GB2288550A - Exercise device - Google Patents
Exercise device Download PDFInfo
- Publication number
- GB2288550A GB2288550A GB9508291A GB9508291A GB2288550A GB 2288550 A GB2288550 A GB 2288550A GB 9508291 A GB9508291 A GB 9508291A GB 9508291 A GB9508291 A GB 9508291A GB 2288550 A GB2288550 A GB 2288550A
- Authority
- GB
- United Kingdom
- Prior art keywords
- top member
- movement
- base
- sensing means
- pillar
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B22/00—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
- A63B22/18—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with elements, i.e. platforms, having a circulating, nutating or rotating movement, generated by oscillating movement of the user, e.g. platforms wobbling on a centrally arranged spherical support
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/46—Computing the game score
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B22/00—Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
- A63B22/0025—Particular aspects relating to the orientation of movement paths of the limbs relative to the body; Relative relationship between the movements of the limbs
- A63B2022/0033—Lower limbs performing together the same movement, e.g. on a single support element
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2208/00—Characteristics or parameters related to the user or player
- A63B2208/12—Characteristics or parameters related to the user or player specially adapted for children
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/17—Counting, e.g. counting periodical movements, revolutions or cycles, or including further data processing to determine distances or speed
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/26—Miscellaneous game characteristics the game being influenced by physiological parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1056—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/61—Score computation
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H25/00—Switches with compound movement of handle or other operating part
- H01H25/04—Operating part movable angularly in more than one plane, e.g. joystick
- H01H25/041—Operating part movable angularly in more than one plane, e.g. joystick having a generally flat operating member depressible at different locations to operate different controls
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Health & Medical Sciences (AREA)
- General Engineering & Computer Science (AREA)
- Cardiology (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Vascular Medicine (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Biophysics (AREA)
- Heart & Thoracic Surgery (AREA)
- Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
- Rehabilitation Tools (AREA)
Abstract
An exercise device for use in improving muscle control and body coordination comprises a platform 2 pivotally mounted on a base 1 and linked to a computer game device, movement of the platform 2 being arranged to complete a circuit, for example via switches C. <IMAGE>
Description
EXERCISE DEVICE
The invention relates to an exercise device, and in particular one adapted to build up limb muscles and general control of balance. The invention is of particular value in exercising children who suffer from body coordination problems as in mild cerebral palsy and the like.
Exercise can be less boring especially to a child if associated with a computer game or the like. The invention is based on the realisation that an exercise device for this purpose is particularly beneficial if it is arranged to allow the child to achieve a score in the game only if the child is balanced properly on the device.
According to the invention in one aspect there is provided a device for use in correcting posture comprising in combination
- a base member
- a top member mounted on the base for limited relative
pivotable movement, the upper surface of the top member
being marked to define limb placement areas
- sensing means mounted on the base, one for each area and
arranged to sense pivotal movement of the top member; the
sensing means being electrically connected to a respond unit
to register the sensed movement
Preferably the respond unit is arranged to give the user a visual or auditory response. In one example, a game is associated with the device and a visual display unit is arranged to provide a game score or like game action when the correct posture is achieved.
Preferably the top member is mounted on a pillar at or near the centre of the base member for pivotal movement about the pillar. Most preferably the pillar is shaped so that the top member will move under minimal force, so that it can be manipulated by users with limited muscle power.
Preferably the device is arranged for movement solely under muscle power, e.g. it is free of spring means.
Preferably the sensing means are pairs of microswitches, one half mounted on the underside of the top member and the other half in the base below.
In one aspect the device is adapted to be stood on by an adult or child, and in another is adapted for pivotal movement of the top member under limb pressure.
In order that the invention may be well understood it will now be described by way of example only with reference to the accompanying diagrammatic drawings, in which:
Figure 1 is a vertical section of one device of the invention;
Figure 2 is a top plan view of the device;
Figure 3 is a plan view of the base member of Figure 1;
Figure 4 is a vertical section of another device of the invention;
Figures 5A to 5C are top plan views of different platforms.
The device comprises a base member 1 and a top member or platform 2.
The base member has an outer wall 3 defining a recess 4 in the middle of which is a flat topped pillar 5 of square shape as seen in plan. The platform 2 is a flat board on the top surface of which are marked defined areas, e.g.
