HK1172134A1 - 虛擬目標跟蹤 - Google Patents

虛擬目標跟蹤

Info

Publication number
HK1172134A1
HK1172134A1 HK12113020.3A HK12113020A HK1172134A1 HK 1172134 A1 HK1172134 A1 HK 1172134A1 HK 12113020 A HK12113020 A HK 12113020A HK 1172134 A1 HK1172134 A1 HK 1172134A1
Authority
HK
Hong Kong
Prior art keywords
target tracking
visual target
visual
tracking
target
Prior art date
Application number
HK12113020.3A
Other languages
English (en)
Inventor
.蓋斯
Original Assignee
微軟技術許可有限責任公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 微軟技術許可有限責任公司 filed Critical 微軟技術許可有限責任公司
Publication of HK1172134A1 publication Critical patent/HK1172134A1/zh

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/20Analysis of motion
    • G06T7/246Analysis of motion using feature-based methods, e.g. the tracking of corners or segments
    • G06T7/251Analysis of motion using feature-based methods, e.g. the tracking of corners or segments involving models
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/103Static body considered as a whole, e.g. static pedestrian or occupant recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • A63F2300/1093Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6607Methods for processing data by generating or executing the game program for rendering three dimensional images for animating game characters, e.g. skeleton kinematics
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8029Fighting without shooting
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10028Range image; Depth image; 3D point clouds
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/30Subject of image; Context of image processing
    • G06T2207/30196Human being; Person

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Processing Or Creating Images (AREA)
  • Image Analysis (AREA)
HK12113020.3A 2009-12-07 2012-12-17 虛擬目標跟蹤 HK1172134A1 (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US12/632,645 US8682028B2 (en) 2009-01-30 2009-12-07 Visual target tracking
PCT/US2010/057924 WO2011071696A2 (en) 2009-12-07 2010-11-24 Visual target tracking

Publications (1)

Publication Number Publication Date
HK1172134A1 true HK1172134A1 (zh) 2013-04-12

Family

ID=44146109

Family Applications (1)

Application Number Title Priority Date Filing Date
HK12113020.3A HK1172134A1 (zh) 2009-12-07 2012-12-17 虛擬目標跟蹤

Country Status (4)

Country Link
US (1) US8682028B2 (zh)
CN (1) CN102640187B (zh)
HK (1) HK1172134A1 (zh)
WO (1) WO2011071696A2 (zh)

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KR101908284B1 (ko) 2012-01-13 2018-10-16 삼성전자주식회사 신체 연결 관계 분석 장치 및 방법
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USD742971S1 (en) * 2014-06-26 2015-11-10 Peccini Silvano E Figlio Di Peccini Silvano & C. Target
US10037624B2 (en) 2015-12-29 2018-07-31 Microsoft Technology Licensing, Llc Calibrating object shape
US10565791B2 (en) 2015-12-29 2020-02-18 Microsoft Technology Licensing, Llc Tracking rigged polygon-mesh models of articulated objects
US10186081B2 (en) 2015-12-29 2019-01-22 Microsoft Technology Licensing, Llc Tracking rigged smooth-surface models of articulated objects
US10366510B1 (en) * 2017-10-04 2019-07-30 Octi Systems and methods for determining location and orientation of a body
US11367239B2 (en) 2018-11-09 2022-06-21 Samsung Electronics Co., Ltd. Textured neural avatars
CN111460871B (zh) 2019-01-18 2023-12-22 北京市商汤科技开发有限公司 图像处理方法及装置、存储介质
CN110111388B (zh) * 2019-05-10 2021-03-23 北京航空航天大学 三维物体位姿参数估计方法及视觉设备
US11113862B1 (en) * 2020-05-11 2021-09-07 Sony Interactive Entertainment Inc. Simulating motion of computer simulation characters to account for simulated injuries to the characters using current motion model
CN112090076B (zh) * 2020-08-14 2022-02-01 深圳中清龙图网络技术有限公司 游戏角色动作控制方法、装置、设备和介质
CN117315201A (zh) * 2022-06-20 2023-12-29 香港教育大学 用于在虚拟世界中动画化化身的系统

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