EP2847748A1 - Vorrichtung zum visualisieren von militäroperationen - Google Patents
Vorrichtung zum visualisieren von militäroperationenInfo
- Publication number
- EP2847748A1 EP2847748A1 EP13727513.7A EP13727513A EP2847748A1 EP 2847748 A1 EP2847748 A1 EP 2847748A1 EP 13727513 A EP13727513 A EP 13727513A EP 2847748 A1 EP2847748 A1 EP 2847748A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- scenario
- unit
- objects
- visualization device
- action
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
- 238000012800 visualization Methods 0.000 claims abstract description 51
- 230000009471 action Effects 0.000 claims description 76
- 230000033001 locomotion Effects 0.000 claims description 21
- 239000013598 vector Substances 0.000 description 22
- 238000011161 development Methods 0.000 description 20
- 230000018109 developmental process Effects 0.000 description 20
- 230000006399 behavior Effects 0.000 description 16
- 238000012549 training Methods 0.000 description 12
- 230000015572 biosynthetic process Effects 0.000 description 8
- 238000004088 simulation Methods 0.000 description 8
- 238000003786 synthesis reaction Methods 0.000 description 8
- 230000007613 environmental effect Effects 0.000 description 6
- 239000002360 explosive Substances 0.000 description 6
- 230000003542 behavioural effect Effects 0.000 description 4
- 238000013461 design Methods 0.000 description 3
- 238000011156 evaluation Methods 0.000 description 3
- 230000000007 visual effect Effects 0.000 description 3
- 230000001419 dependent effect Effects 0.000 description 2
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- 230000008859 change Effects 0.000 description 1
- 238000006243 chemical reaction Methods 0.000 description 1
- 239000003795 chemical substances by application Substances 0.000 description 1
- 230000001149 cognitive effect Effects 0.000 description 1
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- 238000007906 compression Methods 0.000 description 1
- 238000007596 consolidation process Methods 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
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- 230000021317 sensory perception Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B9/00—Simulators for teaching or training purposes
- G09B9/003—Simulators for teaching or training purposes for military purposes and tactics
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B5/00—Electrically-operated educational appliances
- G09B5/02—Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
Definitions
- the invention relates to a military operation visualization device.
- the invention relates to a military operation visualization apparatus for displaying a scenario for a plurality of action subjects, each of the plurality of action subjects being each represented by a representative.
- Devices for the visualization of military operations are used both in the training of personnel of armed forces as well as in the analysis and evaluation of military operations already completed and recorded.
- the personnel of armed forces one serves
- the considered and represented persons can be grouped together in one or more smaller groups of persons of a size of 8 to 15 persons and / or act in the group of these groups of persons.
- Conventional visualization devices are constructed in such a way that a situation image is presented to the trainees in a scenario, wherein the expected behavior of the persons involved is presented or presented in the course of a progressive situation development or change of position.
- a military operation visualization device for displaying a scenario for a plurality of action subjects, wherein each of the plurality of action subjects is each represented by a representative.
- the military operation visualization device has a memory unit for storing the scenario, a first display unit for displaying the scenario, and a computing unit that is executed, the first one To control the presentation unit such that the stored scenario together with the actors represented by the representatives
- scenario has a plurality of scenario objects.
- the scenario may be a virtual, calculated, configurable, and controllable scenario. It can also be a recorded scenario of a real situation development.
- a virtual scenario is characterized by the fact that the environment represented in the scenario, the environmental conditions and acting persons or representations or representations of acting persons are arbitrarily composable, so that any initial situation and any situation development can be mapped.
- Design parameters of the scenario are given and the actual scenario is calculated based on the given design parameters.
- a scenario can be configured if the properties of the objects occurring in the scenario can be adjusted, for example to influence a starting position or a situation development of the scenario.
- the configured properties of the objects of the scenario can become
- a controllable scenario means that the properties of the objects that occur in the scenario run during the lifetime of the object can be influenced.
- the situation development in the scenario can be influenced dynamically.
- the recording of a real scenario can be, for example
- This movement information can be required, for example, in the course of a battle situation or exercise situation.
- the motion information can be used together with the corresponding persons and vehicles for the reproduction of the situation development.
- the military operation visualization device is designed to map a plurality of action subjects in the scenario, wherein these
- Action subjects are each represented by a representative, where the representing representative can correspond to a trainee soldier.
- the representing representative can correspond to a trainee soldier.
