GB2484759A - Gaming apparatus for operating a touch screen device - Google Patents

Gaming apparatus for operating a touch screen device Download PDF

Info

Publication number
GB2484759A
GB2484759A GB1104331.2A GB201104331A GB2484759A GB 2484759 A GB2484759 A GB 2484759A GB 201104331 A GB201104331 A GB 201104331A GB 2484759 A GB2484759 A GB 2484759A
Authority
GB
United Kingdom
Prior art keywords
touch screen
gaming apparatus
media player
toy gun
interaction
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB1104331.2A
Other versions
GB201104331D0 (en
GB2484759B (en
Inventor
Stuart Browning
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Blue Sky Designs Ltd
Original Assignee
Blue Sky Designs Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Blue Sky Designs Ltd filed Critical Blue Sky Designs Ltd
Publication of GB201104331D0 publication Critical patent/GB201104331D0/en
Priority to PCT/GB2011/051400 priority Critical patent/WO2012052731A1/en
Priority to PCT/GB2011/051438 priority patent/WO2012052732A1/en
Publication of GB2484759A publication Critical patent/GB2484759A/en
Application granted granted Critical
Publication of GB2484759B publication Critical patent/GB2484759B/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/039Accessories therefor, e.g. mouse pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • A63F13/02
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8035Virtual fishing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Toys (AREA)

Abstract

A gaming apparatus 100 for operating a game played using a touch screen device comprises a housing 104, an activation means 102, 103 and an interaction means 106. The housing is configured to maintain the touch screen device in an operable position. The activation means 102, 103 is connected to the interaction means 106, such that upon application of a pressure to the activation means, the activation means operates the interaction means to cause a contact of the interaction means with the screen of the device, thus inducing an operative effect on the device to control the game. In a preferred embodiment the device is a touch screen media player, or a touch screen telecommunications device such as an iPhone (RTM). The activation means may comprise a button or trigger, and the interaction means may comprise a hammer which contacts the touch screen. The housing may include a casing which holds the device (see fig. 2). The connection between the activation means and interaction means may be mechanical or electrical. The apparatus may be in the form of a simulated gun having a trigger activation means, or a steering wheel having a button activation means (see fig. 4).

