HK1080195A1 - Character deformation pipeline for computer-generated animation - Google Patents

Character deformation pipeline for computer-generated animation

Info

Publication number
HK1080195A1
HK1080195A1 HK06101497A HK06101497A HK1080195A1 HK 1080195 A1 HK1080195 A1 HK 1080195A1 HK 06101497 A HK06101497 A HK 06101497A HK 06101497 A HK06101497 A HK 06101497A HK 1080195 A1 HK1080195 A1 HK 1080195A1
Authority
HK
Hong Kong
Prior art keywords
computer
generated animation
character deformation
deformation pipeline
pipeline
Prior art date
Application number
HK06101497A
Other languages
English (en)
Inventor
Miguel Angel Sepulveda
Original Assignee
Dreamworks Animation Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Dreamworks Animation Llc filed Critical Dreamworks Animation Llc
Publication of HK1080195A1 publication Critical patent/HK1080195A1/xx

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing

Landscapes

  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
HK06101497A 2004-03-31 2006-02-03 Character deformation pipeline for computer-generated animation HK1080195A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US10/816,474 US7292250B2 (en) 2004-03-31 2004-03-31 Character deformation pipeline for computer-generated animation

Publications (1)

Publication Number Publication Date
HK1080195A1 true HK1080195A1 (en) 2006-04-21

Family

ID=34940683

Family Applications (1)

Application Number Title Priority Date Filing Date
HK06101497A HK1080195A1 (en) 2004-03-31 2006-02-03 Character deformation pipeline for computer-generated animation

Country Status (5)

Country Link
US (1) US7292250B2 (ko)
EP (1) EP1589486B1 (ko)
KR (1) KR20060045018A (ko)
DE (1) DE602005011521D1 (ko)
HK (1) HK1080195A1 (ko)

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US20060177122A1 (en) * 2005-02-07 2006-08-10 Sony Computer Entertainment Inc. Method and apparatus for particle manipulation using graphics processing
US20060212855A1 (en) * 2005-03-16 2006-09-21 Bournas Redha M Methods, systems and computer program products for implementing production processes
US20060262112A1 (en) * 2005-05-23 2006-11-23 Carnegie Mellon University System and method for three-dimensional shape generation from partial and incomplete views, and interactive design system using same
US8504341B2 (en) * 2006-01-31 2013-08-06 Landmark Graphics Corporation Methods, systems, and computer readable media for fast updating of oil and gas field production models with physical and proxy simulators
DE602007013530D1 (de) * 2006-01-31 2011-05-12 Landmark Graphics Corp Verfahren, systeme und computerlesbare medien zur öl- und gasfeldproduktionsoptimierung in echtzeit mit einem proxy-simulator
US8026917B1 (en) * 2006-05-01 2011-09-27 Image Metrics Ltd Development tools for animated character rigging
US7944443B1 (en) * 2006-06-09 2011-05-17 Pixar Sliding patch deformer
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US8749543B2 (en) * 2006-08-15 2014-06-10 Microsoft Corporation Three dimensional polygon mesh deformation using subspace energy projection
US8941664B2 (en) 2006-11-22 2015-01-27 Take Two Interactive Software, Inc. System and method for real-time pose-based deformation of character models
CA2723670A1 (en) * 2007-05-15 2008-11-20 Centre Hospitalier De L'universite De Montreal A method for tracking 3d anatomical and pathological changes in tubular-shaped anatomical structures
US7868885B2 (en) * 2007-06-22 2011-01-11 Microsoft Corporation Direct manipulation of subdivision surfaces using a graphics processing unit
US8564644B2 (en) * 2008-01-18 2013-10-22 Sony Corporation Method and apparatus for displaying and editing 3D imagery
EP2260468B1 (en) * 2008-04-04 2015-06-10 Koninklijke Philips N.V. Simultaneous model-based segmentation of objects satisfying pre-defined spatial relationships
CN102099833B (zh) * 2008-04-07 2016-08-10 皇家飞利浦电子股份有限公司 网格冲突避免
US8508537B2 (en) * 2008-11-17 2013-08-13 Disney Enterprises, Inc. System and method for dependency graph evaluation for animation
US8860731B1 (en) * 2009-12-21 2014-10-14 Lucasfilm Entertainment Company Ltd. Refining animation
US8144147B2 (en) * 2010-04-07 2012-03-27 Intel Corporation Hierarchical bounding of displaced parametric surfaces
US8922547B2 (en) * 2010-12-22 2014-12-30 Electronics And Telecommunications Research Institute 3D model shape transformation method and apparatus
US8786611B1 (en) * 2011-01-12 2014-07-22 Pixar Sliding skin deformer
US9202300B2 (en) * 2013-06-20 2015-12-01 Marza Animation Planet, Inc Smooth facial blendshapes transfer
US9721383B1 (en) * 2013-08-29 2017-08-01 Leap Motion, Inc. Predictive information for free space gesture control and communication
US10762717B2 (en) 2016-09-29 2020-09-01 Sony Interactive Entertainment America, LLC Blend shape system with dynamic partitioning
US10275925B2 (en) * 2016-09-29 2019-04-30 Sony Interactive Entertainment America, LLC Blend shape system with texture coordinate blending
US10311621B2 (en) 2017-03-20 2019-06-04 Google Llc Held object stabilization in virtual reality
US11073603B2 (en) * 2018-04-03 2021-07-27 GM Global Technology Operations LLC Controlled scan pattern transition in coherent lidar
US11276219B2 (en) * 2018-04-16 2022-03-15 Magic Leap, Inc. Systems and methods for cross-application authoring, transfer, and evaluation of rigging control systems for virtual characters
CN109377542B (zh) * 2018-09-28 2023-07-18 国网辽宁省电力有限公司锦州供电公司 三维模型渲染方法、装置及电子设备
JP2022509916A (ja) * 2018-10-31 2022-01-25 ソウル マシーンズ リミティド モーフターゲットアニメーション
US11244499B2 (en) * 2018-11-12 2022-02-08 Nintendo Co., Ltd. Information processing apparatus, non-transitory computer-readable storage medium storing information processing program, information processing system, and information processing method
KR102366837B1 (ko) * 2020-06-25 2022-02-22 동서대학교 산학협력단 3D Object 생성을 통한 Proxy Modeling 생성방법
KR102366693B1 (ko) * 2020-06-25 2022-02-22 동서대학교 산학협력단 Proxy Modeling과 DeltaMush 기법을 이용한 Cage Weight 방법
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JP7507442B2 (ja) 2021-12-24 2024-06-28 グリー株式会社 プログラム、情報処理装置、及び制御方法

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US7239321B2 (en) * 2003-08-26 2007-07-03 Speech Graphics, Inc. Static and dynamic 3-D human face reconstruction

Also Published As

Publication number Publication date
DE602005011521D1 (de) 2009-01-22
KR20060045018A (ko) 2006-05-16
EP1589486A1 (en) 2005-10-26
EP1589486B1 (en) 2008-12-10
US20050219250A1 (en) 2005-10-06
US7292250B2 (en) 2007-11-06

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