JP2000225237A - Pachinko machine - Google Patents

Pachinko machine

Info

Publication number
JP2000225237A
JP2000225237A JP11028483A JP2848399A JP2000225237A JP 2000225237 A JP2000225237 A JP 2000225237A JP 11028483 A JP11028483 A JP 11028483A JP 2848399 A JP2848399 A JP 2848399A JP 2000225237 A JP2000225237 A JP 2000225237A
Authority
JP
Japan
Prior art keywords
plate
light
obstacle nail
nail
fiber
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP11028483A
Other languages
Japanese (ja)
Inventor
Takehisa Saito
雄久 斉藤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ryoko Co Ltd
Original Assignee
Ryoko Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ryoko Co Ltd filed Critical Ryoko Co Ltd
Priority to JP11028483A priority Critical patent/JP2000225237A/en
Publication of JP2000225237A publication Critical patent/JP2000225237A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To provide a pachinko machine which is rich in variation to enjoy playing. SOLUTION: Many obstacle nails 3 are arranged on the surface of a game plate 2 provided with a plurality of prize-winning parts. The nails 3 are formed of an energizing material, an optical fiber 4 is put through the inside of them, and the tip part 5 of the fiber 4 is positioned at the tip light-emitting part 6 of a nail 3. In addition, the rear extension part 7 of the fiber 4 is put through the plate 2 to expose to the rear side and a rear end part 9 is directed to a light emitting body 10 and the base part 11 and the gap part 8 of the nail 3 fixed to the plate 2 are arranged to fix a plate 12 to the plate 2. When a pachinko ball 13 comes in simultaneous contact with the nail 3 and the plate 12, the body 10 is light emitted while energizing the body 10.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【産業上の利用分野】この発明は、変化に富み楽しく遊
ぶことができるパチンコ機に関するものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a pachinko machine that can be varied and enjoyable to play.

【0002】[0002]

【従来の技術】従来、パチンコ機の遊戯板は、図柄を印
刷したシート状の所謂セル板をベニヤ板の表面に貼着し
てなる。一方、パチンコ機には、遊戯板や前枠に装飾用
のランが取付けられていて、パチンコ機を照明で明るく
演出するようにしたものは知られている。
2. Description of the Related Art Conventionally, a game board of a pachinko machine has a so-called cell board in the form of a sheet on which a pattern is printed, which is attached to the surface of a plywood board. On the other hand, there is known a pachinko machine in which an orchid for decoration is attached to a game board or a front frame so that the pachinko machine can be illuminated with lighting.

【0003】[0003]

【発明が解決しようとする問題点】ところが上記従来の
パチンコ機は、ランプで回りが明るく照らされるに過ぎ
ないものであるから、照明が貧弱で演出効果が乏しく十
分な装飾機能を果たしているとは言えず変化による興味
を助長することができない等の欠点があった。
However, the above-mentioned conventional pachinko machines are merely illuminated by lamps, so that the lighting effect is poor and the effect of the production is poor, so that the pachinko machine has a sufficient decoration function. There were drawbacks such as not being able to promote interest due to changes.

【0004】この発明は上記の問題点を解決したもの
で、極めて簡単な手段で変化に富み、面白く遊ぶことが
できるパチンコ機を得ることを目的としたものである。
An object of the present invention is to solve the above-mentioned problems, and an object of the present invention is to provide a pachinko machine which can be varied and enjoyed by a very simple means.

