FI20155639A - Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla - Google Patents

Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla

Info

Publication number
FI20155639A
FI20155639A FI20155639A FI20155639A FI20155639A FI 20155639 A FI20155639 A FI 20155639A FI 20155639 A FI20155639 A FI 20155639A FI 20155639 A FI20155639 A FI 20155639A FI 20155639 A FI20155639 A FI 20155639A
Authority
FI
Finland
Prior art keywords
teaching
instrument
play
user
musical notes
Prior art date
Application number
FI20155639A
Other languages
English (en)
Swedish (sv)
Inventor
Senna Lehtonen
Leena Lehtonen
Taina Vänni
Visa Vänni
Original Assignee
Pianorobot Oy
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Pianorobot Oy filed Critical Pianorobot Oy
Priority to FI20155639A priority Critical patent/FI20155639A/fi
Priority to PCT/FI2016/050598 priority patent/WO2017037342A1/en
Publication of FI20155639A publication Critical patent/FI20155639A/fi

Links

Classifications

    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B15/00Teaching music
    • G09B15/02Boards or like means for providing an indication of notes
    • G09B15/023Electrically operated
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B15/00Teaching music
    • G09B15/001Boards or like means for providing an indication of chords
    • G09B15/002Electrically operated systems
    • G09B15/003Electrically operated systems with indication of the keys or strings to be played on instruments
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0008Associated control or indicating means
    • G10H1/0016Means for indicating which keys, frets or strings are to be actuated, e.g. using lights or leds
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • G06V40/28Recognition of hand or arm movements, e.g. recognition of deaf sign language
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10GREPRESENTATION OF MUSIC; RECORDING MUSIC IN NOTATION FORM; ACCESSORIES FOR MUSIC OR MUSICAL INSTRUMENTS NOT OTHERWISE PROVIDED FOR, e.g. SUPPORTS
    • G10G1/00Means for the representation of music
    • G10G1/02Chord or note indicators, fixed or adjustable, for keyboard of fingerboards
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/031Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal
    • G10H2210/066Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal for pitch analysis as part of wider processing for musical purposes, e.g. transcription, musical performance evaluation; Pitch recognition, e.g. in polyphonic sounds; Estimation or use of missing fundamental
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2210/00Aspects or methods of musical processing having intrinsic musical character, i.e. involving musical theory or musical parameters or relying on musical knowledge, as applied in electrophonic musical tools or instruments
    • G10H2210/031Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal
    • G10H2210/091Musical analysis, i.e. isolation, extraction or identification of musical elements or musical parameters from a raw acoustic signal or from an encoded audio signal for performance evaluation, i.e. judging, grading or scoring the musical qualities or faithfulness of a performance, e.g. with respect to pitch, tempo or other timings of a reference performance
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/005Non-interactive screen display of musical or status data
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/021Indicator, i.e. non-screen output user interfacing, e.g. visual or tactile instrument status or guidance information using lights, LEDs or seven segments displays
    • G10H2220/026Indicator, i.e. non-screen output user interfacing, e.g. visual or tactile instrument status or guidance information using lights, LEDs or seven segments displays associated with a key or other user input device, e.g. key indicator lights
    • G10H2220/041Remote key fingering indicator, i.e. fingering shown on a display separate from the instrument itself or substantially disjoint from the keys
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/155User input interfaces for electrophonic musical instruments
    • G10H2220/441Image sensing, i.e. capturing images or optical patterns for musical purposes or musical control purposes
    • G10H2220/455Camera input, e.g. analyzing pictures from a video camera and using the analysis results as control data

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Auxiliary Devices For Music (AREA)
  • Electrophonic Musical Instruments (AREA)
FI20155639A 2015-09-04 2015-09-04 Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla FI20155639A (fi)

Priority Applications (2)

Application Number Priority Date Filing Date Title
FI20155639A FI20155639A (fi) 2015-09-04 2015-09-04 Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla
PCT/FI2016/050598 WO2017037342A1 (en) 2015-09-04 2016-08-31 System for teaching a user to play a musical instrument from musical notation via virtual exercises and a method thereof

