FR2849227B1 - USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS - Google Patents

USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS

Info

Publication number
FR2849227B1
FR2849227B1 FR0216077A FR0216077A FR2849227B1 FR 2849227 B1 FR2849227 B1 FR 2849227B1 FR 0216077 A FR0216077 A FR 0216077A FR 0216077 A FR0216077 A FR 0216077A FR 2849227 B1 FR2849227 B1 FR 2849227B1
Authority
FR
France
Prior art keywords
user interface
interface device
electronic game
game involving
involving cards
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
FR0216077A
Other languages
French (fr)
Other versions
FR2849227A1 (en
Inventor
Fabrice Madigou
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SYLVIUS
Original Assignee
SYLVIUS
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SYLVIUS filed Critical SYLVIUS
Priority to FR0216077A priority Critical patent/FR2849227B1/en
Priority to US10/583,654 priority patent/US20070218967A1/en
Priority to AU2003299342A priority patent/AU2003299342A1/en
Priority to EP03799624A priority patent/EP1673151A1/en
Priority to JP2004561567A priority patent/JP2006510423A/en
Priority to PCT/FR2003/003790 priority patent/WO2004056434A1/en
Publication of FR2849227A1 publication Critical patent/FR2849227A1/en
Application granted granted Critical
Publication of FR2849227B1 publication Critical patent/FR2849227B1/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/06Card games appurtenances
    • A63F1/10Card holders
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F2001/008Card games adapted for being playable on a screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • A63F2009/2401Detail of input, input devices
    • A63F2009/2402Input by manual operation
    • A63F2009/241Touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
FR0216077A 2002-12-18 2002-12-18 USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS Expired - Fee Related FR2849227B1 (en)

Priority Applications (6)

Application Number Priority Date Filing Date Title
FR0216077A FR2849227B1 (en) 2002-12-18 2002-12-18 USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS
US10/583,654 US20070218967A1 (en) 2002-12-18 2003-12-18 User Interface Device for Electronic Game Using Cards
AU2003299342A AU2003299342A1 (en) 2002-12-18 2003-12-18 User interface device for electronic game using cards
EP03799624A EP1673151A1 (en) 2002-12-18 2003-12-18 User interface device for electronic game using cards
JP2004561567A JP2006510423A (en) 2002-12-18 2003-12-18 User interface device for electronic card game
PCT/FR2003/003790 WO2004056434A1 (en) 2002-12-18 2003-12-18 User interface device for electronic game using cards

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FR0216077A FR2849227B1 (en) 2002-12-18 2002-12-18 USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS

Publications (2)

Publication Number Publication Date
FR2849227A1 FR2849227A1 (en) 2004-06-25
FR2849227B1 true FR2849227B1 (en) 2005-06-10

Family

ID=32406147

Family Applications (1)

Application Number Title Priority Date Filing Date
FR0216077A Expired - Fee Related FR2849227B1 (en) 2002-12-18 2002-12-18 USER INTERFACE DEVICE FOR ELECTRONIC GAME INVOLVING CARDS

Country Status (6)

Country Link
US (1) US20070218967A1 (en)
EP (1) EP1673151A1 (en)
JP (1) JP2006510423A (en)
AU (1) AU2003299342A1 (en)
FR (1) FR2849227B1 (en)
WO (1) WO2004056434A1 (en)

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4669733A (en) * 1986-06-24 1987-06-02 Sweet Richard F Playing card holder with tufted flock liner
US5212368A (en) * 1991-06-03 1993-05-18 Epoch Company, Ltd. Toy apparatus with card reader unit and a card having game parameter data
US5683297A (en) * 1994-12-16 1997-11-04 Raviv; Roni Head mounted modular electronic game system
US5877829A (en) * 1995-11-14 1999-03-02 Sharp Kabushiki Kaisha Liquid crystal display apparatus having adjustable viewing angle characteristics
US5702305A (en) * 1996-02-15 1997-12-30 Motorola Electronic game system
ZA977451B (en) * 1997-06-30 1999-05-19 Mandiro Trading Ltd Multiplayer interactive video gaming device
US5882258A (en) * 1997-09-08 1999-03-16 Rlt Acquisition, Inc. Skill-based card game
US6224485B1 (en) * 1998-05-01 2001-05-01 Midway Amusement Games, Llc High-score display system for a video game
US6769991B2 (en) * 1998-09-21 2004-08-03 Kyle Fields Electronic game pack system
US6719631B1 (en) * 2000-03-16 2004-04-13 Walker Digital, Llc Systems and methods for determining a gaming system event parameter based on a player-established event parameter
FR2813804B1 (en) * 2000-09-08 2004-01-23 Sylvius MULTI-USER ELECTRONIC SCREEN PLATFORM, ESPECIALLY FOR GAMES
US7052396B2 (en) * 2000-09-11 2006-05-30 Nintendo Co., Ltd. Communication system and method using pictorial characters
US6685188B2 (en) * 2001-10-25 2004-02-03 Rehbein Juerg Method and apparatus for performing a transaction without the use of spoken communication between the transaction parties
US20030104865A1 (en) * 2001-12-04 2003-06-05 Yuri Itkis Wireless wagering system

Also Published As

Publication number Publication date
US20070218967A1 (en) 2007-09-20
FR2849227A1 (en) 2004-06-25
JP2006510423A (en) 2006-03-30
EP1673151A1 (en) 2006-06-28
AU2003299342A1 (en) 2004-07-14
WO2004056434A1 (en) 2004-07-08

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Year of fee payment: 14

PLFP Fee payment

Year of fee payment: 15

ST Notification of lapse

Effective date: 20180831