Description

A GAMING APPARATUS
Field of the Invention
[0001] The present invention relates to a gaming apparatus.
Background to the Jnvention
[0001] Touch screen Media players and particularly portable media players are well known in the art.
[0002] Portable media players are electronics devices capable of storing and playing digital media and software applications. Digital media includes audio, visual, images, videos, songs, sound recordings and other digital data forms. The media stored on digital media players are usually stored on hard drives, microdrives and flash memory. As well as digital media that can be played back, is more recently, gaming applications and software have been combined with digital media players such that media players can also be used as tools for playing interactive games.
[0003] The generation of all-in-one devices for playing media and games has further transferred to the telecommunications world whereby telephones, and more particularly mobile telephones have been developed such that they can also act as interfaces for playing games, software, applications and media.
[0004] Due to significant advances in technology, a large number of media players and telecommunications phones have touch screen technology.
[0005] Touch screen media players and telecommunications phones generally have a large display area which acts the interface. A touch screen is an electronic visual display which acts to detect the touch or disturbance within the display area. The Apple® i-phone is an example of a mobile phone which operates with touch screen technology. In order to operate the majority of applications on an i-phone, the user is required to touch the display area with their finger. However, with other touch screen devices, touch tools are also used, for example, the use of a stylus.
[0006] Media players are usually hand held and with a touch screen device providing an advantage over non-touch screen devices as the user is able to interact with the function that they want to operate directly.
[0007] There are a number of touch screens which have been developed which all use slightly differing technology including but not limited to, a resistive touch screen, where the touch of the display screen causes and electrical current change, surface acoustic wave (SAW) technology which registers the change in ultrasonic waves passing over a display screen, capacitive technology which measures a change in capacitance and infra-red technology.
[0008] The rise in popularity of touch screen media players has led to an increase in the development of gaming software and applications that are compatible with touch screen media players and phones. The complexities of such games range from simple shooting games where the user has to tap a screen to fire a weapon, to more complex games which require a higher thought process and a variation of how the user touches the display area. For example the user may be required drag their finger over the display screen which may potentially cause a different gaming operation to that if they were to double tap the touch screen.
[0009] A relatively new type of gaming is that using augmented reality.
Augmented reality is a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer generated imagery. One way of creating such augmented reality is the use of the camera or video camera facility of a touch screen media player, whereby the camera is able to view the landscape ahead of it and transmit the image on to the touch screen display. A gaming application or software can then be run allowing an overlay of computer generated images to set the scene for the game to be played.
[0010] The disadvantage of the user playing such gaming applications or software on touch screen media players and mobile phones is that the reality element and fun are taken out of the user's/gamer's experience if they operate the touch screen by a simple tap of their finger, whilst holding the device in its normal operable position. For example, the user will have a limited gaming experience if the game relates to a typical shoot em up' however the touch screen media player or mobile phone is not held or is operated in an action which relates to the action of a gun.
[0011] In consideration of the disadvantages described, there is a need for a device which enables a user to operate a touch screen of a media player or a telecommunications phone such that the user has an increased reality experience of the software or application being played, without unduly restricting the usability of the touch screen in relation to the gaming software/application being played.
Summary of the Invention
[0012] According to a first aspect there of the present invention, there is provided a gaming apparatus for operation of a game, played on a gaming software of a touch screen media player comprising: [0013] a housing; [0014] an activation means; [0015] an interaction means; [0016] said housing being configured to maintain a touch screen media player in an operable position; [0017] said activation means is connectable with said interaction means; [0018] said interaction means is configured to be operated by said activation means; [0019] wherein upon application of a pressure to said activation means, said activation means operates said interaction means to cause a contact of said interaction means with a touch screen of a said touch screen media player to control operation of said game; [0020] said gaming apparatus shaped such that a said pressure can be applied to said activation means simultaneously to the gaming apparatus being gripped by a user; and [0021] said shape of said gaming apparatus represents a tactile user interface corresponding with the nature of the game represented by a said gaming software.
[0022] The gaming apparatus may be hand held.
[0023] The activation means may comprise a trigger means.
[0024] The activation means may comprise a button means.
[0025] The interaction means may comprise a hammer means.
[0026] Preferably said application of pressure to said activation means creates a non-electrical communication signal to cause contact of said interaction means with a screen of a said touch screen media to induce an operative effect on said touch screen media player.
[00271 Maybe said application of pressure to said activation means creates an electrical communication signal to said interaction means to cause contact of said interaction means with a screen of a said touch screen media player to induce an operative effect on said touch screen media player.
[0028] Preferably said housing comprises a casing configured to maintain a touch screen media player.
[0029] Maybe said housing comprises a gripping means for holding and maintaining a said touch screen media player in a fixed position.
[0030] Maybe said housing configurable to maintain a said touch screen media player in one or a number of positions relative to said gaming apparatus.
[0031] Maybe said interaction means configured to operate a resistive touch screen of a said media player.
[0032] Maybe said interaction means configured to generate a surface acoustic wave to operate a touch screen of a said media.
[0033] Maybe said interaction means configured to operate a capacitive touch screen of a said media player.
[0034] Maybe said interaction means configured to operate an infra-red touch screen of a said media player.
[0035] Preferably said gaming apparatus substantially composed of plastic.
[0036] Preferably said gaming apparatus is shaped to be configured as a toy gun.
[0037] Preferably said gaming apparatus comprised of a toy gun shape; [00381 wherein a sight of said toy gun configuration comprises said housing; said activation means comprises a trigger means, said interaction means comprises a hammer means and; [0039] upon application of a pressure to said trigger means, said trigger means operates said hammer means to cause a contact of said hammer means with a screen of a said touch screen media player to induce an operative effect on said touch screen media player.
