EP2707108A1 - Golf score registration - Google Patents

Golf score registration

Info

Publication number
EP2707108A1
EP2707108A1 EP12786363.7A EP12786363A EP2707108A1 EP 2707108 A1 EP2707108 A1 EP 2707108A1 EP 12786363 A EP12786363 A EP 12786363A EP 2707108 A1 EP2707108 A1 EP 2707108A1
Authority
EP
European Patent Office
Prior art keywords
player
console
marker
display
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP12786363.7A
Other languages
German (de)
French (fr)
Other versions
EP2707108A4 (en
Inventor
Jan Olov Olsson
Lars LINDE
Gunnar Larsson
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
SPORTIDENT INTERNATIONAL AB
Original Assignee
SPORTIDENT INTERNATIONAL AB
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by SPORTIDENT INTERNATIONAL AB filed Critical SPORTIDENT INTERNATIONAL AB
Publication of EP2707108A1 publication Critical patent/EP2707108A1/en
Publication of EP2707108A4 publication Critical patent/EP2707108A4/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/36Training appliances or apparatus for special sports for golf
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0669Score-keepers or score display devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q10/00Administration; Management
    • G06Q10/10Office automation; Time management

Definitions

  • the present invention relates to a method for golf score registration in a golf score registration system on a golf course comprising;
  • a terminal located in or near a clubhouse and/or a start box at first tee with a console that allows each player to check in to and check out of the system before and after a game of golf,
  • each console has at least two readers through which it can communicate with said information carriers, and a display indicating the function of respective reader.
  • the present invention also relates to a golf score registration system adapted to perform the inventive method, and a computer program product which, when executed by a computing device, enables the computing device to perform the steps of the inventive method.
  • the present invention relates to a corresponding process for marker selection in a system based on information carriers carried by each player and readers available on the consoles on each tee box.
  • the terminal in the Clubhouse has a computer and a screen or computer with a touch screen, printer and a reader for an information carrier.
  • Each golfer is assigned a personalized memory key or information carrier used for registration of scores and statistics out on the course.
  • Located at each Tee Box is a console that allows each player to enter scoring information from the previously completed hole.
  • the console comprises a microprocessor, readers, multi-colour display; means to communicate with the Clubhouse terminal, such as GSM/GPRS modem or wire, information is also carried from the boxes to the terminal through each player with its personalized information carrier.
  • the player arrives to the Clubhouse.
  • the terminal At the terminal he registers his arrival towards the booking system and downloads handicap information from the national handicapping organization.
  • the terminal specifies parameters for the round to be played such as tee to play from, game type, affecting handicap or not, timing of the pace of play or not and persons to mark or to be marked by.
  • the player After each hole the player register his own score and statistics by navigating with his information carrier in the console readers.
  • the information carriers store the information from each and every hole which information is uploaded after the round to the system database.
  • Scoring information from the consoles may also be sent to the system database to be used for leadersboards, pace of play and livescoring.
  • scoring and statistical information from the information carrier may be uploaded into a kiosk located in the clubhouse, which information may be automatically uploaded to the handicapping organization for adjustment.
  • This information may also be uploaded to a website on the internet for further analysis of the game.
  • a first console for the start of a golf game provides the option to play a game with markers for at least a first and second player, and that the first console requests information on who is marking each player in the game.
  • the console gives a first reader the function to identify a first player to be marked and a second reader the function to identify a second player to act as a marker for the first player, where the display indicates the function of respective reader.
  • the present invention proposes that the first and second reader communicates with the information carriers of marker and the marked player simultaneously according to instructions given to the players on the display.
  • the first player allows its information carrier to communicate with a reader indicated as "player” on the display and the second player allows its information carrier to communicate with a reader indicated as “marker” on the display, both at the same time,
  • the first and second reader communicates with the information carriers of marker and the marked player sequentially according to instructions given to the players on the display.
  • the first player allows its information carrier to communicate with a reader indicated as "player" on the display
  • the second player allows its information carrier to communicate with a reader indicated as "marker" on the display
  • each console provides the option for a player to request the information on by who said player is marked and/or whom said player is marking on the display of the console. It is also proposed that the set up process of identifying markers can be remade if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made during the game.
  • the set up procedure for markers is done at the first console at the start of a golf game
  • the present invention teaches that the first console can be the console belonging to the clubhouse terminal or the console by the tee for the first hole to be played, where the first hole to be played is the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
  • console at any tee box can function as the console of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
  • the players can access the system from any computer through a wide area network, thus enabling this any computer to function as the first console.
  • the present invention also relates to a golf score registration system on a golf course comprising;
  • a terminal located in or near a clubhouse and/or a start box at first tee with a console adapted to allow each player to check in to and check out of the system before and after a game of golf,
  • each console has at least two readers adapted to communicate with the information carriers, and a display adapted to indicate the function of respective reader.
  • the present invention specifically teaches that a first console for the start of a golf game is adapted to provide the option to play a game with markers for at least a first and second player, and that the first console is adapted to request information on who is marking each player in the game.
  • the first console is adapted to provide a setup process of identifying markers, where the console is adapted to give a first reader the function to identify a first player to act as a marker and a second reader the function to identify a second player to be marked by the first player, and that the display is adapted to indicate the function of respective reader.
  • the console is adapted to provide instructions to the players by means of the display, and the first and second reader are adapted to communicate with the information carriers of marker and the marked player simultaneously according to said given instructions.
  • console is adapted to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that:
  • the display is adapted to indicate a first reader as "player” and a second reader as “marker”, the first reader is adapted to communicate with the reader of the first player, and the second reader is adapted to
  • the display is adapted to show the name of the second player as marker for the first player
  • the console is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display
  • console is adapted to repeat the process
  • the console is adapted to close the marker selection.