A - D shown in Figure 2. In one preferred embodiment shown in Figures 1 and 3, the base floor incorporates separate microswitches C one above the other, one per area, and downward movement of the board in that area urges the contacts of the switch together. In another arrangement shown in
Figure 4 a switch contact C1 is mounted on the underside of the platform 2, one per area and a complementary contact C2 is mounted on the floor of the recess, one for each area. In both cases the switches are connected to PCB circuitry leading via a cable 6 to a VDU on which a computer game can be displayed and played.
The device is arranged so that when there is no pressure on the platform 2 the platform is generally horizontal so that all the switches are in the off position and will tend to revert to that condition at all times. When pressure is applied e.g. by virtue of a person standing on the board or moving away from an area of the board the platform will contact the base and send an electrical signal according to which microswitch is depressed via the cable to the game to cause play.
In the embodiment shown in Figure 2, the top of the platform has a simple display of areas but as Figure 5 shows this is not essential to the invention.
The platform need not be flat (see Figure 5B).
The device may be used by user standing, kneeling or sitting on it or by hand pressure, or the like. The device has essentially two conditions i.e. ON and OFF, and can be moved from one to the other under the light touch exertable by people having limited muscle movement. The device may be used by able bodied people for fun, sport as well as for rehabilitation. The device may be used for measurement, e.g. timing, speed of movement, frequency of movement and identifying the centre of pressure and for biofeedback.
The device is of simple design, and robust in use and can be used by patients themselves with or without skilled or unskilled carers.
The invention is not limited to the embodiments shown. Stop members may be present to direct the user towards certain movements only; the pillar may be present on the base or on the underside of the platform or each may have a short pillar portion.
Claims (8)
1. A device for use in correcting posture comprising in combination:
- a base member;
- a top member mounted on the base for limited relative
pivotable movement, the upper surface of the top member
being marked to define limb placement areas; and
- sensing means mounted on the base, one for each area and
arranged to sense pivotal movement of the top member; the
sensing means being electrically connected to a respond unit
to register the sensed movement.
2. A device according to claim 1, wherein the respond unit is arranged
to give a visual or auditory response.
3. A device according to Claim 2, wherein a game is associated with the
device and the respond unit is a visual display unit arranged to
provide a game action when the correct posture is achieved.
4. A device according to any preceding Claim, wherein the top member
is mounted on a pillar at or near the centre of the base member for
limited pivotal movement about the pillar.
5. A device according to any preceding Claim, arranged for movement
solely under muscle power of the user.
6. A device according to any preceding Claim, wherein the sensing
means are microswitches or a connection is made between a
conductor in the base member and a conductor in the top member.
7. A device according to any of Claims 1 to 6 adapted to be stood on by
an adult or child.
8. A device according to any of Claims 1 to 6 adapted for pivotal
movement of the top member under limb pressure.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9508291A GB2288550B (en) | 1994-04-23 | 1995-04-24 | Exercise devise |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9408101A GB9408101D0 (en) | 1994-04-23 | 1994-04-23 | Computer input device using multiple switches to respond to body movements |
GB9508291A GB2288550B (en) | 1994-04-23 | 1995-04-24 | Exercise devise |
Publications (3)
Publication Number | Publication Date |
---|---|
GB9508291D0 GB9508291D0 (en) | 1995-06-14 |
GB2288550A true GB2288550A (en) | 1995-10-25 |
GB2288550B GB2288550B (en) | 1998-02-04 |
Family
ID=26304762
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB9508291A Expired - Fee Related GB2288550B (en) | 1994-04-23 | 1995-04-24 | Exercise devise |
Country Status (1)
Country | Link |
---|---|
GB (1) | GB2288550B (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1579891A1 (en) * | 2004-03-23 | 2005-09-28 | Worlds Apart Ltd | Balance game and apparatus |
WO2010009875A1 (en) * | 2008-07-22 | 2010-01-28 | Ident Technology Ag | Input device |
US10343058B2 (en) | 2007-10-09 | 2019-07-09 | Nintendo Co., Ltd. | Storage medium storing a load detecting program and load detecting apparatus |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP5427343B2 (en) | 2007-04-20 | 2014-02-26 | 任天堂株式会社 | Game controller |