[0040] Maybe said gaming apparatus comprised of a steering wheel configuration; [0041] wherein a said activation means comprises a button, said interaction means comprises a hammer means and; [0042] upon application of a pressure to said button means, said button means operates said hammer means to cause a contact of said hammer means with a screen of a said touch screen media player to induce an operative effect on said touch screen media player.
[0043] According to a second aspect of the present invention a toy gun gaming apparatus for operation of a gaming software of a touch screen media player, said toy gun gaming apparatus comprising: [0044] a housing; [0045] a trigger; [0046] an interaction means; [0047] said housing configured to maintain a said touch screen media player in an operable position; [0048] said trigger is connectable with said interaction means; [0049] said interaction means is configured to be operated by said activation means; [0050] wherein upon application of a pressure to said trigger, said trigger operates said interaction means to cause a contact of said interaction means with a touch screen of a said touch screen media player to induce an operative effect on said touch screen media player.
[0051] said toy gun gaming apparatus shape configured such that a said pressure can be applied to said trigger simultaneously to the gaming apparatus being gripped by a user; and [0052] said toy gun gaming apparatus is further shaped to represent the tactile user interface corresponding with the nature of the game represented by a said gaming software.
[0053] The toy gun gaming apparatus may be hand held.
[0054] The activation means may comprise a trigger means.
[0055] The activation means may comprise a button means.
[0056] The said interaction means may comprise a hammer means.
[0057] The interaction means may be comprises a pin means.
[0058] The interaction means comprises a fuse means.
[0059] Preferably said application of pressure to said trigger creates a non -electrical communication signal to cause contact of said interaction means with a screen of a said touch screen media player to induce an operative effect on said touch screen media player.
[0060] Maybe said application of pressure to said trigger creates an electrical communication signal to said interaction means to cause contact of said interaction means with a screen of a said touch screen media to induce an operative effect on said touch screen media player.
[0061] Preferably said housing comprises a casing configured to maintain a touch screen media player.
[0062] Maybe said housing comprises a gripping means for holding and maintaining a said touch screen media in a fixed position.
[0063] Maybe said housing configurable to maintain a said touch screen media player in one or a number of positions relative to said gaming apparatus.
[0064] Maybe said interaction means configured to operate a resistive touch screen of a said media player.
[0065] Maybe said interaction means configured to generate a surface acoustic wave to operate a touch screen of a said media.
[0066] Maybe said interaction means configured to operate a capacitive touch screen of a said media player.
[0067] Maybe said interaction means configured to operate an infra-red touch screen of a said media player.
[0068] Preferably said toy gun gaming apparatus substantially composed of plastic.
Brief Description of the Drawings
[00691 For a better understanding of the invention and to show how the same may be carried into effect, there will now be described by way of example only, specific embodiments, methods and processes according to the present invention with reference to the accompanying drawings in which: Figure 1 illustrates schematically a side on perspective view of a gun gaming apparatus in accordance with a preferred embodiment of the present invention.
Figure 2 illustrates schematically a top down view of a gun gaming apparatus in accordance with a preferred embodiment of the present invention.
Figure 3 illustrates schematically a perspective view of a gun gaming apparatus in accordance with a preferred embodiment of the present invention.
Figure 4 illustrates schematically a front view of a steering wheel gaming apparatus in accordance with a preferred embodiment of the present invention.
Detailed Description
[0070] There will now be described by way of example a specific mode contemplated by the inventors. In the following description numerous specific details are set forth in order to provide a thorough understanding. It will be apparent however, to one skilled in the art, that the present invention may be practiced without limitation to these specific details. In other instances, well known methods and structures have not been described in detail so as not to
unnecessarily obscure the description.
[0071] Referring to figure 1 herein, gun gaming apparatus 100 comprises handle 101, activation means 102, activation means 103, housing 104, protective screen 105, interaction means 106, and barrel 107.
[00721 Referring to figure 2 herein, gun gaming apparatus 200 comprises housing window 201, housing lock 202 and housing casing 203.
[0073] Referring to figure 3 herein, gun gaming apparatus 300 comprises, interaction means 301, user operation 302 and mechanism housing 303.
[0074] Referring to figure 4 herein, steering wheel apparatus 400 comprises handle 401, activation means 402, activation means 403, protective screen 404, housing casing 405 and interaction means 406.
[0075] Figure 1 shows an illustration of a gaming apparatus where the apparatus is in the form of a gun gaming apparatus 100. The gun configuration of the gaming apparatus would be particularly suitable to operate with touch screen media players and touch screen telecommunications phones with gaming is software or applications which relate to shooting. However it should be considered the form and shape of the gaming apparatus is not limited to guns, rather may take various other shapes which may relate to the type of software I application being run on the touch screen media player I touch screen mobile phone. For example in alternate embodiment as illustrated in figure 2 the gaming apparatus may take the shape of a steering wheel gaming apparatus 400.
[0076] The gaming apparatus as described herein, is suitable for only touch screen media players or touch screen telecommunications phones which have the capability of running gaming software, and such that the game of the gaming software can be substantially played, operated or controlled by operation of the touch screen by the user. Touch screen telecommunications phones are a form of touch screen medai players and will therefore be referred to herein simply as touch screen media player.
[0077] A gun is generally known as a device used to project something under pressure, and more specifically known as a weapon with a barrel from which a missile is discharged.
[0078] However, referring to figures 1-3 and in a preferred embodiment, the gaming apparatus disclosed will be shaped as a gun, more specifically a toy gun. That is, the toy gun gaming apparatus will be an apparatus shaped as a gun and designed to be played with, that is a non-functioning replica of a gun.
[0079] In a preferred embodiment, the toy gun gaming apparatus will be suitable for children as well as adults.
[0080] The toy gun gaming apparatus may be shaped in any gun configuration for example but not limited to, a machine gun, a shot gun, a hand gun or the like.
[0081] A real gun configuration usually comprises a handle for a user to grip, a trigger such that the user can operate the gun, a barrel through which a missile is fired following operation of the trigger, and hammer or interaction means which is connected to the trigger such that once the trigger is operated buy the user, the pulling of the trigger causes the interaction means to interact with a missile, with resultant force of the interaction means firing the missile down the barrel and out of the gun. Toy guns gaming usually comprise all of these components. Toy gun apparatus 100 also comprises a trigger 102 and/or 103, a hammer 106, a handle 101 and a barrel 107, however the operation of the trigger 102 and/or 103 by the user causes the hammer 106 to apply a force of pressure to the touch screen of a touch screen media player (not shown). Toy gun gaming apparatus 100 is not preferably configured to fire missiles from its barrel.
