GB2367453A - Gaming system for use with mobile telephones where if the gaming system reaches a predetermined winning state it is arranged to credit the account - Google Patents

Gaming system for use with mobile telephones where if the gaming system reaches a predetermined winning state it is arranged to credit the account Download PDF

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Publication number
GB2367453A
GB2367453A GB0022847A GB0022847A GB2367453A GB 2367453 A GB2367453 A GB 2367453A GB 0022847 A GB0022847 A GB 0022847A GB 0022847 A GB0022847 A GB 0022847A GB 2367453 A GB2367453 A GB 2367453A
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GB
United Kingdom
Prior art keywords
gaming system
account
mobile telephone
access
credits
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB0022847A
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GB0022847D0 (en
Inventor
Lee Lovegrove
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB0022847A priority Critical patent/GB2367453A/en
Publication of GB0022847D0 publication Critical patent/GB0022847D0/en
Publication of GB2367453A publication Critical patent/GB2367453A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3223Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M15/00Arrangements for metering, time-control or time indication ; Metering, charging or billing arrangements for voice wireline or wireless communications, e.g. VoIP
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • H04M3/42Systems providing special services or facilities to subscribers
    • H04M3/487Arrangements for providing information services, e.g. recorded voice services or time announcements
    • H04M3/493Interactive information services, e.g. directory enquiries ; Arrangements therefor, e.g. interactive voice response [IVR] systems or voice portals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M3/00Automatic or semi-automatic exchanges
    • H04M3/42Systems providing special services or facilities to subscribers
    • H04M3/50Centralised arrangements for answering calls; Centralised arrangements for recording messages for absent or busy subscribers ; Centralised arrangements for recording messages
    • H04M3/527Centralised call answering arrangements not requiring operator intervention
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/406Transmission via wireless network, e.g. pager or GSM
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/72Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
    • H04M1/724User interfaces specially adapted for cordless or mobile telephones
    • H04M1/72403User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
    • H04M1/72427User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting games or graphical animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2201/00Electronic components, circuits, software, systems or apparatus used in telephone systems
    • H04M2201/38Displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2203/00Aspects of automatic or semi-automatic exchanges
    • H04M2203/10Aspects of automatic or semi-automatic exchanges related to the purpose or context of the telephonic communication
    • H04M2203/1066Game playing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2215/00Metering arrangements; Time controlling arrangements; Time indicating arrangements
    • H04M2215/01Details of billing arrangements
    • H04M2215/0192Sponsored, subsidised calls via advertising, e.g. calling cards with ads or connecting to special ads, free calling time by purchasing goods
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M2215/00Metering arrangements; Time controlling arrangements; Time indicating arrangements
    • H04M2215/32Involving wireless systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M7/00Arrangements for interconnection between switching centres
    • H04M7/006Networks other than PSTN/ISDN providing telephone service, e.g. Voice over Internet Protocol (VoIP), including next generation networks with a packet-switched transport layer
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W74/00Wireless channel access, e.g. scheduled or random access
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W88/00Devices specially adapted for wireless communication networks, e.g. terminals, base stations or access point devices
    • H04W88/02Terminal devices

Abstract

A mobile telephone comprises a processor, a display, input means and communication means, the mobile telephone being associated with an account with a service provider accessible via the communication means, the account governing the use of the mobile telephone. The processor is arranged to display an interface corresponding to a gaming system on the display, to accept inputs via the input means to cause interaction with the gaming system, the processor being arranged to communicate with the service provider via the communication means to charge the account for access to the gaming system. If the interaction with the gaming system causes a predetermined winning state the processor is arranged to communicate with the service provider via the communications means to credit the account.