- the storage unit is designed to store or store the elements of the scenario, that is to say that the storage units contain, for example, maps of a terrain section or artificial environment modeling as well as properties of objects that are part of the maps or modeled environments.
- the first display unit is designed for visual or visual reproduction of the stored scenario.
- the first display unit can of course also be designed to emit, for example, acoustic signals or other signals acting on human sensory perception.
- the arithmetic unit initiates the first presentation unit to reproduce the stored scenario together with the subjects of action.
- the task is assigned to the arithmetic unit, the environment designed in the scenario together with the acting action subjects
- a representative may control a group of a plurality of subjects of action.
- each input unit is designed to transmit control signals to the arithmetic unit, wherein the arithmetic unit is designed to have an action subject associated with an input unit in the scenario corresponding to FIG
- Control signals control this input unit.
- the input unit allows a representative or a person to influence the action subject in the scenario associated with a particular input unit.
- the assignment of an input unit to a specific action subject in the scenario can, for example, be effected by a color coding, wherein a color of the input unit corresponds to a color of the action subject assigned to this input unit.
- the military operation visualization apparatus enables a representative of an actor to actively initiate that actor in the illustrated scenario to act on the input unit, thus resulting in a consolidation of the expected behavior in a situation with the representative.
- the military operation visualization device as described above and in the following may be configured such that all representatives are offered a common image or view of the scenario presented.
- the plurality of scenario objects comprises a first group of fixed objects and a second group of moving objects.
- the fixed objects are, for example, immovable objects such as trees, houses or other infrastructural components of a site or an environmental section such as roads, bridges, rivers or general geographical or vegetative properties of a site or a
- the moving objects are mobile objects that belong to the situation picture shown in the scenario. These are for example in a military training scenario persons and vehicles of the armed forces and uninvolved persons as well as their vehicles.
- the first group of fixed objects has predetermined objects or freely configurable objects. This means that the given objects without modifications of their
- a building represents a freely configurable object, with the dimensions and appearance of the building being freely configurable.
- the second group of moving objects comprises action subjects and action objects.
- the action subjects are the action subjects represented by the representatives in the scenario.
- the action objects are those scenario objects on which or with which the action subjects can perform or execute actions.
- An action object could be, for example, a vehicle, a weapon or other military equipment.
- an action subject can take over the control of the vehicle or use the weapon or the other military equipment for the purpose intended for this purpose.
- an action object can only be used if an action subject in the scenario has spatial access to the action object
- Action object has, d. H.
- a vehicle may be moved only when an action subject represented by a representative is in the vehicle and operates that vehicle.
- Motion information corresponds to a movement of a person or a vehicle, wherein the arithmetic unit is designed to receive the movement information and to control an action object or action subject associated with the real object in the scenario.
- the interface is used to receive motion information of real objects, in particular the representation real Expired situation developments in order to make them accessible for evaluation and analysis.
- the arithmetic unit is designed for the simultaneous display of a first scenario and a second scenario on the first display unit.
- the arithmetic unit is designed to display the scenario in a variable display sequence on the first display unit.
- Action subjects can take an alternative action path or an alternative behavior.
- Military operation visualization device on a second display unit which is designed to represent the illustrated scenario from a different angle from the viewing angle of the first display unit angle.
- the second display unit can, for example, for an operator of
- Military operation visualization device may be provided, wherein the second display unit has extended display properties, so that z. B. on the second display unit scenario objects are displayed, which are not shown on the first display unit.
- a scenario can be created by means of the configuration unit, wherein the scenario can be a modeled environment or a replica of a real existing terrain section.
- the configuration unit is designed so that the freely configurable objects and the moving objects can be configured and placed in the scenario.
- the fixed objects can only be placed in the scenario.
- the freely configurable objects may be any freely configurable objects.
- the freely configurable objects may be any freely configurable objects.
- Explosive bodies acting as properties have a distance-dependent ignition mechanism which triggers when in the scenario an action subject approaches the explosive body over the specified distance. Furthermore, such a scenario object could have as a property a so-called discovery distance, which states to which distance an action subject in the scenario discover the explosive body and
- the said explosive body would only be visible on the first display unit when an action subject is within the detection distance to the explosive body and at the same time directs the viewing direction in the direction of the explosive body.
- the configuration unit may influence the behavior of the enemy forces depicted in the scenario.
- Fig. 1 is a schematic plan view of a
- Fig. 2 is a schematic side view of a
- Fig. 3 is a schematic view of the components of a
- Fig. 4 is a schematic view of the components of a
- FIG. 1 shows a military operation visualization apparatus 100 having a first display unit 420A and a second display unit 420B.
