JP2002102434A - Shooting handle for game machine - Google Patents
Shooting handle for game machineInfo
- Publication number
- JP2002102434A JP2002102434A JP2000294342A JP2000294342A JP2002102434A JP 2002102434 A JP2002102434 A JP 2002102434A JP 2000294342 A JP2000294342 A JP 2000294342A JP 2000294342 A JP2000294342 A JP 2000294342A JP 2002102434 A JP2002102434 A JP 2002102434A
- Authority
- JP
- Japan
- Prior art keywords
- firing handle
- finger
- handle
- player
- hole
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Landscapes
- Pinball Game Machines (AREA)
Abstract
Description
【0001】[0001]
【産業上の利用分野】この発明は、遊技機に設けられた
発射ハンドルに関し、特に、遊技球を遊技領域に発射操
作するための発射ハンドルの操作を容易にしたものであ
る。BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a firing handle provided in a game machine, and more particularly to a firing handle for firing a game ball into a game area.
【0002】[0002]
【従来の技術】従来のパチンコ機等の遊技機は、図6の
斜視図に示すように、遊技盤の遊技領域に遊技球を発射
装置から発射して、遊技領域に配置された入賞口および
始動口等に入賞させ、入賞すると所定数の遊技球を遊技
者に払い出している。遊技者は発射ハンドル5の回動操
作部53の角度を変化させて、遊技球が入賞するように発
射装置が打ち出す遊技球の発射速度を調整している。2. Description of the Related Art A conventional gaming machine such as a pachinko machine, as shown in a perspective view of FIG. 6, fires a game ball from a launching device into a game area of a game board, and has a winning port and A prize is given to a starting port or the like, and when a prize is won, a predetermined number of game balls are paid out to the player. The player changes the angle of the rotating operation portion 53 of the firing handle 5 and adjusts the firing speed of the game ball launched by the launch device so that the game ball wins.
【0003】図5の組立図に示すように、従来の発射ハ
ンドル5は、2つに分離した球状の握り玉51、52の間に
回動操作部53を設けたものであり、この回転動作部53に
緩やかな山形の突部54および窪み55が設けられており、
緩やかな山形の突部54に親指を引っ掛け、他の指で窪み
55を掴んで発射ハンドル5を握り玉51、52とともに握り
しめることにより回動操作部53の角度を、遊技者が望む
角度に調整して遊技している。As shown in the assembly diagram of FIG. 5, the conventional firing handle 5 has a rotating operation portion 53 provided between two separate ball gripping balls 51, 52. A gentle mountain-shaped projection 54 and a depression 55 are provided in the part 53,
Hook your thumb on the gentle chevron 54 and dent with your other finger
By grasping the firing handle 5 together with the grip balls 51 and 52 while grasping the 55, the angle of the rotation operation section 53 is adjusted to an angle desired by the player, and the game is played.
【0004】なお、図示した皿状の板58は、回動操作部
53の円弧状の孔57を経て突出した握り玉52の柱部材56の
頂部に固定されるものであり、この皿状の板58に握り玉
51が嵌め込まれて固定されている。The dish-shaped plate 58 shown in FIG.
The gripping ball 52 is fixed to the top of the column member 56 of the gripping ball 52 protruding through the arc-shaped hole 57 of the plate 53.
51 is fitted and fixed.
【0005】[0005]
【発明が解決しようとする課題】しかし、従来の遊技機
においては、発射ハンドル5の回動操作部53に右手親指
を引っかける突部54および他の指で掴む窪み55が設けら
れているが、長時間にわたって遊技すると、遊技時間が
経過するにつれて、手が疲労して握力が弱まり回動操作
部53の角度を一定に保つことが苦痛になったり、汗ばん
だりするという問題があった。However, in a conventional gaming machine, a projection 54 for catching the thumb of the right hand and a depression 55 for grasping with another finger are provided in the rotating operation portion 53 of the firing handle 5, When the game is played for a long time, as the game time elapses, there is a problem that the hand becomes fatigued, the grip strength is weakened, and it becomes painful or sweaty to keep the angle of the rotary operation unit 53 constant.
