EP3619594A1 - Procede et dispositif de generation de motifs tactiles - Google Patents
Procede et dispositif de generation de motifs tactilesInfo
- Publication number
- EP3619594A1 EP3619594A1 EP18719912.0A EP18719912A EP3619594A1 EP 3619594 A1 EP3619594 A1 EP 3619594A1 EP 18719912 A EP18719912 A EP 18719912A EP 3619594 A1 EP3619594 A1 EP 3619594A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- finger
- tactile
- pattern
- taxtel
- user
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of two-dimensional [2D] relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03547—Touch pads, in which fingers can move on a surface
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0412—Digitisers structurally integrated in a display
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/014—Force feedback applied to GUI
Definitions
- the present invention relates to a method and a device for generating tactile patterns, in particular for authentication of a user by password.
- 2D tactile systems are ubiquitous in today's world, where the main means of interaction is the pressure of a finger on the screen of a device, for example a smartphone or tablet.
- the application EP 1 956 466 has a vibrating touch interface comprising a contact surface and transducers vibrating the contact surface using standing waves.
- the application FR 2 975 197 discloses a vibrating touch interface and a display screen implementing such an interface.
- the application US 2012/0223880 proposes a system for generating dynamic haptic effects in response to input signals which may be signals originating from sensors (of position, pressure, proximity, etc.) or tactile signals sent by the touch surface to the processor responsible for the generation of haptic effects. These effects can be displayed to the user on the haptic devices in a vibrotactile form. The size of the display grid is changed according to the velocity of the finger.
- the application US 2016/0328019 describes an electronic device with a tactile surface divided into sub-surfaces where vibrations are generated from vibration elements. This generation is based on the position and speed of the finger.
- the application US 2015/0138109 discloses a touch screen having a touch pad unit detecting the position of the user's finger, a speed calculating unit which determines the speed of movement of the finger at each detected position, a setting unit. of regions which compares the velocity with a threshold value to place a reaction region on the screen with respect to the detected position and a vibration control unit which estimates whether the finger is positioned within the reaction region .
- a touch pad unit detecting the position of the user's finger
- a speed calculating unit which determines the speed of movement of the finger at each detected position
- a setting unit of regions which compares the velocity with a threshold value to place a reaction region on the screen with respect to the detected position
- a vibration control unit which estimates whether the finger is positioned within the reaction region.
- 3D devices it is possible to associate with the virtual reality headset devices capable of detecting the position of the hand in space, and to produce tactile information on the fingertips of the user. example in the form of a localized pressure.
- These haptic devices can take the form of an exoskeleton, a virtual reality glove or other.
- the electro-adhesion increases the friction between the finger and a surface by local electrostatic attraction created by the high voltage of this surface.
- Ultrasonic vibrations can reduce friction locally depending on the vibratory state of the explored surface.
- a conventional strategy for reproducing textures on a flat surface through a friction modulation is based on the comparison of a detected position of the finger with a pre-existing card defining the tactile patterns to be reproduced as a function of the position, such a card being described as "Friction card”.
- the position control technique relies on the precision and bandwidth of the finger position acquisition system to reproduce textures.
- the so-called “texture control” approach consists in defining a haptic pattern that depends on the velocity of the finger, the latter being updated at each acquisition cycle, eg at a refresh rate of 50 Hz for a touch screen capacitive.
- the texture control technique By implementing the texture control technique, it is possible to reproduce the entire bandwidth of a periodic touch signal with a capacitive position sensor, by virtue of the limited derivative of the velocity function for a sampled position.
- the disadvantage of this technique is the error in the spatial phase of the signal, this error being all the more important as the spatial period is large.
- the invention aims to meet this need and it achieves this through a method for generating at least one tactile pattern with a tactile feedback device having an active space in which a user can move his finger to feel the tactile pattern, the perception of the pattern being caused by modulating the mechanical excitation of the finger pulp with an exciter element, the method comprising the steps of:
- each taxtel determining for each position of the detected finger an associated taxtel within a predefined taxtel grid, each taxtel having an associated texture value which depends on the tactile pattern to be reproduced, each taxtel being of greater dimension less than or equal to 8 mm , generating, according to the texture value associated with this taxtel, a command signal from the exciter element, this excitation signal being dependent on the speed of the finger at least for the densest tactile patterns to be reproduced.
