and moving the screw 14 may be provided, and the main control device 40 may control the drive source based on game situation information or information from a hall computer. That is, as shown in FIG.
The drive source such as the motor 50, the display control device 30B, the ball launching device 60, and the like are connected to the main control device 40 so that the drive source, the display control device 30B, the ball launching device 60, and the like can be controlled by the main control device 40. Then, the main controller 40 is connected to the hall computer 80.
【0022】例えば、所定時間内の、始動口への入賞検
出(始動検出)回数,アウト口へのアウト球検出回数,
入賞口への入賞検出回数、大当たりゲームの検出回数等
を図9の各スイッチ(SW)41〜45で検出してこれ
ら検出データに基づいて主制御装置40がモータ50に
制御信号を送って傾斜角度を制御するようにする。尚、
モータ50の駆動制御量は、上記各データの数値に応じ
て傾斜角度を決めておいたデータテーブルなどのソフト
ウエアを主制御装置40に組み込んでおけばよい。この
場合、角度信号を演算してモータ50を角度制御しても
よいし、また、遊技盤面10Fの上下方向の傾斜を検出
する傾斜センサ等を設けておいて、モータ50をフィー
ドバック制御してもよい。For example, the number of winning detections (starting detection) at the starting opening, the number of out-ball detections at the out opening within a predetermined time,
The switches (SW) 41 to 45 shown in FIG. 9 detect the number of wins detected in the winning opening, the number of jackpot games detected, and the like, and the main controller 40 sends a control signal to the motor 50 based on the detected data to incline. Try to control the angle. still,
The drive control amount of the motor 50 may be installed in the main control device 40 by software such as a data table in which the inclination angle is determined according to the numerical value of each of the data. In this case, the angle signal may be calculated to control the angle of the motor 50, or a tilt sensor or the like for detecting the vertical tilt of the game board surface 10F may be provided, and the motor 50 may be feedback controlled. Good.
【0023】また、ホールコンピュータ80の管理デー
タを主制御装置40に送信して、この管理データに基づ
いて主制御装置40にモータ50の制御を行なわせるよ
うにしてもよい。The management data of the hall computer 80 may be transmitted to the main controller 40, and the main controller 40 may control the motor 50 based on the management data.
【0024】実施の形態2によれば、遊技状況や管理デ
ータ等に基づいて遊技盤面の傾斜角度を調整することに
より、出球管理が行なえるようになる。According to the second embodiment, the pitch control can be performed by adjusting the inclination angle of the game board surface based on the game situation, management data, and the like.
【0025】尚、上記各実施の形態では、遊技盤支持枠
11に軸受け部12を設け、遊技盤10に軸13を設け
て、これらで回動中心軸を構成したが、支持枠11に軸
13を設け、遊技盤10に軸受け部12を設けて、これ
らで上記回動中心軸を構成してもよい。In each of the above embodiments, the bearing portion 12 is provided on the game board support frame 11, and the shaft 13 is provided on the game board 10, and these are used as the rotation center axis. 13 may be provided, and the bearing portion 12 may be provided on the game board 10, and these may constitute the rotation center axis.
【0026】また、上記では、軸受け部12と軸13と
により遊技盤支持手段23を構成したが、以下のような
遊技盤支持手段としてもよい。In the above description, the game board supporting means 23 is constituted by the bearing portion 12 and the shaft 13, but it may be constituted by the following game board supporting means.
【0027】例えば図10に示すように、ベアリング2
31を介して回動可能に取付けられ、遊技盤10の左右
両側部を把持する把持部232を設ける。これによれ
ば、支持枠11の軸受け部233に保持されたネジ23
4のつまみ235を回して、把持部232,232で遊
技盤10を挟みこみようにして取付ける。尚、一方の把
持部232は支持枠11に固定された軸236に対して
ベアリング231を介して回動可能に取付けられてい
る。このようにすれば、遊技盤10に軸13を設けなく
てもよくなる。For example, as shown in FIG.
A grip 232 is provided rotatably via the base 31 and grips both right and left sides of the game board 10. According to this, the screw 23 held in the bearing portion 233 of the support frame 11
By turning the knob 235 of No. 4, the game board 10 is attached so as to sandwich the game board 10 between the grip portions 232 and 232. Note that one grip 232 is rotatably attached to a shaft 236 fixed to the support frame 11 via a bearing 231. In this way, the gaming board 10 does not need to be provided with the shaft 13.