[0082] The gaming apparatus may also be any other shape to enhance the realism and enjoyment of the tactile user interface of the game for which the gaming apparatus is being operated with for example, but not limited to, a wizard's wand, a steering wheel, a golf club or the like.
[00831 According to toy gun gaming apparatus 100 of figure 1, preferably the toy gun gaming apparatus is not configured to fire missiles. The toy gun gaming apparatus may be externally shaped to replicate real life guns.
Preferably, the toy gun gaming apparatus is shaped to replicate the fantastical guns similar to those represented in games of gaming software. An advantage of the gaming apparatus as illustrated in figures 1-4 is that the gaming apparatus is shaped to represent the tactile user interface corresponding with the nature of the game represented by the gaming software that the gaming apparatus operates via the touch screen media player.
[0084] Preferably, the gaming apparatus as disclosed in figures 1-4 operate media players operated or partially operated by a touch screen and have a data storage capacity to store and run gaming software.
[0085] An advantage of the gaming apparatus disclosed, and more specifically the toy gun gaming apparatus 100, is that the user's gaming experience is increased by the tactile configuration of the gaming apparatus to replicate the action in the game being played. For example, if the game of the gaming software being operated on the touch screen media player is that of a Mafia theme whereby the avitar or character in the gaming software that the user is operating has a machine gun which fires bullets, if the gaming apparatus is shaped to be configured as a toy machine gun gaming apparatus, and the toy gun gaming apparatus has a trigger means, then operation of the trigger means by the user will replicate the action of the character in the gaming software resulting in the trigger means 102 or 103 activating the interaction means 106 and therefore operating the touch screen media player such that the character in the gaming software fires the machine gun. Therefore, the user will have substantially replicated the tactile movement of the character in the game being played by the user.
[0086] The shaping of the gaming apparatus to replicate a feature or theme of a gaming software is advantageous, as this will inherently stimulate the somatosensory sensory system of the user particularly with respect to the sense of touch or tacticion therefore increasing and enhancing the enjoyment as well as the perception of reality to the user.
[0087] Preferably, toy gun gaming apparatus 100 is shaped such that activation means 102 and/or 103 comprises a trigger such as to replicate the trigger of a gun. By replicating the trigger of a gun, when the user pulls on the trigger 102 and/or 103 in order to operate the interaction means 106 to contact with a touch screen of a touch screen media player the tactile feed back of pulling back the trigger creates a mechanical stimulation such that the users sense of touch by applying force to the trigger 102 and/or 103 causes a reality sensation to the user that the user is pulling the trigger of a gun which then corresponds to, for example, a gun being fired in the game of a gaming software itself.
[0088] The enhancement of users enjoyment or perception of reality may be increased further in a preferred embodiment whereby the toy gun gaming apparatus further comprises an electrical vibration source whereby the toy gun gaming apparatus vibrates upon operation of the activation means 102 and/or 103 by a user. In this respect, the toy gun gaming apparatus will enhance the haptic feedback gained from the game being played as a result of the sensory manipulation of the users sense of touch by toy gun gaming apparatus 100.
[0089] For example, if toy gun gaming apparatus 100 is used to operate a touch screen media player whilst the touch screen media player is running a "shoot em up" gaming software, the character being controlled the by the user in the gaming software will be carrying a gun such as to shoot other characters or objects in the gaming software.
[0090] Upon manipulation of the activation means 102 and/or 103, the interaction means 106 will operate the touch screen media player such that the interaction means 106 makes contact with the touch screen of a touch screen media player, therefore causing a signal to the touch screen media player such that the character in the gaming software fires their gun. In order to increase the tactile haptic feedback, in addition to the shape of the gaming apparatus being that of a gun gaming apparatus and the activation means 102 being configured and shaped to that of the trigger of a gun, the toy gun gaming apparatus 100 may also comprise a vibration means such that the toy gun gaming apparatus 100 will vibrate when the character in the gaming software fires their gun.
[0091] Interaction means 106 of toy gun gaming apparatus 100, is preferably shaped and configured to replicate the firing mechanism of a real gun.
The replica 102 and/or 103 firing mechanism could be that of a hammer, a firing pin, a fuse or any other gun firing mechanism. The toy gun gaming apparatus may comprise one or a number of activation means 102.
[0092] An advantage of the gaming apparatus is that in order for the gaming apparatus to operate a touch screen media player, there is no requirement for a wired connection between the gaming apparatus and the touch screen media player or any kind of blue tooth, infra-red or other wireless connection. This allows the user to freely operate the gaming apparatus without limitations which result from connectivity problems between the gaming apparatus and the touch screen media player, for example the connection wire becoming loose or the wireless signal being weak.
[0093] However, if the gaming apparatus, and specifically toy gun gaming apparatus 100 is configured to include a feature of an electrical vibration source, then toy gun gaming apparatus may be required to have either a wired or wireless connection to the touch screen media player such that an electrical signal can be transmitted to the gaming apparatus from the touch screen media player causing the generation of an electrical vibration within the gaming apparatus.
[00941 Alternatively, the electrical vibrations source of toy gun gaming apparatus 100 could be generated by an internal battery pack located with the gun gaming apparatus.
[0095] The gun gaming apparatus 100 is preferably made of plastic, or of the general material that children's toy replica guns are made out of due to the low manufacturing cost and durability. However some or all of the components of the gaming apparatus may be made of other materials such as rubber or metal.
[0096] In a preferred embodiment, the gaming apparatus is hand held.
The user of gun gaming apparatus 100 is able to grip and maintain hold of the gun gaming apparatus via handle 101. In order to operate gun gaming apparatus 100, the user is required to apply pressure to either activation means 102 or 103.
The gaming apparatus may have one or a number of activation means. The is activation means may provide the same or a different operable effect on the gaming apparatus.
[0097] In a preferred embodiment, gun gaming apparatus 100 has a activation means 102 and I or 103 in the form of a trigger in order the replicate the action of a gun. However, the activation means 102 and I or 103 may be any other form of button, pullcord or the like. As the gun gaming apparatus is hand held and preferably operable by a single user, it is preferential for the handle 101 to be located within the vicinity of the activation means 102 or 103 such that the user can grip and operate the gun gaming apparatus 100 simultaneously.
