GB2252255A - Jigsaw puzzle - Google Patents

Jigsaw puzzle Download PDF

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Publication number
GB2252255A
GB2252255A GB9101888A GB9101888A GB2252255A GB 2252255 A GB2252255 A GB 2252255A GB 9101888 A GB9101888 A GB 9101888A GB 9101888 A GB9101888 A GB 9101888A GB 2252255 A GB2252255 A GB 2252255A
Authority
GB
United Kingdom
Prior art keywords
picture
game
scene
puzzle
aid
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GB9101888A
Other versions
GB9101888D0 (en
GB2252255B (en
Inventor
David Goldstraw
Robert Rawlinson
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to GB9101888A priority Critical patent/GB2252255B/en
Publication of GB9101888D0 publication Critical patent/GB9101888D0/en
Publication of GB2252255A publication Critical patent/GB2252255A/en
Application granted granted Critical
Publication of GB2252255B publication Critical patent/GB2252255B/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/10Two-dimensional jig-saw puzzles
    • A63F2009/1005Two-dimensional jig-saw puzzles with images on both sides

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A game comprises a jigsaw puzzle which can be assembled to show a scene and an aid to the assembly of the puzzle. The invention is characterised in that the aid comprises a picture of the same scene as the puzzle but either viewed from a different angle or varied by the alteration of certain features. Preferably, the aid comprises a picture of the same scene viewed from a 180 DEG angle but in an alternative arrangement the aid can comprise a picture of the same scene viewed from a 60 DEG or a 90 DEG angle. In another variation the jigsaw and the aid can comprise "before" and "after" pictures respectively of the same scene.

Description

A GAME The present invention reiates to a game comprising a novel form ef jigsaw puzzle.
Conventionally, a jigsaw puzzle comprises a game in which the player has to re-assemble a pictures that has been reproduced or mounted on a rigid base and cut into a large number of irregularly shaped interlocking pieces.
Usually, a copy of the picture is provided as an aid to t'rI The object of the present invention is to provade a game which requires more skill and imagination than a conventional jigsaw puzzle.
According to the present invention there is provided a game comprising a jigsaw puzzle which can be assembled to show a scene and an aid to the assembly of the puzzle, anii characterised in that the aid comprises a picture of the same scene as the puzzle but either viewed from a different angle or varied by the alteration of certain features.
Preferably. the aid comprises a picture of the same scene viewed from a 180 angle. Alternatively, the aid comprises a picture of the same scene viewed from a 60C or a 900 angle. Alternatively, the jigsaw arid the aid comprise "before" and "after" pictures respectively of the same scene.
Preferably also, more than one aid is provided. For example, two aid pictures could be provided both showing the same scene from 60 and 1200 angles.
referably also, tne jigsaw puzzle comprises two pictures one on each side thereof the second picture being a picture of the same scene as the first picture but viewed from a different angle. in this case, the second picture can be the same picture as the aid picture or not, as desired. Alternatively, the second picture is a picture of the same scene as the first picture but with significant features thereof altered.
The jigsaw puzzle of the game can be made In a conventional manner by mounting a picture on cardboard and either stamping or cutting out a large number of pieces.
The pieces can D irreylziar.y shaped, as in a conventional jigsaw, or be a regular or a symmetrical shape depending on the degree or difficulty to be imparted to the game and on its subject matter.
it the puzzle comprises two pictures mounted on opposing sides of he pierce of cardboard, then the pieces of the puzzle should b die-cut so that it is not obvious to the player which way round the pieces are to be laid for each picture.
.n example of a scene suitable for reproduction on a jigsaw puzzle with a lSOC angle scene suitable for supply as the aid picture is shown in the accompanying drawings.
Here, Figure 1 shows a graveyard scene with a rear view of a vampire and is suitable for use as an aid picture, whereas Figure 2 showing the same scene but from the front of the vampire, thus revealing its identity, is suitable for use as the puzzle itself.
It will be appreciated that when the pictures are drawings as opposed to being photographs, more or less assistance can be given to the player by the inclusion of familiar and similar buildings and landmarks in approximately the same positions in both scenes. For example, in Figures 1 and 2, Big Ben and a tower of Tower Bridge are located in approximately the same position in the pictures. if photographs are used, then it is advantageous if some features can appear in both pictures without substantial alteration or altered only in a predictable way.
with "before" and "after" pictures, the use o photographs is more appropriate. For example. the aid could comprise a picture of a field and the jigsaw could show the same field after erection of a building.
Alternatively, for example, the jigsaw could show a renovated building and the aid show the building before renovation.
t is also envisaged that the game could be used as a means f advertising or as promotional material. "before' and "after" pictures being the most suitable for this.
he game can be made as difficult or as easy as desired both by the choice of scenes and by the number of pieces into which the jigsaw is cut. In this way it can b aimed at players of all ages and intellectual capazities.