  • the console is adapted to provide instructions to the players by means of the display, and the first and second reader are adapted to communicate with the information carriers of marker and the marked player sequentially according to the given instructions.
  • console is adapted to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that
  • the display is adapted to indicate a first reader as "player” and a second reader as "marker”,
  • the first reader is adapted to communicate with the information carrier of the first player
  • the display is adapted to show the name of the first player
  • the second reader is adapted to communicate with the information carrier of the second player
  • the console is adapted to show the name of the second player as marker for the first player on the display
  • the console is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display
  • console is adapted to repeat the process
  • the console is adapted to close the marker selection.
  • the console is adapted to go through the steps of that
  • the console is adapted to indicate a reader as "confirm marker” and to request that the first player confirm that the second player is accepted as marker on the display, and that
  • the reader is adapted to communicate with the information carrier of the first player if the selection is accepted.
  • each console can be adapted to provide the option for a player to request the information on by who the player is marked and/or who the player is marking on the display.
  • console is adapted to provide a possibility to remake the set up process of identifying markers if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
  • the present invention teaches that the console belonging to the clubhouse terminal or the console by the tee for the first hole to be played can be adapted to function as the first console.
  • the first hole to be played may be the first hole of the course or a hole assigned as starting hole in a game with other starting sequence, such as a shot gun start.
  • console at any tee box can be adapted to function as the console of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with alternative start orders where the game can start and stop from any tee, such as shot gun starts.
  • the system is adapted to be accessed by the players from any computer through a wide area network where this any computer can be adapted to function as the first console.
  • the present invention also relates to a computer program product comprising computer program code which, when executed by a computing device, enables the computing device to perform the steps of the inventive method, and thus act as a console in the inventive system.
  • the present invention also relates to a computer readable medium upon which computer program code according to the inventive computer program product is stored.
  • Figure 1 is a schematic and simplified illustration of a golf score
  • Figure 2 is a schematic simplified view of a console
  • Figure 3 is a schematic and simplified illustration of a computer program product and computer readable medium according to the present invention.
  • FIG. 1 illustrating showing a golf score registration system 1 comprising a web server 1 1 with a database 1 1 a with an interface to a handicapping organization via an API.
  • Consoles 12b, 12n being a part of boxes on the course are connected to the clubhouse server 13 via some means of communications 14, such as wireless communications or wired communication.
  • the clubhouse server or central unit 13 holds a local database 13a that can be synchronized with the database of the handicapping organisation.
  • the clubhouse server 13 is located in the clubhouse and is connected to a kiosk with a reader 12a and a user interface or user terminal 15 for the use of players.
  • Club personnel can access the system 1 by means of a personnel terminal
  • Presentation 17 of results such as leader board as well as pace of play is available in the clubhouse as well as in mobile or stationary devices 18 online during the game and through messages, such as SMS, after the game.
  • the system may also have a web interface 19 for administration, statistics and bookings via a wide area network A, such as the Internet.
  • a wide area network A such as the Internet.
  • One way of doing this is to upload the player and marker relation from consoles 12a, 12b, 12n where the game began to a database/web service 1 1 , 1 1 a on internet and to pick up the result at the terminal in the clubhouse 15 or at the consoles 12b, 12n on the course after the round is played.
  • the present invention relates to a method for golf score registration in a golf score registration system 1 on a golf course.
  • the system 1 comprises a terminal 15 located in or near a clubhouse and/or a start box at first tee with a console 12a, 12b that allows each player to check in to and check out of the system before and after a game of golf. It also comprises tee boxes located near each tee on the course with a console 12b, ... , 12n that allows each player to enter scoring information from the previously completed hole and, as previously mentioned, means for communication 14 between boxes on the course and a central unit 13. In the system there are also individual information carriers that each player brings on to the course while playing.
  • the information carriers can be any kind of memory device with
  • information carrier can be adapted to an information exchange through RFID, near field communication or any other kind of contactless communication.
  • FIG. 2 illustrates a console 2 showing that each console 2 has at least two readers 21 , 22, 23 through which it can communicate with the information carriers, and a display 24 indicating the function of respective reader 21 , 22, 23.
  • the present invention specifically teaches that a first console 2 for the start of a golf game provides the option to play a game with markers for at least a first and second player, and that the first console 2 requests information on who is marking each player in the game.
  • the first console 2 gives a first reader 21 the function to identify a first player to be marked and a second reader 22 the function to identify a second player to act as a marker for the first player, and that the display 24 indicates the function of respective reader 21 , 22.
  • Marker Selection is basically made in three steps:
  • the first player is punching his information carrier in a reader 21 marked PLAYER.
  • the marker is punching his information carrier in a reader 22 marked MARKER.
  • the first player confirm the marker selection by punching his information carrier in a reader 23 marked PLAYER CONFIRM MARKER.
  • the first and second reader 21 , 22 communicates with the information carriers of marker and the marked player simultaneously according to instructions given to the players on the display 24.
  • the first player allows its information carrier to communicate with a reader 21 indicated as "player” on the display 24 and the second player allows its information carrier to communicate with a reader 22 indicated as “marker” on the display 24, both at the same time,
  • the first and second reader 21 , 22 communicates with the information carriers of marker and the marked player sequentially according to instructions given to the players on the display 24.
  • the first player allows its information carrier to communicate with a reader 21 indicated as "player” on the display 24, - the name of the first player is shown on the display 24,
  • the second player allows its information carrier to communicate with a reader 22 indicated as "marker" on the display
  • the first player allows its information carrier to communicate with a reader indicated as "confirm marker” 23 on the display if the selection is accepted.
