GB2312819A - - Google Patents

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Publication number
GB2312819A
GB2312819A GB9713858A GB9713858A GB2312819A GB 2312819 A GB2312819 A GB 2312819A GB 9713858 A GB9713858 A GB 9713858A GB 9713858 A GB9713858 A GB 9713858A GB 2312819 A GB2312819 A GB 2312819A
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GB
United Kingdom
Prior art keywords
frame buffer
window
image data
blink
stereo display
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB9713858A
Other versions
GB9713858D0 (en
GB2312819B (en
Inventor
Yoshiyuki Kato
Masatoshi Kameyama
Takahiro Miki
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Mitsubishi Electric Corp
Original Assignee
Mitsubishi Electric Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from JP7295525A external-priority patent/JPH09139957A/en
Application filed by Mitsubishi Electric Corp filed Critical Mitsubishi Electric Corp
Publication of GB9713858D0 publication Critical patent/GB9713858D0/en
Publication of GB2312819A publication Critical patent/GB2312819A/en
Application granted granted Critical
Publication of GB2312819B publication Critical patent/GB2312819B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/39Control of the bit-mapped memory
    • G09G5/395Arrangements specially adapted for transferring the contents of the bit-mapped memory to the screen
    • G09G5/397Arrangements specially adapted for transferring the contents of two or more bit-mapped memories to the screen simultaneously, e.g. for mixing or overlay
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G1/00Control arrangements or circuits, of interest only in connection with cathode-ray tube indicators; General aspects or details, e.g. selection emphasis on particular characters, dashed line or dotted line generation; Preprocessing of data
    • G09G1/06Control arrangements or circuits, of interest only in connection with cathode-ray tube indicators; General aspects or details, e.g. selection emphasis on particular characters, dashed line or dotted line generation; Preprocessing of data using single beam tubes, e.g. three-dimensional or perspective representation, rotation or translation of display pattern, hidden lines, shadows
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/02Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
    • G09G5/06Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed using colour palettes, e.g. look-up tables
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/14Display of multiple viewports
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/39Control of the bit-mapped memory
    • G09G5/399Control of the bit-mapped memory using two or more bit-mapped memories, the operations of which are switched in time, e.g. ping-pong buffers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/161Encoding, multiplexing or demultiplexing different image signal components
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/106Processing image signals
    • H04N13/167Synchronising or controlling image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/189Recording image signals; Reproducing recorded image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/275Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/332Displays for viewing with the aid of special glasses or head-mounted displays [HMD]
    • H04N13/341Displays for viewing with the aid of special glasses or head-mounted displays [HMD] using temporal multiplexing
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/366Image reproducers using viewer tracking
    • H04N13/368Image reproducers using viewer tracking for two or more viewers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G2340/00Aspects of display data processing
    • G09G2340/10Mixing of images, i.e. displayed pixel being the result of an operation, e.g. adding, on the corresponding input pixels
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/286Image signal generators having separate monoscopic and stereoscopic modes

Abstract

A graphic display unit makes it possible for a blink operation to be implemented on a window system with each window having an arbitrary contour, and on a window by window basis. The graphic display unit of this invention comprises a frame buffer 500 for storing image data a frame buffer 501 for colour information for blinking, a window-id buffer 502 which stores a window-id corresponding to the contour and position of windows on the frame buffer, a look-up table 503 which stores control information related to the display and is accessed based on a window-id, a frame counter 504 that issues the timing of switching frame buffers, a display control circuit for switching buffers based on signals from both the look-up table and from the frame counter.

Description

GRAPHIC DISPLAY UNIT The present invention relates generally to a graphic display unit, and more particularly to a graphic display unit which performs stereo display at the arbitrary shapes of windows on a CRT by switching two kinds of image data suitable for a right eye and for a left eye alternatively synchronized with a shutter on the stereo viewer. Also, this invention relates to a graphic display unit which implements blink operation at the arbitrary contour of windows on a CRT by alternately switching two kinds of data for background and for blink colour.
A stereo display unit relates to a whole screen on a CRT as an object for performing stereo display.
In the accompanying drawings, Fig. 7 is a block diagram of a stereo display unit, for the implementation of a conventional method. In the diagram, 700 is a frame buffer that stores image data for a right eye, and 701 is a frame buffer for a left eye.