【0005】[0005]

【問題点を解決するための手段】上記の目的を達成する
ためこの発明は、数個の入賞部1・1・・・を設けた遊
戯板2の表面に多数の障害釘3・3・・・を設け、該障
害釘3は通電素材で形成すると共に内部にひかりファイ
バー4を挿通し、ひかりファイバー4の先端部5を障害
釘3の先端発光部6に位置して設け、更にひかりファイ
バー4の後方延長部7は遊戯板2を貫通させて後方に露
出させ、又更に後端部9を発光体10に指向させると共
に遊戯板2に取付けた障害釘3の基部11と間隙部8を
設けて通電板12を遊戯板2に取付け、且又パチンコ球
13の障害釘3と通電板12の同時接触時に発光体10
に通電すると共に発光体10が発光するように形成した
ものである。
Means for Solving the Problems To achieve the above object, the present invention provides a game board 2 provided with a plurality of winning portions 1, 1,. The obstacle nail 3 is formed of a current-carrying material, and the light fiber 4 is inserted therein. The tip 5 of the light fiber 4 is provided at the tip light emitting part 6 of the obstacle nail 3, and the light fiber 4 is further provided. The rear extension portion 7 is made to penetrate the game board 2 to be exposed to the rear, and furthermore, the rear end 9 is directed to the luminous body 10 and the base 11 and the gap 8 of the obstacle nail 3 attached to the game board 2 are provided. When the current-carrying plate 12 is attached to the play board 2 and the obstacle nail 3 of the pachinko ball 13 and the current-carrying plate 12 are simultaneously contacted,
And the light-emitting body 10 emits light.

【0006】[0006]

【実施例】以下図面についてこの発明の実施例を説明す
ると、数個の入賞部1・1・・・並びに風車部19・1
9・・・を設けた遊戯板2の表面に多数の障害釘3・3
・・・を設け、該障害釘3は通電素材で形成すると共に
内部にひかりファイバー4を挿通し、ひかりファイバー
4の先端部5を障害釘3の先端発光部6に位置して設
け、更にひかりファイバー4の後方延長部7は遊戯板2
を貫通孔18を介して貫通させて後方に露出させ、又更
に後端部9を発光体10に指向させると共に遊戯板2に
取付けた障害釘3の基部11と間隙部8を設けて通電板
12を遊戯板2に取付け、且又パチンコ球13の障害釘
3と通電板12の同時接触時に発光体10に通電すると
共に発光体10が発光するように形成したものである。
DESCRIPTION OF THE PREFERRED EMBODIMENTS The preferred embodiments of the present invention will be described below with reference to the drawings.
A large number of obstacle nails 3.3 are provided on the surface of the play board 2 provided with 9.
Are provided, the obstacle nail 3 is formed of a current-carrying material, and the light fiber 4 is inserted therein. The tip 5 of the light fiber 4 is provided at the tip light emitting portion 6 of the obstacle nail 3, and the light is further illuminated. The rear extension 7 of the fiber 4 is the play board 2
Through the through hole 18 to expose the rear, and furthermore, the rear end 9 is directed to the luminous body 10, and the base 11 and the gap 8 of the obstacle nail 3 attached to the play board 2 are provided. Numeral 12 is attached to the play board 2 and is formed so that the luminous body 10 is energized and emits light when the obstacle nail 3 of the pachinko ball 13 and the energizing plate 12 are simultaneously contacted.

【0007】又パチンコ球13の障害釘3と通電板12
の同時接触時には発光体10に通電し、発光体10が発
光するように形成した構成についてその実施例を説明す
れば、通電板12は円環状板体で障害釘3を取付けた遊
戯板2に障害釘3が中心となるように貼着取付けたもの
である。
Further, the obstacle 3 of the pachinko ball 13 and the energizing plate 12
In this embodiment, the light-emitting body 10 is energized at the time of simultaneous contact and the light-emitting body 10 emits light. It is attached and attached so that the obstacle nail 3 becomes the center.

【0008】そこで遊戯中に通電性を有したパチンコ球
13が図2に図示したように障害釘3と通電板12に同
時に触れれば障害釘3、パチンコ球13、通電板電源婦
14、電線15、発光体10を介しての通電が行われ、
発光体10が発光し、その光はひかりファイバー4を通
って先端部5がひかり、更に障害釘3の先端発光部6に
設けたレンズ体16により助長され遊戯板2の表面がパ
チンコ球13の動きに応じて点滅するものである。
Therefore, if the pachinko ball 13 having electrical conductivity during the game touches the obstacle nail 3 and the power supply plate 12 at the same time as shown in FIG. 2, the obstacle nail 3, pachinko ball 13, power supply board power supply 14, electric wire 15, energization is performed via the luminous body 10,
The luminous body 10 emits light, and the light passes through the light fiber 4 at the tip 5 and is further promoted by the lens body 16 provided at the tip light emitting portion 6 of the obstacle nail 3 so that the surface of the play board 2 becomes the pachinko ball 13. It flashes according to the movement.

