EP1290894A2 - Envoi de message video - Google Patents

Envoi de message video

Info

Publication number
EP1290894A2
EP1290894A2 EP01934227A EP01934227A EP1290894A2 EP 1290894 A2 EP1290894 A2 EP 1290894A2 EP 01934227 A EP01934227 A EP 01934227A EP 01934227 A EP01934227 A EP 01934227A EP 1290894 A2 EP1290894 A2 EP 1290894A2
Authority
EP
European Patent Office
Prior art keywords
video
message
signal
client
video message
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP01934227A
Other languages
German (de)
English (en)
Inventor
Toni Kopra
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nokia Oyj
Original Assignee
Nokia Oyj
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nokia Oyj filed Critical Nokia Oyj
Publication of EP1290894A2 publication Critical patent/EP1290894A2/fr
Withdrawn legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/414Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
    • H04N21/41407Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance embedded in a portable device, e.g. video client on a mobile phone, PDA, laptop
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/02Editing, e.g. varying the order of information signals recorded on, or reproduced from, record carriers
    • G11B27/031Electronic editing of digitised analogue information signals, e.g. audio or video signals
    • G11B27/034Electronic editing of digitised analogue information signals, e.g. audio or video signals on discs
    • GPHYSICS
    • G11INFORMATION STORAGE
    • G11BINFORMATION STORAGE BASED ON RELATIVE MOVEMENT BETWEEN RECORD CARRIER AND TRANSDUCER
    • G11B27/00Editing; Indexing; Addressing; Timing or synchronising; Monitoring; Measuring tape travel
    • G11B27/10Indexing; Addressing; Timing or synchronising; Measuring tape travel
    • G11B27/102Programmed access in sequence to addressed parts of tracks of operating record carriers
    • G11B27/105Programmed access in sequence to addressed parts of tracks of operating record carriers of operating discs
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/235Processing of additional data, e.g. scrambling of additional data or processing content descriptors
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/435Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video stream to a specific local network, e.g. a Bluetooth® network
    • H04N21/43637Adapting the video stream to a specific local network, e.g. a Bluetooth® network involving a wireless protocol, e.g. Bluetooth, RF or wireless LAN [IEEE 802.11]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6112Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving terrestrial transmission, e.g. DVB-T
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6131Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6156Network physical structure; Signal processing specially adapted to the upstream path of the transmission network
    • H04N21/6181Network physical structure; Signal processing specially adapted to the upstream path of the transmission network involving transmission via a mobile phone network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/85Assembly of content; Generation of multimedia applications
    • H04N21/854Content authoring
    • H04N21/8547Content authoring involving timestamps for synchronizing content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/16Analogue secrecy systems; Analogue subscription systems
    • H04N7/173Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
    • H04N7/17309Transmission or handling of upstream communications
    • H04N7/17318Direct or substantially direct transmission and handling of requests