【0028】また、図11に示すように、支持枠11の
一方の側部11e側に、軸受け部12の代わりに、スプ
リング収納室240に収納されたスプリング241で付
勢される軸受け体242を設け、スプリング241の力
で、遊技盤10を挟みこむようにして取付ける。As shown in FIG. 11, a bearing 242 biased by a spring 241 housed in a spring housing chamber 240 instead of the bearing 12 is provided on one side 11e of the support frame 11. The game board 10 is sandwiched by the force of the spring 241.
【0029】また、図12に示すように、遊技盤10の
裏面10bにブラケット250を取付け、このブラケッ
ト250と遊技盤10の裏面10bとの間に嵌合される
とともに、軸受け部12の軸受け孔12aに嵌合される
軸部13Aとを備えた取付片251を用いて遊技盤10
を支持枠11に取付ける。この場合、取付片251は孔
を介してネジなどでブラケット250及び遊技盤10の
裏面10bに固定する。As shown in FIG. 12, a bracket 250 is attached to the back surface 10b of the game board 10 so as to be fitted between the bracket 250 and the back surface 10b of the game board 10, and a bearing hole of the bearing portion 12 is provided. Game board 10 using a mounting piece 251 having a shaft 13A fitted to the shaft 12a.
Is attached to the support frame 11. In this case, the mounting piece 251 is fixed to the bracket 250 and the back surface 10b of the game board 10 with a screw or the like via a hole.
【0030】図10〜図12に示すような遊技盤支持手
段を用いた場合でも、上記実施の形態と同様に、遊技盤
10の取付け作業を容易にできる。Even when the game board support means as shown in FIGS. 10 to 12 is used, the mounting operation of the game board 10 can be facilitated similarly to the above embodiment.
【0031】尚、上記実施の形態のように、遊技盤10
の左右の側部10a,10aにおける上下間の中央を回
動中心とする場合が最も望ましいが、遊技盤の上端ある
いは下端は回動中心としてもよい。このようにしても、
図14(b)の移動距離b2より移動距離を小さくでき
るので、従来技術に比べて上述したような効果が得られ
るからである。Note that, as in the above embodiment, the game board 10
Most preferably, the center of rotation between the upper and lower sides of the left and right sides 10a, 10a is the center of rotation, but the upper or lower end of the game board may be the center of rotation. Even if you do this,
This is because the moving distance can be made smaller than the moving distance b2 in FIG. 14B, so that the above-described effects can be obtained as compared with the related art.
【0032】また、上記では、遊技盤10の左右の側部
10a,10aを遊技機本体に回動自在に取付けるよう
にしたが、遊技盤10の左右の側部のうちのいずれか一
方の側部だけを遊技機本体体に回動自在に取付けるよう
にしてもよい。In the above description, the left and right sides 10a, 10a of the game board 10 are rotatably mounted on the main body of the game machine. However, any one of the left and right sides of the game board 10 is provided. Only the portion may be rotatably attached to the game machine main body.
【0033】また、傾斜角度調整手段として、図13に
示した傾斜角度調整手段120を用いてもよい。この場
合でも、遊技盤面10Fの傾斜角度調整が可能だからで
ある。The tilt angle adjusting means 120 shown in FIG. 13 may be used as the tilt angle adjusting means. Even in this case, the inclination angle of the game board surface 10F can be adjusted.
【0034】また、上記では、前枠2と外枠3とで構成
された遊技機本体としての本体枠1に遊技盤10を取付
ける場合について説明したが、遊技盤を取付ける遊技機
本体の構成は特に問わない。In the above description, the case where the game board 10 is mounted on the main body frame 1 as the game machine main body constituted by the front frame 2 and the outer frame 3 has been described. It does not matter.