Claims (11)

1. A game comprising a jigsaw puzzle which can be assembled to show a scene and an aid to the assembly of the puzzle, and characterised in that the aid comprises a picture of the same scene as the puzzle but either viewed from a different angle or varied by the alteration of certain features.
2. A game as claimed in Claim 1, in which the jigsaw puzzle and the aid comprise pictures of the same background features and characterised in that one of the pictures has foreground features different from the other.
3. A game as claimed in Claim 1 or Claim 2, in which the aid comprises a picture of the same scene when viewed from a 1800 angle with respect to the scene of the jigsaw puzzle.
4. A game as claimed in Claim 1 or Claim 2, in which the aid comprises a picture of the same scene when viewed from a 60 angle with respect to the scene of the jigsaw puzzle.
5. A game as claimed in Claim 1 or Claim 2, in which the aid comprises a picture of the same scene. when viewed from a 90" angle with respect to the scene of the jigsaw puzzle..
6. A game as claimed in any one of Claims 1 to 5, in which more than one aid is provided, each of the aids comprising pictures which are different from one another whilst being a picture of the same scene as the puzzle either viewed from a different angle or varied by the alteration of certain features.
7. A game as claimed in Claim 6, in which the two aids comprise pictures showing the same scene when viewed from 60 and 1200 angles respectively with respect to the scene of the jigsaw.
8. A game as claimed in any one of Claims 1 to 7, in which the jigsaw puzzle comprises two pictures, one on each side thereof, the second picture being a picture of the same scene as the first picture but viewed from a different angle.
9. A game as claimed in Claim Claims 1 to 7, in which the jigsaw puzzle comprises two pictures, one on each side thereof, the second picture being a picture of the same scene as the first picture but with significant features thereof altered.
10. A game comprising a jigsaw puzzle substantially as described herein with reference to the accompanying drawings.
Amendments to the claims have been filed as follows 1. A game comprising a jigsaw puzzle which can be assembled to show a scene and an aid to the assembly of the puzzle, and characterised in that the aid comprises a picture of the same scene as the puzzle but viewed from a different angle.
2. A game comprising a jigsaw puzzle which can be assembled to show a scene and an aid to the assembly of the puzzle, and characterised in that the aid comprises a picture of the same scene as the puzzle but at a different time when certain features thereof have been altered.
3. A game as claimed in Claim 1 or Claim 2, in which the jigsaw puzzle and the aid comprise pictures of the same background features and characterised in that one of the pictures has foreground features different from the other.
4. A game as claimed in any one of Claims 1 to 3, in which the aid comprises a picture of the same scene when viewed from a 180" angle with respect to the scene of the jigsaw puzzle.
5. A game as claimed in any one of Claims 1 to 3, in which the aid comprises a picture of the same scene when viewed from a 60e angle with respect to the scene of the jigsaw puzzle.
6. A game as claimed in any one of Claims 1 to 3, in which the aid comprises a picture of the same scene when viewed from a 90" angle with respect to the scene of the jigsaw puzzle.
7. A game as claimed in any one of Claims 1 to 6, in which more than one aid is provided, each of the aids comprising pictures which are different from one another whilst being a picture of the same scene as the puzzle either viewed from a different angle or varied by the alteration of certain features.
8. A game as claimed in Claim 7, in which the two aids comprise pictures showing the same scene when viewed from 60 and 1200 angles respectively with respect to the scene of the jigsaw.
9. A game as claimed in any one of Claims 1 to 8, in which the jigsaw puzzle comprises two pictures, one on each side thereof, the second picture being a picture of the same scene as the first picture but viewed from a different angle.
10. A game as claimed in any one of Claims 1 to 8, in which the jigsaw puzzle comprises two pictures, one on each side thereof, the second picture being a picture of the same scene as the first picture but with significant features thereof altered.
11. A game comprising a jigsaw puzzle substantially as described herein with reference to the accompanying drawings.
GB9101888A 1991-01-29 1991-01-29 A game apparatus Expired - Lifetime GB2252255B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
GB9101888A GB2252255B (en) 1991-01-29 1991-01-29 A game apparatus

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB9101888A GB2252255B (en) 1991-01-29 1991-01-29 A game apparatus

Publications (3)

Publication Number Publication Date
GB9101888D0 GB9101888D0 (en) 1991-03-13
GB2252255A true GB2252255A (en) 1992-08-05
GB2252255B GB2252255B (en) 1994-07-06

Family

ID=10689156

Family Applications (1)

Application Number Title Priority Date Filing Date
GB9101888A Expired - Lifetime GB2252255B (en) 1991-01-29 1991-01-29 A game apparatus

Country Status (1)

Country Link
GB (1) GB2252255B (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2297919A (en) * 1995-02-20 1996-08-21 Ashok Kumar Aggarwall Puzzle
US5720481A (en) * 1995-05-26 1998-02-24 Graham; Stanford A. Educational puzzle toy set

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB964451A (en) * 1962-03-28 1964-07-22 Hilary Page Sensible Toys Ltd An instructional and amusement device for children

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB964451A (en) * 1962-03-28 1964-07-22 Hilary Page Sensible Toys Ltd An instructional and amusement device for children

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2297919A (en) * 1995-02-20 1996-08-21 Ashok Kumar Aggarwall Puzzle
US5720481A (en) * 1995-05-26 1998-02-24 Graham; Stanford A. Educational puzzle toy set

Also Published As

Publication number Publication date
GB9101888D0 (en) 1991-03-13
GB2252255B (en) 1994-07-06

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Legal Events

Date Code Title Description
PE20 Patent expired after termination of 20 years

Expiry date: 20110128