702 is a stereo display control circuit that controls image data issued from the frame buffers for a right eye and for a left eye respectively. 703 is a RANIDAC for transforming a digital signal to an analog signal. 704 is a CRT unit, and 705 is a stereo viewer for controlling shutters for a right eye and a left eye based on the signal outputted from the circuit 702.
The operation of the above configuration will be described hereinbelow.
There is stored three-dimensional image data for a right eye in a frame buffer 700. Likewise, in the frame buffer for a left eye 701. there is stored three-dimensional image data for a left eye.
The stereo display control circuit 702 performs a switching operations between the image data issued from a right frame buffer and a left frame buffer synchronized with the timing of the frame buffers. Image data as is issued from stereo display control circuit 702 is changed into analog signal by RAMDAC 703 to be displayed on the CRT unit 704.
Since the stereo display unit is constructed set forth above, the whole screen associated with buffers for a right eye and a left eye must be switched to achieve stereo display. Accordingly this makes it impossible to implement stereo display on a window-by-window basis, and to achieve the stereo display on a window with an arbitrary contour.
Moreover, this results in a problem with adjustments of a window system.
Also, another plane concentrated on blink operation is required in order to implement different kinds of blink periodicity. This results in a lare-scale hardware implementation.
It is therefore an object of the present invention to overcome the above deficiencies involved in the prior art and to provide a graphic display unit capable of implementing stereo display on a window by window basis, and capable of blink operation with ease.
According to a first aspect of the present invention, in order to accomplish the above object, there is provided a graphic display unit for implementing stereo display through a stereo viewer comprising a frat*buffer for storing image data suitable for a right eye; a frame buffer for storing image data suitable for a left eye; means for storing window control information which specifies properties for stereo display in accordance with each window region; stereo display circuit which performs switching operation between the frame buffers for a right eye and a left eye, and which controls shutter operation for a stereo viewer synchronized with the switching operation, based on the window control information.
Under the above configuration, corresponding to the contour of the window located on the frame buffers for each eye, there is stored the properties related to stereo display. And the stereo display control circuit switches the buffers and performs shutter-control on the stereo viewer based on both the properties and a toggled-signal. Accordingly this makes it possible for stereo display to be implemented on a window-by-window basis.
According to a second aspect of the present invention, in order to achieve the above object, there is provided a graphic display unit for implementing stereo display through a stereo viewer comprising first and second frame buffers for storing image data suitable for a right eye; first and second frame buffers for storing image data suitable for a left eye; means for storing window control information which specifies properties for stereo display in accordance with each window region: stereo display circuit which performs switching operation between said first and second frame buffers for a right eye and said first and second frame buffers for a left eye, and which controls shutter operation for a stereo viewer synchronized with the switching operation. based on the window control information.
Under the above configuration, the buffers for each eye are constructed as double-buffered configuration, and the frame buffer used for display and drawing operation is always different. Thus, by exchanging both the buffers for these operations after the drawing operation is over, stereo display for animation is implemented.
According to a third aspect of the present invention, in order to attain the above object, there is provided a graphic display unit for implementing blink operation comprising a first frame buffer for storing image data; a second frame buffer for storing color information in blinking; means for storing blink control information which specifies properties for blink operation in accordance with each window region; a blink control means which performs switching operation between the first frame buffer and the second frame buffer, based on the blink control information.
Under the above configuration, corresponding to the contour of the window located on the frame buffers. there is stored the properties related to blink operation. The blink control circuit switches the buffers based on both the properties and a toggled-signal. Accordingly this makes it possible for blink operation to be implemented on a uindow-by-windotv basis.
According to a fourth aspect of the invention, there is provided a graphic display unit wherein a storing means includes a look-up-table for storing information related to stereo display which can be different in accordance with each window; and a window- id buffer that stores information specifying an index to the look-up-table onto the region corresponding to the window at the frame buffer.
Under the above configuration, corresponding to the contour of the window located on the frame buffers for each eye, there is stored a window-id on the window-id buffer. The stereo display control circuit switches the buffers and performs shutter-control on the stereo viewer based on both the properties related to stereo display stored on the look-up table and a toggled-signal.
