GB2339150A - Question and answer board game - Google Patents

Question and answer board game Download PDF

Info

Publication number
GB2339150A
GB2339150A GB9814483A GB9814483A GB2339150A GB 2339150 A GB2339150 A GB 2339150A GB 9814483 A GB9814483 A GB 9814483A GB 9814483 A GB9814483 A GB 9814483A GB 2339150 A GB2339150 A GB 2339150A
Authority
GB
United Kingdom
Prior art keywords
challenge
board game
player
board
score
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
GB9814483A
Other versions
GB9814483D0 (en
GB2339150A8 (en
Inventor
Richard Joseph
Alison Joan Burgess
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB9814483A priority Critical patent/GB2339150A/en
Publication of GB9814483D0 publication Critical patent/GB9814483D0/en
Publication of GB2339150A publication Critical patent/GB2339150A/en
Publication of GB2339150A8 publication Critical patent/GB2339150A8/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
    • A63F2003/00018Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track played along an endless track
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/18Question-and-answer games

Description

2339150 REFERENCE 2 "CHALLENGE" RULES:
AIM OF THE GAME:
The aim of the game is to be the first to accumulate 100 points, 25 points per level, by answering questions of varying points value and difficulty. These are obtained by moving around the board by the throw of a dice through each of the four colour band levels then returning to the centre with a minimum of 100 points to win.
THE BOARD:
1. The board is divided into four colour bands with a fifth outer band for scoring.
2. The game can be played by two to six individuals or teams.
3. Each player selects a pair of markers, one to move around the board to. gain points and the other to mark the score on the outer band. Play begins at the centre, with the highest score of the dice starting first. Each player then has one throw of the dice followed by a question, clockwise around the board.
4. Each player enters the first level through the gate and may move in either direction the number of points shown on the dice.
5. The player stays at this colour band level until a minimum of 25 points have been accrued. This then allows the player to advance to the next level via the gate by the throw of the dice but without the need to answer questions. This is repeated until they reach the fourth level and have gathered 100 points or more. I f a person loses points and their score falls below the minimum required for the band level they are on, they do not need to go back to the previous level to re-gain the points.
6. When a player throws the dice they move the number of squares shown. They are then asked a question from the deck.
The player scores points by answering the questions correctly and earning the points shown on the card.
GAMBLE: If a player lands o n a 'Gamble' square denoted by the letter 'G', before being given the question, they can choose to gamble their score. If they answer the question correctly the points gained are double that shown on the card. If they are not correct, they lose double the points. If they chose not to Gamble, the question is at asked at face value.
9. CHALLENGE: When a player lands on the 'Challenge' symbol denoted by the letter 'C', before being given the question, they may challenge another opponent to answer it or answer themselves for the value shown. If the person challenged is Z> successful they will receive double the points value shown on the question card, but if unsuccessful they will lose double the points.
10. FREE: When a player lands on the 'Free' symbol denoted by the letter 'F', they are allowed to answer an extra question, whether the first one is answered correctly or not.
QUESTIONS:
The questions are divided into four categories, Fact or Fiction, Leaders, Achievement and Music. Each question has its own points value shown from 3 - 6 points, depending on the difficulty of the question.
SCOR1NG:
As each pla er successfully answers the questions their points value is indicated by moving their scoring counter on the outer colour band starting at zero. The marker is moved around the board collecting or losing points, until 100 points are accrued. The player then has to return back to the centre via the gates using the most direct route, moving by the throw of the dice without answering questions.
The player must keep the 100 points gained on the four colour bands intact until they return to the centre. This is when an opponent may choose to use the 'Challenge' option to take away points and prevent the player heading back to the centre. Should the player with the 100 points be successfully challenged and lose points, they must regain them if they drop below 100 before entering the centre colour band to win the game. Any player who loses points from the 100 through a Challenge can regain them at any level and does not have to return to the outer band.
3 1. This invention relates to a board game called "Challenge".
2. To play the game read the rules enclosed, entitled "Challenge".
3. A.sample sketch of the board is also enclosed (A4 as requested) 4. A sample of the questions are enclosed.
5. To play the game a normal standard dice is required, along with round flat circular markers to move to answer questions and score, A sample is shown on the sample sketch boards.
IF

Claims (8)

