HU0400272D0 - Method for operating a system for recording and providing bonus connected to a communications network - Google Patents

Method for operating a system for recording and providing bonus connected to a communications network

Info

Publication number
HU0400272D0
HU0400272D0 HU0400272A HUP0400272A HU0400272D0 HU 0400272 D0 HU0400272 D0 HU 0400272D0 HU 0400272 A HU0400272 A HU 0400272A HU P0400272 A HUP0400272 A HU P0400272A HU 0400272 D0 HU0400272 D0 HU 0400272D0
Authority
HU
Hungary
Prior art keywords
recording
operating
communications network
providing bonus
bonus
Prior art date
Application number
HU0400272A
Other languages
Hungarian (hu)
Original Assignee
Aczel Zoltan
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Aczel Zoltan filed Critical Aczel Zoltan
Priority to HU0400272A priority Critical patent/HU226292B1/en
Publication of HU0400272D0 publication Critical patent/HU0400272D0/en
Priority to PCT/HU2005/000006 priority patent/WO2005075043A1/en
Publication of HUP0400272A2 publication Critical patent/HUP0400272A2/en
Publication of HU226292B1 publication Critical patent/HU226292B1/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/409Data transfer via television network
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
HU0400272A 2004-01-27 2004-01-27 Method for recording bonus connected to a communications network HU226292B1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
HU0400272A HU226292B1 (en) 2004-01-27 2004-01-27 Method for recording bonus connected to a communications network
PCT/HU2005/000006 WO2005075043A1 (en) 2004-01-27 2005-01-27 Method for determining a winner in a game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
HU0400272A HU226292B1 (en) 2004-01-27 2004-01-27 Method for recording bonus connected to a communications network

Publications (3)

Publication Number Publication Date
HU0400272D0 true HU0400272D0 (en) 2004-03-29
HUP0400272A2 HUP0400272A2 (en) 2005-07-28
HU226292B1 HU226292B1 (en) 2008-07-28

Family

ID=89981939

Family Applications (1)

Application Number Title Priority Date Filing Date
HU0400272A HU226292B1 (en) 2004-01-27 2004-01-27 Method for recording bonus connected to a communications network

Country Status (2)

Country Link
HU (1) HU226292B1 (en)
WO (1) WO2005075043A1 (en)

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6893347B1 (en) * 1999-07-09 2005-05-17 Nokia Corporation Method and apparatus for playing games between the clients of entities at different locations
EP1364689A1 (en) * 2002-02-22 2003-11-26 Aluryina International Corporation Set-top-box

Also Published As

Publication number Publication date
HU226292B1 (en) 2008-07-28
WO2005075043A1 (en) 2005-08-18
HUP0400272A2 (en) 2005-07-28

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Legal Events

Date Code Title Description
FH92 Termination of representative

Representative=s name: VARGA TAMAS PETER SZABADALMI UEGYVIVOE, HU

MM4A Lapse of definitive patent protection due to non-payment of fees