GB2399767A - Interactive exercise apparatus - Google Patents

Interactive exercise apparatus Download PDF

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Publication number
GB2399767A
GB2399767A GB0307257A GB0307257A GB2399767A GB 2399767 A GB2399767 A GB 2399767A GB 0307257 A GB0307257 A GB 0307257A GB 0307257 A GB0307257 A GB 0307257A GB 2399767 A GB2399767 A GB 2399767A
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GB
United Kingdom
Prior art keywords
exercise
user
personal
mat
pressure sensitive
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0307257A
Other versions
GB0307257D0 (en
Inventor
Damian Mark Levingston
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB0307257A priority Critical patent/GB2399767A/en
Publication of GB0307257D0 publication Critical patent/GB0307257D0/en
Publication of GB2399767A publication Critical patent/GB2399767A/en
Withdrawn legal-status Critical Current

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/40Interfaces with the user related to strength training; Details thereof
    • A63B21/4027Specific exercise interfaces
    • A63B21/4037Exercise mats for personal use, with or without hand-grips or foot-grips, e.g. for Yoga or supine floor exercises
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/02Exercising apparatus specially adapted for particular parts of the body for the abdomen, the spinal column or the torso muscles related to shoulders (e.g. chest muscles)
    • A63B23/0244Exercising apparatus specially adapted for particular parts of the body for the abdomen, the spinal column or the torso muscles related to shoulders (e.g. chest muscles) with signalling or indicating means, e.g. of incorrect posture, for deep-breathing exercises
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B23/00Exercising apparatus specially adapted for particular parts of the body
    • A63B23/035Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously
    • A63B23/04Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs
    • A63B23/0405Exercising apparatus specially adapted for particular parts of the body for limbs, i.e. upper or lower limbs, e.g. simultaneously for lower limbs involving a bending of the knee and hip joints simultaneously
    • A63B23/0458Step exercisers without moving parts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • A63B2024/004Multiple detectors or sensors each defining a different zone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0075Means for generating exercise programs or schemes, e.g. computerized virtual trainer, e.g. using expert databases
    • A63B2024/0078Exercise efforts programmed as a function of time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • A63B2024/0096Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load using performance related parameters for controlling electronic or video games or avatars
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/56Pressure
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B6/00Mats or the like for absorbing shocks for jumping, gymnastics or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0686Timers, rhythm indicators or pacing apparatus using electric or electronic means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1012Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8005Athletics

Landscapes

  • Health & Medical Sciences (AREA)
  • Engineering & Computer Science (AREA)
  • Orthopedic Medicine & Surgery (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Pulmonology (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Biophysics (AREA)
  • Rehabilitation Therapy (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Biomedical Technology (AREA)
  • Neurology (AREA)
  • Medical Treatment And Welfare Office Work (AREA)

Abstract

Personal exercise apparatus comprises an instructor device 2 and a personal performer device 3. The two devices are interactive whereby a user can coordinate an exercise activity with a selected exercise programme. The personal performer device 3 may take the form of a mat 3 and step 7 divided into pressure sensitive squares 6,8. The user steps on the squares following an exercise routine selected from the instructor device 2. The results of the exercise routine are checked and monitored by suitable circuitry.