[0098] Preferably, housing 104 is located at the sight of a gun, i.e. within the eyeline of the user, above the barrel of a gun. This is so that when the touch screen media player I telecommunications player is stored in the housing, the user can view the display screen whilst the gun gaming apparatus 100 is being held.
[0099] In a preferred embodiment, housing 104 is in the form of a casing such that a touch screen media player I telecommunications phone can be encased within housing 104. Touch screen media player / telecommunications phones are generally of an expensive nature, therefore it is preferred that the housing can partially or wholly protect the touch screen media player / telecommunications phone being housed. In a preferred embodiment, housing 104 can be removed from gun gaming apparatus 100 such that the housing is interchangeable in order to accommodate for touch screen media players / telecommunications phones of different shapes and sizes. Preferably, housing 104 comprises a protective screen 105 which fits above the display of the touch screen such that the touch screen is protected from scratches or damage, whilst still being able to respond to interaction of the touch screen with interaction means 106. The housing 104 may be a two part compartment of which the touch screen media player / phone could fit in to and then the two parts could clip together.
[00100] Alternatively, housing 104 may be in the form of a vice, clamp, or clip for securing a touch screen media player / telecommunications phone to gun gaming apparatus 100.
[00101] The housing 104 may be connected to gun gaming apparatus 100 be means of a fixed connection or alternatively on a pivotable, ball and socket, or any other connection means adapted such that the housing 104 can be moved or swivelled in different positions to changed the angle of the housing 104 with respect to the main body of gun gaming apparatus 104.
[00102] Preferably, interaction means 106 is in the form of a hammer.
Interaction means 106 may have a flat or pointed edge which is able to be intermittently touched against the touch screen display during operation.
[00103] In a preferred embodiment, every time activation means 102 or 103 is operated by the user, the interaction means 106 is caused to move from a non-touching state to a state of touching the touch screen or a state of manipulation of the touch screen to cause a signal to be sent to the touch screen media player I telecommunications phone.
[00104] Alternatively, every time activation means 102 or 103 is operated by the user, the interaction means 106 is caused to move from a touching state to a non touching state.
[00105] When the activation means is released by the user, the interaction means will then return back to its normal position.
[00106] Referring to figure 2, preferably the housing for a touch screen media player I telecommuncations phone of gun gaming apparatus 200 comprises a housing casing 203, housing lock 202 and housing window 201. The housing window is preferably positioned such that the housing casing 203 does not obscure the lens of a touch screen media player Itelecommunications phone that has an in built camera or video camera facility. This allows for the gun gaming apparatus 200 to be operable during playing of augmented reality games.
[00107] Preferably housing lock 202 allows for a touch screen media player I telecommunications player to be easily secured and removed for the housing casing 203. In a preferred embodiment, the housing casing would be composed of an anti-shock material so as to further protect the housed touch screen media player I telecommunications phone in case the user dropped the gun gaming apparatus 200.
[00108] Referring to gun gaming apparatus 300 as shown in figure 3, there is shown the gun gaming apparatus 300 in operation in a hand held configuration where by the user 302 is able to grip a handle of gun gaming apparatus 300 and activate the activation means simultaneously.
[00109] The mechanism for gun gaming apparatus 300 is located in mechanism housing 303. The gaming apparatus mechanism (not shown) of gun gaming apparatus 300 provides the operational link between the interaction means 106 and activation means 102 as shown in figure 1.
[00110] Preferably, when the activation means 102 is operated by the user i.e. the trigger is pulled, the gaming apparatus mechanism is activated which in turn causes the interaction means 106 to interact with the secured touch screen media player I telecommunications phone. In a preferred embodiment the mechanism of gun gaming apparatus 300 will be a non -electrical, mechanical apparatus.
[00111] Ideally the gun mechanism will comprise a spring loaded mechanism, however, the mechanism may also be that of a gear system or a cable system. The mechanism may be any mechanical means which allows manipulation of the interaction means by actuation of the activation means.
[00112] The interaction means 106 may be coupled to the activation means 102 either directly or indirectly.
[00113] Alternatively, the mechanism for operation of gun gaming apparatus 300 maybe and electrical mechanism. This maybe in the form a circuit, whereby closure of the circuit by the user operating activation means 102 generates an electrical signal which causes the interaction means to cooperate with the touch screen of a media player I telecommunications phone. The gaming apparatus may be battery or solar powered in order to provide a power source.
[00114] Referring to figure 4 herein, in an alternative embodiment, the gaming apparatus may for the shape and configuration of a steering wheel gaming apparatus 400. The steering wheel gaming apparatus may comprise one or a combination of activation means, including a button activation means 402 and I or a trigger activation means 403. The user grips the steering wheel gaming apparatus around steering wheel handle 401 such that the users hand is in the operable vicinity of either activation means 402 or 403. The activation means 402 and 403 can be located anywhere on the handle 401. The interaction means 406 is located at a position such that its free end is able to interact with touch screen of a media player / telecommunications phone, the media player / telecommunications phone being housed in the housing 405 and having a transparent protective screen 404. Alternatively the housing 405 will have a screenless window such that the display of a touch screen media player / telecommunications phone is visible to the user when encased in the housing 405.
[00115] Although the embodiments as disclosed in figures 1-4 disclose an interactive means whereby the interactive means is in the form of a hammer that is able to tap the screen of a touch screen media player / telecommunications phone, the interaction means may take any form which is able to provide an operative signal to the touch screen of media player I telecommunications phone.
For example, the interaction means may comprise a vibration means, and infra-red signal or the like.
[00116] In an alternative embodiment, the gaming apparatus itself may have a vibratory effect when the activation means is operated by the user.
[00117] The housing 104 referred to in figure 1 maybe be adjustable in it positioning along the top of barrel of gun gaming apparatus 100. Alternatively the housing 104 may be positioned a the side of gun gaming apparatus 100.
[00118] In an alternative embodiment, the gaming apparatus according to the present invention may have a plurality of interaction means which may act to interact with the display screen of a touch screen media player I telecommunications player either independently or simultaneously to cause multiple signals to be received by the touch screen.
[00119] When the interaction means in the form of a hammer, the activation means may be operated to cause a dragging effect or tapping effect of the hammer on the display of the touch screen media player / telecommunications phone.

