GB8411422D0 - Apparatus for playing electronic games - Google Patents
Apparatus for playing electronic gamesInfo
- Publication number
- GB8411422D0 GB8411422D0 GB848411422A GB8411422A GB8411422D0 GB 8411422 D0 GB8411422 D0 GB 8411422D0 GB 848411422 A GB848411422 A GB 848411422A GB 8411422 A GB8411422 A GB 8411422A GB 8411422 D0 GB8411422 D0 GB 8411422D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- electronic games
- playing electronic
- playing
- games
- electronic
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G05—CONTROLLING; REGULATING
- G05G—CONTROL DEVICES OR SYSTEMS INSOFAR AS CHARACTERISED BY MECHANICAL FEATURES ONLY
- G05G9/00—Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously
- G05G9/02—Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only
- G05G9/04—Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only in which movement in two or more ways can occur simultaneously
- G05G9/047—Manually-actuated control mechanisms provided with one single controlling member co-operating with two or more controlled members, e.g. selectively, simultaneously the controlling member being movable in different independent ways, movement in each individual way actuating one controlled member only in which movement in two or more ways can occur simultaneously the controlling member being movable by hand about orthogonal axes, e.g. joysticks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B14/00—Transmission systems not characterised by the medium used for transmission
- H04B14/02—Transmission systems not characterised by the medium used for transmission characterised by the use of pulse modulation
- H04B14/026—Transmission systems not characterised by the medium used for transmission characterised by the use of pulse modulation using pulse time characteristics modulation, e.g. width, position, interval
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB848411422A GB8411422D0 (en) | 1984-05-03 | 1984-05-03 | Apparatus for playing electronic games |
GB08511067A GB2158667B (en) | 1984-05-03 | 1985-05-01 | Apparatus for playing electronic games |
HK850/89A HK85089A (en) | 1984-05-03 | 1989-10-26 | Improvements in apparatus for playing electronic games |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB848411422A GB8411422D0 (en) | 1984-05-03 | 1984-05-03 | Apparatus for playing electronic games |
Publications (1)
Publication Number | Publication Date |
---|---|
GB8411422D0 true GB8411422D0 (en) | 1984-06-06 |
Family
ID=10560474
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB848411422A Pending GB8411422D0 (en) | 1984-05-03 | 1984-05-03 | Apparatus for playing electronic games |
GB08511067A Expired GB2158667B (en) | 1984-05-03 | 1985-05-01 | Apparatus for playing electronic games |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB08511067A Expired GB2158667B (en) | 1984-05-03 | 1985-05-01 | Apparatus for playing electronic games |
Country Status (2)
Country | Link |
---|---|
GB (2) | GB8411422D0 (en) |
HK (1) | HK85089A (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2739255B2 (en) * | 1990-11-29 | 1998-04-15 | 株式会社エース電研 | Slot machine |
JPH11146937A (en) | 1997-11-18 | 1999-06-02 | Aruze Corp | Game machine |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB1595821A (en) * | 1977-04-28 | 1981-08-19 | Texas Instruments Inc | Low-power light information transmission system |
US4313227A (en) * | 1979-01-29 | 1982-01-26 | Texas Instruments Incorporated | Light energy information transmission system |
-
1984
- 1984-05-03 GB GB848411422A patent/GB8411422D0/en active Pending
-
1985
- 1985-05-01 GB GB08511067A patent/GB2158667B/en not_active Expired
-
1989
- 1989-10-26 HK HK850/89A patent/HK85089A/en unknown
Also Published As
Publication number | Publication date |
---|---|
HK85089A (en) | 1989-11-03 |
GB2158667A (en) | 1985-11-13 |
GB8511067D0 (en) | 1985-06-12 |
GB2158667B (en) | 1988-01-20 |
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