GB2452175B - First person controller - Google Patents
First person controllerInfo
- Publication number
- GB2452175B GB2452175B GB0820657.5A GB0820657A GB2452175B GB 2452175 B GB2452175 B GB 2452175B GB 0820657 A GB0820657 A GB 0820657A GB 2452175 B GB2452175 B GB 2452175B
- Authority
- GB
- United Kingdom
- Prior art keywords
- person
- controller
- person controller
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/837—Shooting of targets
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0334—Foot operated pointing devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2401—Detail of input, input devices
- A63F2009/2436—Characteristics of the input
- A63F2009/2438—Multiple input devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8076—Shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GBGB0716277.9A GB0716277D0 (en) | 2007-08-21 | 2007-08-21 | My next gen first person controller. my idea would allow the move around the game with your feel and shoot people with 2 guns an hand gun which also can be |
Publications (3)
Publication Number | Publication Date |
---|---|
GB0820657D0 GB0820657D0 (en) | 2008-12-17 |
GB2452175A GB2452175A (en) | 2009-02-25 |
GB2452175B true GB2452175B (en) | 2012-12-05 |
Family
ID=38566721
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GBGB0716277.9A Ceased GB0716277D0 (en) | 2007-08-21 | 2007-08-21 | My next gen first person controller. my idea would allow the move around the game with your feel and shoot people with 2 guns an hand gun which also can be |
GBGB0722796.0A Pending GB0722796D0 (en) | 2007-08-21 | 2007-10-23 | First persons controller |
GB0820657.5A Active GB2452175B (en) | 2007-08-21 | 2008-08-21 | First person controller |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GBGB0716277.9A Ceased GB0716277D0 (en) | 2007-08-21 | 2007-08-21 | My next gen first person controller. my idea would allow the move around the game with your feel and shoot people with 2 guns an hand gun which also can be |
GBGB0722796.0A Pending GB0722796D0 (en) | 2007-08-21 | 2007-10-23 | First persons controller |
Country Status (1)
Country | Link |
---|---|
GB (3) | GB0716277D0 (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN103721409A (en) * | 2012-10-13 | 2014-04-16 | 成都哆可梦网络科技有限公司 | Multi-side interaction fencing game system based on mobile Internet |
Citations (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4395045A (en) * | 1980-06-16 | 1983-07-26 | Sanders Associates, Inc. | Television precision target shooting apparatus and method |
GB2311362A (en) * | 1996-03-20 | 1997-09-24 | Nigel Keith Bouchier Robertson | Foot-operated cursor control |
EP0848226A2 (en) * | 1996-12-13 | 1998-06-17 | Konami Co., Ltd. | Model gun for shooting game machine |
US5853324A (en) * | 1995-09-07 | 1998-12-29 | Namco Ltd. | Shooting game machine and method of computing the same |
JP2000116946A (en) * | 1998-10-20 | 2000-04-25 | Taito Corp | Shooting game device |
EP1002559A1 (en) * | 1998-05-13 | 2000-05-24 | Sega Enterprises, Ltd. | Gun-shaped controller and game machine |
US6328651B1 (en) * | 1999-02-03 | 2001-12-11 | Toymax Inc. | Projected image target shooting toy |
US20030013524A1 (en) * | 2001-07-10 | 2003-01-16 | William Cochran | Weapon shaped virtual reality character controller |
US20030186742A1 (en) * | 2002-04-01 | 2003-10-02 | Xiao Lin | Handheld electronic game device having the shape of a gun |
GB2426565A (en) * | 2005-05-26 | 2006-11-29 | Mark Roy Ayre | Foot operated control device with rotary joint |
US20070117628A1 (en) * | 2005-11-19 | 2007-05-24 | Stanley Mark J | Method and apparatus for providing realistic gun motion input to a video game |
WO2007143632A2 (en) * | 2006-06-03 | 2007-12-13 | Eric Argentar | Video game controller |
-
2007
- 2007-08-21 GB GBGB0716277.9A patent/GB0716277D0/en not_active Ceased
- 2007-10-23 GB GBGB0722796.0A patent/GB0722796D0/en active Pending
-
2008
- 2008-08-21 GB GB0820657.5A patent/GB2452175B/en active Active
Patent Citations (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4395045A (en) * | 1980-06-16 | 1983-07-26 | Sanders Associates, Inc. | Television precision target shooting apparatus and method |
US5853324A (en) * | 1995-09-07 | 1998-12-29 | Namco Ltd. | Shooting game machine and method of computing the same |
GB2311362A (en) * | 1996-03-20 | 1997-09-24 | Nigel Keith Bouchier Robertson | Foot-operated cursor control |
EP0848226A2 (en) * | 1996-12-13 | 1998-06-17 | Konami Co., Ltd. | Model gun for shooting game machine |
EP1002559A1 (en) * | 1998-05-13 | 2000-05-24 | Sega Enterprises, Ltd. | Gun-shaped controller and game machine |
JP2000116946A (en) * | 1998-10-20 | 2000-04-25 | Taito Corp | Shooting game device |
US6328651B1 (en) * | 1999-02-03 | 2001-12-11 | Toymax Inc. | Projected image target shooting toy |
US20030013524A1 (en) * | 2001-07-10 | 2003-01-16 | William Cochran | Weapon shaped virtual reality character controller |
US20030186742A1 (en) * | 2002-04-01 | 2003-10-02 | Xiao Lin | Handheld electronic game device having the shape of a gun |
GB2426565A (en) * | 2005-05-26 | 2006-11-29 | Mark Roy Ayre | Foot operated control device with rotary joint |
US20070117628A1 (en) * | 2005-11-19 | 2007-05-24 | Stanley Mark J | Method and apparatus for providing realistic gun motion input to a video game |
WO2007143632A2 (en) * | 2006-06-03 | 2007-12-13 | Eric Argentar | Video game controller |
Non-Patent Citations (1)
Title |
---|
Foot Time Mouse by Bili Inc (http://www.bilila.com/home), available on or before mid 2007. * |
Also Published As
Publication number | Publication date |
---|---|
GB0722796D0 (en) | 2008-01-02 |
GB0820657D0 (en) | 2008-12-17 |
GB0716277D0 (en) | 2007-09-26 |
GB2452175A (en) | 2009-02-25 |
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