Claims (34)

  1. Claims 1. A gaming apparatus for operation of a game, played on a gaming software of a touch screen media player comprising: a housing; an activation means; an interaction means; said housing being configured to maintain a touch screen media player in an operable position; said activation means is connectable with said interaction means; said interaction means is configured to be operated by said activation means; wherein upon application of a pressure to said activation means, said activation means operates said interaction means to cause a contact of said interaction means with a touch screen of a said touch screen media player to control operation of said game; said gaming apparatus shaped such that a said pressure can be applied to said activation means simultaneously to the gaming apparatus being gripped by a user; and said shape of said gaming apparatus represents a tactile user interface corresponding with the nature of the game represented by a said gaming software.
  2. 2. A gaming apparatus according to claim I wherein said gaming apparatus is hand held.
  3. 3. A gaming apparatus according to either claim I or 2 wherein said activation means comprises a trigger means.
  4. 4. A gaming apparatus according to either claim 1 or 2 wherein said activation means comprises a button means.
  5. 5. A gaming apparatus according to any of the preceding claims wherein said interaction means comprises a hammer means.
  6. 6. A gaming apparatus according to any of the preceding claims wherein said application of pressure to said activation means creates a non -is electrical communication signal to cause contact of said interaction means with a screen of a said touch screen media player or touch screen telecommunications phone to induce an operative effect on said touch screen media player or touch screen telecommunications phone.
  7. 7. A gaming apparatus according to any one of claims 1-5 wherein said application of pressure to said activation means creates an electrical communication signal to said interaction means to cause contact of said interaction means with a screen of a said touch screen media player or touch screen telecommunications phone to induce an operative effect on said touch screen media player or touch screen telecommunications phone.
  8. 8. A gaming apparatus according to any one of the preceding claims wherein said housing comprises a casing configured to maintain a touch screen media player of touch screen telecommunications phone.
  9. 9. A gaming apparatus according to any one of claims 1-7 wherein said housing comprises a gripping means for holding and maintaining a said touch screen media player or touch screen telecommunications phone in a fixed position.
  10. 10. A gaming apparatus according to any one of claims 1-7 wherein said housing configurable to maintain a said touch screen media player or touch screen telecommunications phone a one or a number of positions relative to said gaming apparatus.
  11. 11. A gaming apparatus according to any one of claims 7-10 wherein said interaction means configured to operate a resistive touch screen of a said media player or touch screen telecommunications phoneS
  12. 12. A gaming apparatus according to any one of claims 7-10 wherein said interaction means configured to generate a surface acoustic wave to operate a touch screen of a said media player or touch screen telecommunications phone.
  13. 13. A gaming apparatus according to any one of claims 7-10 wherein said interaction means configured to operate a capacitive touch screen of a said media player or touch screen telecommunications phone.
  14. 14. A gaming apparatus according to any one of claims 7-10 wherein said interaction means configured to operate an infra-red touch screen of a said media player or touch screen telecommunications phone.
  15. 15. A gaming apparatus according to any of the preceding claims wherein said gaming apparatus substantially composed of plastic.
  16. 16. A gaming apparatus according to claim 1 wherein said gaming apparatus is shaped as a toy gun.
  17. 17. A gaming apparatus according to claim 16 wherein said gaming apparatus is shaped as a toy gun wherein a sight of said toy gun configuration comprises said housing; said activation means comprises a trigger means, said interaction means comprises a hammer means and; upon application of a pressure to said trigger means, said trigger means operates said hammer means to cause a contact of said hammer means with a screen of a said touch screen media player to induce an operative effect on said touch screen media player.
  18. 18. A gaming apparatus according to claim I wherein said gaming apparatus comprised of a steering wheel configuration; wherein a said activation means comprises a button, said interaction means comprises a hammer means and; upon application of a pressure to said button means, said button means operates said hammer means to cause a contact of said hammer means with a screen of a said touch screen media player or touch screen telecommunications phone to induce an operative effect on said touch screen media player or touch screen telecommunications phone.
  19. 19. A toy gun gaming apparatus for operation of a game, played on gaming software of a touch screen media player, said toy gun gaming apparatus comprising: a housing; a trigger; an interaction means; said housing configured to maintain a said touch screen media player in an operable position; said trigger is connectable with said interaction means; said interaction means is configured to be operated by said activation means; wherein upon application of a pressure to said trigger, said trigger means operates said interaction means to cause a contact of said interaction means with a touch screen of a said touch screen media player to control operation of said game; said toy gun gaming apparatus shaped such that a said pressure can be applied to said trigger simultaneously to the toy gun gaming apparatus being gripped by a user; and said shape of said toy gun gaming apparatus represents a tactile user interface corresponding with the nature of the game represented by a said gaming software.
  20. 20. A toy gun gaming apparatus according to claim 19 wherein said gaming apparatus is hand held.
  21. 21. A toy gun gaming apparatus according to either claim 19 wherein said trigger comprises a button means.
  22. 22. A toy gun gaming apparatus according to any of claims 19-20 wherein said interaction means comprises a hammer means.
  23. 23. A toy gun gaming apparatus according to any of claims 19-20 wherein said interaction means comprises a pin means.
  24. 24. A toy gun gaming apparatus according to any one of claims 19-20 wherein said interaction means comprises a fuse means.
  25. 25. A toy gun gaming apparatus according to any one of claims 19-24 wherein said application of pressure to said trigger creates a non -electrical communication signal to cause contact of said interaction means with a screen of a said touch screen media player or touch screen telecommunications phone to induce an operative effect on said touch screen media player or touch screen telecommunications phone.
  26. 26. A toy gun gaming apparatus according to any one of claims 19-25 wherein said application of pressure to said trigger creates an electrical communication signal to said interaction means to cause contact of said interaction means with a screen of a said touch screen media player or touch screen telecommunications phone to induce an operative effect on said touch screen media player or touch screen telecommunications phone.
  27. 27. A toy gun gaming apparatus according to any one of claims 19-26 wherein said housing comprises a casing configured to maintain a touch screen media player of touch screen telecommunications phone.
  28. 28. A toy gun gaming apparatus according to any one of claims 19-26 wherein said housing comprises a gripping means for holding and maintaining a said touch screen media player or touch screen telecommunications phone in a fixed position.
  29. 29. A toy gun gaming apparatus according to any one of claims 19-26 wherein said housing configurable to maintain a said touch screen media player or touch screen telecommunications phone a one or a number of positions relative to said gaming apparatus.
  30. 30. A toy gun gaming apparatus according to any one of claims 26-29 wherein said interaction means configured to operate a resistive touch screen of a said media player or touch screen telecommunications phone.
  31. 31. A toy gun gaming apparatus according to any one of claims 26-29 wherein said interaction means configured to generate a surface acoustic wave to operate a touch screen of a said media player or touch screen telecommunications phone.
  32. 32. A toy gun gaming apparatus according to any one of claims 26-29 wherein said interaction means configured to operate a capacitive touch screen of a said media player or touch screen telecommunications phone.
  33. 33. A toy gun gaming apparatus according to any one of claims 26-29 wherein said interaction means configured to operate an infra-red touch screen of a said media player or touch screen telecommunications phone.
  34. 34. A toy gun gaming apparatus according to any one of claims 19-33 wherein said gaming apparatus substantially composed of plastic.
GB1104331.2A 2010-10-18 2011-03-15 A gaming apparatus Expired - Fee Related GB2484759B (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
PCT/GB2011/051400 WO2012052731A1 (en) 2010-10-18 2011-07-22 Gaming apparatus
PCT/GB2011/051438 WO2012052732A1 (en) 2010-10-18 2011-07-28 Touch accessories for touch screen device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GBGB1017596.6A GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus

Publications (3)

Publication Number Publication Date
GB201104331D0 GB201104331D0 (en) 2011-04-27
GB2484759A true GB2484759A (en) 2012-04-25
GB2484759B GB2484759B (en) 2012-11-21

Family

ID=43334016

Family Applications (2)

Application Number Title Priority Date Filing Date
GBGB1017596.6A Ceased GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus
GB1104331.2A Expired - Fee Related GB2484759B (en) 2010-10-18 2011-03-15 A gaming apparatus

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GBGB1017596.6A Ceased GB201017596D0 (en) 2010-10-18 2010-10-18 A gaming apparatus

Country Status (2)

Country Link
GB (2) GB201017596D0 (en)
WO (1) WO2012052731A1 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2492968A (en) * 2011-07-15 2013-01-23 Blue Sky Designs Ltd Apparatus for generating vibrations to be detected by a portable media player
GB2502975A (en) * 2012-06-11 2013-12-18 Cathal John O'sullivan Controller for a portable touchscreen device using mechanical actuators
WO2018007219A1 (en) * 2016-07-05 2018-01-11 Realfiction Aps Toy system arranged for presenting a mixed reality and a method of using said system

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10974134B2 (en) 2018-06-15 2021-04-13 Incyte Corporation Advanced gaming visualization system
CN113274718A (en) * 2021-06-03 2021-08-20 北京爱其科技有限公司 Gun based on augmented reality and implementation method of shooting type augmented reality

