JP2000259856A - Method and device for displaying three-dimensional computer graphics - Google Patents

Method and device for displaying three-dimensional computer graphics

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Publication number
JP2000259856A
JP2000259856A JP11062268A JP6226899A JP2000259856A JP 2000259856 A JP2000259856 A JP 2000259856A JP 11062268 A JP11062268 A JP 11062268A JP 6226899 A JP6226899 A JP 6226899A JP 2000259856 A JP2000259856 A JP 2000259856A
Authority
JP
Japan
Prior art keywords
dimensional
image
shape information
head
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP11062268A
Other languages
Japanese (ja)
Inventor
Shunsuke Konagai
俊介 小長井
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nippon Telegraph and Telephone Corp
Original Assignee
Nippon Telegraph and Telephone Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nippon Telegraph and Telephone Corp filed Critical Nippon Telegraph and Telephone Corp
Priority to JP11062268A priority Critical patent/JP2000259856A/en
Publication of JP2000259856A publication Critical patent/JP2000259856A/en
Pending legal-status Critical Current

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Abstract

PROBLEM TO BE SOLVED: To enable a user to perform an intuitive operation of the three-dimensional computer graphics by updating a two-dimensional pickup image in response to the relative position relation set to the user facing a screen when the three-dimensional shape information on a three-dimensional object is converted into a two-dimensional pickup image and shown on the screen. SOLUTION: A three-dimensional shape information store part stores the three- dimensional shape information on a three-dimensional objet. A two-dimensional projection image generation part generates a two-dimensional projection image which is shown at an image display part 2 from the three-dimensional shape information stored in the three-dimensional shape information store part and the relative position relations of the distance and attitude set between the part 2 and a head part α1 of a user αdetected at a head position detection part. When the head position detection part consists of a video camera 3a and an image processing part, a difference area is detected between a video image including the part α1 photographed by the camera 3a and a background image that is previously photographed at the image processing part or the distance and attitude of the part α1 are analyzed and measured via the pattern matching.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、汎用パーソナルコ
ンピュータやゲーム機、エンジニアリングワークステー
ション等に用いられる、3次元コンピュータグラフィッ
クス表示方法及び表示装置に関する。
The present invention relates to a three-dimensional computer graphics display method and display device used for general-purpose personal computers, game machines, engineering workstations and the like.

【0002】[0002]

【従来の技術】従来の3次元コンピュータグラフィック
ス表示装置には以下のような種類がある。第一は、CR
Tモニタに代表される固定据置式の画像表示装置と、マ
ウスやキーボード、ダイヤルノブ等の情報入力手段とを
備え、使用者が当該情報入力手段を通して、画像表示装
置に表示する2次元投影画像の生成パラメータを操作す
るものである。
2. Description of the Related Art Conventional three-dimensional computer graphics display devices include the following types. The first is CR
A fixed stationary image display device represented by a T monitor, and information input means such as a mouse, a keyboard, and a dial knob are provided. A user can display a two-dimensional projected image displayed on the image display device through the information input means. This is for manipulating the generation parameters.

【0003】第二は、ヘッドマウントディスプレイと呼
ばれる頭部装着型の画像表示装置や、軽量液晶ディスプ
レイ等の移動式画像表示装置と、それに付属する位置セ
ンサ又は加速度センサを備えたものであり、各センサに
より画像表示装置自体の向きや動きを検知し、これに応
じて画像表示装置に表示される2次元投影画像の生成パ
ラメータを変更するものである。
[0003] The second type comprises a head-mounted image display device called a head-mounted display, a mobile image display device such as a lightweight liquid crystal display, and a position sensor or an acceleration sensor attached thereto. The sensor detects the direction and movement of the image display device itself, and changes the generation parameters of the two-dimensional projected image displayed on the image display device accordingly.