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
FI20155639A FI20155639A (fi) 2015-09-04 2015-09-04 Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla

Publications (1)

Publication Number Publication Date
FI20155639A true FI20155639A (fi) 2017-03-05

Family

ID=58186793

Family Applications (1)

Application Number Title Priority Date Filing Date
FI20155639A FI20155639A (fi) 2015-09-04 2015-09-04 Järjestelmä ja menetelmä käyttäjän opettamiseksi soittamaan instrumenttia nuoteista virtuaalisten harjoitusten avulla

Country Status (2)

Country Link
FI (1) FI20155639A (fi)
WO (1) WO2017037342A1 (fi)

Families Citing this family (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3376416B1 (de) * 2017-03-13 2021-07-21 Asate AG Vorrichtung und verfahren zum trainieren der muskulatur und des bindegewebes in mundhöhle und rachen einer person
CN111061365B (zh) * 2019-11-28 2023-05-30 武汉渲奇数字科技有限公司 一种基于vr技术的编钟演奏指引系统
CN111028615B (zh) * 2019-11-29 2022-01-07 尤剑 智能化乐器演奏教学方法、系统及存储介质
CN112233497B (zh) * 2020-10-23 2022-02-22 郑州幼儿师范高等专科学校 一种钢琴弹奏指力练习装置
US11670188B2 (en) 2020-12-02 2023-06-06 Joytunes Ltd. Method and apparatus for an adaptive and interactive teaching of playing a musical instrument
US11972693B2 (en) 2020-12-02 2024-04-30 Joytunes Ltd. Method, device, system and apparatus for creating and/or selecting exercises for learning playing a music instrument
US11893898B2 (en) 2020-12-02 2024-02-06 Joytunes Ltd. Method and apparatus for an adaptive and interactive teaching of playing a musical instrument
US11900825B2 (en) 2020-12-02 2024-02-13 Joytunes Ltd. Method and apparatus for an adaptive and interactive teaching of playing a musical instrument
CN113255470B (zh) * 2021-05-06 2024-04-02 李岱勋 基于手部姿态估计的多模态钢琴陪练系统及方法
CN113257210B (zh) * 2021-06-02 2023-10-24 南京邮电大学 一种铜制或木制乐器的多模态转谱方法及系统
EP4332957A3 (en) * 2022-08-11 2024-05-08 Joytunes, Ltd. Virtual, augmented or mixed reality instrument teaching system and method

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7989689B2 (en) * 1996-07-10 2011-08-02 Bassilic Technologies Llc Electronic music stand performer subsystems and music communication methodologies
JP4354546B2 (ja) * 1998-08-10 2009-10-28 ヤマハ株式会社 楽器演奏動作検出と楽器演奏動作指導のための装置および方法、並びにそのプログラムを記録した記録媒体
JP4189568B2 (ja) * 2001-08-27 2008-12-03 カシオ計算機株式会社 演奏教習装置及び演奏教習処理のプログラム
JP4501620B2 (ja) * 2004-09-27 2010-07-14 カシオ計算機株式会社 演奏評価システムおよび演奏評価処理のプログラム
JP2006091631A (ja) * 2004-09-27 2006-04-06 Casio Comput Co Ltd 演奏練習管理システムおよび演奏練習管理プログラム
TWI343031B (en) * 2007-07-16 2011-06-01 Ind Tech Res Inst Method and device for keyboard instrument learning
US8629342B2 (en) * 2009-07-02 2014-01-14 The Way Of H, Inc. Music instruction system
WO2011030225A2 (en) * 2009-09-14 2011-03-17 Joytunes, Ltd. System and method for improving musical education
KR20140142794A (ko) * 2013-06-04 2014-12-15 김부전 음악교습에 사용되는 건반장치
US9524652B2 (en) * 2013-09-05 2016-12-20 Keith Grafman System and method for learning to play a musical instrument

Also Published As

Publication number Publication date
WO2017037342A1 (en) 2017-03-09

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