Description

EXERCISE APPARATUS
The invention relates to exercise apparatus, particularly to personal exercise apparatus which a user can use for maintaining or increasing personal fitness, having a regular work out, or training.
Fitness is an increasing important aspect of modern day life, as witnessed by the number of gyms, health clubs and the like to which members of the public, or users, subscribe. In such places there is a variety of exercise machines on which users exercise, there usually being a qualified trainer in attendance. However, the disadvantage of this system, in addition to the cost, is the time a user has to invest in attendance at say a gym.
It is accordingly an object of the invention to seek to mitigate these disadvantages.
According to a first aspect of the invention there is provided personal exercise apparatus, comprising an instructor device and a personal performer device, the two devices being interactive whereby a user can coordinate an exercise activity with a selected exercise programme.
Thus using the invention a user can physically perform an exercise routine while emulating a routine of the instructor device. It will be understood that the terms "exercise", "training", "work out" and the like used herein are interchangeable terms.
The instructor device may comprise a console or PC and a software medium device which carries exercise programmes for a user which are viewable via the console or PC.
The personal performer device may comprise a pressure sensitive device for receiving the user and which is adapted to provide a signal whereby a user can synchronise an exercise routine with that on the console or PC. This is a particularly simple yet effective arrangement.
The pressure sensitive device may comprise a mat adapted to be stepped on by a user during an exercise programme. This is relatively simple, inexpensive, yet efficient, particularly when the mat may comprise a plurality of separate pressure sensitive areas.
These areas receive the user, suitably the mat being square and there may be a grid of nine equal squares which may comprise the plurality of separate pressure sensitive areas.
For efficient and positive operation, each square may be of an area adapted to receive two feet of a user.
To increase the options available to a user, the mat may have a step at one side.
This provides for a step-up, step-down exercise, and the step may have a length substantially equal to the length of one side of the mat and being pressure sensitive.
Suitably the step may have three interactive sections each equal to the width of a square.
For ease of use on a floor, the mat may have a non-slip backing.
According to a second aspect of the invention there is provided a personal performer device for use in personal exercising, comprising a pressure sensitive device on which a user steps during exercise.
Personal exercise apparatus embodying the invention is hereinafter described by way of example with reference to the accompanying drawing.
The drawing shows schematically a perspective view of a personal exercise device according to the invention.
Referring to the drawing, there is shown one embodiment of personal exercise device 1, comprising an instructor device 2 and a personal performer device 3, the two devices 2, 3 being interactive whereby a user 4 can coordinate an exercise activity with a selected exercise programme.
The instruction device 2 comprises software held on suitable media such as a CD or video tape and which comprises a selection of different fitness regimes. The instructor device 2 may be inserted into for example a video games machine or a PC, so that a selected regime can be viewed on say a TV screen 5.
The personal performer device 3 comprises in the embodiment a square mat which is divided into a grid or array of a plurality, in the embodiment nine, of squares 6 of equal area, the squares each being large enough to receive two feet of a user.
There is a step 7 at one edge, of substantially the same width as the mat 3, and which is formed into three equal sections 8 each of a length substantially equal to the length of a side of a square 6. The step 7 is height adjustable and provides the user 2 with the ability to carry out a stepping exercise.
The mat 3 and step 7 are pressure sensitive, stated in another way, the user steps on a square or squares 6 and/or on the step 7 as a result of which the action being carried out by the user 2 is checked and monitored by suitable electronic circuitry of the matlstep. The signals therefrom are fed to the instructor device 2 via an electrical cable 9 in the embodiment, but which can be a non-physical connection means such as an infra-red connector using suitable ports.
The mat 3 suitably has a durable covering such as a plastic material, and a non-slip backing 10 so that during use, the mat 3 does not slip. The squares 6 may be similar to cushions.
In use, a desired personal trainer programme or instructor device as held in the software is inserted in the video games console or PC by a user 2.
The personal performer device or mat 3 is then connected to the console or PC by, in the embodiment, the cable 9, the two devices 2, 3 are then connected interactively.
The user then chooses a desired routine, from a fitness session, regular workout, training or other selection from an options menu of the device 2. Thus (a) Fitness Session A quick way to start a workout using the settings in the options menu.
(b) Regular Workout Set-up or continue a pre-set timetable concentrating on chosen areas of the body to tone muscles, build stamina and increase fitness.
(c) Training Beginners can be taken through the routines step by step and also set-up custom step routines.
The options can be: (a) Personal Trainer Appearance The user can choose from a list of say 4 male and 4 female fitness instructors, this affects the style of movement and commentary.
(b) Commentary This adjusts the amount of encouragement and instruction given by the apparatus.
(c) Session Length/Calories Burned The user can choose either the length of bme or the amount of calories to be used up.
(d) Exercise Type This governs the complexity of the footwork and style of exercise; custom routines can be created (e) Music The user can choose a music track or tracks to workout to, which can effect the tempo of the session.
(f) Environment The user can select an on-screen visual to workout to, say on a beach, in a gym, or in a home, etc. (g) Statistics Graphs and reports are provided to give an opportunity to analyse workout information.
The user then physically performs the exercise on the step mat by emulating the routines of the on-screen fitness instructor, i.e. the instructor device.
Thus there is provided an interactive fitness game or regime where a user or player physically works out on a specialized mat. The workout is never the same, variable commentary and steps keep the experience fresh day after day. The mat acts as a controller, the users synchronizing their moves with the on-screen fitness instructor who concentrates on different areas of the body to one muscles, build stamina and increase fitness. Thus the apparatus provides the format and rewards of a fitness video with the stimulating and captivating qualities of a video game.
Unlike a workout video, apparatus embodying the invention is a fully customizable interactive tool, which encourages the user to push themselves beyond what they would usually achieve at home or in the gym.
The apparatus focuses on the three key elements of fitness: muscular strength, endurance and cardiovascular fitness. The user chooses goals and favourite activities so as to be provided with the right instructor, type of exercise, and timeframe to obtain the results desired. The user can customise and create the steps to any song with relative ease. A fully customizable interactive fitness tool is provided.
A user instructor gets feedback from the mat about the user's condition and status and acts accordingly.
The apparatus defines the style of workout and encourages, guides and supports a user through a tough workout, warming their body up and working it down while recording every move and calorie burning step. Acting upon information received about a user's condition and timing via the step mat, if for example steps are being missed, a workout can be simplified.