【0004】[0004]

【発明が解決しようとする課題】従来の3次元コンピュ
ータグラフィックス表示装置のうち、第一タイプの固定
据置式の画像表示装置とマウス、キーボード等の情報入
力手段とを用いる装置では、汎用パーソナルコンピュー
タやゲーム機等でも必要な装置が通常装備されているた
め、簡単に機能を実現できる利点がある。
Among conventional three-dimensional computer graphics display devices, a device using a first type of fixed and stationary image display device and information input means such as a mouse and a keyboard is a general-purpose personal computer. Since a necessary device is usually provided in a game machine or a game machine, there is an advantage that functions can be easily realized.

【0005】しかし、使用者はマウスやキーボード等を
通じて3次元コンピュータグラフィックスを操作するた
め、必ずしも人間の操作内容と3次元コンピュータグラ
フィックスの動作が一致しないという問題があった。例
えば、キーボードで視点右回転のキーを押下する操作内
容と、これにより3次元コンピュータグラフィックスが
右回転する動作の間には直感的関連性がない。
However, since the user operates the three-dimensional computer graphics through a mouse, a keyboard, or the like, there is a problem that the operation content of the human does not always match the operation of the three-dimensional computer graphics. For example, there is no intuitive relevance between the operation of pressing the viewpoint right rotation key on the keyboard and the operation of rotating the three-dimensional computer graphics clockwise by this.

【0006】一方、第二のタイプの移動式画像表示装置
と、それに付属する位置センサ又は加速度センサを用い
るものは、人間の操作内容と3次元コンピュータグラフ
ィックスの動作が一致している。例えば、ヘッドマウン
トディスプレイの場合を考えると、使用者が右を向けば
それに応じて3次元コンピュータグラフィックスも右回
転するので、操作が直感的に行えるという利点を有して
いる。
On the other hand, in the case of the second type of mobile image display device and the device using the attached position sensor or acceleration sensor, the operation contents of humans and the operation of three-dimensional computer graphics match. For example, in the case of a head-mounted display, if the user turns right, the three-dimensional computer graphics will also rotate right accordingly, which has the advantage that the operation can be performed intuitively.

【0007】しかし、この場合ヘッドマウントディスプ
レイのような、汎用パーソナルコンピュータやゲーム機
等には通常装備されない高価な画像表示装置を用いなけ
ればならないという問題があった。
However, in this case, there is a problem that an expensive image display device such as a head-mounted display, which is not usually provided in general-purpose personal computers and game machines, must be used.

【0008】本発明は、このような状況を鑑みてなされ
たもので、汎用パーソナルコンピュータやゲーム機等に
最小限の付加装置を追加することで、ヘッドマウントデ
ィスプレイを用いたような3次元コンピュータグラフィ
ックスの直感的な操作を可能とするものである。ここに
おいて本発明の主要な目的は以下のとおりである。
The present invention has been made in view of such a situation, and is intended to provide a three-dimensional computer graphic using a head-mounted display by adding a minimum number of additional devices to a general-purpose personal computer or a game machine. This allows for intuitive operation of the device. Here, the main objects of the present invention are as follows.

【0009】本発明の第1の目的は、3次元コンピュー
タグラフィックスの直感的な操作を可能とする3次元コ
ンピュータグラフィックス表示方法及び装置を提供せん
とするものである。
A first object of the present invention is to provide a method and an apparatus for displaying three-dimensional computer graphics which enable intuitive operation of three-dimensional computer graphics.

【0010】本発明の第2の目的は、一般の汎用パーソ
ナルコンピュータやゲーム機等に最小限の付加装置を追
加することで直感的操作を実現する3次元コンピュータ
グラフィックス表示方法及び装置を提供せんとするもの
である。
A second object of the present invention is to provide a method and apparatus for displaying three-dimensional computer graphics which realize intuitive operation by adding a minimum number of additional devices to a general-purpose personal computer, game machine, or the like. It is assumed that.

【0011】本発明の第3の目的は、使用者と画像表示
装置の相対的位置の距離と姿勢変化に応じて表示画像を
更新する3次元コンピュータグラフィックス表示方法及
び装置を提供せんとするものである。
A third object of the present invention is to provide a three-dimensional computer graphics display method and apparatus for updating a display image according to a change in the relative position distance and posture between a user and an image display device. It is.

