FR2846782A1 - Video game control device, has computer which determines user demand from button position in cylinder - Google Patents
Video game control device, has computer which determines user demand from button position in cylinder Download PDFInfo
- Publication number
- FR2846782A1 FR2846782A1 FR0213847A FR0213847A FR2846782A1 FR 2846782 A1 FR2846782 A1 FR 2846782A1 FR 0213847 A FR0213847 A FR 0213847A FR 0213847 A FR0213847 A FR 0213847A FR 2846782 A1 FR2846782 A1 FR 2846782A1
- Authority
- FR
- France
- Prior art keywords
- cylinder
- button
- video game
- computer
- game control
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H13/00—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch
- H01H13/50—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a single operating member
- H01H13/52—Switches having rectilinearly-movable operating part or parts adapted for pushing or pulling in one direction only, e.g. push-button switch having a single operating member the contact returning to its original state immediately upon removal of operating force, e.g. bell-push switch
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- H—ELECTRICITY
- H03—ELECTRONIC CIRCUITRY
- H03K—PULSE TECHNIQUE
- H03K17/00—Electronic switching or gating, i.e. not by contact-making and –breaking
- H03K17/94—Electronic switching or gating, i.e. not by contact-making and –breaking characterised by the way in which the control signals are generated
- H03K17/965—Switches controlled by moving an element forming part of the switch
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1056—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2225/00—Switch site location
- H01H2225/018—Consecutive operations
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2239/00—Miscellaneous
- H01H2239/006—Containing a capacitive switch or usable as such
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2239/00—Miscellaneous
- H01H2239/01—Miscellaneous combined with other elements on the same substrate
-
- H—ELECTRICITY
- H01—ELECTRIC ELEMENTS
- H01H—ELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
- H01H2239/00—Miscellaneous
- H01H2239/022—Miscellaneous with opto-electronic switch
Abstract
Description
La présente invention concerne un dispositif pour sensibiliser lesThe present invention relates to a device for sensitizing
commandes des mannettes des consoles de jeux vidéos, ou d'ordinateurs; en équipant les mannettes de boutons qui s'enfoncent progressivement afin de permettre un controls of gamepads for video game consoles, or computers; by fitting the handles with buttons which gradually sink in to allow
meilleur control des commandes.better control of orders.
Traditionnellement il faut appuyer sur les commandes un temps déterminé pour exécuter une opération. Ce qui entraîne une longue période d'adaptation, et un Traditionally you have to press the controls for a specific time to execute an operation. This results in a long period of adaptation, and a
inconfort par la suite.discomfort afterwards.
Le dispositif selon l'invention permet de remédier à ces inconvénients. l comporte en effet selon une première caractéristique, une commande (bouton) montée dans un cylindre, et sur un système hydraulique, ou mécanique(ressort) qui assure son retour en absence de pression exercée par l'utilisateur, et de capteurs électroniques situes dans le cylindre à travers lequel le bouton s'enfonce. Ainsi si l'utilisateur veux par exemple aller plus vite sur un jeux de voiture, il n'a plus à appuyer longtemps sur le bouton, mais plus fort. 15 Selon des modes particuliers de réalisation: - le bouton haut de quelques millimètres est équipé à sa base d'un repère électronique, et d'une zone plus épaisse lui permettant de ne pas s'échapper du cylindre. The device according to the invention overcomes these drawbacks. l in fact comprises, according to a first characteristic, a control (button) mounted in a cylinder, and on a hydraulic or mechanical system (spring) which ensures its return in the absence of pressure exerted by the user, and electronic sensors located in the cylinder through which the button sinks. So if the user wants, for example, to go faster on a car game, he no longer has to press the button for a long time, but harder. According to particular embodiments: the button a few millimeters high is equipped at its base with an electronic marker, and a thicker zone allowing it not to escape from the cylinder.
- le cylindre est équipé sur sa parois de plusieurs capteurs électroniques disposés en 20 hauteur. - The cylinder is equipped on its walls with several electronic sensors arranged in height.
-un système hydraulique (piston à air ou huile), ou mécanique (ressort) est fixé à l'intérieur (base) du cylindre, et vient buter contre la base du bouton, -les capteurs du cylindre, et celui du bouton sont relié à un calculateur qui décodera en langage électroniques la position du bouton dans le cylindre. 25 Le dessin annexé illustre l'invention: -a hydraulic (air or oil piston), or mechanical (spring) system is fixed inside (base) of the cylinder, and abuts against the base of the button, - the sensors of the cylinder, and that of the button are connected to a computer which will decode in electronic language the position of the button in the cylinder. The accompanying drawing illustrates the invention:
La figure 1 représente en coupe, le dispositif de l'invention. Figure 1 shows in section, the device of the invention.