- the tactile pattern that is generated is periodic in the direction of movement of the finger.
- the density of a touch pattern is defined as the spatial frequency of the pattern in the direction of movement of the finger.
- the high density pattern has a higher spatial frequency than the low density pattern.
- a spatial frequency density of less than or equal to 0.125 mm -1 may correspond to a pattern of low density
- a high density pattern may correspond to a pattern of spatial frequency greater than 0.125 mm- 1 .
- the two position and texture control techniques are combined in a single hybrid technique, overcoming the disadvantages of both techniques and combining their advantages.
- Recognition of textures by the user can be done with an error rate lower than that obtained with only one of the two techniques, for different velocities of the finger.
- the modulation of the mechanical excitation of the finger pulp is effected by modulating the friction of the finger on a tactile feedback surface via the modulation of vibratory and / or electrical excitation of the surface.
- the excitation of the surface is vibratory and the modulation of the friction is done by the modulation of an ultrasonic vibration.
- the modulation of the friction is done by reducing the apparent coefficient of friction by vibrating the tactile feedback surface.
- the excitation of the surface can still be electrical, and the modulation of the friction is, in the case of electro-adhesion, by increasing the apparent coefficient of friction by drawing the finger on the tactile feedback surface by the creation electrostatic forces by putting the surface under high voltage.
- the tactile feedback surface may be at least partially superimposed on a screen.
- the latter can advantageously be used to present a graphic representation of a generated tactile pattern and display information related to the generated tactile pattern or patterns. This information may be alphanumeric characters and / or colors and / or logos and / or lines, especially in the form of a frame. Alternatively, the touch surface is not superimposed on any screen.
- the displayed information may be a frame whose lines are representative of the density of the corresponding tactile pattern. Fine and close lines are representative of a high density tactile pattern while wide, spaced lines are representative of a lower density tactile pattern.
- the display on the screen can be implemented in conjunction with the generation of a tactile pattern, in various applications, and particularly in applications where it is desirable to be able to discretely enter information, for example for identification purposes. .
- the tactile feedback surface preferably has a plurality of distinct regions in each of which a touch pattern is likely to be generated.
- tactile codes composed of several distinct patterns that the user can perceive during a single scan of the tactile feedback surface.
- two tactile patterns of different densities are generated on the tactile surface, which the user feels successively when he sweeps with his finger the tactile surface in the same direction.
- Each pattern can be generated in a respective region, depending on the region where the finger is located.
- a taxtel corresponding to a newly detected position of the finger codes a texture identical to that of the taxtel associated with the position of the finger previously detected, and if not, a refreshing of the control signal.
- the control signal may be such that the amplitude of the stimulation A (t) of the finger pulp is of the form:
- the phase value ⁇ 2 can be initialized to a value such that the magnitude A (t) is continuous when changing from the previous taxtel to the new one or to be zero.
- the invention further relates, in another of its aspects, to a device for generating at least one tactile pattern, in particular for the implementation of a method according to the invention as defined above, comprising:
- a tactile return device having an active space within which a user can move his finger to feel the tactile pattern, the perception of the pattern being caused by the modulation of the mechanical excitation of the finger pulp, and
- the device for generating at least one tactile pattern in particular for the implementation of a method as defined above, can include in particular:
- a tactile return device having an active space in which a user can move his finger to feel the tactile pattern, the perception of the pattern being caused by the modulation of the mechanical excitation of the finger pulp by an exciter element, and means for:
- each taxtel determining for each position of the detected finger an associated taxtel within a predefined taxtel grid, each taxtel having an associated texture value which depends on the tactile pattern to be reproduced, each taxtel being of greater dimension less than or equal to 8 mm , generating, according to the texture value associated with this taxtel, a command signal from the exciter element, this excitation signal being dependent on the speed of the finger at least for the densest tactile patterns to be reproduced.
- Another subject of the invention is an interface comprising:
- a touch screen presenting at least one graphic representation of a tactile pattern that can be generated
- At least one selection means enabling a user of the interface to select a graphical representation of what is perceived.
- Such an interface is particularly suitable for the input of information in a discrete manner by the user, since an observer of the interface can not know what feels the user who moves his finger on it.
- the touch screen has several graphical representations of tactile patterns that can be generated.