  • Each console 12a, 12b, ... , 12n may have the possibility to provide the option for a player to request the information on by who the player is marked and/or whom the player is marking on the display 24 any time during the game.
  • the set up process of identifying markers may be remade if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
  • the first console 2 may be the console belonging to the clubhouse terminal 12a or the console by the tee for the first hole to be played 12b, where the first hole to be played may be the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
  • the console at any tee box may function as the console 12b of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
  • the players may access the system from any computer 3 through a wide area network A, thus enabling that any computer 3 to be a part of the system 1 and function as the first console 2.
  • the present invention also relates to a golf score registration system on a golf course comprising;
  • a terminal 15 located in or near a clubhouse and/or a start box at first tee with a console 12a, 12b adapted to allow each player to check in to and check out of the system 1 before and after a game of golf,
  • each console 12a, 12b, 12n, 2 has at least two readers 21 , 22, 23 adapted to communicate with the information carriers, and a display 24 adapted to indicate the function of respective reader 21 , 22, 23.
  • a first console 2 for the start of a golf game is adapted to provide the option to play a game with markers for at least a first and second player, and the first console 2 is adapted to request information on who is marking each player in the game.
  • the first console is adapted to provide a setup process of identifying markers, by adapting the console to give a first reader 21 the function to identify a first player to be marked and a second reader 22 the function to identify a second player to act as a marker for the first player, and by adapting the display 24 to indicate the function of respective reader 21 , 22.
  • the console 2 is adapted to provide instructions to the players by means of the display 24, and the first and second reader 21 , 22 are adapted to communicate with the information carriers of marker and the marked player simultaneously according to the given instructions.
  • This can be achieved by adapting the console 2 to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that
  • the display 24 is adapted to indicate a first reader 21 as "player” and a second reader 22 as “marker”, the first reader 21 is adapted to
  • the second reader 22 is adapted to communicate with the reader of the second player, both at the same time
  • the display 24 is adapted to show the name of the second player as marker for the first player
  • the console 2 is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display 24,
  • console 2 is adapted to repeat the process
  • the console 2 is adapted to close the marker selection.
  • the console 2 is adapted to provide instructions to the players by means of the display 24, and the first and second reader 21 , 22 are adapted to communicate with the
  • console 2 This can be achieved by adapting the console 2 to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console 2 is adapted to go through the steps of that
  • the display 24 is adapted to indicate a first reader 21 as "player” and a second reader 22 as “marker”,
  • the first reader 21 is adapted to communicate with the information carrier of the first player
  • the display 24 is adapted to show the name of the first player
  • the second reader 22 is adapted to communicate with the information carrier of the second player
  • the console 2 is adapted to show the name of the second player as marker for the first player on the display 24, - the console 2 is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display 24,
  • console 2 is adapted to repeat the process
  • the console 2 is adapted to close the marker selection.
  • the console 2 is adapted to go through the steps of that
  • the console 2 is adapted to indicate a reader 23 as "confirm marker” and to request that the first player confirm that the second player is accepted as marker on the display, and that
  • the reader 23 is adapted to communicate with the information carrier of the first player if the selection is accepted.
  • Each console 12a, 12b, 12n may be adapted to provide the option for a player to request the information on by who the player is marked and/or who the player is marking on the display 24 any time during the game.
  • the console 2 may also be adapted to provide a possibility to remake the set up process of identifying markers if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
  • the console 12a belonging to the clubhouse terminal and/or the console by the tee for the first hole to be played may be adapted to function as the first console 2, where the first hole to be played can be the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
  • console 2 at any tee box is adapted to function as the console 12b of the start box at first tee, thus allowing each player to check in to and check out of the system 1 before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
  • the system 1 is adapted to be accessed by the players from any computer 3 through a wide area network A, and that this any computer 3 is adapted to function as the first console 2.
  • the present invention also relates to a computer program product 41 schematically illustrated in figure 3 comprising computer program code 41 a, which, when executed by a computing device 4, such as a console 2, enables the computing device 4 to perform the steps of an inventive method as described above.
  • the present invention also relates to a computer readable medium 42, in the figure schematically illustrated by a compact disc, upon which inventive computer program code 41 a is stored, which computer readable medium 42 can be any kind of computer readable medium, such as a non-volatile storage device.

Abstract

The present invention relates to a method for golf score registration in a golf score registration system (1) comprising a terminal (15) located in or near a clubhouse and/or a start box at first tee with a console (12a, 12b) that allows each player to check into and check out of the system before and after a game of golf, tee boxes located near each tee on the course with a console (12b,..., 12n) that allows each player to enter scoring information from the previously completed hole, means for communication (14) between boxes on the course and a central unit (13), and individual information carriers that each player bring on to the course while playing. Each console (12a, 12b,.., 12n) has at least two readers through which it can communicate with the information carriers, and a display indicating the function of respective reader. A first console for the start of a golf game provides the option to play a game with markers for at least a first and second player, and the first console requests information on who is marking each player in said game.

Description

GOLF SCORE REGISTRATION
TECHNICAL FIELD
The present invention relates to a method for golf score registration in a golf score registration system on a golf course comprising;
- a terminal located in or near a clubhouse and/or a start box at first tee with a console that allows each player to check in to and check out of the system before and after a game of golf,
- tee boxes located near each tee on the course with a console that allows each player to enter scoring information from the previously completed hole,
- means for communication between boxes on the course and a central unit, and
- individual information carriers that each player brings on to the course
while playing,
where each console has at least two readers through which it can communicate with said information carriers, and a display indicating the function of respective reader.