En référence à ce dessin, le dispositif comporte un cylindre (1); munie de capteurs électroniques (2) disposés en différentes profondeurs de sa paroi. La With reference to this drawing, the device comprises a cylinder (1); provided with electronic sensors (2) arranged at different depths of its wall. The
partie supérieur du cylindre comporte une rondelle (3) vissée afin de bloquer le 30 bouton (4) à l'intérieur du cylindre. upper part of the cylinder has a washer (3) screwed in order to block the button (4) inside the cylinder.
Le bouton (4) présente à sa base une zone plus épaisse (5) lui permettant de faire corps avec le cylindre, et sur laquelle se trouve le capteur électronique (6) The button (4) has at its base a thicker area (5) allowing it to become one with the cylinder, and on which is the electronic sensor (6)
positionné face aux capteurs du cylindre. positioned opposite the cylinder sensors.
Le système mécanique, ou hydraulique (7) est fixé à la base du cylindre, et la base du bouton. The mechanical or hydraulic system (7) is fixed to the base of the cylinder, and the base of the button.
Le dispositif selon l'invention est particulièrement destiné à l'utilisation des mannettes de jeux vidéo, mais peut être appliqué dans l'industrie robotiques. The device according to the invention is particularly intended for the use of video game joysticks, but can be applied in the robotic industry.
Claims (3)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0213847A FR2846782A1 (en) | 2002-11-06 | 2002-11-06 | Video game control device, has computer which determines user demand from button position in cylinder |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR0213847A FR2846782A1 (en) | 2002-11-06 | 2002-11-06 | Video game control device, has computer which determines user demand from button position in cylinder |
Publications (1)
Publication Number | Publication Date |
---|---|
FR2846782A1 true FR2846782A1 (en) | 2004-05-07 |
Family
ID=32104478
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
FR0213847A Pending FR2846782A1 (en) | 2002-11-06 | 2002-11-06 | Video game control device, has computer which determines user demand from button position in cylinder |
Country Status (1)
Country | Link |
---|---|
FR (1) | FR2846782A1 (en) |
Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0471126A (en) * | 1990-07-11 | 1992-03-05 | Toshiba Corp | Keyboard system |
JPH07112073A (en) * | 1993-10-15 | 1995-05-02 | Konami Kk | Video game machine |
US5868686A (en) * | 1995-04-27 | 1999-02-09 | John M. Agee | Method for detecting unphysiologic tendon translation |
DE29905431U1 (en) * | 1999-03-24 | 1999-06-02 | Kostal Leopold Gmbh & Co Kg | Electrical switch |
WO2001020573A1 (en) * | 1999-09-10 | 2001-03-22 | Sony Computer Entertainment Inc. | Remote control device with pressure-sensitive keys |
US20010023203A1 (en) * | 1999-12-16 | 2001-09-20 | Cheng Chiu-Hao | Button control for use in a game controller |
JP2002116860A (en) * | 2000-10-05 | 2002-04-19 | Make Softwear:Kk | Keyboard and input control system using the same |
-
2002
- 2002-11-06 FR FR0213847A patent/FR2846782A1/en active Pending
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0471126A (en) * | 1990-07-11 | 1992-03-05 | Toshiba Corp | Keyboard system |
JPH07112073A (en) * | 1993-10-15 | 1995-05-02 | Konami Kk | Video game machine |
US5868686A (en) * | 1995-04-27 | 1999-02-09 | John M. Agee | Method for detecting unphysiologic tendon translation |
DE29905431U1 (en) * | 1999-03-24 | 1999-06-02 | Kostal Leopold Gmbh & Co Kg | Electrical switch |
WO2001020573A1 (en) * | 1999-09-10 | 2001-03-22 | Sony Computer Entertainment Inc. | Remote control device with pressure-sensitive keys |
US20010023203A1 (en) * | 1999-12-16 | 2001-09-20 | Cheng Chiu-Hao | Button control for use in a game controller |
JP2002116860A (en) * | 2000-10-05 | 2002-04-19 | Make Softwear:Kk | Keyboard and input control system using the same |
Non-Patent Citations (4)
Title |
---|
"KEYS WITH POSITION AND FORCE FEEDBACK", IBM TECHNICAL DISCLOSURE BULLETIN, IBM CORP. NEW YORK, US, vol. 31, no. 2, 1 July 1988 (1988-07-01), pages 78 - 80, XP000051425, ISSN: 0018-8689 * |
PATENT ABSTRACTS OF JAPAN vol. 016, no. 285 (E - 1222) 24 June 1992 (1992-06-24) * |
PATENT ABSTRACTS OF JAPAN vol. 1995, no. 08 29 September 1995 (1995-09-29) * |
PATENT ABSTRACTS OF JAPAN vol. 2002, no. 08 5 August 2002 (2002-08-05) * |
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