EP3693064A1 - Running training machine with the virtual reality system and its mode of work - Google Patents

Running training machine with the virtual reality system and its mode of work Download PDF

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Publication number
EP3693064A1
EP3693064A1 EP20156588.4A EP20156588A EP3693064A1 EP 3693064 A1 EP3693064 A1 EP 3693064A1 EP 20156588 A EP20156588 A EP 20156588A EP 3693064 A1 EP3693064 A1 EP 3693064A1
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EP
European Patent Office
Prior art keywords
virtual
treadmill
terrain
virtual model
user
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP20156588.4A
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German (de)
English (en)
French (fr)
Inventor
Roman Alexandrovich KHILMANOVICH
Kirill Romanovich KOMAROV
Vitaliy Viktorovich POLYANSKIY
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Obshchestvo S Ogranichennoj Otvetstvennostyu "dvizhenie Realnost"
Original Assignee
Obshchestvo S Ogranichennoj Otvetstvennostyu "dvizhenie Realnost"
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Publication of EP3693064A1 publication Critical patent/EP3693064A1/en
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/02Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills
    • A63B22/0235Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills driven by a motor
    • A63B22/0242Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills driven by a motor with speed variation
    • A63B22/025Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills driven by a motor with speed variation electrically, e.g. D.C. motors with variable speed control
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/0015Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with an adjustable movement path of the support elements
    • A63B22/0023Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with an adjustable movement path of the support elements the inclination of the main axis of the movement path being adjustable, e.g. the inclination of an endless band
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/02Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills
    • A63B22/0235Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills driven by a motor
    • A63B22/0242Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with movable endless bands, e.g. treadmills driven by a motor with speed variation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/16Platforms for rocking motion about a horizontal axis, e.g. axis through the middle of the platform; Balancing drums; Balancing boards or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/06Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement
    • A63B22/0605Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers
    • A63B2022/0635Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers specially adapted for a particular use
    • A63B2022/0641Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with support elements performing a rotating cycling movement, i.e. a closed path movement performing a circular movement, e.g. ergometers specially adapted for a particular use enabling a lateral movement of the exercising apparatus, e.g. for simulating movement on a bicycle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • A63B2024/009Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load the load of the exercise apparatus being controlled in synchronism with visualising systems, e.g. hill slope
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • A63B2024/0093Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load the load of the exercise apparatus being controlled by performance parameters, e.g. distance or speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0087Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load
    • A63B2024/0096Electric or electronic controls for exercising apparatus of groups A63B21/00 - A63B23/00, e.g. controlling load using performance related parameters for controlling electronic or video games or avatars
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/06363D visualisation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0638Displaying moving images of recorded environment, e.g. virtual environment
    • A63B2071/0644Displaying moving images of recorded environment, e.g. virtual environment with display speed of moving landscape controlled by the user's performance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/065Visualisation of specific exercise parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/0658Position or arrangement of display
    • A63B2071/0661Position or arrangement of display arranged on the user
    • A63B2071/0666Position or arrangement of display arranged on the user worn on the head or face, e.g. combined with goggles or glasses
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B2071/0675Input for modifying training controls during workout
    • A63B2071/068Input by voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B22/00Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements
    • A63B22/18Exercising apparatus specially adapted for conditioning the cardio-vascular system, for training agility or co-ordination of movements with elements, i.e. platforms, having a circulating, nutating or rotating movement, generated by oscillating movement of the user, e.g. platforms wobbling on a centrally arranged spherical support
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/10Positions
    • A63B2220/13Relative positions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/803Motion sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement

Definitions

  • the real invention refers to training equipment made for musculature or joints development and strength with the help of exercises of overcoming the counteracting force with or without measuring instruments; to a person's movements in a virtual reality modeling system.
  • the treadmill also known according to the patent KR100483857B1 is connected to the virtual reality system, the patent is selected as a prototype for the device and for the method.
  • the problem to be solved by the claimed invention is the creation of a treadmill with an integrated virtual reality complex visualization in its control circuit, any user's movement is not limited by the dimensions of the room in which the simulator is put.
  • the technical result of the device is the possibility of modeling the process of more effective trainings on the treadmill through the creation of trails of any complexity and length, providing a full immersive effect in the virtual world in the conditions of limited space available for training.
  • the technical result is achieved due to the fact that treadmill with a virtual reality system, containing a running track, a computing device that renders virtual reality, control system, and is characterized in that the treadmill has at least two degrees of freedom includes a vertical drive channel and the drive channel of the roll, the treadmill is executed with possibility of change of the slope in the longitudinal and in the transverse direction depending on the topography of virtual reality, due to the fact, as the control signals, the voltage applied to the front or rear pair of pushing actuators of the vertical channel if the terrain in the virtual model changes in elevations, while the force on the actuators cause a rotation of the support levers, whereby the external force frame raises the front or rear of his unit, and the control signals include a power relay in the circuit of the roll and the voltage is applied simultaneously, but with reverse polarity on the right and left actuators of a channel Bank, which leads to a rotation of the inner movable frame, if the virtual model of the landscape changes in surface curvature in the transverse direction.
  • the technical result is achieved by the method of simulation of movement in virtual reality in the course of employment of a treadmill, choosing one of the preconfigured driving modes and a virtual model; after the execution of a virtual model, keeping track of the user's position that is initially in the Central part of the fabric of the treadmill; in the process of implementing virtual model change the angle of the power of the machine frame in the longitudinal and transverse directions in accordance with the changing topography of the alignment of the virtual model; while continuously tracking a location of the user in a specified terminal area in the center of the machine and in the event of displacement of the user outside of this zone, change the angles of the load frame and rotates the movable frame and, if necessary, change the speed of movement of the fabric in such a way that, in coordination with the virtual model, lead the user to a specified terminal area; after the correction, the control system returns the position of a cloth of a track in accordance with the topography of the virtual model.
  • Positioning system can be built using different sensors and feedback canals.
  • Terrain reading from a virtual model is based on a computing device generating data arrays from the underlying surface elevation field, which can be built, for example, based on photogrammetry data and providing visualization of a three-dimensional model of the world, for example, through virtual reality glasses.
  • the device of the treadmill is shown in Fig. 3 , is a power frame 13, which in the initial state rests on the floor of the gym with the help of four legs 12, having hinged heel with a rubber sole.
  • To the side (long) profiles of the frame 13 are attached to the rails 16, placed on them by position sensors 5, and the front part of the rails mounted display control 6.
  • a movable frame 14 On the front and rear (short) profiles of the frame 13 there are supportive bearings for mounting the axles 11 through which to force the frame 13 is fixed a movable frame 14. On the movable frame also the traction motor 7 is placed, which via a toothed belt drives the leading roller, moving the canvas of the treadmill 17. For loads from the user to the top of the movable frame 14 is attached to the underlying sheet high strength chipboard 15 through which the canvas 17 slides.
  • the right mechanism is shown in Fig.4 . It includes a drive channel roll 10 consisting of a motor and a worm gear. The output element of the gearbox via a spur gear is connected with the shaft 18, forming part of a ball screw transmission, with the longitudinal floating elements made in the form of two sliders 19. Guides for the slides are the inner surface of the U-shaped profiles of the power frame 13. On the ends of the two slides there are the axles with the rollers 20 on them. The rollers 20 are moving on the sides of the positions of the cams 21 which are rigidly fixed on the side surface of the moving frame 14. Such mechanisms are located on both sides of the treadmill, which increases the rigidity of the whole structure.
  • the user being on the canvas of the treadmill, selects the desired route and the driving mode using the interface functions on the touch screen.
  • the user stands in the center of the terminal area 3 of the treadmill, puts it on flat zone 1 and VR 2.
  • the user using the command interface on the display 4 touch display 6 activate the system of active positioning, using sensors 5 the process of tracking the user's position in the Central part of the canvas in terminal areas 3 of the treadmill begins.
  • the user launches the virtual model of the selected tracks and gets a desirable three-dimensional image in his virtual reality glasses as shown in Fig. 1 .
  • Virtual world models stocked in the memory of the control unit or downloaded independently by the user made to improve the realism and enhance the effect of exercise may have routes with varying terrain.
  • This change in the relief is in the form of two arrays of data: the elevations from sea level (the inclination in the longitudinal direction) and the curvature of the surface (the inclination in the transverse direction) can be dynamically read.
  • These digital data as discrete parameters in each moment of time will form work instructions for the PDC of the mechanical part of the simulator in two relevant channels: a vertical channel and a channel Bank.
  • control signals will include power relays in the circuit of the roll and the voltage will be supplied at the same time, but with reverse polarity on the right and left actuators of the channel Bank 10, which as well as drives a vertical channel are secured to the outer frame 13 of the power simulator.
  • These drives represent a traction motor with reduction gearbox, the output shaft of which is made in the form of high aspect ratio screw 18 in Fig. 4 .
  • the slider 19 When the output shaft rotates, the slider 19 will move along its own rails inside of the outer frame 13, and their rollers will run in the grooves on the profile of the corresponding Cams 21, which are rigidly fixed on the lateral surface of the inner movable frame of the machine.
  • the rotation of the inner movable frame of the exerciser By moving the sliders the rotation of the inner movable frame of the exerciser will be realized in Fig. 3 the maximum roll angles of ⁇ 3° around the axle 11. This rotation will correspond to the maximum possible change in the curvature of the virtual road in a sideways direction.
  • the bidirectional change of the virtual terrain will lead to an actual change in the spatial position of the treadmill relative to the floor of the gym. Due to this, there will be full compliance with the real changes of load on muscles train to training on difficult terrain.
  • the proposed solution provides a change in the position of the treadmill in two planes in positive and negative angles.
  • the simulator provides an active positioning system of the user. Its work includes continuous monitoring of the presence of a user in a specified terminal area in the middle of the simulator. The algorithm of the positioning system is described in the schematic diagram of Fig. 5 .
  • the sensors 5 in Fig. 1 with their active interaction with markers on the touch zone 1 signals are formed errors which are sent on the restraint system as the major ones, the restraint system is shown in Fig. 6 in the main controller.
  • These signals are summed with the operating commands to the controller from the generator of the terrain and generate main control signals to the actuators of the vertical channel and channel Bank, causing them to change the angles of inclination of the treadmill.
  • the actual spatial position of the treadmill in the form of feedback signals are also transmitted to the controller.
  • the speed correction is provided by entering the same correction signals to the traction motor, causing it to spin faster or slower depending on the offset of the user backward or forward relative to the center of the simulator, respectively.
  • the signals from the correction unit must take zero values, and work crews coming into the controller will have to ensure that the spatial position of the treadmill terrain the virtual model to the next time a user leaves the terminal area.
  • a standard set of voice control commands via the voice interface for contactless control of the track is provided.
  • a retractable blind can be attached, which will be nominated immediately after starting jogging and working together with handrails will be able to delete the user fall outside of the canvas.