- an observer of the interface can not know which graphic representation corresponds to a tactile pattern generated.
- the tactile feedback surface and the touch screen can be separated, which can facilitate the construction of the interface.
- the selection means is preferably displayed on the screen, for example in the form of a validation key and / or at least one navigation key.
- the tactile feedback surface has a plurality of distinct regions in each of which a tactile pattern is likely to be generated.
- the touch-return surface has two adjacent regions in which two different touch patterns can be generated. This allows the user to perceive different codes formed from the generated tactile patterns, by sweeping his finger said regions.
- a graphical representation has as many distinct regions as the tactile feedback surface, each of these regions expressing in particular the presence or absence of generated tactile pattern and the nature, for example dense or sparse, of the pattern that is generated.
- each graphical representation comprises two regions in which two distinct patterns are displayed, corresponding to two respective tactile patterns. This makes it possible to increase the number of combinations between tactile patterns and thus facilitates the input of information using the interface.
- a presence of tactile pattern is advantageously represented by a set of more or less broad lines and more or less spaced apart from each other.
- two different graphical representations may have weft spatial frequencies that differ in the same way as the corresponding tactile patterns; in other words, a scattered tactile pattern may correspond to a frame with broad and spaced lines, ie a low spatial frequency, whereas a denser tactile pattern may be represented by a frame with fine and closer lines, therefore a frequency higher spatial
- the lines are preferably arranged transversely, or better perpendicularly, to the direction of movement of the finger.
- the interface may be configured to enable its user, following recognition of the perceived tactile pattern, to select via said at least one selection means a graphical representation displayed on the interface screen.
- each information coding element is associated with a graphic representation.
- a corresponding tactile pattern in particular with two distinct regions that can express combinations of different or identical frames or the absence of tactile pattern.
- one coding element is associated with two fine and dense fields, and another coding element with a fine-field frame and a wide-field frame.
- a touch pattern corresponding to one of the information encoding elements is generated randomly. The user can tactilely explore the tactile surface to recognize the pattern and know which coding element it corresponds to.
- the interface makes it possible to navigate between the information coding elements up to that which one seeks to select.
- the tactile pattern corresponding to the currently selected information encoding element is generated on the touch surface, while the display of the screen does not change.
- the user can thus scroll successively on the tactile surface the tactile patterns while moving by the thought on the screen of one coding element to another, until reaching the next coding element to be selected. He can then operate the selection means.
- the subject of the invention is also, according to another of its aspects, a method enabling a user to enter information, by implementing the interface according to the invention above, comprising:
- step a) is carried out according to the method of generating tactile patterns according to the invention, as defined above.
- This method advantageously comprises the comparison between the selection made and the expected data.
- This method preferably includes generating user authentication information based on the result of the comparison.
- this method implements the interface described above having for selection means at least one navigation key and / or a validation key.
- the user can press the navigation key to switch from one touch pattern to another. Then, the user can validate the selection by pressing the validation key.
- the known vibrating slabs for producing the tactile feedback surfaces are made with a plate on one side of which are fixed piezoelectric transducers.
- a tactile feedback plate comprising:
- At least one piezoelectric transducer comprising a piezoelectric material disposed between two conductive electrical layers, one of which is fixed to the plate,
- said slab being characterized by the fact that the conductive electrical layer opposite to that fixed to the plate is interrupted to form two electrodes for supplying the transducer.
- the interrupted layer is in an area corresponding to a vibration node.
- the length of a supply electrode is preferably close to half a wavelength of the generated vibration, being preferably between 0.9 and 1 times the half wavelength.
- the aforementioned plate is made of a material selected from:
- an opaque material in particular a metal, for example copper or aluminum.
- This touch-sensitive panel is particularly suitable for the realization of the interface as defined above.
- FIGS. 1 and 2 show, schematically and in part, an example of a device for generating vibrations with and without the touch-return panel respectively;
- FIG. 3 is a schematic and partial cross section of the exciter portion of the touch-sensitive panel
- FIG. 6 is a view analogous to FIG. 4 of a tactile feedback slab according to the state of the art
- FIG. 8a represents a 3D device carried by a user
- FIGS. 8b and 8c are block diagrams of a control chain according to an exemplary implementation of the invention using a 3D haptic device and a 2D tactile system respectively;
- FIG. 9 illustrates an example of an excitation control algorithm
- FIG. 10 illustrates an exemplary interface for generating tactile patterns and identifying a user according to the invention.