- the first presentation unit 420A is configured to present a scenario 110 that includes a plurality of subjects 120.
- the scenario 110 includes a plurality of fixed objects and a plurality of moving objects.
- the first display unit 420A may, for example, be a horizontally arranged image display unit.
- the image display unit can be, for example, a projection surface which is illuminated by an image projector with the corresponding light signals.
- the first display unit 420A may be any other device for displaying and reproducing video signals, such as a monitor.
- the representatives 130 of the action subjects 120 in the scenario 110 are positioned circumferentially of the first presentation unit 420A so that all of the representatives 130 can look at the scenario 110 displayed on the first presentation unit 420A.
- FIG. 1 shows six representatives 130, the
- the second presentation unit 420B may show the same scenario 110 that also shows the first presentation unit 420A, however, the scenario 110 may be displayed on the first presentation unit and on the second
- Representation unit can be represented from a different view angle.
- a plan view and on the second display unit a perspective view of the scenario are displayed.
- the second display unit 420B may include a control area or a configuration unit via which an operator 131 of the
- Military operation visualization device can control or configure this device.
- FIG. 2 shows a side view of a military operation visualization device, with only a representative 130 and an operator 131 shown for clarity.
- the operator 131 views the illustrated scenario over the second
- Display unit 420B wherein the viewing direction of the operator 131 is indicated on the second display unit by an arrow. It should be noted that the operator 131 may view the scenario on both the first presentation unit and the second presentation unit.
- the second display unit may be designed so that it includes the configuration unit 460, so that via the second
- the second display unit 420 B has an area that includes the configuration unit 460.
- This configuration unit 460 may be, for. B. one
- the second display unit 420B may be a portable one
- Monitor or computer or act on a stationary monitor, as shown in FIG. 2 and FIG. 1 can be seen.
- the first display unit 420A is arranged horizontally and is located at a distance of about 50 cm to 150 cm from the eyes of the representative 130. This distance ensures that each representative 130 can view the entire area of the display area of the first display unit 420A.
- Fig. 3 shows the structural structure of a
- the first display unit 420A and the second display unit 420B are connected to the arithmetic unit 430 via a display adapter 421.
- a multiplicity of input devices 440A, 440B, 440C, 440D to 440n are connected to the arithmetic unit 430 via an input adapter 441.
- the arithmetic unit 430 thus receives control signals from the input units and has the first display unit and the second
- Arithmetic unit to the memory unit 410 to read the scenario and the scenario objects contained therein and action subjects and represent on the presentation units.
- Fig. 4 shows a schematic representation of the structure
- the memory unit 410 includes a first memory component 410A that is configured to configure a scenario, such as a scenario. B. number, position and properties of the moving objects to store.
- the second memory component 41B0 is configured to store the mapped or modeled environment of a scenario, such as a scenario. B. Landkats and / or terrain information.
- the third memory component 410C is configured to store state information of a scenario so that the flow of a scenario can be replayed or, in an expired scenario, an alternative action path can be taken, as described in detail below.
- the first memory component 410A includes the description of
- the first memory component 410A includes the number and the
- Memory component 410A be stored or deposited.
- Configuration unit 460 may be implemented as a separate component and connected to arithmetic unit 430, but may also be embodied as part of second representation unit 420B, the configuration of FIG
- Scenario objects stored in the first memory component 410A in this case via the second display unit 420B.
- the second memory component 41 OB contains predefined scenario objects whose properties precede the runtime
- Military operation visualization device can be set, and which can not be changed during the term. Terrain information or environmental parameters are thus stored in the second memory component. From the set of predefined scenario objects in the second
- Memory component 41 OB is generated by the synthesis unit 415 the environment.
- the set of predefined scenario objects may be a house, a street, or plants, such as a house.
- B. trees wherein from these individual objects in the context of the scenario synthesis by the
- Synthesis unit 415 more complex entities are created. From a single house or a street object can thus be created or synthesized a whole town with a complex road network. Similarly, from a single tree, taking into account the geographical conditions, such. B. the tree line in mountainous terrain, a whole forest are created.
- scenario unit 415 is executed, out of a few
- these data represent the facade or the background.
- the synthesis unit 415 is connected to the display adapter 421, and the presentation adapter 421 receives the modeled environment information from the synthesis unit 415 and transmits it to the first presentation unit 420A and the second presentation unit 420B.