Accordingly this makes it possible for stereo display to be implemented on a window-by-sindonv basis.
According to a fifth aspect of the invention, there is provided a graphic display unit wherein a storing means includes a look-up-table for storing information related to stereo display, which is used to control the first and second frame buffer configured to be double-buffered for each eye, in accordance with each window; and window-id buffer that stores information specifying an index to the look-up-table onto the region corresponding to the window at the frame buffer.
Under the above configuration, corresponding tt the contour of the window located on the double-buffered frame for each eye, there is stored an index to the look-up table on the window buffer. When exchanging these buffers for the purpose of display and drawing operation, it is done just as the index on the window buffer points to the entry of the look-up table concerned with the properties.
In this way, the stereo display control circuit makes it possible for stereo display for animation to be implemented on a window-by-window basis.
According to a sixth aspect of the invention, there is provided a graphic display unit wherein a storing means includes a look-up-table for storing blink information in which the period can be different on a window by window basis; and a window-id buffer that stores information specifying an index to the look-up-table onto the region corresponding to the window at the frame buffer.
Under the above configuration, corresponding to the contour of the window located on the frame buffer, there is stored an index to the look-up table on the window buffer. The blink control circuit performs a switching operation on these buffers based on blink control information and a toggled-signal.
In this way, the blink control circuit makes it possible for different kinds of blink operation to be done on the each region on the screen.
The invention will be further described by way of non-limitative example, with reference to the accompanying drawings, in which: Fig. 1 is a block diagram of a stereo display unit according to a first embodiment of the present invention.
Fig. 2 is a explanatory diagram of a Fig. 1, showing the relations between a W-ID-BUF, a frame buffer for a right eye, a frame buffer for a left eye, and a screen on a CRT.
Fig. 3 is a block diagram of a stereo display unit according to a second embodiment of the present invention.
Fig. 4 is a explanatory diagram of a Fig. 3, showing the relations between a W-ID-BUF, frame buffers for a right eye, frame buffers for a left eye, and a screen on a CRT.
Fig. S is a block diagram of a graphic display unit according to a third embodiment of the present invention.
Fig. 6 is an explanatory diagram of a Fig. 5, showing the relations between a B-ID-BUF, frame buffer A, frame buffer B and a screen on a CRT.
Fig. 7 is a block diagram of a conventional stereo display unit.
Embodiment 1 The embodiment l of the present invention will be described with regard to Fig. 1 and Fig. 2.
The Fig. 1 is a block diagram that illustrates a configuration of a graphic display unit related to a first embodiment, and Fig. 2 is a drawing that shows relations between a Window -Id-Buffer, frame buffers for a right eye and for a left eye and a screen on the CRT unit.
As shown in Fig. 1, reference numeral 100 is a frame buffer used for a right eye, where image data available for a right eye is stored. 101 is a frame buffer used for a left eye, where image data available for a left eye is stored.
102 is a Window-Id-Buffer (referred to as " W-ID-BUF hereinafter) , in which Window-ID(referred to as " W-ID hereinafter) is stored in accordance with the contour of the WINDOW so as to designate some properties for stereo display stored in a Window Id-Look-Up-Table on a pixel unit basis.
103 is a indo-Id-Look-Up-Table (referred to as "Ut-ID-LUT" hereinafter) , which transforms a signal for selecting a frame buffer so as to implement a stereo display based on information issued from the W-ID-BUF 102.
104 is a frame counter which counts the number of frames and issues a toggled-signal that specifies the timing of changing the frame buffers alternately.
105 is a selector circuit that selects the image data issued from frame buffers for a right eye 100 and for a left eye 101.
106 is a stereo display control circuit, which outputs signals used for switching a selector circuit 105 and a stereo viewer 109 based on both output-data from W-ID-LUT 103 and a signal from the frame counter 104.
107 is a RAMDAC that transforms from digital data to analog data, and 108 is a CRT unit.
109 is a stereo viewer which controls shutters for a right eye and a left eye, based on signals issued from a stereo display control circuit 106.