The present invention also relates to a golf score registration system adapted to perform the inventive method, and a computer program product which, when executed by a computing device, enables the computing device to perform the steps of the inventive method.
PRIOR ART
In today's manual handling process with pen and paper score card, player and marker agree before the round to mark each other's scores.
The present invention relates to a corresponding process for marker selection in a system based on information carriers carried by each player and readers available on the consoles on each tee box.
In a known system the terminal in the Clubhouse has a computer and a screen or computer with a touch screen, printer and a reader for an information carrier.
Each golfer is assigned a personalized memory key or information carrier used for registration of scores and statistics out on the course. Located at each Tee Box is a console that allows each player to enter scoring information from the previously completed hole. The console comprises a microprocessor, readers, multi-colour display; means to communicate with the Clubhouse terminal, such as GSM/GPRS modem or wire, information is also carried from the boxes to the terminal through each player with its personalized information carrier.
The player arrives to the Clubhouse. At the terminal he registers his arrival towards the booking system and downloads handicap information from the national handicapping organization. The terminal specifies parameters for the round to be played such as tee to play from, game type, affecting handicap or not, timing of the pace of play or not and persons to mark or to be marked by.
At the console by first tee all information registered in the terminal in the Clubhouse could be changed if needed.
After each hole the player register his own score and statistics by navigating with his information carrier in the console readers.
The information carriers store the information from each and every hole which information is uploaded after the round to the system database.
Scoring information from the consoles may also be sent to the system database to be used for leadersboards, pace of play and livescoring.
Upon completion of the round, scoring and statistical information from the information carrier may be uploaded into a kiosk located in the clubhouse, which information may be automatically uploaded to the handicapping organization for adjustment.
This information may also be uploaded to a website on the internet for further analysis of the game.
SUMMARY OF THE PRESENT INVENTION
Problems
From the standpoint of a golf score registration system according to the technical field of invention it is a problem to manage a marker function where players on a group are able to mark each other's scores in order to fulfil different requirements to allow the scores to be submitted to a handicapping organization.
It is a problem to provide a simple way of automatic management of the marking process in a golf play. It is also a problem to provide such functionality in different types of game styles, such as a game with shotgun start, where players do not start the game at first tee or close the game at last tee of the course. Solution
With the purpose of solving one or several of the above problems, and on the basis of prior art such as it has been shown above and the indicated technical field, the present invention teaches that a first console for the start of a golf game provides the option to play a game with markers for at least a first and second player, and that the first console requests information on who is marking each player in the game.
In the setup process of identifying markers the console gives a first reader the function to identify a first player to be marked and a second reader the function to identify a second player to act as a marker for the first player, where the display indicates the function of respective reader.
The present invention proposes that the first and second reader communicates with the information carriers of marker and the marked player simultaneously according to instructions given to the players on the display.
This can be done in different ways and the present invention proposes a process where:
- a player selects the option "game with markers" on the console,
- the first player allows its information carrier to communicate with a reader indicated as "player" on the display and the second player allows its information carrier to communicate with a reader indicated as "marker" on the display, both at the same time,
- the name of the second player is shown as marker for the first player on the display,
- a request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display,
- if further marker selection is to be made, then the process is repeated, and
- if the marker selection is completed, then the marker selection is closed and the game can begin. It is also proposed that the first and second reader communicates with the information carriers of marker and the marked player sequentially according to instructions given to the players on the display.
This can be done in different ways and the present invention proposes a process where
- a player selects the option "game with markers" on the console,
- the first player allows its information carrier to communicate with a reader indicated as "player" on the display,
- the name of the first player is shown on the display,
- a request for the player to mark the first player is given on the display,
- the second player allows its information carrier to communicate with a reader indicated as "marker" on the display,
- the name of the second player is shown as marker for the first player on the display,
- a request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display,
- if further marker selection is to be made, then the process is repeated, and
- if the marker selection is completed, then the marker selection is closed and the game can begin.
In order to provide a possibility for a player to confirm the acceptance to be marked by another player, and regardless of if the readers communicates simultaneously or in sequence with the information carriers, it is proposed that before the request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display the following steps are made in the marker setup process:
- a request for the first player to confirm that the second player is accepted as marker is given on the display, and
- the first player allows its information carrier to communicate with a reader indicated as "confirm marker" on the display if the selection is accepted. In order to provide the possibility for a player to check who is assigned to be the players marker at any time during the game it is proposed that each console provides the option for a player to request the information on by who said player is marked and/or whom said player is marking on the display of the console. It is also proposed that the set up process of identifying markers can be remade if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made during the game.
The set up procedure for markers is done at the first console at the start of a golf game, the present invention teaches that the first console can be the console belonging to the clubhouse terminal or the console by the tee for the first hole to be played, where the first hole to be played is the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
It is also proposed that the console at any tee box can function as the console of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
It is also proposed that the players can access the system from any computer through a wide area network, thus enabling this any computer to function as the first console.
The present invention also relates to a golf score registration system on a golf course comprising;
- a terminal located in or near a clubhouse and/or a start box at first tee with a console adapted to allow each player to check in to and check out of the system before and after a game of golf,
- tee boxes located near each tee on the course with a console adapted to allow each player to enter scoring information from the previously completed hole,
- means for communication between boxes on the course and a central unit, and
- individual information carriers adapted to be brought on to the course by each player while playing,
where each console has at least two readers adapted to communicate with the information carriers, and a display adapted to indicate the function of respective reader.
The present invention specifically teaches that a first console for the start of a golf game is adapted to provide the option to play a game with markers for at least a first and second player, and that the first console is adapted to request information on who is marking each player in the game.