Definitions

  • the present invention relates to the field of telecommunications.
  • the present invention relates to a technique for quickly and efficiently creating and sending segments of video with related information in real-time or near real-time.
  • Digital television is deliverable to moving receivers.
  • analog television reception is non-existent or severally limited in moving receivers.
  • digital receivers allow for clear reception in cars, buses, trains, and in handheld television sets such as the Sony atchman_.
  • GSM mobile phone connected to a laptop and a DVB-T (terrestrial) receiver plug-in card, browsing the web at speeds of 2-14 Mb/s is possible .
  • DVB-T terrestrial
  • the analog reception of a television signal via cable, aerial, or satellite, is the end result of a long chain of events, most of which have taken place in the digital domain.
  • the field reporter uses digital satellite news gathering equipment to uplink her report to a programming center.
  • the material is digitally received, decoded, and compiled with live program feeds in a studio.
  • the broadcast is then sent digitally around the world to professional receivers. Finally, the broadcast is converted to an analog signal and sent to the end viewer.
  • a typical television video circuit includes a tuner that receives the RF signals from an antenna or cable port.
  • the tuner selects a particular frequency of the RF signal representing a viewing channel.
  • the selected channel frequency from the tuner is processed through an IF amplifier and detector that amplifies the selected channel and reduces its frequency to a baseband video signal.
  • a National Television Standards Committee (NTSC) decoder receives the baseband video signal from Intermediate Frequency (IF) amplifier and detector and separates the RGB signals according to the NTSC format.
  • IF Intermediate Frequency
  • a microprocessor controls the tuner, IF amplifier, and NTSC decoder.
  • PIP picture-in-picture
  • CTR cathode ray tube
  • An intelligent TV is for receiving communication services by connecting a TV to a value added network (VAN) .
  • the intelligent TV includes an information signal processing unit for receiving information communication data (hereinafter, "information data") when the intelligent TV is connected to the VAN, and for generating information RGB signals, and switching control signals in order to display the information data on a screen.
  • the intelligent TV selects and displays on the screen one of the information data signals processed in the information signal processing unit and a TV RGB signal processed in a TV signal processing unit, in accordance with the switching control signal output from the information signal processing unit.
  • Intelligent TV makes it possible to view, through a TV screen, several communication services, such as stock quotes, news services, weather reports, and TV program lists, being transmitted through the VANs .
  • One aspect of the present invention takes advantage of these technologies by interlinking video and text content so that it is available for transmission to mobile device in real-time or near real-time.
  • a video signal of an event is digitized as soon as it is recorded and sent to a location remote from the event.
  • the digitized video includes timestamps marking the time at which frames of the video were recorded.
  • a person, watching the event but quite possibly taking no part in the recording of the video separately enters a text or other type of message into his mobile terminal and sends it to the remote location.
  • the text message, and the portion of the digitized video signal corresponding in time to the message, are automatically marked and placed in a file.
  • the file and the video segment can be made available in an interactive application to other persons with little delay.
  • Fig. 1 illustrates an example of the architecture of a video message sending system in which an embodiment of the present invention can be practiced.
  • Fig. 2 is an example of a method of creating an interlinked video clip and message in real-time or near real-time .
  • Fig. 3 illustrates an example of a process method of providing an interlinked video clip and message in an interactive application in real-time or near real-time.
  • Fig. 4 illustrates the structure of an applications server in which a plurality of interlinked video clips and messages can be stored for use in interactive applications .
  • the presently preferred embodiment of the disclosed innovations is the simultaneous reception and display of a portion of a DVB-T video signal and an accompanying message having content related to portion of the DVB-T video signal.
  • Digital broadcast technology allows for services that can present many-to-one, many-to-many, and one-to-one communication.
  • DVB has defined delivery media for satellite services (DVB-S, direct-to-home viewing, cable (DVB-C) run in several countries, and terrestrial, or "over the air", (DVB-T) planned for 17 countries.
  • Use of return channels enables digital receivers to provide a variety of services including Internet, television, and web content. Processing of the digital signal can be accomplished on a desktop or laptop computer.
  • DVB is just one of many digital services that can be used with the invention.
  • Fig. 1 illustrates an example of the architecture of a video message sending system in which an embodiment of the present invention can be practiced. It consists of an "input center", comprising a plurality of video cameras 110 recording the actual event and one or more commentator (s) 120 giving their expertise on the event. They may create and edit short messages of a type such as the Short Messaging Service (SMS) supported by Global System for Mobile Communications (GSM) networks.
  • SMS Short Messaging Service
  • GSM Global System for Mobile Communications
  • the digitized data including the digitized video, text comments from the commentator (s) of the event and timestamps of these, are sent through a communications network, such as Internet 120 for example, to applications server 130.
  • Applications server 130 processes the data and converts it into the form that can be distributed to mobile terminals such as monitor 140 and mobile terminal 150.
  • Fig. 2 illustrates an example of a real-time or near real-time method of creating an interlinked video clip and message from the input center.
  • the video cameras record the game (Step 210) while the reporter is observing the game (Step 220) .
  • the reporter sees something important, he composes a messages and sends it to applications server 130 (Step 230) .
  • the message is a message posting HTML form.
  • application server 130 receives the form, the text is stored in a database such as that shown in Fig. 4.
  • the "in” and "out” positions in the digitized video corresponding to the message are counted automatically and are also stored to the database shown in Fig. 4 (Step 240) .
  • the SMIL standard is used to describe the beginning and ending of the video clip.
  • the reporter's input and video recording are thus functionally integrated to form a video with expert comments that can be easily distributed only a few seconds after the event actually happened (Step 250) . It may be distributed in any number of ways. For example, it can be broadcast, multicast, made available for downloading from a central location, etc.
