HK1258418A2 - 使用擴增實境顯示提供一個或多個服務的系統和方法 - Google Patents

使用擴增實境顯示提供一個或多個服務的系統和方法

Info

Publication number
HK1258418A2
HK1258418A2 HK18111136A HK18111136A HK1258418A2 HK 1258418 A2 HK1258418 A2 HK 1258418A2 HK 18111136 A HK18111136 A HK 18111136A HK 18111136 A HK18111136 A HK 18111136A HK 1258418 A2 HK1258418 A2 HK 1258418A2
Authority
HK
Hong Kong
Prior art keywords
augmented reality
reality display
services
user
providing
Prior art date
Application number
HK18111136A
Other languages
English (en)
Inventor
Yan Tat Chong
Original Assignee
Skala Fintech Company Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Skala Fintech Company Ltd filed Critical Skala Fintech Company Ltd
Priority to HK18111136A priority Critical patent/HK1258418A2/zh
Priority to PCT/CN2019/103054 priority patent/WO2020043130A1/en
Priority to GB2104288.2A priority patent/GB2591912A/en
Priority to US17/270,094 priority patent/US11826646B2/en
Priority to CN201980058883.2A priority patent/CN112673393B/zh
Publication of HK1258418A2 publication Critical patent/HK1258418A2/zh

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q40/00Finance; Insurance; Tax strategies; Processing of corporate or income taxes
    • G06Q40/08Insurance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/20Information retrieval; Database structures therefor; File system structures therefor of structured data, e.g. relational data
    • G06F16/24Querying
    • G06F16/245Query processing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/40Scenes; Scene-specific elements in video content
    • G06V20/46Extracting features or characteristics from the video content, e.g. video fingerprints, representative shots or key frames
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/60Type of objects
    • G06V20/64Three-dimensional objects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/321Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices using wearable devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/30Payment architectures, schemes or protocols characterised by the use of specific devices or networks
    • G06Q20/32Payment architectures, schemes or protocols characterised by the use of specific devices or networks using wireless devices
    • G06Q20/322Aspects of commerce using mobile devices [M-devices]
    • G06Q20/3223Realising banking transactions through M-devices
HK18111136A 2018-08-29 2018-08-29 使用擴增實境顯示提供一個或多個服務的系統和方法 HK1258418A2 (zh)

Priority Applications (5)

Application Number Priority Date Filing Date Title
HK18111136A HK1258418A2 (zh) 2018-08-29 2018-08-29 使用擴增實境顯示提供一個或多個服務的系統和方法
PCT/CN2019/103054 WO2020043130A1 (en) 2018-08-29 2019-08-28 A system and method for providing one or more services using an augmented reality display
GB2104288.2A GB2591912A (en) 2018-08-29 2019-08-28 A system and method for providing one or more services using an augmented reality display
US17/270,094 US11826646B2 (en) 2018-08-29 2019-08-28 System and method for providing one or more services using an augmented reality display
CN201980058883.2A CN112673393B (zh) 2018-08-29 2019-08-28 使用增强现实显示提供一个或多个服务的系统和方法

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
HK18111136A HK1258418A2 (zh) 2018-08-29 2018-08-29 使用擴增實境顯示提供一個或多個服務的系統和方法

Publications (1)

Publication Number Publication Date
HK1258418A2 true HK1258418A2 (zh) 2019-11-08

Family

ID=68465737

Family Applications (1)

Application Number Title Priority Date Filing Date
HK18111136A HK1258418A2 (zh) 2018-08-29 2018-08-29 使用擴增實境顯示提供一個或多個服務的系統和方法

Country Status (5)

Country Link
US (1) US11826646B2 (zh)
CN (1) CN112673393B (zh)
GB (1) GB2591912A (zh)
HK (1) HK1258418A2 (zh)
WO (1) WO2020043130A1 (zh)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11600032B2 (en) * 2021-04-30 2023-03-07 At&T Intellectual Property I, L.P. Augmented reality security vulnerability assistant

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2951842B1 (fr) * 2009-10-28 2011-12-30 Sagem Securite Identification par controle de donnees d'utilisateur
US9256711B2 (en) * 2011-07-05 2016-02-09 Saudi Arabian Oil Company Systems, computer medium and computer-implemented methods for providing health information to employees via augmented reality display
US9245193B2 (en) * 2011-08-19 2016-01-26 Qualcomm Incorporated Dynamic selection of surfaces in real world for projection of information thereon
US8606645B1 (en) * 2012-02-02 2013-12-10 SeeMore Interactive, Inc. Method, medium, and system for an augmented reality retail application
US11532051B1 (en) * 2012-02-27 2022-12-20 United Services Automobile Association (Usaa) Method and system for processing insurance claims using augmented reality video data
US9066200B1 (en) * 2012-05-10 2015-06-23 Longsand Limited User-generated content in a virtual reality environment
WO2014197331A1 (en) * 2013-06-04 2014-12-11 Hrl Laboratories, Llc A system for detecting an object of interest in a scene
US20150294322A1 (en) * 2014-04-11 2015-10-15 Bank Of America Corporation Security-monitoring implementing customer recognition via an augmented reality display
US10062208B2 (en) 2015-04-09 2018-08-28 Cinemoi North America, LLC Systems and methods to provide interactive virtual environments
US20170039336A1 (en) 2015-08-06 2017-02-09 Microsoft Technology Licensing, Llc Health maintenance advisory technology
KR101756385B1 (ko) 2015-11-27 2017-07-27 (주) 라온 엔터테인먼트 증강현실을 이용한 멀티플레이 로봇게임의 수익 시스템
US11108767B2 (en) * 2016-04-21 2021-08-31 Tharmalingam Satkunarajah Apparatus and system for obtaining and encrypting documentary materials
US10339583B2 (en) * 2016-11-30 2019-07-02 Bank Of America Corporation Object recognition and analysis using augmented reality user devices
US10685386B2 (en) * 2016-11-30 2020-06-16 Bank Of America Corporation Virtual assessments using augmented reality user devices
US20240080341A1 (en) * 2019-12-20 2024-03-07 Cambrian Designs, Inc. System & Method for Implementing A Privacy Policy

Also Published As

Publication number Publication date
GB202104288D0 (en) 2021-05-12
WO2020043130A1 (en) 2020-03-05
CN112673393A (zh) 2021-04-16
CN112673393B (zh) 2024-03-29
GB2591912A (en) 2021-08-11
US11826646B2 (en) 2023-11-28
US20210322877A1 (en) 2021-10-21

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