The first console is adapted to provide a setup process of identifying markers, where the console is adapted to give a first reader the function to identify a first player to act as a marker and a second reader the function to identify a second player to be marked by the first player, and that the display is adapted to indicate the function of respective reader.
According to a first proposed embodiment the console is adapted to provide instructions to the players by means of the display, and the first and second reader are adapted to communicate with the information carriers of marker and the marked player simultaneously according to said given instructions.
This can be done in different ways, and one proposed way is that the console is adapted to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that:
- the display is adapted to indicate a first reader as "player" and a second reader as "marker", the first reader is adapted to communicate with the reader of the first player, and the second reader is adapted to
communicate with the reader of the second player, both at the same time, - the display is adapted to show the name of the second player as marker for the first player,
- the console is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display,
- if further marker selection is to be made, then the console is adapted to repeat the process, and
- if the marker selection is completed, then the console is adapted to close the marker selection.
According to a second proposed embodiment the console is adapted to provide instructions to the players by means of the display, and the first and second reader are adapted to communicate with the information carriers of marker and the marked player sequentially according to the given instructions.
This can be done in different ways, and one proposed way is that the console is adapted to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that
- the display is adapted to indicate a first reader as "player" and a second reader as "marker",
- the first reader is adapted to communicate with the information carrier of the first player,
- the display is adapted to show the name of the first player,
- the second reader is adapted to communicate with the information carrier of the second player,
- the console is adapted to show the name of the second player as marker for the first player on the display,
- the console is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display,
- if further marker selection is to be made, then the console is adapted to repeat the process, and
- if the marker selection is completed, then the console is adapted to close the marker selection.
Regardless of if the readers are adapted to communicate with the information carriers simultaneously or in sequence it is also proposed that before the request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display, the console is adapted to go through the steps of that
- the console is adapted to indicate a reader as "confirm marker" and to request that the first player confirm that the second player is accepted as marker on the display, and that
- the reader is adapted to communicate with the information carrier of the first player if the selection is accepted.
The present invention teaches that each console can be adapted to provide the option for a player to request the information on by who the player is marked and/or who the player is marking on the display.
It is also proposed that the console is adapted to provide a possibility to remake the set up process of identifying markers if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
The present invention teaches that the console belonging to the clubhouse terminal or the console by the tee for the first hole to be played can be adapted to function as the first console.
The first hole to be played may be the first hole of the course or a hole assigned as starting hole in a game with other starting sequence, such as a shot gun start.
It is also proposed that the console at any tee box can be adapted to function as the console of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with alternative start orders where the game can start and stop from any tee, such as shot gun starts.
According to one alternative embodiment of the present invention the system is adapted to be accessed by the players from any computer through a wide area network where this any computer can be adapted to function as the first console.
The present invention also relates to a computer program product comprising computer program code which, when executed by a computing device, enables the computing device to perform the steps of the inventive method, and thus act as a console in the inventive system.
The present invention also relates to a computer readable medium upon which computer program code according to the inventive computer program product is stored.
This can be any kind of computer readable medium, such as a
communications network or any kind of non-volatile storage device.
Advantages
The advantages that foremost may be associated with a method, a system, a computer program product or a computer readable medium according to the present invention are that the invention provides the possibility to manage golf games with markers with an easily accessible set up process for the players that functions in all kinds of games, even games with alternative starting sequences, such as shot gun starts. BRIEF DESCRIPTION OF THE DRAWINGS
A method, a system, a computer program product and a computer readable medium according to the present invention will now be described in detail with reference to the accompanying drawings, in which:
Figure 1 is a schematic and simplified illustration of a golf score
registration system,
Figure 2 is a schematic simplified view of a console, and
Figure 3 is a schematic and simplified illustration of a computer program product and computer readable medium according to the present invention.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS
In the following, the present invention will be described with a reference to Figure 1 illustrating showing a golf score registration system 1 comprising a web server 1 1 with a database 1 1 a with an interface to a handicapping organization via an API.
Consoles 12b, 12n, being a part of boxes on the course are connected to the clubhouse server 13 via some means of communications 14, such as wireless communications or wired communication.
The clubhouse server or central unit 13 holds a local database 13a that can be synchronized with the database of the handicapping organisation. The clubhouse server 13 is located in the clubhouse and is connected to a kiosk with a reader 12a and a user interface or user terminal 15 for the use of players.
Club personnel can access the system 1 by means of a personnel terminal
16 for administration and management of the pace of play on the course in real time.
Presentation 17 of results such as leader board as well as pace of play is available in the clubhouse as well as in mobile or stationary devices 18 online during the game and through messages, such as SMS, after the game.
The system may also have a web interface 19 for administration, statistics and bookings via a wide area network A, such as the Internet.
Before a round a relation between a marker and a marked player is established in the system which facilitates handicapping prerequisites after the round in order to adjust players handicap in a formal way stipulated by the
National Golf Association in the country.
One way of doing this is to upload the player and marker relation from consoles 12a, 12b, 12n where the game began to a database/web service 1 1 , 1 1 a on internet and to pick up the result at the terminal in the clubhouse 15 or at the consoles 12b, 12n on the course after the round is played.
The present invention relates to a method for golf score registration in a golf score registration system 1 on a golf course. As shown above the system 1 comprises a terminal 15 located in or near a clubhouse and/or a start box at first tee with a console 12a, 12b that allows each player to check in to and check out of the system before and after a game of golf. It also comprises tee boxes located near each tee on the course with a console 12b, ... , 12n that allows each player to enter scoring information from the previously completed hole and, as previously mentioned, means for communication 14 between boxes on the course and a central unit 13. In the system there are also individual information carriers that each player brings on to the course while playing.