Fig. 2 illustrates that image data for a right eye lia and image data for a left eye llb are stored in frame buffers 100 and 101, respectively, in accordance with W-ID "11" in a W-ID-BUF 102. and also image data for right eye Ola and for a left eye Olb are stored in the frame buffers in compliance with W-ID " 01 " respectively.
Further, the W-ID-LUT 103 specifies a right eye frame buffer as stereo display control information related to W-ID " 00 " and specifies a left eye frame buffer as W-ID " 01 ".
In addition, it requires that stereo display control for W-ID " 11 "be done by using both a right eye frame buffer and a left eye frame buffer.
A description will now be given of the operation.
It is assumed that three-dimensional image data suitable for a right eye will be stored in a right eye frame buffer 100, and three-dimensional image data suitable for a left eye will be stored in a left eye frame buffer 101 in advance.
The selector circuit 105 decides which image data, from a right-eye frame buffer 100 or from a left eye frame buffer 101, should be selected. The image data selected by a selector circuit 105 is transformed to analog RGB signals and is displayed on the CRT 108.
The next explanation is as to how the selector circuit 10 selects the right eye image data and the left eye image data respectively.
The W-ID information that specifies the stereo display information in a W-ID-LUT 103, which correspond to the window region of performing stereo display, is stored in a W-ID-BUF 102.
Accordingly, this enables the region of stereo display to be designated on a pixel unit basis.
And the W-ID value issued from W-ID-BUF 102 is used as a index value to the W-ID-LUT 103, and W-ID-LUT information is outputted to a stereo display control circuit 106 so as to control the frame buffers.
As shown in Fig. 2, in case that the table value in a W-ID-LUT 103 is control information either for " a right eye frame buffer " or " a left eye frame buffer ", then a stereo display control circuit 106 sends signals to the selector circuit 105 so that image data from the frame buffer for right eye 100 or the frame buffer for a left eye 101 can be selected constantly.
On the other hand, in case that the table value in a W-ID-LUT 103 is " stereo display ", then the stereo display control circuit 106 sends a signal for controlling a right frame buffer 100 to a selector circuit 105 only when a toggled-signal issued from the frame counter 104 is "O". Likewise. while a toggled-signal is "1", the stereo display control circuit 106 sends a signal for selecting a left frame buffer 101 to a selector circuit 105.
By the way, a frame counter 104 is a programmable counter that counts up based on a vertical synchronous signal (VSC), and sends the toggled-signal synchronized with VSC to a stereo display control circuit 105. A switching operation of the toggled-signal is performed during a vertical blanking period.
Further, while a stereo display control circuit 106 selects image data from a right frame buffer 100, it closes a left eye shutter of a stereo viewer 109. and in selecting image data from a left eye frame buffer, it closes a right eye shutter of a stereo viewer.
On the other hand, except when a table value of W-ID-LUT is "stereo display", both of the shutters of a stereo viewer 109 are under open.
On the image data to be stereo display, this enables the image data to be seen through a right eye in case that image data on the right eye frame buffer 100 is displayed on the CRT. When image data on the left eye frame buffer is displayed on the CRT, then this enables the image data to be seen through a left eye. In this way, display is accomplished.
Embodiment 2 A second embodiment of the present invention will be described in the following with regard to Fig. 3 and Fig.
4.
Fig. 3 is a block diagram that shows a configuration of a graphic display unit in the second embodiment, and Fig. 4 is a explanatory drawing that illustrates the relationships between W-ID-BUF, frame buffers A and B for a right eye, frame buffers A and B for a left eye, and a CRT unit.
In Fig. 3, reference numerals 300 and 301 are respectively frame buffer A and frame buffer B that construct a double-buffer in which image data for a right eye is stored. Likewise, 302 and 303 means frame buffer A and frame buffer B for a left eye.
304 is a U'-ID-BUF, where W-ID is stored corresponding to the contour of the WINDOW in order to specify som properties relative to stereo display stored in a W-ID-LUT on a pixel unit basis.
305 is a W-ID-LUT which transforms a signal for selecting a frame buffer in order to implement stereo display based on information issued from the W-ID-BUF 304.
306 is a frame counter which counts the number of frames and issues a toggled-signal represents the timing of changing the frame buffers alternatively.