- FIG. 1 represents an example of a device 1 according to the invention, comprising a housing 10 having a body 11, toply closed by a touch-return plate 20 comprising a plate 21 defining a contact surface, equipped with a sub-touch screen. lie 24.
- the touch-back panel 20 is connected to an electronic circuit 18 disposed inside the housing 10 and visible in Figure 2, which shows the device 1 of Figure 1 without the slab.
- the electronic circuit 18 may comprise, as illustrated, an electronic card 19, for example of the "banana PI" type, comprising an output port communicating with specialized circuits in the tactile control of the panel 20, referenced 22 and 23.
- the circuit 22 is for example a specialized microcontroller and the circuit
- the slab 20 may comprise, as illustrated, two rows of piezoelectric transducers 25 over substantially the entire height of the screen.
- the screen 24 is a touch screen with capacitive detection of the position of the finger.
- the electronic circuit 18 can know the location where the user presses the touch screen and generate, depending on the location of the finger, the vibrations corresponding to the tactile patterns to be reproduced, thanks to the transducers 25.
- the transducers 25 may be used, not as vibration generators, but as vibration sensors in order to adjust the signal that is sent to the transducers used as generators, in order to refine the control of the transducers. these latter. These sensors make it possible to control the amplitude of the vibration at a setpoint, by compensating the disturbances coming from, inter alia, the pressure exerted by the finger.
- FIG. 3 shows, in isolation, a transducer 25 fixed to the plate 21 of the vibrating slab 20, under which the touch screen 24 is disposed.
- the transducer 25 comprises a core 31 made of a piezoelectric material and two electrically conductive layers 27, 29 on its opposite faces, in particular metal layers which make it possible to supply the transducer with electrical power and to electrically bias the core 31. made of piezoelectric material.
- the conductive layers make it possible to recover a voltage generated by the mechanical stresses applied to the core 31.
- the lower layer 27 by which the transducer 25 is fixed on the plate 21 extends continuously under the entire core 31, while the upper layer is interrupted at 33 so as to form two electrodes. 34 and 35 which serve for the power supply of the transducer 25.
- the interruption zone 33 is located substantially at a vibration node as can be seen in FIG. 4, which illustrates the deformation of the substrate plate 21 during the excitation of the transducers 25.
- the transducers 25 create, all along the substrate plate 21, as can be seen in FIG. 5, standing waves.
- Each electrode 34 and 35 preferably has a length, measured in the Y axis of vibration propagation, that is to say parallel to the long sides of the screen in the illustrated example, which is substantially half a length. wave ⁇ .
- FIG. 6 shows a known arrangement of the transducers on the plate.
- transducers arranged in pairs on either side of a vibration node are used, the transducers being electrically powered in phase opposition, with the disadvantage of having to supply each of the transducers at the level of the conductive layer. which forms the electrode fixed on the plate.
- the plate 21 is for example glass, or when the screen is offset, may be an opaque material.
- the fixing of the screen 24 under the plate 21 can be effected for example by means of adhesive zones.
- the stationary vibrations generated using the transducers 25 create a deformation of the plate 21, shown schematically in FIG. 5, with the formation of bellies and vibration nodes along the plate 21.
- the electronic circuit 18 modulates the amplitude of these vibrations as a function of the position and / or the speed of movement of the user's finger thereon, as will be explained below.
- the amplitude of vibration is modulated as a function of time, whereas when no pattern is to be generated, the amplitude of vibration is constant or zero.
- the vibration nodes of the plate 21 being located at the same location regardless of the amplitude of vibration of the plate 21, advantageously benefits from the presence of these nodes to ensure the fixing of the slab 20 on the screen 24 through an adhesive disposed locally under the vibration nodes between the plate 21 and the screen 24.
- This adhesive is for example arranged in the form of thin strips and narrow, the adhesive being for example a double-sided adhesive thin film.
- the excitation frequency of the transducers 25 depends on the dimensions of the touchpad 20, and the wavelength of the vibrations generated. This leads for example to an excitation frequency around 60 kHz.