【0009】又発光体10は取付体17を介して遊戯板
2の背面に取付けられると共に取付体17に取付けられ
たひかりファイバー4の後端部9が発光体10に適確に
指向されてひかりファイバー4によるひかりの移動を確
実に行うものである。
The luminous body 10 is mounted on the back of the play board 2 via the mounting body 17, and the rear end 9 of the optical fiber 4 mounted on the mounting body 17 is properly directed to the luminous body 10 to shine. The movement of the light by the fiber 4 is surely performed.

【0010】[0010]

【発明の作用効果】この発明は以上のような構成であ
り、数個の入賞部1・1・・・を設けた遊戯板2の表面
に多数の障害釘3・3・・・を設け、該障害釘3は通電
素材で形成すると共に内部にひかりファイバー4を挿通
し、ひかりファイバー4の先端部5を障害釘3の先端発
光部6に位置して設け、更にひかりファイバー4の後方
延長部7は遊戯板2を貫通させて後方に露出させ、又更
に後端部9を発光体10に指向させると共に遊戯板2に
取付けた障害釘3の基部11と間隙部8を設けて通電板
12を遊戯板2に取付け、且又パチンコ球13の障害釘
3と通電板12の同時接触時に発光体10に通電しする
と共に発光体10が発光するように形成したものであ
る。
The present invention is configured as described above, and a plurality of obstacle nails 3, 3... Are provided on the surface of a play board 2 provided with several winning portions 1, 1,. The obstacle nail 3 is formed of a current-carrying material, and the light fiber 4 is inserted into the inside. The tip 5 of the light fiber 4 is provided at the tip light emitting part 6 of the obstacle nail 3, and the rear extension of the light fiber 4 is further provided. Numeral 7 denotes a penetrating play board 2 which is exposed to the rear, and further has a rear end 9 directed toward a light emitting body 10 and a base 11 and a gap portion 8 of an obstruction nail 3 attached to the play board 2 to provide an energizing plate 12. Is mounted on the play board 2 and is formed so that the luminous body 10 is energized and the luminous body 10 emits light at the same time when the obstacle nail 3 of the pachinko ball 13 and the energizing plate 12 are simultaneously contacted.

【0011】よって、遊戯中に通電性を有したパチンコ
球13が図2に図示したように障害釘3と通電板12に
同時に触れれば障害釘3、パチンコ球13、通電板電源
部14、電線15、発光体10を介しての通電が行わ
れ、発光体10が発光し、その光はひかりファイバー4
を通って先端部5が光り、更に障害釘3の先端発光部6
により遊戯板2の表面がパチンコ球13の動きに応じて
点滅するもので、興味を助長し、極めて簡単な手段で変
化に富み、面白く遊ぶことができるものである。
Therefore, if the pachinko ball 13 having electrical conductivity during the game touches the obstacle nail 3 and the power supply plate 12 simultaneously as shown in FIG. 2, the obstacle nail 3, pachinko ball 13, power supply plate power supply unit 14, Electricity is supplied through the electric wire 15 and the luminous body 10, and the luminous body 10 emits light.
The tip part 5 shines through and further the tip light emitting part 6 of the obstacle nail 3
As a result, the surface of the game board 2 blinks in response to the movement of the pachinko ball 13, which promotes interest and allows the player to play with a variety of fun and fun with extremely simple means.

【0012】この発明は以上のような幾多の産業的作用
効果を奏するものである。
The present invention has many industrial effects as described above.