【0006】また、手の平で発射ハンドル5の全体を握
りしめる構造になっているので、そこに無理な力を加え
られたときに、発射ハンドル5が破損し易いという問題
があった。In addition, since the firing handle 5 is structured to be gripped by the palm of the hand, there is a problem that the firing handle 5 is easily damaged when an excessive force is applied thereto.
【0007】そこで、この発明は、このような問題点を
解決するために考えられたものである。Therefore, the present invention has been conceived to solve such a problem.
【0008】[0008]
【課題を解決するための手段】この発明の遊技機の発射
ハンドルは、遊技球を遊技領域に発射操作するための発
射ハンドルにおいて、発射ハンドルの回動操作部の外周
に形成した凸部に、遊技者の指を挿通させる孔を設けた
ものである。A shooting handle for a game machine according to the present invention is provided with a projection handle formed on the outer periphery of a rotating operation portion of the shooting handle, for firing a game ball into a game area. A hole is provided for inserting a finger of the player.
【0009】[0009]
【発明の実施の形態】以下、本発明による発射ハンドル
の実施形態の構成および動作を、添付図面を参照して詳
細に説明する。DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS The construction and operation of an embodiment of a firing handle according to the present invention will be described below in detail with reference to the accompanying drawings.
【0010】遊技機においては、遊技領域に遊技球を発
射装置から発射している。図2の斜視図に示すように、
発射装置から発射する遊技球の速度を調整するために、
遊技者が右手で回動操作する発射ハンドル1が、遊技機
の右下方に設けられている。[0010] In a gaming machine, a game ball is fired from a firing device into a game area. As shown in the perspective view of FIG.
In order to adjust the speed of the game ball firing from the launch device,
A firing handle 1 that is turned by the player with the right hand is provided at the lower right of the gaming machine.
【0011】この発明の発射ハンドル1は、図1に示す
ように、回動操作部13と、球形カバー部11、12と、回動
操作部13の軸を挿通する支持部材17とにより構成され
る。回動操作部13の軸は、遊技盤内に設けられた発射装
置の回動軸(図示せず)に結合されるものであり、回動
操作部13は、内部バネと内部ストッパーによって、右手
親指を引っかける部分が正面から見ておおむね左を向い
た状態で停止する。As shown in FIG. 1, the firing handle 1 of the present invention comprises a rotating operation portion 13, spherical cover portions 11 and 12, and a support member 17 through which the shaft of the rotating operation portion 13 is inserted. You. The axis of the rotating operation unit 13 is coupled to a rotating shaft (not shown) of a launching device provided in the game board. Stop with the thumb catching part facing generally to the left when viewed from the front.
【0012】回動操作部12は右に回わす力が加えられる
と、その回動角度が発射ハンドル1内の発射装置の回動
軸に伝えられ、発射装置は回動軸の角度に応じて、遊技
球の発射速度を変化させる。When a turning force is applied to the turning operation unit 12, the turning angle is transmitted to the turning axis of the firing device in the firing handle 1, and the firing device is turned in accordance with the angle of the turning shaft. , Changing the firing speed of the game ball.
【0013】球形カバー部11は、遊技者が発射ハンドル
1の回動操作部13を回動させる際に、手のひらを球形カ
バー部11に押しつけて、発射ハンドル1を握ることを可
能にし、手の収まりをよくするために設けられている。
そして、回動操作部13には、右手親指を挿通させるため
の孔14があけられた山形の突部15および他の指で掴むな
だらかな窪み16が成形されている。The spherical cover portion 11 enables a player to press the palm against the spherical cover portion 11 and turn the firing handle 1 when the player turns the turning operation portion 13 of the firing handle 1, and the player can grasp the firing handle 1. It is provided for better fit.
The rotation operation section 13 is formed with a mountain-shaped projection 15 having a hole 14 through which the right thumb is inserted and a gentle depression 16 to be gripped by another finger.