- FIG. 7 shows dark strips 61 of the first zones of the touch-return slab 20 which generate a perception, by the user moving his finger F in a direction D, of surfaces having a high roughness as opposed to the strips.
- white 62 which are perceived as slippery surfaces by the finger F.
- the vibration amplitude is for example zero while within a white band, the amplitude is non-zero.
- the set of first zones that alternate with the second zones constitutes a tactile pattern of spatial frequency 1 / a.
- FIG. 7 diagrammatically depicts by the points P1 the boundaries of perception by the user of the passage from a first zone to a second zone or vice versa.
- the device 1 is arranged in such a way that when the finger F moves slowly over the slab 20 in the direction D, the vibration control is effected by position, that is to say that the amplitude is controlled. vibration of the slab only according to the absolute position of the finger. The amplitude is then modulated so that when it is detected that the position of the finger corresponds to the arrival at the boundary between a sliding band and a rough band, the amplitude of the vibrations increases to generate the sensation of a slippery zone and when it is detected that the finger leaves the slippery zone, the amplitude of the vibrations is reduced to 0.
- the detection of the position of the finger F is carried out for example by means of the information provided by the screen touch 24, but the position of the finger F could be detected even further, for example by a suitable optical sensor.
- the vibration control of the touch-sensitive slab 20 also takes into account the speed of movement of the finger F thereon. Indeed, when the density of the tactile pattern becomes higher, that is to say that the bands of Figure 7 become thinner and closer, it becomes difficult to detect with good resolution the absolute position of the finger F account- bandwidth and detection accuracy of this position.
- a texture control is carried out, with modulation of the friction of the finger on the tactile feedback surface as a function of the speed of the finger so as to make the user perceive a frequency of change from slippery to rough which the same as in the case of position control. The phase of the tactile signal is then no longer important.
- a texture is defined according to the invention by a tactile signal characterized by a spatial period of less than 8 mm, there is associated with what is called a "taxtel", that is to say a small element of path traveled by the finger where the phase of the touch signal does not matter.
- the maximum length of a taxtel is less than 8mm.
- a tiling of taxtels for example square or rectangular, whose diagonal is less than 8mm, for example 5 x 5mm squares.
- the device 1 makes it possible to generate one or more tactile patterns at predefined locations of the plate 21.
- the pattern or patterns to be generated are for example stored in grids (also called "cards") of taxtels, which have been schematically illustrated. in FIGS. 8b and 8c by a block 41.
- Each taxtel encodes a texture.
- the taxtels are linked to each other by a concept of phase. In particular, the passage from one taxtel to another, when they are associated with the same texture, ensures the continuity of the phase within the texture-thus retains the relative phase of one taxtel to another, but not the absolute phase, related to the position, of the texture.
- the device 1 detects the position Px of the finger, which corresponds to step 100 in FIG. 9, and selects the corresponding taxtel, associated with the position, at step 102.
- the speed of the finger can be estimated at step 101.
- the taxtel selection operation is shown schematically by block 42 in the figures.
- the taxtel codes a texture that depends on the speed V of the finger, which is shown schematically by the block 40 in Figures 8b and 8c.
- ⁇ v ⁇ does not represent the position of the finger, because the estimated speed v is tainted with errors. With each new acquisition of the finger position, the speed is estimated, and it determines the taxtel in which the finger is located.
- the finger is on a taxtel associated with another texture than previously: the relation (1) is refreshed in step 104 to become, for example:
- phase value ⁇ 2 is then initialized at this time (step 105), to a value that is considered suitable.
- the value of ⁇ 2 can be chosen such that the magnitude A (t) is continuous as the taxtel passes; we can also choose to choose zero.
- PS 2 is the spatial period associated with the new texture.
- the amplitude A (t) of the stimulation of the finger pulp to be performed is transmitted to the haptic device 70, as shown in FIG. 8b.
- This device can be worn by a user, for example on his finger, as illustrated in FIG. 8a, in the manner of a thimble, or in the form of an articulated arm or a glove provided with sensors. position that communicate to a device 80 the movements of the user.
- the device 70 is connected to the device 80 measuring the position and the speed of the finger and a headset 75 of virtual reality.
- the device 1 comprises a feedback loop 43 which makes it possible to generate the standing waves with an amplitude which is controlled by a signal 44 as a function of the pattern to be reproduced. to produce stimulation of the desired pulp.