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20030186742A1 (en) * 2002-04-01 2003-10-02 Xiao Lin Handheld electronic game device having the shape of a gun
US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20070040931A1 (en) * 2005-08-16 2007-02-22 Nikon Corporation Camera housing
US20080015017A1 (en) * 2006-05-09 2008-01-17 Nintendo Co., Ltd. Game controller
US20080261694A1 (en) * 2007-04-17 2008-10-23 Yu Zheng Hand-held interactive game
WO2010129070A2 (en) * 2009-05-07 2010-11-11 Raleigh Gregory G Overlay keyboard for touch screen devices

Family Cites Families (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1077135A (en) * 1913-06-05 1913-10-28 Edmundo Guerrero Mechanism for rotating and locking the cylinders of revolvers.
US8070571B2 (en) * 2003-12-11 2011-12-06 Eric Argentar Video game controller
US8939838B2 (en) * 2008-09-30 2015-01-27 Apple Inc. Accessory for playing games with a portable electronic device
JP2010108464A (en) * 2008-10-29 2010-05-13 K Soft Enterprise Co Ltd Portable equipment

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20030186742A1 (en) * 2002-04-01 2003-10-02 Xiao Lin Handheld electronic game device having the shape of a gun
US20060256090A1 (en) * 2005-05-12 2006-11-16 Apple Computer, Inc. Mechanical overlay
US20070040931A1 (en) * 2005-08-16 2007-02-22 Nikon Corporation Camera housing
US20080015017A1 (en) * 2006-05-09 2008-01-17 Nintendo Co., Ltd. Game controller
US20080261694A1 (en) * 2007-04-17 2008-10-23 Yu Zheng Hand-held interactive game
WO2010129070A2 (en) * 2009-05-07 2010-11-11 Raleigh Gregory G Overlay keyboard for touch screen devices

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
'iPhone Steering Wheel Accessory' by CTA Digital, discussed on www.geeky-gadgets.com on 06 August 2009. *

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2492968A (en) * 2011-07-15 2013-01-23 Blue Sky Designs Ltd Apparatus for generating vibrations to be detected by a portable media player
GB2502975A (en) * 2012-06-11 2013-12-18 Cathal John O'sullivan Controller for a portable touchscreen device using mechanical actuators
GB2502975B (en) * 2012-06-11 2019-11-27 Cathal John Osullivan A controller for a portable touchscreen device
WO2018007219A1 (en) * 2016-07-05 2018-01-11 Realfiction Aps Toy system arranged for presenting a mixed reality and a method of using said system

Also Published As

Publication number Publication date
WO2012052731A1 (en) 2012-04-26
GB201104331D0 (en) 2011-04-27
GB2484759B (en) 2012-11-21
GB201017596D0 (en) 2010-12-01

Similar Documents

Publication Publication Date Title
EP3147757B1 (en) Programmable haptic devices for modifying haptic effects to compensate for audio-haptic interference
US10155159B2 (en) Tactile feedback systems and methods for augmented reality and virtual reality systems
JP2019096347A (en) System and method for providing complex haptic stimulation during input of control gesture, and relating to control of virtual device
JP5134224B2 (en) GAME CONTROLLER AND GAME DEVICE
WO2012052732A1 (en) Touch accessories for touch screen device
JP5358152B2 (en) Handheld information processing device
US9981182B2 (en) Systems and methods for providing immersive game feedback using haptic effects
US20090325699A1 (en) Interfacing with virtual reality
US20180071621A1 (en) Gaming System, Kit, and Method for Enabling Interactive Play
GB2484759A (en) Gaming apparatus for operating a touch screen device
CN106039704A (en) SMART SHELL for GAME CONTROLLER
WO2013044724A1 (en) Gun-shaped game input handle of multi-functional mobile electronic device
US20180050268A1 (en) Tactile feedback systems and methods for augmented reality and virtual reality systems
US20090176571A1 (en) System for and method of operating video game system with control actuator-equipped stylus
US20130090165A1 (en) Game system, game processing method, recording medium storing game program, and game device
CN104656877A (en) Human-machine interaction method based on gesture and speech recognition control as well as apparatus and application of human-machine interaction method
GB2492968A (en) Apparatus for generating vibrations to be detected by a portable media player
JP2009233108A (en) Gun-type controller for game apparatus
KR102154337B1 (en) Method for providing customized haptic effects and system using the same
KR101478092B1 (en) Mobile communication device case with game controller
CN206103297U (en) Game gun for mobile games
US20050219214A1 (en) Computer mouse for video game
US10124250B2 (en) Gaming system, kit, and method for enabling interactive play
CN106110654A (en) A kind of input electronic equipment and electronic equipment
CN206121132U (en) Hand trip recreation rifle

Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20150315

S28 Restoration of ceased patents (sect. 28/pat. act 1977)

Free format text: APPLICATION FILED

S28 Restoration of ceased patents (sect. 28/pat. act 1977)

Free format text: RESTORATION ALLOWED

Effective date: 20161214

PCNP Patent ceased through non-payment of renewal fee

Effective date: 20220315