Description

Gaming System Field of the invention The present invention relates to a gaming system for use with mobile telephones and, in particular, pre-payment mobile telephones.
Background to the invention Gaming and gambling systems exist in many different variations today. Whilst there still exist traditional casinos and bookmakers in towns and cities that can be visited to play gambling games, use slot machines or place a bet, there are also an increasing number of"virtual"gambling institutions that have no, or limited, physical presence. Such virtual institutions currently offer their facilities online, such as via the Internet or World Wide Web, or via a telephone system. Communication in telephone-based systems is normally either with a telephone operator or some form of computerised voice or telephone tone recognition system. Payment at both real and virtual institutions is commonly made by credit card, on a pre-established account or, where facilities are available, cash. Each type of institution has its own associated problems.
Casinos and bookmakers commonly have such bad reputations that people are unwilling to visit them. In contrast, more people would be willing to use virtual institutions if it were not for the doubts in security relating to passing credit card details over the telephone, Internet or World Wide Web.
Statement of invention According to one aspect of the present invention, in a mobile telephone having an account for use of the mobile telephone, there is provided a gaming system arranged to charge the account to allow access to the gaming system, wherein if the gaming system reaches a predetermined winning state it is arranged to credit the account.
By charging and crediting the account associated with a mobile telephone, gaming systems can be implemented and/or accessed that allow gambling of money and/or credits in or charged to the account. The infrastructure already associated with prepayment or charging of accounts is used so that stability and security is ensured and no further load is put on the mobile telephone's systems or the service provider in terms of new facilities.
The mobile telephone may be associated with a pre-payment account, pre-payment resulting in a corresponding number of credits being associated with the account and operation of the telephone consuming the credits, in which case the gaming system may be arranged to deduct one or more credits from the account for each access and to add one or more credits to the account if it reaches a predetermined winning state.
Usage of the mobile telephone may be billed at the end of each of a predetermined period, in which case the gaming system may be arranged to debit the account by a predetermined amount for each access and to credit the account by a predetermined amount if it reaches a predetermined winning state.
Each access to the gaming system may comprise one play of a computerised gambling game. The computerised gambling game may be one of an arcade game, a card game, roulette, a fruit machine or a quiz game.
The mobile telephone may be configured to access the World Wide Web, in which case the gaming system may be arranged to access a betting World Wide Web site that is operative to accept bets, to charge the account for the bets and to credit the account for any winning bets.
The gaming system may be arranged to allow access after presentation of a predetermined code.
The computerised gambling game may have a free-play mode in which plays of the gambling game are free but nothing is credited to the account if a predetermined winning state is reached and a gambling mode in which plays of the gambling game are charged to the account and wins are credited to the account, wherein transition between the free-play mode and the gambling mode is in dependence on presentation of a predetermined code.
The predetermined code may be presented by a service provider communicating it to the mobile telephone. Alternatively, the predetermined code may be presented by being input into the mobile telephone.
According to another aspect of the present invention, there is provided a mobile telephone comprising a processor, a display, input means and communication means, the mobile telephone being associated with an account with a service provider accessible via the communication means, the account governing the use of the mobile telephone, wherein the processor is arranged to display an interface corresponding to a gaming system on the display, to accept inputs via the input means to cause
interaction with the gaming system, the processor being arranged to communicate interaction with the gaming system, t with the service provider via the communications means to charge the account for access to the gaming system, wherein if the interaction with the gaming system causes a predetermined winning state the processor is arranged to communicate with the service provider via the communications means to credit the account.
Brief description of the drawings An example of the present invention will now be described in detail with reference to the accompanying drawings in which: Figure 1 is a schematic diagram of a telecommunications system;
Figure 2 is a schematic diagram of a remote gaming system according to one example ZD of the present invention; and, Figure 3 is a schematic diagram of a remote gaming system according to another example of the present invention.
Detailed description Figure 1 is a schematic diagram of a telecommunications system suitable to host a gaming system according to the present invention. A mobile telephone 10 owned by a user is linked to a telecommunications provider 20 via a mobile telecommunications system 30, typically a GSM cell based system. In the simplest case, all communications from the mobile telephone 10 are relayed via the telecommunications provider 20. If the user wished to send an SMS (Simple Messaging System) message or to access the Internet via WAP (Wireless Application Protocol), GPRS (General Packet Radio Service) or similar, he or she would initially communicate using the mobile telephone 10 with the telecommunications provider 20, who would in turn route the communications traffic to an appropriate SMS server 40, WAP server 50 or similar.