【0012】本発明のその他の目的は、明細書、図面、
特に特許請求の範囲の各請求項の記載から自ずと明らか
となろう。
[0012] Other objects of the present invention are as follows:
In particular, it will be obvious from the description of each claim in the claims.

【0013】[0013]

【課題を解決するための手段】本発明方法では、使用者
の頭部位置の距離と姿勢を検出測定し、この変化に応じ
て自動的に適切な表示画像に更新することにより、前記
目的を達成する方法を採用する。
According to the method of the present invention, the distance and posture of the head position of the user are detected and measured, and the display image is automatically updated to an appropriate display image according to the change, thereby achieving the above object. Adopt a method to achieve.

【0014】本発明装置では、使用者の頭部位置の距離
と姿勢を検出測定する頭部位置検出部を設け、画像表示
部と使用者頭部の相対的位置の距離と姿勢変化を2次元
投影画像生成部にフィードバックして演算処理のパラメ
ータを操作することにより、使用者の頭部位置の距離と
姿勢の変化に応じて表示画像が更新される機能を具備す
ることにより、前記目的を達成する構成を採用する。
In the apparatus according to the present invention, a head position detecting section for detecting and measuring the distance and posture of the user's head position is provided, and the distance between the image display section and the user's head and the change in posture are two-dimensionally measured. The object is achieved by providing a function of updating a display image according to a change in the distance and posture of the user's head position by feeding back to the projection image generation unit and operating the parameters of the arithmetic processing. Adopt a configuration that

【0015】更に具体的詳細に述べると、前記の課題の
解決では、本発明が次に列挙する新規な特徴的構成手段
又は手法を採用することにより前記目的を達成する。
More specifically, in solving the above-mentioned problems, the present invention achieves the above objects by adopting the following novel characteristic constitution means or methods.

【0016】即ち、本発明方法第1の特徴は、予め用意
された立体物の3次元形状情報を2次元撮影画像に変換
し画面表示するに当り、当該画面と対面する使用者との
相対的位置関係に応じて前記2次元撮影画像を更新して
なる3次元コンピュータグラフィックス表示方法の構成
採用にある。
That is, a first feature of the method of the present invention is that, when converting three-dimensional shape information of a three-dimensional object prepared in advance into a two-dimensional photographed image and displaying the image on the screen, the relative position of the user facing the screen is relatively high. A three-dimensional computer graphics display method in which the two-dimensional photographed image is updated according to a positional relationship is employed.

【0017】本発明方法第2の特徴は、前記本発明方法
第1の特徴における前記相対的位置関係が、頭部の挙動
変位の検出測定による3次元コンピュータグラフィック
ス表示方法の構成採用にある。
A second feature of the method of the present invention resides in that the relative positional relationship in the first feature of the method of the present invention adopts a configuration of a three-dimensional computer graphics display method based on detection and measurement of head movement displacement.

【0018】本発明装置第1の特徴は、単数又は複数の
立体物の3次元形状情報を格納する3次元形状情報蓄積
部と、前記3次元形状情報蓄積部に記憶された3次元形
状情報を基に2次元投影画像を演算処理により生成する
2次元投影画像生成部と、前記2次元投影画像を表示す
る画像表示部と、当該画像表示部と対面している使用者
の頭部位置の距離と姿勢を定期的に測定し、当該画像表
示部と当該頭部の相対的位置変化に応じて、前記2次元
投影画像生成部における2次元投影画像生成の演算処理
のパラメータを操作自在にフィードバックする頭部位置
検出部と、を具備してなる3次元コンピュータグラフィ
ックス表示装置の構成採用にある。
A first feature of the present invention is that a three-dimensional shape information storage unit for storing three-dimensional shape information of a single or a plurality of three-dimensional objects, and a three-dimensional shape information stored in the three-dimensional shape information storage unit. A two-dimensional projection image generating unit for generating a two-dimensional projection image by arithmetic processing, an image display unit for displaying the two-dimensional projection image, and a distance between a head position of a user facing the image display unit And the posture are periodically measured, and in accordance with a change in the relative position between the image display unit and the head, the parameters of the calculation processing of the two-dimensional projection image generation in the two-dimensional projection image generation unit are operably fed back. And a head position detection unit.