307a is a selector circuit which selects image data issued from frame buffer A 300 or frame buffer B 301.
307b is a selector circuit which selects image data issued from frame buffer A 302 or B 303. 307c is a selector circuit which selects image data issued from selector 307a or selector 307b.
308 is a stereo display control circuit, which generates a signal for switching selector circuits 307a, 307b. 307c based on signals derived from information both from W-ID-LUT 305 and from a frame counter 306.
309 is a RM13AC that transforms digital data to analog data, 310 is a CRT unit. 311 is a stereo viewer that controls shuttering a right eye and a left eye by signals outputted from a stereo display control circuit 308.
Fig. 4 shows image data for a right eye corresponding to W-ID "010" stored in a W-ID-BUF 304 is composed of frame buffers ROlOa and ROlOb. Likewise, image data for a left eye is made up of frame buffer LOlOa and LOlOb.
Further, it is shown that image data for a right eye relative to W-ID "lxx", where x is "O" or "1", is composed of frame buffer Rlxxa and Rlxxb, and the one for a left eye is constructed from Llxxa and Llxxb.
Also, in the W-ID-LUT 305, stereo display information related to W-ID "010" designates a frame buffer A for a left eye LOlOa to be displayed, and related to W-ID "lxx" designates stereo display operation by combinations of double-buffers for each eye respectively.
A description will now be given of operation.
It is assumed that three-dimensional image data suitable for a right eye be stored in a right eye frame buffers 300 and 301, and three-dimensional image data suitable for a left eye be stored in a left ee frame buffers 302 and 303.
Either frame buffer 300 or 301 is used for the purpose of drawing image data for a right eye, and the other is used for displaying image data for a right eye on a CRT, and the selection of these buffers are done by a selector circuit 307a. After the drawing operation is over, the frame buffers used for drawing and displaying are exchanged so as to prevent animation-movement from being disturbed.
Likewise, either frame buffer 302 or 303 is used for drawing and the other is used for displaying, and the selection of these frame buffers are done by a selector circuit 307b.
Which one of these image data selected by selector circuit 307a and 307b is chosen further b selector circuit 307c, and is sent to a CRT 310 after being transformed to an analog RGB signal by a RAfIDAC 309.
Next, it will be explained as to how the selector circuits 307a, 307b, 307c select image data for a right eye and for a left eye.
The W-ID information that specifies the stereo display information in a W-ID-LUT 305, which corresponds to the window region of implementing stereo display, is stored in a W-ID-BUF 304.
Accordingly, this enables the region of implementing stereo display to be designated on a pixel unit basis.
The W-ID data issued from W-ID-BUF 304 is used as an index value to the W-ID-LUT 305, and W-ID-LUT information is outputted to a stereo display control circuit 308 so as to control the frame buffers.
From now on, the operation of the above configuration will be described more in detail.
In case that the table value of W-ID-LUT 305 is "stereo display - RIGHT EYE A", or "stereo display RIGHT EYE B", then a stereo display control circuit 308 sends a signal to a selector circuit 307a so that image data from a frame buffer for a right eye A 300 or B 301 can be chosen.
Also, supposing that table value is "stereo display LEFT EYE A", or "stereo display -LEFT EYE B", a stereo display control circuit 308 generates a signal so that image data from a frame buffer A 302 or B 303 can be chosen.
Here, it is assumed that image data stored on a right frame buffer A 300 and a left frame buffer A 302 is displayed on the WINDOW that corresponds to W-ID "1XX" on the W-ID-BUF 304. At this time, on the E WINDOW = W-ID value "100" is stored as an index value to the W-ID-LUT 305.
In making use of this period, for example, image data for a right eye for the next scene can be written into the right frame buffer B 301. And after this drawing operation being through, the frame buffer for a right eye is switched from a frame buffer A 300 to a frame buffer B 301.
That is to say, the W-ID value "110", which is used as an index value to the W-ID-LUT 305, is stored on the WINDOW ="lXX" of W-ID-BUF 304.
In this way, the buffers for a right eye and for a left eye which is configured as double-buffered can be switched to achieve an animation.
Also, when the toggled-signal issued from a frame counter 306 is "0", then the stereo display control circuit 308 sends a signal by which image data for a right eye issued from a selector circuit 307a should be chosen to a selector circuit 307c.