The information carriers can be any kind of memory device with
communication capabilities, where the readers on the consoles and the
information carrier can be adapted to an information exchange through RFID, near field communication or any other kind of contactless communication.
Figure 2 illustrates a console 2 showing that each console 2 has at least two readers 21 , 22, 23 through which it can communicate with the information carriers, and a display 24 indicating the function of respective reader 21 , 22, 23.
The present invention specifically teaches that a first console 2 for the start of a golf game provides the option to play a game with markers for at least a first and second player, and that the first console 2 requests information on who is marking each player in the game.
It is proposed that in the setup process of identifying markers the first console 2 gives a first reader 21 the function to identify a first player to be marked and a second reader 22 the function to identify a second player to act as a marker for the first player, and that the display 24 indicates the function of respective reader 21 , 22.
Marker Selection is basically made in three steps:
- assign player to be marked - assign marker
- player to be marked confirm marker
where the third step of confirmation is optional.
In the first step the first player is punching his information carrier in a reader 21 marked PLAYER.
In the second step the second player, the marker, is punching his information carrier in a reader 22 marked MARKER.
In the last step the first player confirm the marker selection by punching his information carrier in a reader 23 marked PLAYER CONFIRM MARKER.
According to a first proposed embodiment it is proposed that the first and second reader 21 , 22 communicates with the information carriers of marker and the marked player simultaneously according to instructions given to the players on the display 24.
This can also be done in a process where
- a player selects the option "game with markers" on the console,
- the first player allows its information carrier to communicate with a reader 21 indicated as "player" on the display 24 and the second player allows its information carrier to communicate with a reader 22 indicated as "marker" on the display 24, both at the same time,
- the name of the second player is shown as marker for the first player on the display 24,
- a request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display 24,
- if further marker selection is to be made, then the process is repeated, and - if the marker selection is completed, then the marker selection is closed and the game can begin.
According to a second proposed embodiment it is proposed that the first and second reader 21 , 22 communicates with the information carriers of marker and the marked player sequentially according to instructions given to the players on the display 24.
This can be done in a process where
- a player selects the option "game with markers" on the console 2,
- the first player allows its information carrier to communicate with a reader 21 indicated as "player" on the display 24, - the name of the first player is shown on the display 24,
- a request for the player to mark the first player is given on the display 24,
- the second player allows its information carrier to communicate with a reader 22 indicated as "marker" on the display,
- the name of the second player is shown as marker for the first player on the display 24,
- a request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display 24,
- if further marker selection is to be made, then the process is repeated, and - if the marker selection is completed, then the marker selection is closed and the game can begin.
Regardless of if the readers 21 , 22 communicates with the information carriers simultaneously or sequentially it is proposed that before the request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display,
- a request for the first player to confirm that the second player is accepted as marker is given on the display 24, and
- the first player allows its information carrier to communicate with a reader indicated as "confirm marker" 23 on the display if the selection is accepted.
Each console 12a, 12b, ... , 12n may have the possibility to provide the option for a player to request the information on by who the player is marked and/or whom the player is marking on the display 24 any time during the game.
The set up process of identifying markers may be remade if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
The first console 2 may be the console belonging to the clubhouse terminal 12a or the console by the tee for the first hole to be played 12b, where the first hole to be played may be the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
The console at any tee box may function as the console 12b of the start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee. The players may access the system from any computer 3 through a wide area network A, thus enabling that any computer 3 to be a part of the system 1 and function as the first console 2.
The present invention also relates to a golf score registration system on a golf course comprising;
- a terminal 15 located in or near a clubhouse and/or a start box at first tee with a console 12a, 12b adapted to allow each player to check in to and check out of the system 1 before and after a game of golf,
- tee boxes located near each tee on the course with a console 12b, ... , 12n adapted to allow each player to enter scoring information from the previously completed hole,
- means for communication 14 between boxes on the course and a central unit 13, and
- individual information carriers adapted to be brought on to the course by each player while playing,
where each console 12a, 12b, 12n, 2 has at least two readers 21 , 22, 23 adapted to communicate with the information carriers, and a display 24 adapted to indicate the function of respective reader 21 , 22, 23.
A first console 2 for the start of a golf game is adapted to provide the option to play a game with markers for at least a first and second player, and the first console 2 is adapted to request information on who is marking each player in the game.
The first console is adapted to provide a setup process of identifying markers, by adapting the console to give a first reader 21 the function to identify a first player to be marked and a second reader 22 the function to identify a second player to act as a marker for the first player, and by adapting the display 24 to indicate the function of respective reader 21 , 22.
According to a first embodiment of the inventive system the console 2 is adapted to provide instructions to the players by means of the display 24, and the first and second reader 21 , 22 are adapted to communicate with the information carriers of marker and the marked player simultaneously according to the given instructions. This can be achieved by adapting the console 2 to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console is adapted to go through the steps of that
- the display 24 is adapted to indicate a first reader 21 as "player" and a second reader 22 as "marker", the first reader 21 is adapted to
communicate with the reader of the first player, and the second reader 22 is adapted to communicate with the reader of the second player, both at the same time,
- the display 24 is adapted to show the name of the second player as marker for the first player,
- the console 2 is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display 24,
- if further marker selection is to be made, then the console 2 is adapted to repeat the process, and
- if the marker selection is completed, then the console 2 is adapted to close the marker selection.
According to a second embodiment of the inventive system 1 the console 2 is adapted to provide instructions to the players by means of the display 24, and the first and second reader 21 , 22 are adapted to communicate with the
information carriers of marker and the marked player sequentially according to the given instructions.