  • Application server 130 combines the video and message in synchronization according to the timestamps prior to forwarding it. Although only the Internet is shown in Fig. 1, it is understood that communication networks provide communication services between monitor 140 and mobile terminal 150. Because the video in the server is digitized all the time, any video segment is immediately available for Internet users.
  • Monitor 140 can be any type of display, for example, a television or computer monitor, including flat panel type displays. In any event, it preferably includes a plug-in PIP module. Most monitors that incorporate PIP and other features also include a microprocessor control which, via a suitable control bus, periodically interrogates certain functional blocks and modules in the chassis to determine whether they are present and, if so, to control their operation. In the case of a PIP module, polling by the microprocessor indicates whether the module is present. If it is, the microprocessor arranges to switch the composite video signals (from any tuner and external sources) through the PIP processor and then to the main video processor of the monitor, in preference to the normal composite video produced. Thus, the video processor of the monitor has its inputs supplied from either the main chassis in the event there is no PIP module or from the PIP processing module.
  • the mobile terminal 150 can be any type of unit capable of receiving and displaying signals. For instance, it may be a cellular phone with a small display, an Internet appliance with web browser capability, a handheld computer or a laptop computer. In any event, it preferably has PIP functionality as well. This functionality allows the user to simultaneously view two applications in the display.
  • the applications can be, for example, the video segment with interlinked message as described herein in one window and an interactive betting service involving the game in another window.
  • the interactive betting service can be web-based and personalized so that pages of interactive content can be configured by said client terminal to display pertinent information information according to the preferences of the client terminal and the interactive content is tailored to the transmission and reception capabilities of the client. A description of the interactive betting service can be found in the realted patent applications incorporated herein by reference.
  • the monitor 140 and mobile terminal 150 receive an integrated digital broadcast signal (DVB-T) . Reception of the signal can be accomplished through various means.
  • the mobile terminal receives the signal over a GSM, GSM++, POTS, UMTS, or other type of connection 145.
  • the mobile connection 145 itself may be connected to a network such as an extranet, intranet, or the Internet.
  • Mobile connection to applications server 130 takes place in a conventional manner over a modem pool with user dial-in and authentication services.
  • intermediate protocols and network connections may not be required to achieve connection.
  • the flowchart of another possible process is illustrated in Fig. 3.
  • the cameras record the entire game and digitize the content for later use (Step 310) .
  • the commentator marks the time when something interesting happens (Step 320) . Specifically, he sends the time-mark of the interesting happening as an "in” information to application server 130. Then, he writes a short expert comment, preferably in the form of text (Step 330) .
  • the commentator sends the message to application server 130 and, when the interesting scene ends, marks the ending time of the interesting happening (Step 340) .
  • Application Server 130 receives the data (Step 350) , processes it with the time-mark information and makes it available for subscribers via the Internet (Step 360) .
  • the time marks aid the server to operate correctly. When the time mark is "in” the server links the expert comments and the video clip together. When the time mark is "out”, the linking ends.
  • Application server 130 can then offer the file to subscribers (Step 370) .
  • video and audio streaming of the game may be accomplished, in the presently preferred embodiment, with a live video/audio streaming server (VAS) transferring the whole game through a network such as an extranet, intranet, or the Internet or through an RF receiver at the server, where comments are added.
  • VAS live video/audio streaming server
  • the audio can be digitized using one of several digital compression schemes, for example, H.728, H.729, or GSM.
  • the digitized video can be compressed using a scheme such as MPEG, MVC, H.261, etc.
  • the digitally compressed audio and video are packaged for network transfer e . g. , TCP/IP, UDP and then broadcast to the network controlled by a streaming/multicasting controller.
  • An interactive application of intermittent video clips with accompanying messages may be preferable in may circumstances, especially when the client is simultaneously supporting another interactive application, such as a betting service which is described in detail in the related applications incorporated by reference.
  • An interactive application is an "action list" of interesting happenings in all the games played at the same time.
  • a line indicating the happening appears on the list.
  • the line may include one sentence describing the action and the time of the happening.
  • the happenings in a video message sending system can be linked to, for example, an interactive betting service which is simultaneously displayed or active in a window or PIP capability of a terminal device when the happening occurs.
  • applications server 140 can store any links from video clips to other applications, such as an interactive betting application. Details of an interactive betting application are provided in applicant's related patent applications incorporated herein by reference.
  • the link can be set by the betting application in the client terminal notifying the applications server that the user has bet on Jokerit-Tappara game for example or has bet that Gretzsky will score when at the time the bet is placed.
  • the betting database can have a mark for that happening in the client's data.
  • the video signal can be automatically forwarded to the client terminal or an observation or other notification can be provided to the client. Moreover, the video signals and the betting information can be compared at any time or for any reason to determine if the action has happened. Since the video clip with identification "froi2345" is a clip of Gretzky scoring in the Jokerit-Tappara game in the example of Fig. 4, the video clip can be automatically forward by applications server 130 to the client terminal .
  • Such events can include, for example, video games, shopping, and educational activities.
  • the preferred context of the disclosed embodiments contemplates delivery of events and betting information.
  • a software stand-alone version for example, an interactive CD-ROM video game
  • Random generation can simulate live events.
  • the video or interactive content of the game can remain the same with the random generation providing the variation needed for multiple plays.
  • software for example, an interactive CD-ROM video game
  • a gaming provider to generate the random events and betting opportunities in a simulated game.
  • Such a game can be played interactively with other participants at remote locations all receiving the same randomly generated events and betting opportunities.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Security & Cryptography (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