Likewise, supposing that a toggled-signal is "1", it is sent to a selector circuit 307c such a signal that image data for a left eye outputted from a selector circuit 307b should be chosen.
A frame counter 306 is a programmable counter that counts up by VSC signal and outputs the toggled-signal to a stereo display control circuit 308 synchronized with the VSC signal. The switching operation of the toggled-signal is done during a vertical blanking period.
Further, while image data from a frame buffer for a right eye 300 or 301 is being displayed, a stereo display control circuit 308 closes a shutter for a left eye on a stereo viewer 311. On the other hand, while image data from a frame buffer for a left eye 302 or 303 being displayed, a stereo display control circuit 308 closes a shutter for a right eye.
In this way, with regard to image data specified as stereo display, while the image data on the frame buffer 300 or 301 being displayed on the screen, it can be seen through a right eye, and image data on a frame buffer 302 or 303 being displayed, it can be seen through a left eye.
Further, as well as the operation that the display and drawing is performed by using different buffers, it ensures stereo display suitable for animation that the switching operation of the buffers for the display and for drawing is done after the drawing operation is over.
Embodiment 3 The third embodiment of the present invention will be described in the following according to Fig. 5 and Fig.
6.
Fig. 5 is a block diagram that shows a configuration of the graphic display unit of a third embodiment, and Fig. 6 is an explanatory drawing that illustrates that relationship between a blink-id buffer, a frame buffer A.
a frame buffer B and a screen on a CRT unit.
In Fig. 5, reference numeral 500 is a frame buffer A for storing image data, 501 is a frame buffer B for storing color information for performing a blink operation.
502 is a Blink-ID- Buffer (referred to as "B-ID-BUF" hereinafter), in which there is stored B-ID-information (referred to as "B-ID-IN'F" hereinafter) used to specify an index value to a Blink-Id-Look-Up-Table 503 (referred to as B-ID-LUT hereinafter ).
There is stored information of controlling a blink operation in the B-ID-LUT 503. Also, 504 is a timer circuit that determines a blink period. 505 is a selector circuit which selects pixel data issued from frame buffer A 500 or frame buffer B 501.
506 is a blink control circuit that outputs a switching signal to the selector circuit 505 based on signals both from the information of B-ID-LUT 503 and from timer circuit 504. 507 is a RASAC for transforming digital data to analog data, and 508 is a CRT unit, In Fig. 6, the regions subject to blink operation and the color in blinking are specified at portions SOLa and 501b within a frame buffer B 501.
And on the B-ID-BUF 502, the B-ID value "00" and "01" used as an index to the B-ID-LUT 503 is stored corresponding to the said portion.
In the B-ID-LUT 503 specified by the index value "00", there is stored information related to period controlled by "BLINK". Likewise, in the entry "01". the information controlled by "BLINK1" is registered.
A description will now be given as to how a graphic display unit accomplishes blink operation.
It is assumed that image data for background is stored in a frame buffer A 500 and there is stored color data on a pixel unit basis on a frame buffer B 501, in advance.
After a selector circuit 505 selects either pixel data from a frame buffer A 500 or from a frame buffer B 501, such pixel data is transformed into an analog RGB signal by a RAMDAC 507 to be displayed on the CRT unit 508.
Next the explanation will be given as to how a selector circuit 505 selects the pixel data that is issued from a frame buffer A 500 and B 501 and displays one on the CRT unit.
A B-ID-BUF 502 is the same size as that of a frame buffer A or B in vertical and horizontal, in which the blink ID is written at the portion corresponding to the pixels for a blinking operation. This enables the region of blinding operation to be specified on a pixel basis unit.
And B-ID-data read out from B-ID-BUF 502 is used as an index value to the B-ID-LUT 503, and such information in the B-ID-LUT as specified by said B-ID-BUF is transformed into the control information of selecting a frame buffer A or a frame buffer B.
Here, a description will be given in more detail Of the operation with respect to accompanying Fig. 6.
In the region where value "11" is stored on the B-ID-BUF 502, since the contents of the B-ID-LUT 503 specified by index value "11" means "NON-BLINK", the blink control circuit 506 outputs a signal so that a frame buffer A used for background data can be chosen to the selector circuit 505.