This can be achieved by adapting the console 2 to provide the possibility for a player to select the option "game with markers", and that if the selection is made, then the console 2 is adapted to go through the steps of that
- the display 24 is adapted to indicate a first reader 21 as "player" and a second reader 22 as "marker",
- the first reader 21 is adapted to communicate with the information carrier of the first player,
- the display 24 is adapted to show the name of the first player,
- the second reader 22 is adapted to communicate with the information carrier of the second player,
- the console 2 is adapted to show the name of the second player as marker for the first player on the display 24, - the console 2 is adapted to request an indication on if further marker selection is to be made or if the marker selection is completed on the display 24,
- if further marker selection is to be made, then the console 2 is adapted to repeat the process, and
- if the marker selection is completed, then the console 2 is adapted to close the marker selection.
Regardless of simultaneous or sequential communication between the readers 21 , 22 and information carriers it is proposed that before the request to indicate if further marker selection is to be made or if the marker selection is completed is given on the display 24, the console 2 is adapted to go through the steps of that
- the console 2 is adapted to indicate a reader 23 as "confirm marker" and to request that the first player confirm that the second player is accepted as marker on the display, and that
- the reader 23 is adapted to communicate with the information carrier of the first player if the selection is accepted.
Each console 12a, 12b, 12n may be adapted to provide the option for a player to request the information on by who the player is marked and/or who the player is marking on the display 24 any time during the game.
The console 2 may also be adapted to provide a possibility to remake the set up process of identifying markers if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
The console 12a belonging to the clubhouse terminal and/or the console by the tee for the first hole to be played may be adapted to function as the first console 2, where the first hole to be played can be the first hole of the course or a hole assigned as starting hole in a game with a shot gun start.
It is also proposed that the console 2 at any tee box is adapted to function as the console 12b of the start box at first tee, thus allowing each player to check in to and check out of the system 1 before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
In order to provide online access to the system it is proposed that the system 1 is adapted to be accessed by the players from any computer 3 through a wide area network A, and that this any computer 3 is adapted to function as the first console 2.
The present invention also relates to a computer program product 41 schematically illustrated in figure 3 comprising computer program code 41 a, which, when executed by a computing device 4, such as a console 2, enables the computing device 4 to perform the steps of an inventive method as described above.
The present invention also relates to a computer readable medium 42, in the figure schematically illustrated by a compact disc, upon which inventive computer program code 41 a is stored, which computer readable medium 42 can be any kind of computer readable medium, such as a non-volatile storage device.
It will be understood that the invention is not restricted to the aforede- scribed and illustrated exemplifying embodiments thereof and that modifications can be made within the scope of the invention as defined by the accompanying Claims.

Claims

1 . Method for golf score registration in a golf score registration system on a golf course comprising;
- a terminal located in or near a clubhouse and/or a start box at first tee with a console that allows each player to check in to and check out of the system before and after a game of golf,
- tee boxes located near each tee on the course with a console that allows each player to enter scoring information from the previously completed hole,
- means for communication between boxes on the course and a central unit, and
- individual information carriers that each player brings on to the course
while playing,
where each console has at least two readers through which it can communicate with said information carriers, and a display indicating the function of respective reader, characterised in, that a first console for the start of a golf game provides the option to play a game with markers for at least a first and second player, and that said first console requests information on who is marking each player in said game.
2. Method according to claim 1 , characterised in, that in the setup process of identifying markers said first console gives a first reader the function to identify a first player to be marked and a second reader the function to identify a second player to act as a marked for said first player, and that said display indicates the function of respective reader.
3. Method according to claim 2, characterised in, that said first and second reader communicates with the information carriers of marker and the marked player simultaneously according to instructions given to said players on said display.
4. Method according to claim 3, characterised in, that
- a player selects the option "game with markers" on said console, - said first player allows its information carrier to communicate with a reader indicated as "player" on said display and said second player allows its information carrier to communicate with a reader indicated as "marker" on said display, both at the same time,
- the name of said second player is shown as marker for said first player on said display,
- a request to indicate if further marker selection is to be made or if the
marker selection is completed is given on said display,
- if further marker selection is to be made, then the process is repeated, and - if the marker selection is completed, then the marker selection is closed and the game can begin.
5. Method according to claim 2, characterised in, that said first and second reader communicates with the information carriers of marker and the marked player sequentially according to instructions given to said players on said display.
6. Method according to claim 5, characterised in, that
- a player selects the option "game with markers" on said console,
- said first player allows its information carrier to communicate with a reader indicated as "player" on said display,
- the name of said first player is shown on said display,
- a request for the player to mark said first player is given on said display,
- said second player allows its information carrier to communicate with a reader indicated as "marker" on said display,
- the name of said second player is shown as marker for said first player on said display,
- a request to indicate if further marker selection is to be made or if the
marker selection is completed is given on said display,
- if further marker selection is to be made, then the process is repeated, and - if the marker selection is completed, then the marker selection is closed and the game can begin.
7. Method according to claim 4 or 6 characterised in, that before said request to indicate if further marker selection is to be made or if the marker selection is completed is given on said display,
- a request for said first player to confirm that said second player is
accepted as marker is given on said display, and
- said first player allows its information carrier to communicate with a reader indicated as "confirm marker" on said display if the selection is accepted.
8. Method according to any preceding claim, characterised in, that each console provides the option for a player to request the information on by who said player is marked and/or whom said player is marking on said display any time during the game.
9. Method according to any preceding claim, characterised in, that said set up process of identifying markers can be remade if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
10. Method according to any preceding claim, characterised in, that said first console is the console belonging to the clubhouse terminal.