【0019】本発明装置第2の特徴は、前記本発明装置
第1の特徴における前記頭部位置検出部が、ビデオカメ
ラと、当該ビデオカメラで撮像した画像を処理する画像
処理部とを有してなる3次元コンピュータグラフィック
ス表示装置の構成採用にある。
According to a second feature of the present invention, the head position detecting section in the first feature of the present invention has a video camera and an image processing section for processing an image picked up by the video camera. In the configuration of a three-dimensional computer graphics display device.

【0020】[0020]

【発明の実施の形態】本発明の実施の形態を装置例、方
法例につき図面を参照して説明する。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Embodiments of the present invention will be described with reference to the drawings with respect to an example of an apparatus and an example of a method.

【0021】(装置例)本装置例につき図1を参照して
説明する。図1は本装置例を表す概念構成ブロック図で
ある。3次元コンピュータグラフィック表示装置1は、
画像表示部2、頭部位置検出部3、ビデオカメラ3a、
画像処理部3b、3次元形状情報蓄積部5、2次元投影
画像生成部6より構成される。
(Example of Apparatus) An example of this apparatus will be described with reference to FIG. FIG. 1 is a conceptual block diagram showing an example of the present apparatus. The three-dimensional computer graphic display device 1
Image display unit 2, head position detection unit 3, video camera 3a,
The image processing unit 3 b includes a three-dimensional shape information storage unit 5 and a two-dimensional projection image generation unit 6.

【0022】画像表示部2はCRTモニタ等の画像表示
装置であり、頭部位置検出部3は、使用者αの対面する
頭部α1の相対的位置の距離と姿勢を検出測定し、本装
置例ではビデオカメラ3aと画像処理部3bとを用いて
構成した場合を示している。この時は、ビデオカメラ3
aで撮影した画像を画像処理部3bで解析することによ
り頭部α1位置の距離と姿勢を測定する。
The image display unit 2 is an image display device such as a CRT monitor, and the head position detection unit 3 detects and measures the distance and attitude of the relative position of the head α1 facing the user α. The example shows a case where the video camera 3a and the image processing unit 3b are used. At this time, video camera 3
The distance and posture of the position of the head α1 are measured by analyzing the image photographed in a in the image processing unit 3b.

【0023】3次元形状情報蓄積部5は、単数あるいは
複数の立体物の3次元形状情報を格納しており、2次元
投影画像生成部6は、3次元情報蓄積部5に格納された
3次元形状情報と頭部位置検出部3で得られた使用者α
の頭部α1の画像表示部2に対する距離と姿勢の相対的
位置関係に基づき、画像表示部2に表示する2次元投影
画像を生成する。
The three-dimensional shape information storage unit 5 stores three-dimensional shape information of one or a plurality of three-dimensional objects. The two-dimensional projection image generation unit 6 stores the three-dimensional information stored in the three-dimensional information storage unit 5. User α obtained by shape information and head position detection unit 3
A two-dimensional projection image to be displayed on the image display unit 2 is generated based on the relative positional relationship between the distance and the posture of the head α1 with respect to the image display unit 2.

【0024】本装置例のように、頭部位置検出部3をビ
デオカメラ3aと画像処理部3bを用いて構成した場合
には、ビデオカメラ3aで撮影した使用者αの頭部α1
を含むビデオ画像を画像処理部3bで予め撮影された背
景画像との差分領域検出を行うこと、あるいはパターン
マッチングを行うこと、あるいはその他の画像処理手法
を用いることにより頭部α1位置の距離と姿勢を解析、
測定する。
In the case where the head position detecting section 3 is constituted by using the video camera 3a and the image processing section 3b as in the present apparatus example, the head α1 of the user α photographed by the video camera 3a is used.
The distance and posture of the position of the head α1 by detecting a difference area between the video image including the image and the background image captured in advance by the image processing unit 3b, performing pattern matching, or using other image processing techniques. Parse the
Measure.

