ITRM20070082A1 - DISTRIBUTED MULTIPLAYER CLIENT-SERVER SYSTEM FOR MULTI-PLAYER VIDEO GAME, AND "LIFELIKE" VIRTUAL CHARACTER SIMULATION PROCEDURE FOR VIDEO GAMES USABLE WITH THIS SYSTEM. - Google Patents
DISTRIBUTED MULTIPLAYER CLIENT-SERVER SYSTEM FOR MULTI-PLAYER VIDEO GAME, AND "LIFELIKE" VIRTUAL CHARACTER SIMULATION PROCEDURE FOR VIDEO GAMES USABLE WITH THIS SYSTEM.Info
- Publication number
- ITRM20070082A1 ITRM20070082A1 IT000082A ITRM20070082A ITRM20070082A1 IT RM20070082 A1 ITRM20070082 A1 IT RM20070082A1 IT 000082 A IT000082 A IT 000082A IT RM20070082 A ITRM20070082 A IT RM20070082A IT RM20070082 A1 ITRM20070082 A1 IT RM20070082A1
- Authority
- IT
- Italy
- Prior art keywords
- lifelike
- usable
- client
- virtual character
- server system
- Prior art date
Links
- 238000000034 method Methods 0.000 title 1
- 238000004088 simulation Methods 0.000 title 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/516—Server architecture connected to a local network, e.g. in a plane, hotel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/531—Server assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5573—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history player location
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Information Transfer Between Computers (AREA)
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
IT000082A ITRM20070082A1 (en) | 2007-02-16 | 2007-02-16 | DISTRIBUTED MULTIPLAYER CLIENT-SERVER SYSTEM FOR MULTI-PLAYER VIDEO GAME, AND "LIFELIKE" VIRTUAL CHARACTER SIMULATION PROCEDURE FOR VIDEO GAMES USABLE WITH THIS SYSTEM. |
PCT/IT2008/000093 WO2008099439A2 (en) | 2007-02-16 | 2008-02-14 | Multi-platform, client-server distributed system for multi-player videogame, and method of simulation of lifelike virtual character for videogame usable with such system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
IT000082A ITRM20070082A1 (en) | 2007-02-16 | 2007-02-16 | DISTRIBUTED MULTIPLAYER CLIENT-SERVER SYSTEM FOR MULTI-PLAYER VIDEO GAME, AND "LIFELIKE" VIRTUAL CHARACTER SIMULATION PROCEDURE FOR VIDEO GAMES USABLE WITH THIS SYSTEM. |
Publications (1)
Publication Number | Publication Date |
---|---|
ITRM20070082A1 true ITRM20070082A1 (en) | 2008-08-17 |
Family
ID=39683930
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
IT000082A ITRM20070082A1 (en) | 2007-02-16 | 2007-02-16 | DISTRIBUTED MULTIPLAYER CLIENT-SERVER SYSTEM FOR MULTI-PLAYER VIDEO GAME, AND "LIFELIKE" VIRTUAL CHARACTER SIMULATION PROCEDURE FOR VIDEO GAMES USABLE WITH THIS SYSTEM. |
Country Status (2)
Country | Link |
---|---|
IT (1) | ITRM20070082A1 (en) |
WO (1) | WO2008099439A2 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111643894B (en) * | 2019-03-04 | 2023-08-11 | 北京柏林互动科技有限公司 | Method, device, equipment and computer readable storage medium for data mutual transmission |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6530840B1 (en) * | 1997-04-02 | 2003-03-11 | International Business Machines Corporation | Method and system for an object architecture for a multi-user game lobby and game session |
US7711847B2 (en) * | 2002-04-26 | 2010-05-04 | Sony Computer Entertainment America Inc. | Managing users in a multi-user network game environment |
KR20040052131A (en) * | 2002-12-13 | 2004-06-19 | 한국전자통신연구원 | Distance based distributed online game server system |
-
2007
- 2007-02-16 IT IT000082A patent/ITRM20070082A1/en unknown
-
2008
- 2008-02-14 WO PCT/IT2008/000093 patent/WO2008099439A2/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2008099439A3 (en) | 2009-02-19 |
WO2008099439A2 (en) | 2008-08-21 |
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