1 1 . Method according to any one of claims 1 to 9, characterised in, that said first console is the console by the tee for the first hole to be played.
12. Method according to claim 1 1 , characterised in, that the first hole to be played is the first hole of the course.
13. Method according to claim 1 1 , characterised in, that said first hole to be played is a hole assigned as starting hole in a game with a shot gun start.
14. Method according to any preceding claim, characterised in, that the console at any tee box can function as the console of said start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
15. Method according to any one of claims 1 to 9, characterised in, that said players can access said system from any computer through a wide area network, and that said any computer functions as said first console.
16. A golf score registration system on a golf course comprising;
- a terminal located in or near a clubhouse and/or a start box at first tee with a console adapted to allow each player to check in to and check out of the system before and after a game of golf,
- tee boxes located near each tee on the course with a console adapted to allow each player to enter scoring information from the previously completed hole,
- means for communication between boxes on the course and a central unit, and
- individual information carriers adapted to be brought on to the course by each player while playing,
where each console has at least two readers adapted to communicate with said information carriers, and a display adapted to indicate the function of respective reader, characterised in, that a first console for the start of a golf game is adapted to provide the option to play a game with markers for at least a first and second player, and that said first console is adapted to request information on who is marking each player in said game.
17. System according to claim 16, characterised in, that said first console is adapted to provide a setup process of identifying markers, that said console is adapted to give a first reader the function to identify a first player to be marked and a second reader the function to identify a second player act as a marker for said first player, and that said display is adapted to indicate the function of respective reader.
18. System according to claim 17, characterised in, that said console is adapted to provide instructions to said players by means of said display, and that said first and second reader are adapted to communicate with the information carriers of marker and the marked player simultaneously according to said given instructions.
19. System according to claim 18, characterised in, that said console is adapted to provide the possibility for a player to select the option "game with markers", and that if said selection is made, then said console is adapted to go through the steps of that
- said display is adapted to indicate a first reader as "player" and a second reader as "marker", said first reader is adapted to communicate with the reader of said first player, and said second reader is adapted to
communicate with the reader of said second player, both at the same time,
- said display is adapted to show the name of said second player as marker for said first player,
- said console is adapted to request an indication on if further marker
selection is to be made or if the marker selection is completed on said display,
- if further marker selection is to be made, then said console is adapted to repeat the process, and
- if the marker selection is completed, then said console is adapted to close the marker selection.
20. System according to claim 17, characterised in, that said console is adapted to provide instructions to said players by means of said display, and that said first and second reader are adapted to communicate with the information carriers of marker and the marked player sequentially according to said given instructions.
21 . System according to claim 20, characterised in, that said console is adapted to provide the possibility for a player to select the option "game with markers", and that if said selection is made, then said console is adapted to go through the steps of that
- said display is adapted to indicate a first reader as "player" and a second reader as "marker", - said first reader is adapted to communicate with the information carrier of said first player,
- said display is adapted to show the name of said first player,
- said second reader is adapted to communicate with the information carrier of said second player,
- said console is adapted to show the name of said second player as
marker for said first player on said display,
- said console is adapted to request an indication on if further marker
selection is to be made or if the marker selection is completed on said display,
- if further marker selection is to be made, then said console is adapted to repeat the process, and
- if the marker selection is completed, then said console is adapted to close the marker selection.
22. System according to claim 19 or 21 characterised in, that before said request to indicate if further marker selection is to be made or if the marker selection is completed is given on said display, said console is adapted to go through the steps of that
- said console is adapted to indicate a reader as "confirm marker" and to request that said first player confirm that said second player is accepted as marker on said display, and that
- said reader is adapted to communicate with the information carrier of said first player if the selection is accepted.
23. System according to any one of claims 16 to 22, characterised in, that each console is adapted to provide the option for a player to request the information on by who said player is marked and/or who said player is marking on said display any time during the game.
24. System according to any one of claims 16 to 23, characterised in, that said console is adapted to provide a possibility to remake said set up process of identifying markers if a new player joins the game, if a present player leaves the game or if a change of marker for a player is to be made.
25. System according to any one of claims 16 to 24, characterised in, that the console belonging to the clubhouse terminal is adapted to function as said first console.
26. System according to any one of claims 16 to 25, characterised in, that the console by the tee for the first hole to be played is adapted to function as said first console.
27. System according to claim 26, characterised in, that the first hole to be played is the first hole of the course.
28. System according to claim 26, characterised in, that the first hole to be played is a hole assigned as starting hole in a game with a shot gun start.
29. System according to any one of claims 16 to 25, characterised in, that the console at any tee box is adapted to function as the console of said start box at first tee, thus allowing each player to check in to and check out of the system before and after a game of golf from any console in order to enable games with shot gun starts where the game can start and stop from any tee.
30. System according to any one of claims 16 to 29, characterised in, that said system is adapted to be accessed by said players from any computer through a wide area network, and that said any computer is adapted to function as said first console.
31 . Computer program product comprising computer program code,
characterised in, that said computer program code, when executed by a computing device, enables said computing device to perform the steps of a method according to any one of claims 1 to 15.
32. Computer readable medium characterised in, that computer program code according to claim 31 is stored on said computer readable medium.
33. Computer readable medium according to claim 32, characterised in that said computer readable medium is a non-volatile storage device.
EP12786363.7A 2011-05-13 2012-05-14 Golf score registration Withdrawn EP2707108A4 (en)

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US20140195024A1 (en) 2014-07-10
WO2012158104A1 (en) 2012-11-22
US20140077938A1 (en) 2014-03-20
EP2707108A4 (en) 2014-12-03

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