【0025】なお、本装置例では頭部α1位置検出にビ
デオカメラ3aと画像処理部3bを採用する構成を示し
たが、これは近年汎用パーソナルコンピュータの周辺機
器としてビデオカメラが普及してきていることを考え合
わせたためであるが、これ以外にも超音波センサあるい
は磁気センサ等の別の検出装置を用いることも当然可能
である。
In this example of the apparatus, the video camera 3a and the image processing unit 3b are employed for detecting the position of the head α1, but this is because video cameras have become popular as peripheral devices of general-purpose personal computers in recent years. However, it is naturally possible to use another detection device such as an ultrasonic sensor or a magnetic sensor.

【0026】また、3次元コンピュータグラフィック表
示装置1は、全てオリジナルの部品のみによって構成さ
れなければならないものでなく、市販の汎用パーソナル
コンピュータやゲーム機の画像表示装置、記憶装置、演
算処理装置を利用して、画像表示部2、3次元形状情報
蓄積部5、2次元投影画像生成部6を構成することが可
能である。
The three-dimensional computer graphic display device 1 does not necessarily have to be constituted only by original parts, but uses an image display device, a storage device, and an arithmetic processing device of a commercially available general-purpose personal computer or game machine. Thus, the image display unit 2, the three-dimensional shape information storage unit 5, and the two-dimensional projection image generation unit 6 can be configured.

【0027】例えば、汎用パーソナルコンピュータを利
用した場合には、当該機器に接続されているディスプレ
イを画像表示部2とし、ハードディスクやCD−ROM
等の外部記憶装置を3次元情報蓄積部5とし、CPUを
2次元投影画像生成部6とし、前々段に挙げたような適
宜検出手段を用いた頭部位置検出部3を付加装置として
追加接続し、必要な処理をソフトウェアにより供給する
ことで3次元コンピュータグラフィックス表示装置1を
実現することができる。
For example, when a general-purpose personal computer is used, a display connected to the device is used as the image display unit 2 and a hard disk or a CD-ROM is used.
And the like as the three-dimensional information storage unit 5, the CPU as the two-dimensional projection image generation unit 6, and the head position detection unit 3 using appropriate detection means as described in the previous two stages as an additional device. By connecting and supplying necessary processing by software, the three-dimensional computer graphics display device 1 can be realized.

【0028】(方法例)前記装置例に適用する本発明の
実施形態を示す方法例につき図2を参照して説明する。
図2の(a1)(a2)は本方法例の一態様を、(b
1)(b2)は他の態様をそれぞれ表す模式図であり、
図3は本方法例の処理ステップを表すフローチャートで
ある。
(Example of Method) An example of a method showing an embodiment of the present invention applied to the above example of the apparatus will be described with reference to FIG.
(A1) and (a2) of FIG.
1) (b2) is a schematic view illustrating another embodiment,
FIG. 3 is a flowchart illustrating the processing steps of the example method.

【0029】図2において、αは使用者、1は3次元コ
ンピュータグラフィックス表示装置、2は画像表示部、
3aはビデオカメラ、4a、4a′、4b、4b′は画
像表示部2に表示された3次元コンピュータグラフィッ
クスの2次元投影画像である。
In FIG. 2, α is a user, 1 is a three-dimensional computer graphics display device, 2 is an image display unit,
3a is a video camera, 4a, 4a ', 4b, 4b' are two-dimensional projected images of three-dimensional computer graphics displayed on the image display unit 2.

【0030】まず本方法例の処理態様について解説す
る。図2(a1)の初期状態(標準位置)から、使用者
αが画像表示部2に頭部α1をほぼ同一姿勢で距離的に
近づける動作をした場合を考える。ビデオカメラ3aに
映る使用者αの画像の変化から使用者αが近寄ってきた
ことが検出され、2次元投影画像生成部6の演算処理の
のパラメータが変更され、2次元投影画像4aが更新さ
れることになる。
First, the processing mode of this example of the method will be described. Consider a case in which the user α performs an operation of bringing the head α1 closer to the image display unit 2 from the initial state (standard position) in FIG. It is detected that the user α is approaching from the change in the image of the user α reflected on the video camera 3a, the parameters of the arithmetic processing of the two-dimensional projection image generation unit 6 are changed, and the two-dimensional projection image 4a is updated. Will be.