- the control signal of the amplitude of the vibrations is made as a function of inputs that are the position P x of the finger in the direction D and the speed V of the finger in this direction, as explained above. If necessary, the signal also depends on the normal force F n finger support, as shown in Figure 8c.
- Hybrid control as just described can find many applications. An example of an application will now be described with reference to Figure 9 on which there is shown an interface 3 that can be used to allow a user to enter a code in a discrete manner.
- FIG. 10 illustrates an interface 3 for generating tactile patterns according to the invention.
- This interface 3 comprises a tactile feedback surface 60 on which a user can move a finger to perceive a tactile pattern, a screen 24 having information coding elements 65, in this case figures, associated with graphic representations. of tactile patterns that can be generated and selection means 48, 51, 52 allowing a user of the interface to select a graphical representation 47 of what is perceived.
- the tactile feedback surface 60 is divided into two distinct regions 45 and 46 in each of which a tactile pattern is likely to be generated.
- a graphical representation 47 on the screen 24 also has two distinct regions
- a presence of tactile pattern is represented by a set of features more or less wide and more or less spaced from each other.
- the lines are fine and close to each other and for a pattern of low density, such as that associated with the number "4", the lines are wide and distant from each other. other.
- the graphical representation 47 of the pattern associated with the number "3" corresponds to a dense pattern in the right region of the lower half-disk that will be generated in the right region 46 of the tactile feedback surface 60. No pattern will be generated in the left region 45.
- the selection means are the key 48 "OK" to validate a choice of the user and the two arrows 51 and 52 allowing the user to move from one digit to another.
- the selection means may also be, in another example, a switch, a keyboard, an interface with gesture and / or voice recognition, etc.
- the method enabling the user to enter information, implementing the interface 3, begins with the step a) of generating on the tactile feedback surface 60 at least one tactile pattern to be perceived. This generation is preferably random.
- This figure is the starting digit from which he must use the arrows 51 and 52, to go to the digit corresponding to the first digit of his identification code.
- Step b) of the method consists in detecting this selection.
- the user reiterates perception and selection until the entire code is entered.
- the authentication method includes comparing the selected selection with expected data pre-stored in a database.
- the method also includes generating user authentication information based on the result of the comparison. If the selection made is identical to the expected data, the user is authenticated.
- the steps of comparing and generating authentication information can be done after each selection or after complete entry of the identification code.
- the user must move one notch with the right arrow 51 to arrive at digit "4" which he can perceive the tactile patterns associated.
- the interface 3 allows him to continue entering his code. As it is on the number "4", it will have to press twice on the left arrow 52 or four times on the right arrow 51 to get to the digit "2" which is the next information to enter, and so to continued, until complete entry of the code. If this entry is correct, the user is authenticated.
- the method according to the invention thus makes it impossible for the visual and / or auditory interception of the identification code.
- the invention applies to the field of haptics in general, and in particular to the identification of a user by a particular code in public places.
- the invention is not limited to the examples which have just been described.
- the modulation of the friction can be done by modulating the electrostatic adhesion between the finger and the surface by the application of an electric current.
- the interface can generate in a successive manner the tactile patterns to be perceived by the user. The user then presses the selection key only when he feels the tactile pattern whose graphic representation is to be selected.