On the other hand, in the region where the value "00" is stored on the B-ID-BUF, because the entry value specifies "BLINKO", the blink control circuit 506 outputs a signal to the selector circuit 505 so that frame buffer A 500 can be chosen when a toggled-signal of "O" is outputted from a timer circuit 504.
On the other hand, when the toggled-signal is "1", a signal to select a frame buffer B 501 is issued to the selector circuit 505.
The timer circuit 504 is a programmable counter that uses a VSC signal as a clock and outputs a toggled-signal to the blink control circuit 506 on account of ON'-OFF control of the blink operation. The switching operation of the toggled-signal is performed during a vertical blanking period.
In this way, supposing that the B-ID value on the B-ID-BUF 502 is defined as "BLINK" by the B-ID-LUT 503, then the pixel data in the frame buffer A 500 and frame buffer B 501 are alternately selected based on the toggled-signal "0". As a result, this enables pixel data for background or for blink operation on each frame buffer to be displayed alternately and periodically.
Likewise, in case that the B-ID value is determined to be the "BLINK1" or "BLINK2 " by the B-ID-LUT 503, the ONt-OFF control for blink operation is subject to other toggled-signals caused by a timer circuit 504.
According to the present invention, as the graphic display unit is implemented in such way as memories the region subject to stereo display on a pixel by pixel basis, and switches the buffers for a right eye and a left eye, so this system ensures stereo display on the region with an arbitrary contour.
Also. this graphic display unit ensures stereo display smoothly on a spliced region basis since buffers for a right eye and a left eye are implemented as a double-buffered configuration respectively.
Also, according to the present invention, as the graphic display unit is implemented in such way as memories the region subject to a blink operation on a pixel by pixel basis, and switches the buffers for background and for blink control alternatively. so this display unit ensures the blink operation on the region with an arbitrary contour.
Further, according to the present invention, since frame buffers both for a right eye and for a left eye have a double-buffered configuration switched from one to the other for the purpose of a drawing and displaying operation, this display unit ensures the stereo display suitable for animation or like that.
Moreover, according to the present invention, since the graphic display unit is implemented in the way that memories the region subject to a blink operation, and registers a different period information and switches between the buffers for background and the buffers for blink control, so this display unit ensures the blink operation controlled by an arbitrary region with the contour and a different periodicity.
Having described at lease one illustrative embodiment of the invention, various alternations, modifications and improvements will readily occur to those skilled in the art within the scope of the invention as defined in the following claims.

Claims (3)

1. A graphic display unit with a blink operation comprising: a first frame buffer for storing image data; a second frame buffer for storing color information for blinking; storing means for storing blink control information which specifies properties for blink operation in accordance with each window region; and a blink control means which performs a switching operation between said first frame buffer and said second frame buffer, based on said blink control information.
2. A graphic display unit of claim 1 wherein said storing means comprises: a look-up-table for storing blink information in which the period can be different on a window by window basis; window-id buffer that stores information specifying an index to a said look-up-table for the region corresponding to the window at said frame buffer.
3. A graphic display unit constructed and arranged to operate substantially as hereinbefore described with reference to and as illustrated in Figures 1 to 6 of the accompanying drawings.
GB9713858A 1995-11-14 1996-06-05 Graphic display unit Expired - Fee Related GB2312819B (en)

Applications Claiming Priority (2)

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JP7295525A JPH09139957A (en) 1995-11-14 1995-11-14 Graphic display device
GB9611676A GB2308284B (en) 1995-11-14 1996-06-05 Graphic display unit

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4703317A (en) * 1983-05-09 1987-10-27 Sharp Kabushiki Kaisha Blinking of a specific graph in a graphic display
US4724431A (en) * 1984-09-17 1988-02-09 Honeywell Information Systems Inc. Computer display system for producing color text and graphics

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4703317A (en) * 1983-05-09 1987-10-27 Sharp Kabushiki Kaisha Blinking of a specific graph in a graphic display
US4724431A (en) * 1984-09-17 1988-02-09 Honeywell Information Systems Inc. Computer display system for producing color text and graphics

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