【0031】この結果として、使用者αが頭部α1を近
づけることで、図2(a2)に示すように、画像表示部
2には2次元投影画像4aを拡大した2次元投影画像4
a′が自動的に表示される。即ち、使用者αは、画像表
示部2に接近するという距離動作により、画像を拡大す
るという直感的な操作が可能になっている。
As a result, when the user α approaches the head α1, the two-dimensional projected image 4a obtained by enlarging the two-dimensional projected image 4a is displayed on the image display unit 2, as shown in FIG.
a 'is automatically displayed. That is, the user α can perform an intuitive operation of enlarging an image by a distance operation of approaching the image display unit 2.

【0032】次に、図2(b1)の初期状態(標準位
置)から、使用者αが画像表示部2を下から覗き込むよ
うに頭部α1姿勢を変動させた場合を考える。ビデオカ
メラ3aに映る使用者αの画像の変化からその姿勢の動
きが検出され、2次元投影画像生成部6の演算処理のパ
ラメータが変更され、2次元投影画像4bが4b′に更
新されることになる。
Next, a case is considered where the posture of the head α1 is changed so that the user α looks into the image display unit 2 from below from the initial state (standard position) of FIG. 2 (b1). The movement of the posture is detected from the change in the image of the user α reflected on the video camera 3a, the parameters of the arithmetic processing of the two-dimensional projection image generation unit 6 are changed, and the two-dimensional projection image 4b is updated to 4b '. become.

【0033】この結果として、使用者αの頭部α1が下
から覗き込む姿勢とすることで、図2(b2)に示すよ
うに、画像表示部2には2次元投影画像4bを下から覗
き込むように視点を下に移動した時の2次元投影画像4
b′が自動的に表示される。即ち、使用者αは、画像表
示部2を下から覗き込むという姿勢動作により、画像を
下から覗き込んだ時のものに変更するという直感的な操
作が可能になっている。
As a result, the posture of the head α1 of the user α is viewed from below, and as shown in FIG. 2B2, the two-dimensional projected image 4b is viewed from below on the image display unit 2. Two-dimensional projected image 4 when the viewpoint is moved downward so that
b 'is automatically displayed. In other words, the user α can perform an intuitive operation of changing the image to that at the time of peeping from below by the posture operation of peeping into the image display unit 2 from below.

【0034】続いてこの処理態様を実現する処理ステッ
プにつき図3を参照して説明する。 (init)使用者αから開始キューが与えられると、
頭部位置検出部3が作動し使用者αの頭部α1の位置の
距離と姿勢を検出測定し、測定結果を標準位置の距離と
姿勢として記憶する。
Next, processing steps for realizing this processing mode will be described with reference to FIG. (Init) When the start queue is given by the user α,
The head position detector 3 operates to detect and measure the distance and posture of the position of the head α1 of the user α, and stores the measurement result as the distance and posture of the standard position.

【0035】(step1)頭部位置検出部3は使用者
αの頭部α1の位置の距離と姿勢を検出測定し、その測
定結果と記憶済みの標準位置の距離及び姿勢との差か
ら、使用者αの頭部α1がどの程度前後左右上下に距離
移動及び姿勢変動したかを2次元投影画像生成部6に通
知する。
(Step 1) The head position detection unit 3 detects and measures the distance and posture of the position of the head α1 of the user α, and uses the difference between the measurement result and the stored distance and posture of the standard position to use the head α1. The two-dimensional projection image generating unit 6 is notified of how much the head α1 of the person α has moved forward and backward, left and right, up and down, and has changed its posture.

【0036】(step2)2次元投影画像生成部6
は、頭部位置検出部3から通知されたデータに基づいて
使用者αの視点の位置を判断し、これに適した画像が生
成できるよう生成パラメータを変更し、3次元形状情報
蓄積部5に格納された3次元形状情報から2次元投影画
像を生成する。
(Step 2) Two-dimensional projected image generator 6
Determines the position of the viewpoint of the user α based on the data notified from the head position detection unit 3, changes the generation parameters so that an image suitable for this can be generated, and sends the three-dimensional shape information storage unit 5. A two-dimensional projected image is generated from the stored three-dimensional shape information.