- the computing unit 430 is further configured to pass the scenario objects from the first memory component 410A to a behavior simulation unit 445.
- the behavioral simulation unit 445 is configured to calculate the motions and actions of the mobile scenario objects, which may be the represented or simulated humans and vehicles of the enemy forces.
- the behavioral simulation unit 445 is designed to receive control signals of the input unit 440 via the input adapter 441 or
- the behavior simulation unit 445 transmits the calculated ones
- Behavior information to the state record unit 416 which maintains a state vector or status vector of the entire scenario.
- This state vector contains for each object of the scenario at a given time t its properties.
- the state vector could be its position, its direction of movement, and its
- the state vector could also have values for its position, direction of movement,
- the behavior simulation unit 445 is designed to calculate a recalculation of the state vector of the scenario after a certain time, this recalculation corresponding to the further development of the scenario or the situation image. Such a recalculation of the state vector can be done in
- uniform intervals for example, 20 to 30 times per second.
- Memory component 410C stored.
- compression techniques can be used for storing the state vector, so that z. For example, only the lines of the state vector
- components of the state vector can over
- Interpolation techniques such. As linear interpolation, are stored, so that the storage requirements for the state vectors is kept low.
- the state recorder 416 like the synthesis unit 415, is connected to the display adapter 421, and the rendering adapter 421 is provided with the conversion from the synthesis unit 415 and the synthesizer 415
- Conditional recording unit 416 provided in corresponding signals for visual display by the display units 420A, 420B.
- the timing control unit 470 is configured to determine the state vector which is passed from the condition recording unit 416 to the presentation adapter 421. So z. For example, in a first case, the state vector of a running scenario may be passed to the rendering adapter, which state vector directly represents the properties of the objects of the illustrated one
- Condition recording unit 416 are loaded, this corresponds to the playback of a recorded scenario.
- the timing unit 470 is controlled by the arithmetic unit 430.
- this control is carried out in accordance with instructions to the arithmetic unit, which are input via the control unit 460.
- the timing unit 470 may also be configured to load the state vector of a recorded scenario from the third memory component 410C so that this scenario is displayed on the presentation units until a certain time, with a selective selection of, for example, action subjects from any point in time of a recorded scenario and that selected action subjects are assigned control by a representative via an input unit 440.
- the selected subject takes an alternative course of action at a given time in the scenario, i. e. controlled by a representative.
- Action path are selected, in which case just all selected
- the arithmetic unit 430, the synthesis unit 415, the condition recording unit 416, the behavioral simulation unit 445 and the timing unit 470 may be component parts of a single arithmetic unit.
- the military operation visualization device may be of military design as described above and below
- Land forces serve.
- the interaction of several individual soldiers and their cooperation with vehicles can be practiced here.
- the military operation visualization device allows the trainees to be actively involved in the situational picture presented in the scenario so as to strengthen the affective actions of the soldiers in a particular combat or practice situation.
- the preparation of the soldiers on the complex and costly training sections in the field can be significantly improved using the above-described and below described military operation visualization device, so that the cost-intensive training sections can be reduced in scope if necessary.
- the military operation visualization apparatus as described above and below enables a trainee to be trained in a variety of situations and with rapidly changing combat scenarios and situations
- Actions are initiated in the scenario so that behaviors and behavioral patterns are memorized and strengthened among the soldiers to be trained.
- the second display unit and the configuration unit are provided for the trainer of the soldiers to be trained, the instructor the
- Presentation unit to halt the situation development, for example, after the detection of a mistake or misconduct of the soldiers to be trained, and the development of the situation at any time past
- the military operation visualization device has at least three and at most twelve input units. This can be trained in a tactical situation image three to twelve soldiers at the same time. The soldiers to be trained share the view or the view of the scenario presented on the first presentation unit.
- the first display unit may be a horizontally arranged projection surface or image display unit. Each trainee soldier is assigned a fixed location with respect to the horizontally arranged first display unit.
- the first display unit can be designed to offer each soldier on a section of the first presentation unit an individual perspective in addition to the common view of the overall scenario, with the individual perspective of each of the soldiers to be trained taking a look at the scenario starting from the action subject assigned to this soldier Consideration of the line of sight of the action subject offers.