L'invention concerne un signal vidéo d'un évènement, numérisé dès qu'il est enregistré et envoyé à un emplacement éloigné de l'évènement. Les données vidéo numérisées comprennent des indicateurs temporels indiquant l'heure à laquelle les trames des données vidéo ont été enregistrées. Une personne, visualisant l'évènement mais ne prenant pas forcément part à l'enregistrement des données vidéo, introduit séparément un texte ou un autre type de message dans son terminal mobile et l'envoie à l'emplacement éloigné. Le texte et la partie du signal vidéo numérisé correspondant d'un point de vue temporel au message sont automatiquement marqués et placés dans un fichier. Le fichier et le segment vidéo peuvent être rapidement mis à la disposition d'autres personnes dans une application interactive.
EP01934227A 2000-05-30 2001-05-22 Envoi de message video Withdrawn EP1290894A2 (fr)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US58044300A 2000-05-30 2000-05-30
US580443 2000-05-30
PCT/IB2001/000897 WO2001093590A2 (fr) 2000-05-30 2001-05-22 Envoi de message video

Publications (1)

Publication Number Publication Date
EP1290894A2 true EP1290894A2 (fr) 2003-03-12

Family

ID=24321122

Family Applications (1)

Application Number Title Priority Date Filing Date
EP01934227A Withdrawn EP1290894A2 (fr) 2000-05-30 2001-05-22 Envoi de message video

Country Status (3)

Country Link
EP (1) EP1290894A2 (fr)
CN (1) CN1197379C (fr)
WO (1) WO2001093590A2 (fr)

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DE10316848A1 (de) * 2003-04-11 2004-10-21 Deutsche Telekom Ag Verfahren zur spontanen Übertragung von audio-visuellen Nachrichten an Empfängergruppen
CN1610349B (zh) * 2003-10-17 2012-07-04 华为技术有限公司 实时消息传送方法
US7433672B2 (en) 2004-06-29 2008-10-07 Nokia Corporation Apparatus and system for emergency recording and notification and associated method
WO2006128242A1 (fr) * 2005-06-01 2006-12-07 Siromedia Pty Ltd Systeme paquets de donnees d'images video a distance
CN101370126B (zh) * 2008-09-24 2012-02-08 中兴通讯股份有限公司 一种监控录像的播放控制方法及系统
KR101833825B1 (ko) * 2011-11-11 2018-03-02 엘지전자 주식회사 이동 단말기 및 그 제어 방법
US10349001B1 (en) * 2012-10-11 2019-07-09 SportSight LLC Venue based event capture organizational and distribution system and method
US11102540B2 (en) 2019-04-04 2021-08-24 Wangsu Science & Technology Co., Ltd. Method, device and system for synchronously playing message stream and audio-video stream
CN110035311A (zh) * 2019-04-04 2019-07-19 网宿科技股份有限公司 一种同步播放消息流与音视频流的方法、装置和系统

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US5717468A (en) * 1994-12-02 1998-02-10 International Business Machines Corporation System and method for dynamically recording and displaying comments for a video movie
EP1411725A3 (fr) * 1996-05-16 2004-05-19 Kabushiki Kaisha Infocity Procédé de transmission et d'affichage d'informations et dispositif d'affichage d'informations
US6637032B1 (en) * 1997-01-06 2003-10-21 Microsoft Corporation System and method for synchronizing enhancing content with a video program using closed captioning
GB9708061D0 (en) * 1997-04-22 1997-06-11 Two Way Tv Ltd Interactive, predictive game control system
US6005603A (en) * 1998-05-15 1999-12-21 International Business Machines Corporation Control of a system for processing a stream of information based on information content

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Also Published As

Publication number Publication date
WO2001093590A3 (fr) 2002-04-18
CN1444829A (zh) 2003-09-24
CN1197379C (zh) 2005-04-13
WO2001093590A2 (fr) 2001-12-06

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