【0035】[0035]
【発明の効果】本発明の請求項1に係る遊技機によれ
ば、遊技盤の上端から下端までの間の位置を回動中心と
して、当該遊技盤の遊技盤面を上下方向に傾斜させるこ
とが可能なように、当該遊技盤を遊技機本体に取付けて
成るので、遊技盤面を所定角度傾斜させたときの遊技盤
面の上端の奥行方向への移動量を少なくできるので、遊
技盤面が垂直状態からどれくらい傾斜しているかを遊技
者に確認しにくくでき、店側は出球の管理がしやすくな
る。また、遊技機の奥行寸法を小さくできる。請求項2
に係る遊技機によれば、遊技盤の両方の側部側における
上下間の略中央部を、上記回動中心としての軸を介して
遊技機本体に取付けて成るので、遊技盤面を所定角度傾
斜させたときの遊技盤面の上端の奥行方向への移動量を
さらに少なくできるので、上記請求項1の効果を上げる
ことができる。請求項3に係る遊技機によれば、上記遊
技盤に回動力を与えて上記遊技盤面の傾斜角度を調整す
るための傾斜角度調整手段を備えるので、上記遊技盤面
の傾斜角度を自由に調整できるようになる。請求項4に
係る発明によれば、上記遊技機本体に傾斜角度調整手段
を設けたので、遊技機本体に対する遊技盤の取付け作業
を容易にでき、取付け作業にかかる時間を短縮できる。
請求項5に係る発明によれば、上記傾斜角度調整手段を
駆動する駆動源を設け、遊技状況情報や、ホールコンピ
ュータからの情報に基づいて上記駆動源を制御する制御
手段を備えたので、遊技状況等に基づいて遊技盤面の傾
斜角度を調整することにより、出球管理が行なえるよう
になる。請求項6に係る発明によれば、遊技盤に、電気
的な球発射装置を設けたので、上記各請求項の効果に加
え、球飛びの安定した遊技機が得られる。According to the gaming machine of the first aspect of the present invention, the game board surface of the game board can be vertically inclined about the position between the upper end and the lower end of the game board as the center of rotation. Since the game board is attached to the game machine main body as possible, the amount of movement of the upper end of the game board surface in the depth direction when the game board surface is inclined at a predetermined angle can be reduced, so that the game board surface is shifted from the vertical state. It is difficult for the player to check how much the inclination is, and the store can easily manage the pitch. Further, the depth dimension of the gaming machine can be reduced. Claim 2
According to the gaming machine according to the above, since the substantially central portion between the upper and lower sides of both sides of the gaming board is attached to the gaming machine main body via the axis as the rotation center, the gaming board surface is inclined at a predetermined angle. Since the amount of movement of the upper end of the game board surface in the depth direction when the game board is made can be further reduced, the effect of the first aspect can be enhanced. According to the third aspect of the present invention, since the gaming machine is provided with the inclination angle adjusting means for adjusting the inclination angle of the game board surface by applying a rotating power to the game board, the inclination angle of the game board surface can be freely adjusted. Become like According to the fourth aspect of the invention, since the inclination angle adjusting means is provided on the gaming machine main body, the work of attaching the game board to the gaming machine main body can be facilitated, and the time required for the attaching operation can be reduced.
According to the fifth aspect of the present invention, a driving source for driving the inclination angle adjusting unit is provided, and a control unit for controlling the driving source based on game situation information and information from a hall computer is provided. By adjusting the inclination angle of the game board surface based on the situation or the like, it becomes possible to manage the pitching. According to the sixth aspect of the present invention, since the electric ball launching device is provided on the game board, in addition to the effects of the above-mentioned claims, a gaming machine with stable ball flying can be obtained.
【図1】 本発明の実施の形態1の遊技機を示す斜視図
である。FIG. 1 is a perspective view showing a gaming machine according to Embodiment 1 of the present invention.
【図2】 実施の形態1の遊技機において遊技機本体と
しての本体枠の前枠に遊技盤を取付けた状態を遊技盤の
裏側から見た斜視図である。FIG. 2 is a perspective view of a state in which the game board is attached to a front frame of a main body frame as the game machine main body in the game machine according to Embodiment 1 as viewed from the back side of the game board.
【図3】 実施の形態1の遊技機の遊技盤を示す図であ
る。FIG. 3 is a view showing a gaming board of the gaming machine according to the first embodiment.
【図4】 実施の形態1の遊技機の遊技盤を取付けた前
枠を示す図である。FIG. 4 is a diagram showing a front frame to which a game board of the gaming machine according to Embodiment 1 is attached.
【図5】 実施の形態1の遊技機の傾斜角度調整手段を
示す斜視図である。FIG. 5 is a perspective view showing an inclination angle adjusting means of the gaming machine of the first embodiment.
【図6】 図5のA−A断面図である。FIG. 6 is a sectional view taken along line AA of FIG.
【図7】 実施の形態1の遊技機の他の傾斜角調整手段
を示す斜視図である。FIG. 7 is a perspective view showing another inclination angle adjusting means of the gaming machine of the first embodiment.
