GB0414714D0 - Position detection system game machine program and information storage medium - Google Patents

Position detection system game machine program and information storage medium

Info

Publication number
GB0414714D0
GB0414714D0 GBGB0414714.6A GB0414714A GB0414714D0 GB 0414714 D0 GB0414714 D0 GB 0414714D0 GB 0414714 A GB0414714 A GB 0414714A GB 0414714 D0 GB0414714 D0 GB 0414714D0
Authority
GB
United Kingdom
Prior art keywords
irradiation
position detection
detection system
pattern
storage medium
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
GBGB0414714.6A
Other versions
GB2403532B (en
GB2403532A (en
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Namco Ltd
Original Assignee
Namco Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Namco Ltd filed Critical Namco Ltd
Publication of GB0414714D0 publication Critical patent/GB0414714D0/en
Publication of GB2403532A publication Critical patent/GB2403532A/en
Application granted granted Critical
Publication of GB2403532B publication Critical patent/GB2403532B/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Length Measuring Devices By Optical Means (AREA)
  • Aiming, Guidance, Guns With A Light Source, Armor, Camouflage, And Targets (AREA)

Abstract

A position detection system includes a position detection section which detects irradiation positions of gun controllers GC1 and GC2 based on images from an imaging device, and a determination section which determines that which of the gun controllers GC1 and GC2 irradiates which of the detected irradiation positions. The gun controller GC1 emits a beam in a first emission pattern, and the gun controller GC2 emits a beam in a second emission pattern differing from the first emission pattern. The determination section determines that the irradiation position is the irradiation position of the gun controller GC1 when the irradiation pattern formed at the irradiation position in the images of a plurality of frames is a first irradiation pattern, and determines that the irradiation position is the irradiation position of the gun controller GC2 when the irradiation pattern is a second irradiation pattern.
GB0414714A 2003-07-01 2004-07-01 Position detection system game machine program and information storage medium Expired - Fee Related GB2403532B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2003270167A JP2005021562A (en) 2003-07-01 2003-07-01 Position detection system, game device, program and information storage medium

Publications (3)

Publication Number Publication Date
GB0414714D0 true GB0414714D0 (en) 2004-08-04
GB2403532A GB2403532A (en) 2005-01-05
GB2403532B GB2403532B (en) 2005-07-27

Family

ID=32844735

Family Applications (1)

Application Number Title Priority Date Filing Date
GB0414714A Expired - Fee Related GB2403532B (en) 2003-07-01 2004-07-01 Position detection system game machine program and information storage medium

Country Status (3)

Country Link
US (1) US20050026703A1 (en)
JP (1) JP2005021562A (en)
GB (1) GB2403532B (en)

Families Citing this family (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2004012461A1 (en) 2002-07-26 2004-02-05 Olympus Optical Co., Ltd. Image processing system
KR100714349B1 (en) * 2002-07-26 2007-05-04 올림푸스 가부시키가이샤 Image processing system
CN101699850A (en) * 2004-01-23 2010-04-28 奥林巴斯株式会社 Image processing system and camera
JP4614783B2 (en) * 2005-01-31 2011-01-19 株式会社野村総合研究所 Shooting training system
US8043149B2 (en) * 2005-03-03 2011-10-25 Sony Computer Entertainment America Llc In-game shot aiming indicator
TWI281623B (en) * 2005-05-10 2007-05-21 Pixart Imaging Inc Orientation point orientating method of orientation device and device thereof
US7874918B2 (en) * 2005-11-04 2011-01-25 Mattel Inc. Game unit with motion and orientation sensing controller
US8747224B2 (en) * 2008-11-14 2014-06-10 Sony Corporation Operating device
JP2010156516A (en) * 2008-12-29 2010-07-15 Junichi Uchida Laser beam incident position display device
CN102068817B (en) * 2010-12-29 2013-05-29 深圳华强游戏软件有限公司 Multi-screen positioning recognition system and method
JP5425881B2 (en) * 2011-12-22 2014-02-26 株式会社コナミデジタルエンタテインメント GAME DEVICE, GAME DEVICE CONTROL METHOD, AND PROGRAM
CN105247536B (en) * 2013-02-07 2021-11-05 马卡里 Automatic attack device and system for laser shooting game
CN203208661U (en) * 2013-02-07 2013-09-25 马卡里 Intelligent wristwatch for real person RPG
WO2017098982A1 (en) * 2015-12-09 2017-06-15 株式会社スクウェア・エニックス Program, computer device, program execution method, and computer system
US10518172B2 (en) * 2016-03-07 2019-12-31 Htc Corporation Accessory management of virtual reality system
US20170282057A1 (en) * 2016-03-30 2017-10-05 Le Holdings (Beijing) Co., Ltd. Method and electronic device for determining homing position of game gun on display screen

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4137651A (en) * 1976-09-30 1979-02-06 The United States Of America As Represented By The Secretary Of The Army Moving target practice firing simulator
US5816817A (en) * 1995-04-21 1998-10-06 Fats, Inc. Multiple weapon firearms training method utilizing image shape recognition
WO1998001198A1 (en) * 1996-07-05 1998-01-15 Vlg Virtual Laser Games Gmbh Computerized game system
US5999171A (en) * 1997-06-19 1999-12-07 Vlsi Technology, Inc. Detection of objects on a computer display
WO2000023938A1 (en) * 1998-10-21 2000-04-27 Vlg Virtual Laser Systems Gmbh Input device for a computer
US6929548B2 (en) * 2002-04-23 2005-08-16 Xiaoling Wang Apparatus and a method for more realistic shooting video games on computers or similar devices
US20040266528A1 (en) * 2003-06-27 2004-12-30 Xiaoling Wang Apparatus and a method for more realistic video games on computers or similar devices using visible or invisible light and a light sensing device

Also Published As

Publication number Publication date
GB2403532B (en) 2005-07-27
GB2403532A (en) 2005-01-05
US20050026703A1 (en) 2005-02-03
JP2005021562A (en) 2005-01-27

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Legal Events

Date Code Title Description
PCNP Patent ceased through non-payment of renewal fee

Effective date: 20110701