Claims (13)

1. Personal exercise apparatus, comprising an instructor device and a personal performer device, the two devices being interactive whereby a user can coordinate an exercise activity with a selected exercise programme.
2. Apparatus according to Claim 1, the instructor device comprising a console or PC and a software medium device which carries exercise programmes for a user which are viewable via the console or PC.
3. Apparatus according to Claim 2, the personal performer device comprising a pressure sensitive device for receiving the user and which is adapted to provide a signal whereby a user can synchronise an exercise routine with that on the console or PC.
4. Apparatus according to Claim 3, the pressure sensitive device comprising a mat adapted to be stepped on by a user during an exercise programme.
5. Apparatus according to Claim 4, the mat comprising a plurality of separate pressure sensitive areas.
6. Apparatus according to Claim 5, the mat being square and there being a grid of nine equal squares comprising the plurality of separate pressure sensitive areas.
7. Apparatus according to Claim 6, each square being of an area adapted to receive two feet of a user.
8. Apparatus according to Claim 6 or Claim 7, the mat having a step at one side.
9. Apparatus according to Claim 8, the step having a length substantially equal to the length of one side of the mat and being pressure sensitive.
10. Apparatus according to Claim 9, the step having three interactive sections each equal to the width of a square.
11. Apparatus according to any of Claims 5 to 10, the mat having a nonslip backing.
12. Personal exercise apparatus, substantially as hereinbefore described with reference to the accompanying drawings.
13. A personal performer device for use in personal exercising, comprising a pressure sensitive device on which a user steps during exercise.
GB0307257A 2003-03-28 2003-03-28 Interactive exercise apparatus Withdrawn GB2399767A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB0307257A GB2399767A (en) 2003-03-28 2003-03-28 Interactive exercise apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0307257A GB2399767A (en) 2003-03-28 2003-03-28 Interactive exercise apparatus

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GB0307257D0 GB0307257D0 (en) 2003-05-07
GB2399767A true GB2399767A (en) 2004-09-29

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2448880A (en) * 2007-05-01 2008-11-05 Dezac Group Ltd Exercise monitoring device
WO2008152544A1 (en) * 2007-06-12 2008-12-18 Koninklijke Philips Electronics N.V. System and method for reducing the risk of deep vein thrombosis
GB2473654A (en) * 2009-09-21 2011-03-23 Jamie Smalley Personal training aid for use with a mat
CN107137863A (en) * 2017-05-24 2017-09-08 王金锁 A kind of three-dimensional Yoga blanket for playing video
RU2645934C2 (en) * 2015-07-31 2018-02-28 Сяоми Инк. Method and device for recording exercise

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4720789A (en) * 1985-10-31 1988-01-19 Bally Manufacturing Corporation Video exercise or game floor controller with position indicating foot pads
US5584779A (en) * 1995-04-10 1996-12-17 Wendy S. Knecht Step exercising system and method
EP1043746A1 (en) * 1999-04-09 2000-10-11 Konami Co., Ltd. Foot switcher, foot switch sheet and mat for use in the same
WO2001008755A1 (en) * 1999-05-27 2001-02-08 Smith & Nephew Plc Rehabilitation device
US20010016510A1 (en) * 2000-02-23 2001-08-23 Hirotaka Ishikawa Game machine, game devie control method, information storage medium, game distribution device, and game distribution method

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4720789A (en) * 1985-10-31 1988-01-19 Bally Manufacturing Corporation Video exercise or game floor controller with position indicating foot pads
US5584779A (en) * 1995-04-10 1996-12-17 Wendy S. Knecht Step exercising system and method
EP1043746A1 (en) * 1999-04-09 2000-10-11 Konami Co., Ltd. Foot switcher, foot switch sheet and mat for use in the same
WO2001008755A1 (en) * 1999-05-27 2001-02-08 Smith & Nephew Plc Rehabilitation device
US20010016510A1 (en) * 2000-02-23 2001-08-23 Hirotaka Ishikawa Game machine, game devie control method, information storage medium, game distribution device, and game distribution method

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2448880A (en) * 2007-05-01 2008-11-05 Dezac Group Ltd Exercise monitoring device
WO2008152544A1 (en) * 2007-06-12 2008-12-18 Koninklijke Philips Electronics N.V. System and method for reducing the risk of deep vein thrombosis
GB2473654A (en) * 2009-09-21 2011-03-23 Jamie Smalley Personal training aid for use with a mat
RU2645934C2 (en) * 2015-07-31 2018-02-28 Сяоми Инк. Method and device for recording exercise
US10258824B2 (en) 2015-07-31 2019-04-16 Xiaomi Inc. Methods and devices for recording exercise
CN107137863A (en) * 2017-05-24 2017-09-08 王金锁 A kind of three-dimensional Yoga blanket for playing video

Also Published As

Publication number Publication date
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