  1. I. The board game "Challen cye" has a board laid out In circular colour bands of increasing points value with an outer circular band for mark-Inc, the player/team score.
    2. The board game "Challenge" as claimed in Claim I has an outer colour band for scoring the player/teams score.
    3. The board game "Challen e" uses two matching coloured markers, one to allow the 9 Z.) player or team to move by the throw of the dice and the other to show a record of their score.
    4. The board game "Challenge" as claimed in Claim I and 2 uses entry and exit gates to move in either direction between corresponding colour value circular bands.
    0 5. The board game "Challenge" has four distinct category questions.
    6. The board game "Challenge" as claimed in Claim 5 has points values for the type of questions asked as shown on the sample.
    7. The board game "Challenge" as claimed in Claim I and 2 indicates the letter 'C', this relates under the rules as the challencle symbol. A player or team may challenge an opponent to answer a question.
    Amendments to the claims have been filed as follows I.The board game ' Challenge ' as shown in ref 1, has a playing board laid out in five circular colour bands of red, yellow, green, blue, and orange. with the outer circular band used for marking the playerlteam score.
  2. 2. The board came ' Challenae ' as claimed in claim I has an outer circular colour band in orange, which is divided into one hundred sections for recording the player/team score with a coloured marker.
  3. 3. The board game 'Challenge ' uses two matching coloured markers, one to allow the player/team to move and mark their position on the circular colour bands, by the throw of the dice. The other marker is to record the score around the outer circular colour band.
  4. 4. The board game ' Challenge ' as claimed in claim I uses entry and exit gates to move in either direction between the corresponding circular colour bands.
    z
  5. 5. The board game ' Challenge has four distinct category questions. 1. Fact or Fiction 21eaders. 3.
    0 Achievements.4. Music.
  6. 6. The board game ' Challenue as claimed in claim 5,has questions of varying points values 1 0 0 depending, on their difficulty, these values are displayed on each question, as shown on ref 3.
  7. 7. The board game ' Challenge ' as claimed in claim 1, indicates the letter'C', this relates under the 0 rules as the ' Challenge ' symbol. A player/team may challenge an apponent to answer a question in accordance with the rules.
  8. 8. The board aame 'Challenae' as claimed in claim 1, indicates the letter 'G', this relates under the rules as the 'Gamble' symbol. A player/team may gamble their score in accordancewith the rules.
    0
GB9814483A 1998-07-06 1998-07-06 Question and answer board game Withdrawn GB2339150A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB9814483A GB2339150A (en) 1998-07-06 1998-07-06 Question and answer board game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9814483A GB2339150A (en) 1998-07-06 1998-07-06 Question and answer board game

Publications (3)

Publication Number Publication Date
GB9814483D0 GB9814483D0 (en) 1998-09-02
GB2339150A true GB2339150A (en) 2000-01-19
GB2339150A8 GB2339150A8 (en) 2000-02-10

Family

ID=10834931

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9814483A Withdrawn GB2339150A (en) 1998-07-06 1998-07-06 Question and answer board game

Country Status (1)

Country Link
GB (1) GB2339150A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2359495A (en) * 2000-01-13 2001-08-29 Ann Peryer Historical question and answer board game

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1232602A (en) * 1968-05-17 1971-05-19
EP0190872A2 (en) * 1985-02-07 1986-08-13 Oliver Komar Board Game
GB2187968A (en) * 1986-03-21 1987-09-23 George Murray Improvements in and relating to apparatus for playing games
GB2199253A (en) * 1986-08-28 1988-07-06 John Douglas Holgate Word game
GB2223177A (en) * 1988-08-03 1990-04-04 Leonard * Bambridge Peter Board game apparatus for question-and-answer game
GB2274597A (en) * 1991-12-09 1994-08-03 Integrated Marketing Communica Game apparatus

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB1232602A (en) * 1968-05-17 1971-05-19
EP0190872A2 (en) * 1985-02-07 1986-08-13 Oliver Komar Board Game
GB2187968A (en) * 1986-03-21 1987-09-23 George Murray Improvements in and relating to apparatus for playing games
GB2199253A (en) * 1986-08-28 1988-07-06 John Douglas Holgate Word game
GB2223177A (en) * 1988-08-03 1990-04-04 Leonard * Bambridge Peter Board game apparatus for question-and-answer game
GB2274597A (en) * 1991-12-09 1994-08-03 Integrated Marketing Communica Game apparatus

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2359495A (en) * 2000-01-13 2001-08-29 Ann Peryer Historical question and answer board game

Also Published As

Publication number Publication date
GB9814483D0 (en) 1998-09-02
GB2339150A8 (en) 2000-02-10

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Legal Events

Date Code Title Description
WAP Application withdrawn, taken to be withdrawn or refused ** after publication under section 16(1)