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Physics & Mathematics (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- General Physics & Mathematics (AREA)
- Processing Or Creating Images (AREA)
- User Interface Of Digital Computer (AREA)
- Television Signal Processing For Recording (AREA)
Abstract
Description
Claims
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| DE102012008813A DE102012008813A1 (de) | 2012-05-07 | 2012-05-07 | Vorrichtung zum Visualisieren von Militäroperationen |
| PCT/EP2013/001316 WO2013167254A1 (de) | 2012-05-07 | 2013-05-03 | Vorrichtung zum visualisieren von militäroperationen |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| EP2847748A1 true EP2847748A1 (de) | 2015-03-18 |
Family
ID=48577673
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| EP13727513.7A Ceased EP2847748A1 (de) | 2012-05-07 | 2013-05-03 | Vorrichtung zum visualisieren von militäroperationen |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US9530330B2 (de) |
| EP (1) | EP2847748A1 (de) |
| AU (1) | AU2013258427B2 (de) |
| BR (1) | BR112014027495A2 (de) |
| CA (1) | CA2872700C (de) |
| DE (1) | DE102012008813A1 (de) |
| WO (1) | WO2013167254A1 (de) |
Families Citing this family (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9640086B2 (en) * | 2014-04-12 | 2017-05-02 | The Boeing Company | Voice communication system for simulated radio networks |
| CN105187802A (zh) * | 2015-09-25 | 2015-12-23 | 长沙中联消防机械有限公司 | 多个消防设备联合救援的虚拟训练方法、装置和系统 |
| CN108304536A (zh) * | 2018-01-29 | 2018-07-20 | 中国科学院地理科学与资源研究所 | 一种耦合地缘环境要素的地缘环境模拟与预测平台 |
Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4026207A1 (de) * | 1990-08-18 | 1992-02-20 | Telefunken Systemtechnik | Verfahren zur darstellung der gefechtsfelddaten von mindestens zwei an einer militaerischen uebung teilnehmenden fahrzeugen |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7134088B2 (en) * | 2001-09-24 | 2006-11-07 | Tactical Survey Group, Inc. | Method and system for providing tactical information during crisis situations |
| US20030091970A1 (en) * | 2001-11-09 | 2003-05-15 | Altsim, Inc. And University Of Southern California | Method and apparatus for advanced leadership training simulation |
| US7559834B1 (en) * | 2002-12-02 | 2009-07-14 | Microsoft Corporation | Dynamic join/exit of players during play of console-based video game |
| WO2005065078A2 (en) * | 2003-11-26 | 2005-07-21 | L3 Communications Corporation | Firearm laser training system and method employing various targets to simulate training scenarios |
| US20090106003A1 (en) * | 2007-10-23 | 2009-04-23 | Universal Systems And Technology, Inc. | System, method and apparatus for management of simulations |
| US8206224B2 (en) * | 2008-05-22 | 2012-06-26 | Sony Online Entertainment Llc | User created content and quests |
| WO2010054019A1 (en) | 2008-11-04 | 2010-05-14 | Quado Media Inc. | Multi-player, multi-screens, electronic gaming platform and system |
-
2012
- 2012-05-07 DE DE102012008813A patent/DE102012008813A1/de not_active Ceased
-
2013
- 2013-01-25 US US13/749,837 patent/US9530330B2/en active Active
- 2013-05-03 WO PCT/EP2013/001316 patent/WO2013167254A1/de not_active Ceased
- 2013-05-03 EP EP13727513.7A patent/EP2847748A1/de not_active Ceased
- 2013-05-03 BR BR112014027495A patent/BR112014027495A2/pt not_active IP Right Cessation
- 2013-05-03 CA CA2872700A patent/CA2872700C/en active Active
- 2013-05-03 AU AU2013258427A patent/AU2013258427B2/en active Active
Patent Citations (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE4026207A1 (de) * | 1990-08-18 | 1992-02-20 | Telefunken Systemtechnik | Verfahren zur darstellung der gefechtsfelddaten von mindestens zwei an einer militaerischen uebung teilnehmenden fahrzeugen |
Also Published As
| Publication number | Publication date |
|---|---|
| AU2013258427B2 (en) | 2016-08-11 |
| DE102012008813A1 (de) | 2013-11-07 |
| AU2013258427A1 (en) | 2014-12-18 |
| US9530330B2 (en) | 2016-12-27 |
| WO2013167254A1 (de) | 2013-11-14 |
| US20140065576A1 (en) | 2014-03-06 |
| BR112014027495A2 (pt) | 2017-06-27 |
| CA2872700C (en) | 2020-02-18 |
| CA2872700A1 (en) | 2013-11-14 |
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