【図8】 実施の形態2の遊技機の傾斜角調整手段を示
す斜視図である。FIG. 8 is a perspective view showing an inclination angle adjusting means of the gaming machine of the second embodiment.
【図9】 実施の形態2の遊技機の制御ブロック図であ
る。FIG. 9 is a control block diagram of the gaming machine according to the second embodiment.
【図10】 本発明の遊技機の他の遊技盤支持手段を示
す断面図であるFIG. 10 is a sectional view showing another game board support means of the gaming machine of the present invention.
【図11】 本発明の遊技機の他の遊技盤支持手段を示
す断面図である。FIG. 11 is a sectional view showing another game board support means of the gaming machine of the present invention.
【図12】 本発明の遊技機の他の遊技盤支持手段を示
す斜視図である。FIG. 12 is a perspective view showing another game board support means of the gaming machine of the present invention.
【図13】 従来の遊技機を説明するための図である。FIG. 13 is a view illustrating a conventional gaming machine.
【図14】 実施の形態1の遊技機と従来の遊技機との
効果を比較した図である。FIG. 14 is a diagram comparing the effects of the gaming machine of Embodiment 1 and the conventional gaming machine.
2 前枠(遊技機本体)、10 遊技盤、10F 遊技
盤面、11 遊技盤支持枠、12 軸受け部、13
軸、14 ネジ、16 基台、20A,20B傾斜角度
調整手段、23 遊技盤支持手段、40 主制御装置
(制御手段)、50 モータ(駆動源)、60 球発射
装置、80 ホールコンピュータ。2 Front frame (main body of gaming machine), 10 gaming board, 10F gaming board surface, 11 gaming board support frame, 12 bearing, 13
Shaft, 14 screws, 16 bases, 20A, 20B inclination angle adjusting means, 23 game board support means, 40 main control device (control means), 50 motor (drive source), 60 ball launching device, 80 hole computer.
Claims (6)
回動中心として、当該遊技盤の遊技盤面を上下方向に傾
斜させることが可能なように、当該遊技盤を遊技機本体
に取付けて成ることを特徴とする遊技機。1. The game board is attached to the main body of the game machine so that the game board surface of the game board can be tilted up and down around a position between the upper end and the lower end of the game board. A gaming machine characterized by comprising:
略中央部を、上記回動中心としての軸を介して遊技機本
体に取付けて成ることを特徴とする請求項1に記載の遊
技機。2. The game machine according to claim 1, wherein a substantially central portion between the upper and lower sides of both sides of the game board is attached to the game machine main body via the shaft serving as the center of rotation. Gaming machine.
面の傾斜角度を調整するための傾斜角度調整手段を備え
たことを特徴とする請求項1又は請求項2に記載の遊技
機。3. The gaming machine according to claim 1, further comprising an inclination angle adjusting means for adjusting the inclination angle of the game board surface by applying a rotating power to the game board.
を設けたことを特徴とする請求項3に記載の遊技機。4. The gaming machine according to claim 3, wherein said inclination angle adjusting means is provided on said gaming machine main body.
を設け、遊技状況情報や、ホールコンピュータからの情
報に基づいて上記駆動源を制御する制御手段を備えたこ
とを特徴とする請求項3又は請求項4に記載の遊技機。5. A drive source for driving said tilt angle adjusting means, and control means for controlling said drive source based on game situation information and information from a hall computer is provided. Or the gaming machine according to claim 4.
けたことを特徴とする請求項1ないし請求項5のいずれ
かに記載の遊技機。6. The gaming machine according to claim 1, wherein an electrical ball launching device is provided on said gaming board.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000377146A JP2002177495A (en) | 2000-12-12 | 2000-12-12 | Game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000377146A JP2002177495A (en) | 2000-12-12 | 2000-12-12 | Game machine |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2002177495A true JP2002177495A (en) | 2002-06-25 |
Family
ID=18845914
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000377146A Pending JP2002177495A (en) | 2000-12-12 | 2000-12-12 | Game machine |
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Country | Link |
---|---|
JP (1) | JP2002177495A (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017012284A (en) * | 2015-06-29 | 2017-01-19 | 株式会社三洋物産 | Game machine |
-
2000
- 2000-12-12 JP JP2000377146A patent/JP2002177495A/en active Pending
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2017012284A (en) * | 2015-06-29 | 2017-01-19 | 株式会社三洋物産 | Game machine |
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