【0037】(step3)画像表示部2は、画面を2
次元投影画像生成部6で得られた画像に更新表示し、使
用者αに3次元コンピュータグラフィックスを表示す
る。
(Step 3) The image display unit 2 displays the screen 2
The image obtained by the three-dimensional projection image generation unit 6 is updated and displayed, and the user α is displayed with three-dimensional computer graphics.

【0038】STEP1〜STEP3はループ構造とな
っていて、適宜時間間隔毎に順次実行されるため、画像
表示部2の画面は定期的に更新される。この時間間隔を
適当な値に設定することで、使用者αの頭部α1の相対
的位置変化に追随して画面を更新させることができる。
STEP 1 to STEP 3 have a loop structure and are executed sequentially at appropriate time intervals, so that the screen of the image display unit 2 is updated periodically. By setting this time interval to an appropriate value, the screen can be updated following the relative position change of the head α1 of the user α.

【0039】なお、3次元情報蓄積部5に格納された3
次元形状情報は立体物の静的情報だけでなく、例えば3
次元コンピュータグラフィックを利用したゲームソフト
ウェアのように、当該情報に立体物のさまざまな動的変
化情報が含まれていても構わない。この時は、画像表示
部2の表示画像は、使用者αの頭部α1の位置変化とは
別にアニメーションすることになるが、このような3次
元形状情報を扱う場合にも本方法例を適用することが十
分に可能である。
The three-dimensional information stored in the three-dimensional information storage unit 5
The three-dimensional shape information is not only static information of a three-dimensional object,
Such information may include various dynamic change information of a three-dimensional object, such as game software using three-dimensional computer graphics. At this time, the display image of the image display unit 2 is animated separately from the change in the position of the head α1 of the user α. However, the present method example is also applied when such three-dimensional shape information is handled. It is quite possible to do.

【0040】以上本発明の実施の形態の装置例及び方法
例につき説明したが、本発明は必ずしも上述の手段及び
方法に限定されるものではなく、本発明の目的を達成し
本発明にいう効果を有する範囲において、適宜に変更実
施することが可能なものである。
Although the examples of the apparatus and the method according to the embodiments of the present invention have been described above, the present invention is not necessarily limited to the above-described means and methods, but achieves the object of the present invention and achieves the effects of the present invention. Can be changed and implemented as appropriate within the range having.

【0041】[0041]

【発明の効果】本発明では、使用者の頭部と画像表示装
置との相対的位置関係を適宜頭部位置検出手段により測
定し、その位置関係に基づき3次元形状情報から2次元
投影画像を生成する演算処理のパラメータを調整するこ
とで、汎用パーソナルコンピュータやゲーム機にヘッド
マウントディスプレイ等の大掛かりな付加装置を加える
ことなく、使用者が直感的に3次元コンピュータグラフ
ィックスを操作できるようになるという優れた効果を奏
する。
According to the present invention, the relative positional relationship between the user's head and the image display device is appropriately measured by head position detecting means, and a two-dimensional projected image is obtained from the three-dimensional shape information based on the positional relationship. By adjusting the parameters of the arithmetic processing to be generated, the user can intuitively operate the three-dimensional computer graphics without adding a large-scale additional device such as a head-mounted display to a general-purpose personal computer or a game machine. It has an excellent effect.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明の実施の形態の装置例を説明する概念構
成ブロック図である。
FIG. 1 is a conceptual block diagram illustrating an example of an apparatus according to an embodiment of the present invention.

【図2】同上を示す方法例の各処理態様を説明する模式
図であり、(a1)は標準位置での画面表示、(a2)
は使用者が画像表示部に近寄った時の画像表示、(b
1)は標準位置での画像表示、(b2)は使用者が頭を
下げて覗き込む姿勢とした時の画面表示を表す。
FIG. 2 is a schematic diagram illustrating each processing mode of a method example showing the same as the above, where (a1) is a screen display at a standard position, and (a2).
Is an image display when the user approaches the image display unit, (b)
1) shows an image display at a standard position, and (b2) shows a screen display when the user takes his / her head down and looks into it.

