GB2229371B - Amusement machine - Google Patents

Amusement machine

Info

Publication number
GB2229371B
GB2229371B GB9006322A GB9006322A GB2229371B GB 2229371 B GB2229371 B GB 2229371B GB 9006322 A GB9006322 A GB 9006322A GB 9006322 A GB9006322 A GB 9006322A GB 2229371 B GB2229371 B GB 2229371B
Authority
GB
United Kingdom
Prior art keywords
amusement machine
amusement
machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
GB9006322A
Other versions
GB2229371A (en
GB9006322D0 (en
Inventor
Stuart James Mcarthur
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of GB9006322D0 publication Critical patent/GB9006322D0/en
Publication of GB2229371A publication Critical patent/GB2229371A/en
Application granted granted Critical
Publication of GB2229371B publication Critical patent/GB2229371B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3211Display means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0058Indoor games using small moving playing bodies, e.g. balls, discs or blocks electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5372Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/847Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/306Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying a marker associated to an object or location in the game field
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball
GB9006322A 1989-03-22 1990-03-21 Amusement machine Expired - Fee Related GB2229371B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
GB898906661A GB8906661D0 (en) 1989-03-22 1989-03-22 Amusement machine

Publications (3)

Publication Number Publication Date
GB9006322D0 GB9006322D0 (en) 1990-05-16
GB2229371A GB2229371A (en) 1990-09-26
GB2229371B true GB2229371B (en) 1993-02-24

Family

ID=10653860

Family Applications (2)

Application Number Title Priority Date Filing Date
GB898906661A Pending GB8906661D0 (en) 1989-03-22 1989-03-22 Amusement machine
GB9006322A Expired - Fee Related GB2229371B (en) 1989-03-22 1990-03-21 Amusement machine

Family Applications Before (1)

Application Number Title Priority Date Filing Date
GB898906661A Pending GB8906661D0 (en) 1989-03-22 1989-03-22 Amusement machine

Country Status (1)

Country Link
GB (2) GB8906661D0 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8038524B2 (en) 1999-08-25 2011-10-18 Aristocrat Technologies Australia Pty Ltd Gaming machine with buy feature games
US8727864B2 (en) 2001-02-07 2014-05-20 Aristocrat Technologies Austrualia Pty. Ltd. Gaming machine with transparent symbol carriers

Families Citing this family (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB9027530D0 (en) * 1990-12-19 1991-02-06 Rollinson Eric A Apparatus for playing a video spot-the-ball-type game
US5257179A (en) * 1991-10-11 1993-10-26 Williams Electronics Games, Inc. Audit and pricing system for coin-operated games
DE4222110C2 (en) * 1992-07-06 1998-08-27 Nsm Ag Program-controlled entertainment and play equipment
AUPO429596A0 (en) * 1996-12-18 1997-01-23 Aristocrat Leisure Industries Pty Ltd Find the prize
GB9710388D0 (en) * 1997-05-21 1997-07-16 Constantine William Competition method and means
US6988948B2 (en) 1997-12-23 2006-01-24 Mikohn Gaming Corporation Casino bonus game using player input
US6398644B1 (en) 1997-12-23 2002-06-04 Mikohn Gaming Corporation Pattern reverse keno game method of play
GB9909649D0 (en) * 1999-04-28 1999-06-23 Constantine William R Improved competion method and means
AUPR194700A0 (en) * 2000-12-07 2001-01-04 Aristocrat Technologies Australia Pty Limited Reel strip interaction
GB2372218B (en) * 2001-02-17 2004-06-30 Saj Muzaffar Apparatus for playing a spot-the-difference game or the like
WO2004096396A1 (en) * 2003-04-28 2004-11-11 First Global Gaming Ltd., Spott-the-ball game
GB2419017A (en) 2004-10-01 2006-04-12 Wms Gaming Inc Gaming machine having a game outcome determined by group association
US7874920B2 (en) 2004-10-01 2011-01-25 Vms Gaming Inc. Wagering game with unilateral player selection for developing a group
GB2437138A (en) * 2006-04-05 2007-10-17 Wayne Greenhalgh Game apparatus
GB0702995D0 (en) * 2007-02-16 2007-03-28 Tee Valley Promotions Ltd Gambling game

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2231189A (en) * 1989-02-14 1990-11-07 Cork Amusement Centre Ltd Coin- or credit-freed amusement machine

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
GB2231189A (en) * 1989-02-14 1990-11-07 Cork Amusement Centre Ltd Coin- or credit-freed amusement machine

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8038524B2 (en) 1999-08-25 2011-10-18 Aristocrat Technologies Australia Pty Ltd Gaming machine with buy feature games
US8475256B2 (en) 1999-08-25 2013-07-02 Aristocrat Technologies Australia Pty Ltd Gaming machine with buy feature games
US8562408B2 (en) 1999-08-25 2013-10-22 Aristocrat Technologies Australia Pty Limited Gaming machine with buy feature games
US8727864B2 (en) 2001-02-07 2014-05-20 Aristocrat Technologies Austrualia Pty. Ltd. Gaming machine with transparent symbol carriers

Also Published As

Publication number Publication date
GB2229371A (en) 1990-09-26
GB9006322D0 (en) 1990-05-16
GB8906661D0 (en) 1989-05-04

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 19940321