【図面の簡単な説明】[Brief description of the drawings]

【図1】この発明の正面図である。FIG. 1 is a front view of the present invention.

【図2】要部の一部切欠縦断面図である。FIG. 2 is a partially cutaway longitudinal sectional view of a main part.

【図3】要部の一部切欠正面図である。FIG. 3 is a partially cutaway front view of a main part.

【図4】図2における一部拡大面図である。FIG. 4 is a partially enlarged plan view of FIG. 2;

【符号の説明】[Explanation of symbols]

1 入賞部 2 遊戯板 3 障害釘 4 ひかりファイバー 5 先端部 6 先端発光部 7 後方延長部 8 間隙部 9 後端部 10 発光体 11 基部 12 通電板 13 パチンコ球 14 通電電源部 15 通電コード 16 レンズ体 17 取付体 18 貫通孔 19 風車部 DESCRIPTION OF SYMBOLS 1 Prize-winning part 2 Game board 3 Obstacle nail 4 Hikari fiber 5 Tip part 6 Tip light-emitting part 7 Back extension part 8 Gap part 9 Rear end part 10 Light-emitting body 11 Base part 12 Electricity plate 13 Pachinko ball 14 Electricity supply part 15 Electricity cord 16 Lens Body 17 Mounting body 18 Through hole 19 Windmill

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】 数個の入賞部1・1・・・を設けた遊戯
板2の表面に多数の障害釘3・3・・・を設け、該障害
釘3は通電素材で形成すると共に内部にひかりファイバ
ー4を挿通し、ひかりファイバー4の先端部5を障害釘
3の先端発光部6に位置して設け、更にひかりファイバ
ー4の後方延長部7は遊戯板2を貫通させて後方に露出
させ、又更に後端部9を発光体10に指向させると共に
遊戯板2に取付けた障害釘3の基部11と間隙部8を設
けて通電板12を遊戯板2に取付け、且又パチンコ球1
3の障害釘3と通電板12の同時接触時に発光体10に
通電すると共に発光体10が発光するように形成したこ
とを特徴としたパチンコ機。
A plurality of obstacle nails are provided on a surface of a play board provided with a plurality of winning portions. The optical fiber 4 is inserted through the optical fiber 4 and the distal end 5 of the optical fiber 4 is provided at the distal end light emitting portion 6 of the obstacle nail 3, and the rear extension 7 of the optical fiber 4 is exposed through the play board 2 and exposed to the rear. Further, the rear end 9 is directed to the light emitting body 10, and the base 11 and the gap 8 of the obstacle nail 3 attached to the play board 2 are provided, and the energizing plate 12 is attached to the play board 2, and the pachinko ball 1
A pachinko machine characterized in that the illuminant 10 is formed so as to energize the illuminant 10 at the same time when the obstacle nail 3 and the energizing plate 12 are in contact with each other.
JP11028483A 1999-02-05 1999-02-05 Pachinko machine Pending JP2000225237A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11028483A JP2000225237A (en) 1999-02-05 1999-02-05 Pachinko machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11028483A JP2000225237A (en) 1999-02-05 1999-02-05 Pachinko machine

Publications (1)

Publication Number Publication Date
JP2000225237A true JP2000225237A (en) 2000-08-15

Family

ID=12249919

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11028483A Pending JP2000225237A (en) 1999-02-05 1999-02-05 Pachinko machine

Country Status (1)

Country Link
JP (1) JP2000225237A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005334468A (en) * 2004-05-28 2005-12-08 Okumura Yu-Ki Co Ltd Game machine
JP2020028377A (en) * 2018-08-21 2020-02-27 株式会社平和 Game machine

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005334468A (en) * 2004-05-28 2005-12-08 Okumura Yu-Ki Co Ltd Game machine
JP4581486B2 (en) * 2004-05-28 2010-11-17 奥村遊機株式会社 Game machine
JP2020028377A (en) * 2018-08-21 2020-02-27 株式会社平和 Game machine

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