JP5427346B2 (en) | 2007-10-05 | 2014-02-26 | 任天堂株式会社 | Load detection program, load detection device, load detection system, and load detection method |
JP4382844B2 (en) | 2007-10-31 | 2009-12-16 | 任天堂株式会社 | Weighting machine for adjustment and weighting method for adjustment |
JP5361349B2 (en) | 2008-11-28 | 2013-12-04 | 任天堂株式会社 | Information processing apparatus, computer program, information processing system, and information processing method |
JP5806443B2 (en) | 2008-12-26 | 2015-11-10 | 任天堂株式会社 | Biological information management system |
JP5271121B2 (en) | 2009-03-09 | 2013-08-21 | 任天堂株式会社 | Information processing program, information processing apparatus, information processing system, and information processing method |
JP5436909B2 (en) | 2009-03-30 | 2014-03-05 | 任天堂株式会社 | Information processing program, information processing apparatus, information processing system, and information processing method |
JP5161182B2 (en) | 2009-09-28 | 2013-03-13 | 任天堂株式会社 | Information processing program and information processing apparatus |
JP5610735B2 (en) | 2009-09-29 | 2014-10-22 | 任天堂株式会社 | Information processing program, information processing apparatus, information processing method, and information processing system |
JP5496591B2 (en) | 2009-09-30 | 2014-05-21 | 任天堂株式会社 | Information processing program and information processing apparatus |
JP7330237B2 (en) | 2020-07-23 | 2023-08-21 | プーマ エス イー | Sole structures, footwear devices and assemblies |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4463946A (en) * | 1981-12-28 | 1984-08-07 | Wallace Lynn A | Fitness evaluation apparatus |
WO1991005587A1 (en) * | 1989-10-13 | 1991-05-02 | Alain Heurte | Apparatus for studying and reeducating the ankle |
US5049079A (en) * | 1988-12-19 | 1991-09-17 | John H. Peterson | Closed loop ski simulation and instructional system |
Family Cites Families (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5112045A (en) * | 1990-09-05 | 1992-05-12 | Breg, Inc. | Kinesthetic diagnostic and rehabilitation device |
-
1995
- 1995-04-24 GB GB9508291A patent/GB2288550B/en not_active Expired - Fee Related
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4463946A (en) * | 1981-12-28 | 1984-08-07 | Wallace Lynn A | Fitness evaluation apparatus |
US5049079A (en) * | 1988-12-19 | 1991-09-17 | John H. Peterson | Closed loop ski simulation and instructional system |
WO1991005587A1 (en) * | 1989-10-13 | 1991-05-02 | Alain Heurte | Apparatus for studying and reeducating the ankle |
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP1579891A1 (en) * | 2004-03-23 | 2005-09-28 | Worlds Apart Ltd | Balance game and apparatus |
US10343058B2 (en) | 2007-10-09 | 2019-07-09 | Nintendo Co., Ltd. | Storage medium storing a load detecting program and load detecting apparatus |
WO2010009875A1 (en) * | 2008-07-22 | 2010-01-28 | Ident Technology Ag | Input device |
US9360930B2 (en) | 2008-07-22 | 2016-06-07 | Microchip Technology Germany Gmbh | Input device |
Also Published As
Publication number | Publication date |
---|---|
GB9508291D0 (en) | 1995-06-14 |
GB2288550B (en) | 1998-02-04 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
GB2288550A (en) | Exercise device | |
USRE44895E1 (en) | Interactive step-type gymnastics practice device | |
US5647830A (en) | Health equipment | |
US6225977B1 (en) | Human balance driven joystick | |
US5076584A (en) | Computer game controller with user-selectable actuation | |
US5645513A (en) | Exercising apparatus which interacts with a video game apparatus during exercise | |
US4629181A (en) | Multi-directional movement leg exerciser | |
US5139261A (en) | Foot-actuated computer game controller serving as a joystick | |
US5195746A (en) | Video display control apparatus | |
US5242355A (en) | Exercise apparatus | |
US5879275A (en) | Leg exerciser and method | |
US4445011A (en) | Freestanding multidirectional electrical control device | |
US5454774A (en) | Goal oriented learning device | |
WO2020017731A1 (en) | Gamification balance exercise system | |
JP2001346901A (en) | Rope skipping exercise device | |
JPH0522203Y2 (en) | ||
Caltenco et al. | Designing interactive systems for balance rehabilitation after stroke | |
CN209612144U (en) | The sensitive Ball for training of photoelectricity | |
TWI331541B (en) | ||
Duff et al. | A portable, low-cost assessment device for reaching times | |
JP4292520B2 (en) | Training equipment | |
WO1994008664A1 (en) | Apparatus and method for developing balancing skills | |
KR20070010523A (en) | New game controller using foot | |
CN215275608U (en) | Pedal device of skiing fitness equipment | |
KR200195074Y1 (en) | Foot-pressure mat for dance dance revolution |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PCNP | Patent ceased through non-payment of renewal fee |
Effective date: 20020424 |