【0014】回動操作部13の突部15にあけられた孔14の
大きさは、親指の太さに個人差があるため、比較的大き
めの孔をあけて対応している。また、孔14の内周には丸
みをつけて、指が当たっても違和感を感じないように形
成されている。The size of the hole 14 formed in the projection 15 of the rotary operation unit 13 is relatively large because the size of the thumb varies from person to person. Further, the inner periphery of the hole 14 is rounded so that even if a finger hits it, a feeling of strangeness is not felt.
【0015】この突部15は、従来の発射ハンドル5と同
様に扱えるように、孔14の左側をなだらかに成形して親
指を引っ掛け得るように構成しておけばよいのである。
遊技者は、孔14に指を入れた状態が長時間にわたると、
指が疲れることがあるので、孔14を使用してもしなくて
も発射ハンドル1の操作が可能である。The projection 15 may be configured so that the left side of the hole 14 can be gently formed so that a thumb can be hooked thereon so that the projection 15 can be handled in the same manner as the conventional firing handle 5.
When the player puts a finger in the hole 14 for a long time,
Since the fingers may become tired, the operation of the firing handle 1 is possible with or without the use of the hole 14.
【0016】遊技者は、発射ハンドル1の回動操作部13
の角度を調整して、遊技球が入賞するように発射装置の
打ち出す速度を調整する。回動操作部13の孔14に右手親
指を挿通させることにより、比較的力が弱い女性でも発
射ハンドル1の回動操作部13を自分が望む角度に保つこ
とが容易である。The player operates the turning operation section 13 of the firing handle 1.
Is adjusted, and the launching speed of the launching device is adjusted so that the game ball wins. By inserting the thumb of the right hand into the hole 14 of the rotating operation unit 13, even a relatively weak woman can easily maintain the rotating operation unit 13 of the firing handle 1 at the desired angle.
【0017】また、図3の斜視図(a)と正面図(b)
および図4の斜視図に示すように、回動操作部13に5本
の指を挿通させる5つの孔18を設けてもよいのである。
回動操作部13の孔18に5本の指を挿通させることによ
り、親指だけに力が集中していたものを、全ての指に分
散されることができ、発射ハンドルの操作がより楽にな
る。FIG. 3 is a perspective view (a) and a front view (b).
As shown in the perspective view of FIG. 4 and FIG. 4, five holes 18 through which five fingers can be inserted may be provided in the rotating operation part 13.
By inserting five fingers into the hole 18 of the rotating operation part 13, the force concentrated only on the thumb can be distributed to all fingers, and the operation of the firing handle becomes easier. .
【0018】しかし、5本全ての指のための孔18を設け
ると、手の大きさの大小に対応できなくなることも考え
られるので、親指を挿通する孔の他に適当な位置に2つ
または3つの孔を設けて、手の大きい遊技者は親指、中
指、薬指と小指を使って遊技し、手の小さい遊技者は親
指、人差し指、中指、薬指と使う指を変えることで対応
してもよい。当然、孔18の大きさは、指の太さに柔軟に
対応できるように大きめにしておくのがよい。However, if the holes 18 for all five fingers are provided, it may be impossible to cope with the size of the hand. Therefore, in addition to the holes for inserting the thumbs, two or more holes are provided at appropriate positions. With three holes, a player with a large hand can play with the thumb, middle finger, ring finger and little finger, and a player with a small hand can respond by changing the thumb, index finger, middle finger, ring finger and finger to use. Good. Naturally, the size of the hole 18 is preferably large so as to flexibly correspond to the thickness of the finger.
【0019】[0019]
【発明の効果】以上の実施の形態に基づく説明から明ら
かなように、本発明によると、発射ハンドルの回動操作
部に指を挿通させる孔を設けることによって、遊技球を
遊技盤面に発射する際に、孔に指を挿通して回動できる
ので、発射ハンドルの回動操作部の角度の固定が楽にな
る。As is clear from the description based on the above embodiment, according to the present invention, a game ball is fired on the game board surface by providing a hole through which a finger is inserted in the turning operation portion of the firing handle. At this time, since the finger can be rotated by inserting the finger into the hole, it is easy to fix the angle of the rotation operation portion of the firing handle.