A suitable accounting system 60 is linked to the telecommunications provider 20. The accounting system 60 is responsible for recording the usage of the mobile telephone 10 so that a bill can be periodically generated to charge the user. Typically, the duration of each use will be recorded along with the type of usage (mobile to landline, mobile to mobile, WAP, SMS, etc. ) and the overall charge. On a standard mobile telephone account, where usage is paid for at the end of a predetermined period, the accounting system 60 records the data and, at the end of the predetermined period, calculates the bill in dependence on any free calls or other discounts allocated to that account.
In pre-payment (also known as pay-as-you-go) mobile telephone accounts, the account must be credited with funds, also referred to as credits, before the telephone can be used. This is typically done by purchasing a call card and submitting the details of the call card to the accounting system 60, either via the mobile telephone or via some other route such as a call from a landline or via a dedicated terminal in a shop or via the Internet. Alternatively, credits can be purchased and charged to a credit card. In all of these cases there are well known, established, secure, systems allowing accounts to be credited. When a mobile telephone associated with a prepayment account is switched on or used, communication is established with the accounting system 60 to determine whether there are sufficient credits recorded in the account for the telephone to be used. Usage of the telephone is deducted from the available credits and if the usage cost is greater than the available credits the particular use is blocked until further credits are applied to the account.
Figure 2 is a schematic diagram of a remote gaming system according to one example of the present invention. A pre-payment mobile telephone 100 is connected to a communications system such as that described with reference to Figure 1. An electronic version of a fruit machine type game 110 can be played on the mobile telephone 100. To play the game a number of credits must be allocated by the user.
These credits correspond to pre-payment credits held by the accounting system 60 for the mobile telephone's account. When the game 110 is started, the user is prompted to allocate a number of credits. This is crosschecked with the accounting system 60 and, if sufficient credits are available, the credits are deducted from the accounting system 60 and activate the fruit machine 110 for a predetermined number of plays. If
there are insufficient credits available, the user is prompted to re-select the amount he or she wishes to allocate. In each play, a random sequence of symbols from a predetermined set is displayed on the mobile telephone 100. Play is controlled via the mobile telephone data entry system (keyboard, cursor, stylus entry etc. ) and corresponds to that in known fruit machine type games. Any wins on the fruit machine 110 are converted into credits and added to pre-payment credits held by the accounting system 60.
The user may be given the opportunity to convert wins into more plays on the game 110. Other games could also be enabled in the above manner to allow credits to be gambled. Whilst it is envisaged that these games would be electronic gambling type games such as card games or roulette, other game types such as quiz games and arcade games could also be modified in a similar manner. The games may come as part of the operating system of the mobile telephone 100 or may be added by downloading or similar. A code may be required to permit access to the games.
Alternatively, the games may operate in a free-play mode without requiring credits to play and without giving credits when a game is won. A code may be required to change the games from free-play mode to allow gambling. Alternatively, the enabling of a mobile telephone to allow gambling may be required to be made by the telecommunications provider 20. Known advances in remote gaming such as obtaining seeds for random number generation for the games from a secure server via the telecommunications system 30 could also be used. In the event that a mobile telephone is made available that stores its own credits without needing an account, the present invention could easily be adapted to operate locally within the mobile telephone.
Figure 3 is a schematic diagram of a remote gaming system according to another example of the present invention. A mobile telephone 200 is associated with a standard mobile telephone account that is billed monthly by the accounting system 60 of a telecommunications provider. The mobile telephone 200 is enabled to access the World Wide Web 210 via a WAP server 50.
On accessing the World Wide Web 210, the user is able to browse a Web site 220 of a bookmaker. An interface 230 on the Web site 220 allows the user to select one of a
predetermined number of events and to place a bet. The interface 230 then prompts the user to select a payment mechanism. In addition to standard payment mechanisms such as payment by credit card, the user is offered the opportunity to debit his or her mobile telephone account. If this option is selected, the Web site 220 communicates with the accounting system 60 to arrange debiting of the appropriate account. If the bet is subsequently successful, the Web site 220 communicates with the accounting system 60 to credit the account with the amount won. The Web site 220 may be configured to communicate the results of the bet to the user via the mobile telephone 200.
The reader will appreciate that although the examples discussed above have been directed to specific mobile telephone account types, the examples and account types are interchangeable. Indeed, the present invention is applicable to any mobile telephone account that could be debited and credited.