【図3】同上を示す方法例の処理ステップを説明するフ
ローチャートである。
FIG. 3 is a flowchart illustrating processing steps of the example method shown in FIG.

【符号の簡単な説明】[Brief description of reference numerals]

α…使用者 α1…頭部 1…3次元コンピュータグラフィック表示装置 2…画像表示部 3…頭部位置検出部 3a…ビデオカメラ 3b…画像処理部 4a、4a′、4b、4b′…2次元投影画像 5…3次元形状情報蓄積部 6…2次元投影画像生成部 α ... User α1 ... Head 1 ... 3D computer graphic display device 2 ... Image display unit 3 ... Head position detection unit 3a ... Video camera 3b ... Image processing unit 4a, 4a ', 4b, 4b' ... 2D projection Image 5: 3D shape information storage unit 6: 2D projection image generation unit

Claims (4)

【特許請求の範囲】[Claims] 【請求項1】予め用意された立体物の3次元形状情報を
2次元撮影画像に変換し画面表示するに当り、 当該画面と対面する使用者との相対的位置関係に応じて
前記2次元撮影画像を更新する、 ことを特徴とする3次元コンピュータグラフィックス表
示方法。
When converting three-dimensional shape information of a three-dimensional object prepared in advance into a two-dimensional photographed image and displaying it on a screen, the two-dimensional photographing is performed in accordance with a relative positional relationship between the screen and a user facing the screen. A three-dimensional computer graphics display method, characterized by updating an image.
【請求項2】前記相対的位置関係は、 頭部の挙動変位の検出測定による、 ことを特徴とする請求項1に記載の3次元コンピュータ
グラフィックス表示方法。
2. The three-dimensional computer graphics display method according to claim 1, wherein the relative positional relationship is obtained by detecting and measuring a behavioral displacement of a head.
【請求項3】単数又は複数の立体物の3次元形状情報を
格納する3次元形状情報蓄積部と、 前記3次元形状情報蓄積部に記憶された3次元形状情報
を基に2次元投影画像を演算処理により生成する2次元
投影画像生成部と、 前記2次元投影画像を表示する画像表示部と、 当該画像表示部と対面している使用者の頭部位置の距離
と姿勢を定期的に測定し、当該画像表示部と当該頭部の
相対的位置変化に応じて、前記2次元投影画像生成部に
おける2次元投影画像生成の演算処理のパラメータを操
作自在にフィードバックする頭部位置検出部と、 を具備する、 ことを特徴とする3次元コンピュータグラフィックス表
示装置。
3. A three-dimensional shape information storage unit for storing three-dimensional shape information of one or more three-dimensional objects, and a two-dimensional projection image based on the three-dimensional shape information stored in the three-dimensional shape information storage unit. A two-dimensional projection image generation unit generated by arithmetic processing; an image display unit for displaying the two-dimensional projection image; and a distance and orientation of a user's head position facing the image display unit are periodically measured. A head position detection unit that operably feeds back a parameter of a calculation process of two-dimensional projection image generation in the two-dimensional projection image generation unit in accordance with a relative position change between the image display unit and the head; A three-dimensional computer graphics display device, comprising:
【請求項4】前記頭部位置検出部は、 ビデオカメラと、当該ビデオカメラで撮像した画像を処
理する画像処理部とを有する、 ことを特徴とする請求項3に記載の3次元コンピュータ
グラフィックス表示装置。
4. The three-dimensional computer graphics according to claim 3, wherein the head position detection unit has a video camera and an image processing unit that processes an image captured by the video camera. Display device.
JP11062268A 1999-03-09 1999-03-09 Method and device for displaying three-dimensional computer graphics Pending JP2000259856A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
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Application Number Priority Date Filing Date Title
JP11062268A JP2000259856A (en) 1999-03-09 1999-03-09 Method and device for displaying three-dimensional computer graphics

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Publication Number Publication Date
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Family

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Country Link
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