FR2967767B1 - Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif - Google Patents

Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif

Info

Publication number
FR2967767B1
FR2967767B1 FR1059551A FR1059551A FR2967767B1 FR 2967767 B1 FR2967767 B1 FR 2967767B1 FR 1059551 A FR1059551 A FR 1059551A FR 1059551 A FR1059551 A FR 1059551A FR 2967767 B1 FR2967767 B1 FR 2967767B1
Authority
FR
France
Prior art keywords
tele
attitude
controlling
user
game system
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
FR1059551A
Other languages
English (en)
Other versions
FR2967767A1 (fr
Inventor
Julien Pettre
Maud Marchal
Samuel Pineau
Anatole Lecuyer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
INST NAT SCIENCES APPLIQ
Institut National des Sciences Appliquees de Rennes
Institut National de Recherche en Informatique et en Automatique INRIA
Original Assignee
INST NAT SCIENCES APPLIQ
Institut National des Sciences Appliquees de Rennes
Institut National de Recherche en Informatique et en Automatique INRIA
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by INST NAT SCIENCES APPLIQ, Institut National des Sciences Appliquees de Rennes, Institut National de Recherche en Informatique et en Automatique INRIA filed Critical INST NAT SCIENCES APPLIQ
Priority to FR1059551A priority Critical patent/FR2967767B1/fr
Publication of FR2967767A1 publication Critical patent/FR2967767A1/fr
Application granted granted Critical
Publication of FR2967767B1 publication Critical patent/FR2967767B1/fr
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1006Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
FR1059551A 2010-11-19 2010-11-19 Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif Expired - Fee Related FR2967767B1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
FR1059551A FR2967767B1 (fr) 2010-11-19 2010-11-19 Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR1059551A FR2967767B1 (fr) 2010-11-19 2010-11-19 Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif

Publications (2)

Publication Number Publication Date
FR2967767A1 FR2967767A1 (fr) 2012-05-25
FR2967767B1 true FR2967767B1 (fr) 2013-06-14

Family

ID=43902724

Family Applications (1)

Application Number Title Priority Date Filing Date
FR1059551A Expired - Fee Related FR2967767B1 (fr) 2010-11-19 2010-11-19 Dispositif de generation d'ordres de commande de l'attitude d'un element tele operable par un utilisateur et systeme de jeu comportant un tel dispositif

Country Status (1)

Country Link
FR (1) FR2967767B1 (fr)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CH710876B1 (fr) * 2015-03-17 2019-08-15 Hublot Sa Geneve Equipement d’assistance à une exploration sous-marine et robot sous-marin pour l’équipement.

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5409226A (en) * 1993-05-28 1995-04-25 The Walt Disney Company Apparatus for providing position signals
US6270414B2 (en) * 1997-12-31 2001-08-07 U.S. Philips Corporation Exoskeletal platform for controlling multi-directional avatar kinetics in a virtual environment
DE102007038755A1 (de) * 2006-08-16 2008-06-26 Patrick David Sport-, Therapie- oder Spielgerät

Also Published As

Publication number Publication date
FR2967767A1 (fr) 2012-05-25

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Year of fee payment: 6

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Year of fee payment: 7

ST Notification of lapse

Effective date: 20180731