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- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1753830A FR3066030B1 (fr) | 2017-05-02 | 2017-05-02 | Procede et dispositif de generation de motifs tactiles |
| PCT/EP2018/061010 WO2018202609A1 (fr) | 2017-05-02 | 2018-04-30 | Procede et dispositif de generation de motifs tactiles |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| EP3619594A1 true EP3619594A1 (fr) | 2020-03-11 |
Family
ID=59811421
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP18719912.0A Withdrawn EP3619594A1 (fr) | 2017-05-02 | 2018-04-30 | Procede et dispositif de generation de motifs tactiles |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20200081543A1 (fr) |
| EP (1) | EP3619594A1 (fr) |
| JP (1) | JP2020518922A (fr) |
| CN (1) | CN111033443A (fr) |
| CA (1) | CA3062288A1 (fr) |
| FR (1) | FR3066030B1 (fr) |
| WO (1) | WO2018202609A1 (fr) |
Families Citing this family (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN116261703B (zh) * | 2020-08-04 | 2025-07-04 | 华为技术有限公司 | 触觉反馈装置 |
| TWI756950B (zh) * | 2020-11-30 | 2022-03-01 | 友達光電股份有限公司 | 顯示裝置及觸覺回饋方法 |
| CN115698916A (zh) | 2021-05-31 | 2023-02-03 | 京东方科技集团股份有限公司 | 显示装置 |
| US11714491B2 (en) * | 2021-06-07 | 2023-08-01 | Huawei Technologies Co., Ltd. | Device and method for generating haptic feedback on a tactile surface |
| EP4160361A1 (fr) | 2021-09-29 | 2023-04-05 | Go Touch VR | Procédé et appareil de codage/décodage de données haptiques |
| CN113885705B (zh) * | 2021-10-06 | 2023-10-27 | 吉林大学 | 基于可变摩擦力式触觉反馈装置和模式库的触觉渲染方法 |
Family Cites Families (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8405618B2 (en) * | 2006-03-24 | 2013-03-26 | Northwestern University | Haptic device with indirect haptic feedback |
| EP1956466B1 (fr) | 2007-02-12 | 2013-08-07 | Universite Des Sciences Et Technologies De Lille | Interface tactile vibrante |
| CN102971689B (zh) * | 2010-06-28 | 2015-10-07 | 诺基亚公司 | 触觉表面压缩 |
| FR2975197B1 (fr) | 2011-05-09 | 2013-05-24 | Univ Lille 1 Sciences & Technologies | Interface tactile vibrante transparente. |
| US8717151B2 (en) * | 2011-05-13 | 2014-05-06 | Qualcomm Incorporated | Devices and methods for presenting information to a user on a tactile output surface of a mobile device |
| US20130016042A1 (en) * | 2011-07-12 | 2013-01-17 | Ville Makinen | Haptic device with touch gesture interface |
| US20120223880A1 (en) * | 2012-02-15 | 2012-09-06 | Immersion Corporation | Method and apparatus for producing a dynamic haptic effect |
| WO2013179096A1 (fr) * | 2012-05-31 | 2013-12-05 | Nokia Corporation | Appareil d'affichage |
| JP5812944B2 (ja) * | 2012-06-26 | 2015-11-17 | 京セラ株式会社 | 入力デバイス、制御方法及び携帯端末装置 |
| JP2015130168A (ja) * | 2013-12-31 | 2015-07-16 | イマージョン コーポレーションImmersion Corporation | 摩擦拡張制御、及び、タッチコントロールパネルのボタンを摩擦拡張制御部へと変換する方法 |
| JP6183476B2 (ja) * | 2014-02-14 | 2017-08-23 | 富士通株式会社 | 電子機器及び駆動制御方法 |
| JP6489120B2 (ja) * | 2014-03-31 | 2019-03-27 | ソニー株式会社 | 触覚提示装置、信号発生装置、触覚提示システム、および触覚提示方法 |
| US9654103B2 (en) * | 2015-03-18 | 2017-05-16 | Ford Global Technologies, Llc | Proximity switch assembly having haptic feedback and method |
-
2017
- 2017-05-02 FR FR1753830A patent/FR3066030B1/fr not_active Expired - Fee Related
-
2018
- 2018-04-30 JP JP2019560285A patent/JP2020518922A/ja active Pending
- 2018-04-30 US US16/610,114 patent/US20200081543A1/en not_active Abandoned
- 2018-04-30 CN CN201880044736.5A patent/CN111033443A/zh active Pending
- 2018-04-30 EP EP18719912.0A patent/EP3619594A1/fr not_active Withdrawn
- 2018-04-30 CA CA3062288A patent/CA3062288A1/fr not_active Abandoned
- 2018-04-30 WO PCT/EP2018/061010 patent/WO2018202609A1/fr not_active Ceased
Also Published As
| Publication number | Publication date |
|---|---|
| FR3066030A1 (fr) | 2018-11-09 |
| JP2020518922A (ja) | 2020-06-25 |
| CN111033443A (zh) | 2020-04-17 |
| WO2018202609A1 (fr) | 2018-11-08 |
| FR3066030B1 (fr) | 2019-07-05 |
| US20200081543A1 (en) | 2020-03-12 |
| CA3062288A1 (fr) | 2018-11-08 |
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