【0020】遊技球の発射ハンドルを楽に操作できるの
で、発射ハンドルを握りしめる必要が無く、発射ハンド
ルを握りしめている場合と比較して疲労が減少し、汗ば
むことが無く、また、発射ハンドルを握りしめなくてよ
いので、発射ハンドルに回動力以外の力が加わることが
少なく、破損を防ぐことができる等の効果を奏すること
ができる。Since the firing handle of the game ball can be easily operated, there is no need to grip the firing handle, so that fatigue is reduced as compared with the case where the firing handle is gripped, sweat does not occur, and the firing handle is not gripped. Therefore, it is possible to obtain an effect that a force other than the turning force is less applied to the firing handle and damage can be prevented.
【図1】この発明の発射ハンドルの実施の形態を示す斜
視図(a)、平面図(b)、側面図(c)、正面図
(d)、FIG. 1 is a perspective view (a), a plan view (b), a side view (c), a front view (d), showing an embodiment of a firing handle of the present invention;
【図2】図1に示す発射ハンドルを適用した遊技機を示
す斜視図、FIG. 2 is a perspective view showing a gaming machine to which the firing handle shown in FIG. 1 is applied;
【図3】この発明の発射ハンドルの他の実施の形態を示
す斜視図(a)、正面図(b)、FIG. 3 is a perspective view (a), a front view (b), showing another embodiment of the firing handle of the present invention;
【図4】図3に示す発射ハンドルを適用した遊技機を示
す斜視図、FIG. 4 is a perspective view showing a gaming machine to which the firing handle shown in FIG. 3 is applied;
【図5】従来の遊技機における発射ハンドルの一例を示
す組立図、FIG. 5 is an assembly view showing an example of a firing handle in a conventional gaming machine;
【図6】従来の発射ハンドルを適用した遊技機を示す斜
視図である。FIG. 6 is a perspective view showing a gaming machine to which a conventional firing handle is applied.
1、5 発射ハンドル 11、12 球形カバー部 13 回動操作部 14、18 孔 15 突部 16 窪み 17 支持部材 1, 5 Launch handle 11, 12 Spherical cover part 13 Rotating operation part 14, 18 hole 15 Projection part 16 Depression 17 Support member
Claims (2)
発射ハンドルにおいて、発射ハンドルの回動操作部の外
周に形成した凸部に、遊技者の指を挿通させる孔を設け
たことを特徴とする遊技機の発射ハンドル。1. A launch handle for launching a game ball into a game area, wherein a projection formed on an outer periphery of a rotating operation portion of the launch handle is provided with a hole through which a player's finger is inserted. The launching handle of a gaming machine.
ことを特徴とする請求項1に記載の遊技機の発射ハンド
ル。2. The launch handle of a gaming machine according to claim 1, wherein a plurality of holes are provided for penetrating the player's finger.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000294342A JP2002102434A (en) | 2000-09-27 | 2000-09-27 | Shooting handle for game machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000294342A JP2002102434A (en) | 2000-09-27 | 2000-09-27 | Shooting handle for game machine |
Publications (1)
Publication Number | Publication Date |
---|---|
JP2002102434A true JP2002102434A (en) | 2002-04-09 |
Family
ID=18776968
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2000294342A Pending JP2002102434A (en) | 2000-09-27 | 2000-09-27 | Shooting handle for game machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP2002102434A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005287718A (en) * | 2004-03-31 | 2005-10-20 | Sansei R & D:Kk | Pinball game machine |
JP2020528773A (en) * | 2017-07-14 | 2020-10-01 | ブノワ ロラン, | Handle composition, usage, creation method |
-
2000
- 2000-09-27 JP JP2000294342A patent/JP2002102434A/en active Pending
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2005287718A (en) * | 2004-03-31 | 2005-10-20 | Sansei R & D:Kk | Pinball game machine |
JP2020528773A (en) * | 2017-07-14 | 2020-10-01 | ブノワ ロラン, | Handle composition, usage, creation method |
US11890743B2 (en) | 2017-07-14 | 2024-02-06 | Benoit Rolland | Handle compositions, methods of use and methods of making |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20031224 |