Claims (13)

  1. Claims 1. In a mobile telephone having an account for use of the mobile telephone, a gaming system is arranged to charge the account to allow access to the gaming system, wherein if the gaming system reaches a predetermined winning state it is z : l arranged to credit the account.
  2. 2. A gaming system according to claim 1, in which the mobile telephone is associated with a pre-payment account, pre-payment resulting in a corresponding number of credits being associated with the account and operation of the telephone consuming the credits, wherein the gaming system is arranged to deduct one or more credits from the account for each access and to add one or more credits to the account if it reaches a predetermined winning state.
  3. 3. A gaming system according to claim 1, in which usage of the mobile telephone is billed at the end of each of a predetermined period, wherein the gaming system is arranged to debit the account by a predetermined amount for each access and to credit the account by a predetermined amount if it reaches a predetermined winning state.
  4. 4. A gaming system according to claim 1, 2 or 3, in which each access to the gaming system comprises one play of a computerised gambling game.
  5. 5. A gaming system according to claim 4, in which the computerised gambling
    game comprises a selected one of an arcade game, a card game, roulette, a fruit 0 machine or a quiz game.
  6. 6. A gaming system according to claim 1, 2 or 3, in which the mobile telephone is configured to access the World Wide Web, wherein the gaming system is arranged to access a betting World Wide Web site that is operative to accept bets, to charge the account for the bets and to credit the account for any winning bets.
  7. 7. A gaming system according to any preceding claim, in which the gaming I system is arranged to allow access after presentation of a predetermined code.
  8. 8. A gaming system according to claim 4 or 5, in which the computerised gambling game has a free-play mode in which plays of the gambling game are free but nothing is credited to the account if a predetermined winning state is reached and a gambling mode in which plays of the gambling game are charged to the account and wins are credited to the account, wherein transition between the free-play mode and the gambling mode is in dependence on presentation of a predetermined code.
  9. 9. A gaming system according to claim 7 or 8, in which the predetermined code is presented by a service provider communicating it to the mobile telephone.
  10. 10. A gaming system according to claim 7 or 8, in which the predetermined code is presented by being input into the mobile telephone.
  11. 11. A mobile telephone comprising a processor, a display, input means and communication means, the mobile telephone being associated with an account with a service provider accessible via the communication means, the account governing the use of the mobile telephone, wherein the processor is arranged to display an interface
    corresponding to a gaming system on the display, to accept inputs via the input means b 11. 7 to cause interaction with the gaming system, the processor being arranged to communicate with the service provider via the communications means to charge the account for access to the gaming system, wherein if the interaction with the gaming system causes a predetermined winning state the processor is arranged to communicate with the service provider via the communications means to credit the account.
  12. 12. A gaming system as herein described, with reference to the accompanying drawings.
  13. 13. A mobile telephone as herein described, with reference to the accompanying drawings.
GB0022847A 2000-09-18 2000-09-18 Gaming system for use with mobile telephones where if the gaming system reaches a predetermined winning state it is arranged to credit the account Withdrawn GB2367453A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB0022847A GB2367453A (en) 2000-09-18 2000-09-18 Gaming system for use with mobile telephones where if the gaming system reaches a predetermined winning state it is arranged to credit the account

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB0022847A GB2367453A (en) 2000-09-18 2000-09-18 Gaming system for use with mobile telephones where if the gaming system reaches a predetermined winning state it is arranged to credit the account

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GB0022847D0 GB0022847D0 (en) 2000-11-01
GB2367453A true GB2367453A (en) 2002-04-03

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2005023389A1 (en) * 2003-09-04 2005-03-17 Gary John Mcivor A telephone game with an external controller
GB2411509A (en) * 2004-02-03 2005-08-31 Beer Leonardus Gerardus Chr De Mobile gaming and betting system

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0032410A1 (en) * 1980-01-10 1981-07-22 Jacques De Bruyn Telephonic betting system for lotto or other authorized games of chance
US5365575A (en) * 1985-07-10 1994-11-15 First Data Resources Inc. Telephonic-interface lottery system
US5811772A (en) * 1989-12-19 1998-09-22 Scotch Twist, Inc. Gaming machine system operable with general purpose charge cards
JPH11312206A (en) * 1998-04-28 1999-11-09 Nec Corp Telephone betting system and computer-readable storing medium
WO2000040313A2 (en) * 1999-01-07 2000-07-13 Yacob Rafaeli Gambling game system and method for remotely-located players
WO2000052609A2 (en) * 1999-03-03 2000-09-08 Albert Pistorius Technical method for receiving public betting and stock market transactions

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0032410A1 (en) * 1980-01-10 1981-07-22 Jacques De Bruyn Telephonic betting system for lotto or other authorized games of chance
US5365575A (en) * 1985-07-10 1994-11-15 First Data Resources Inc. Telephonic-interface lottery system
US5811772A (en) * 1989-12-19 1998-09-22 Scotch Twist, Inc. Gaming machine system operable with general purpose charge cards
JPH11312206A (en) * 1998-04-28 1999-11-09 Nec Corp Telephone betting system and computer-readable storing medium
WO2000040313A2 (en) * 1999-01-07 2000-07-13 Yacob Rafaeli Gambling game system and method for remotely-located players
WO2000052609A2 (en) * 1999-03-03 2000-09-08 Albert Pistorius Technical method for receiving public betting and stock market transactions

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2005023389A1 (en) * 2003-09-04 2005-03-17 Gary John Mcivor A telephone game with an external controller
GB2411509A (en) * 2004-02-03 2005-08-31 Beer Leonardus Gerardus Chr De Mobile gaming and betting system

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Publication number Publication date
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