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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Cardiology (AREA)
  • Vascular Medicine (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Rehabilitation Tools (AREA)
  • Processing Or Creating Images (AREA)
EP20156588.4A 2019-02-11 2020-02-11 Running training machine with the virtual reality system and its mode of work Withdrawn EP3693064A1 (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
RU2019103702A RU2696754C1 (ru) 2019-02-11 2019-02-11 Беговой тренажёр с системой виртуальной реальности и способ его работы

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EP3693064A1 true EP3693064A1 (en) 2020-08-12

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US (1) US20200254300A1 (ru)
EP (1) EP3693064A1 (ru)
CN (1) CN111558198A (ru)
RU (1) RU2696754C1 (ru)

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Publication number Priority date Publication date Assignee Title
WO2022056435A1 (en) * 2020-09-14 2022-03-17 EKTO VR, Inc. System and method of robotic virtual reality footwear
US11465031B2 (en) * 2020-09-16 2022-10-11 RevolutioNice, Inc. Ambulation simulation systems, terrain simulation systems, treadmill systems, and related systems and methods
CN112933516A (zh) * 2021-01-27 2021-06-11 重庆大学 基于虚拟现实技术的万向跑步机
RU2769182C1 (ru) * 2021-11-26 2022-03-29 Федеральное государственное бюджетное образовательное учреждение высшего образования "Дальневосточная государственная академия физической культуры" Тренажер для тренировки беговых способностей
CN114904216B (zh) * 2022-06-10 2023-04-07 广州卓远虚拟现实科技有限公司 一种用于虚拟现实跑步机的反馈增强处理方法及系统

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WO1998008572A1 (en) * 1995-03-10 1998-03-05 Carmein David E E Omni-directional treadmill
KR100483857B1 (ko) 2002-02-28 2005-04-15 (주)누리텍 아이엔씨 온라인 건강진단기능을 갖는 트레드밀시스템
US20070270285A1 (en) * 2006-05-22 2007-11-22 Reel Efx, Inc. Omni-directional treadmill
US20100304931A1 (en) * 2009-05-27 2010-12-02 Stumpf John F Motion capture system
US9586090B2 (en) * 2012-04-12 2017-03-07 Icon Health & Fitness, Inc. System and method for simulating real world exercise sessions
KR20180064794A (ko) * 2016-12-06 2018-06-15 조민수 가상현실 회전형 보행 시뮬레이터

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