EP0776240A1 - Puzzle-type game associated with an acoustic, visual or olfactory effect - Google Patents
Puzzle-type game associated with an acoustic, visual or olfactory effectInfo
- Publication number
- EP0776240A1 EP0776240A1 EP94926261A EP94926261A EP0776240A1 EP 0776240 A1 EP0776240 A1 EP 0776240A1 EP 94926261 A EP94926261 A EP 94926261A EP 94926261 A EP94926261 A EP 94926261A EP 0776240 A1 EP0776240 A1 EP 0776240A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- support
- locations
- puzzle
- pieces
- parts
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
- A63F2009/1061—Two-dimensional jig-saw puzzles with electric features, e.g. light, wires
- A63F2009/1066—Two-dimensional jig-saw puzzles with electric features, e.g. light, wires completing a circuit if solved correctly
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/02—Miscellaneous game characteristics having an effect on the human senses
- A63F2250/021—Miscellaneous game characteristics having an effect on the human senses with odourized parts
Definitions
- Puzzl type game associated with a sound, visual or olfactory manifestation
- the present invention relates to a puzzle type game comprising a set of pieces to be joined by juxtaposition and / or interlocking in one way so as to reconstitute a flat plate whose upper face represents a predetermined image.
- the puzzle game is well known as a patience game whose aim is to reconstruct an image from. starting from pieces, each of which is an element of the image to be reconstructed.
- the goal of such a game is to develop the intellectual qualities of children, such as the spirit of analysis and synthesis.
- the game consists for a young child in olfactory recognition of the different parts of the puzzle representing a flower image, a seashell or other motif that can be associated with an odor, by placing a small container on the part recognized by the child, the opening of the container lid allowing the release of the odor corresponding to the image of the puzzle on which the container is located.
- the aim of the present invention is to produce a puzzle type game associated with an event intended to develop the sensory qualities of the child.
- Another object of the invention is to produce a puzzle type game in which success is materialized by the closure of an electric circuit triggering a sound, visual or olfactory manifestation.
- the object of the invention is therefore a puzzle type game in which the underside of each of the pieces including the assembly constitutes the underside of the plate to be reconstituted is coated with an electrically conductive layer, and the assembly of the parts is carried out on a support of identical shape to the plate and com ⁇ bearing corresponding virtual locations to rooms, each of the locations being connected to two other locations by an electrically conductive link except two end locations each connected to a single location so as to form an electrically conductive circuit bringing together all of the locations between the end locations when the parts have been assembled on the support.
- FIG. 1 schematically represents the support and the locations of the pieces of the game as well as the elements of the circuit allowing a sound, visual or olfactory manifestation according to a first embodiment of the invention
- FIG. 2 schematically represents a puzzle game similar to that of FIG. 1 comprising a circuit allowing a sound, visual or olfactory manifestation according to a second embodiment of the invention.
- FIG. 3 represents a view in elevation and in section of a part of the support of the puzzle game, provided with preferred means for obtaining a sensory manifestation in the form of an odor release.
- the game according to the invention is of the puzzle type consisting in bringing together by juxtaposition and / or interlocking a certain number of pieces generally made of cardboard, the visible upper face of which is an element of an image composed by assembling all the elements in a predetermined way.
- the game comprises a support 10, of the same shape (generally rectangular) as the assembly constituted by the assembled pieces, on which the child comes to arrange his pieces in a unique way.
- each piece not visible on the support is shown in dotted lines in FIG. 1.
- Each room location for example location 12, is connected to two neighboring locations 14, 16, by an electrically conductive connection, for example made of metal (copper, aluminum or other metal).
- an electrically conductive connection for example made of metal (copper, aluminum or other metal).
- the conductive link 18 connects location 12 to location 14, and the connection 20 connects location 12 to location 16.
- Each of the game pieces has its underside covered with an electrically conductive layer, for example of metal such as copper, aluminum or other metal.
- an electrically conductive layer for example of metal such as copper, aluminum or other metal.
- the puzzle plate with its image on the upper side is cut into its different pieces. It is therefore easy to coat the underside of the plate with a metal layer before cutting.
- the conductive layer on the underside of the part then ensures the electrical connection with the two neighboring locations.
- all the connections are made and form a conductive circuit between two end locations 22 and 24.
- the support is made so that all the parts are necessary to establish the circuit between the two end locations.
- the end location 22 is connected by a connection 26 to the terminal of a supply battery 28, for example of 9 volts, the other terminal of which is connected to the switch 30 intended to be put in the closed position each time once the game is started.
- the circuit closes at connection 32 of the end piece 24 by means of the element 34 serving for a visual, sound or olfactory manifestation when the pieces of the puzzle have been placed correctly on support 10.
- Element 34 when it triggers a sound manifestation, can be a simple sound generator that can emit a single sound or a melody, or a music player. cassette providing a recording related to the reconstructed image.
- the element 34 may be a simple indicator light or else a screen displaying a luminous message of the "Won" type.
- the element 34 can trigger a release of odor or perfume in connection with the image reconstructed by the puzzle.
- the element 34 is a heating resistor located in a tank filled with animal or vegetable fat containing an aromatic or perfumery concentrate. When the resistance is supplied, it heats up and the rise in temperature in the container causes the release of the perfume or odor.
- the release of perfume or odor occurs under the action of an air flow 60 created for this purpose and along an odorous element 61 exhaling a perfume corresponding to the object represented by the completed puzzle.
- a wall of the casing 10 of the puzzle for example a side wall 62, is provided with an opening, in which is disposed a removable odorous element 61, for example in the form of a rod or a plastic pellet loaded with an odorous material.
- a removable odorous element 61 for example in the form of a rod or a plastic pellet loaded with an odorous material.
- the available pellets or rods have odors compatible with the objects represented by the puzzle, so that when it is finished, the corresponding odor is emitted, contributing to the olfactory education of the young child.
- a micro-fan 63 is placed inside the housing or support 10 of the puzzle, in the vicinity of the scent rod or pastille 61.
- the power supply of the micro-fan 63 is connected in the electrical circuit 64 of the parts. of the puzzle, so that the micro-fan 63 starts up as soon as the puzzle is finished.
- the upper wall 65 of the puzzle box is provided with an orifice 66 or a grid allowing the air flow 60 of the micro-fan to pass, responsible for the smell of the pellet or the scent rod.
- the player can quickly and clearly smell the odor corresponding to the image of the puzzle.
- the elements in series 28, 30 and 34 may be located in a compartment contiguous to the support.
- the manner in which each of them is placed relative to the support is not decisive in the context of the invention.
- the conductive connections connecting the locations of the parts on the support can be made in different ways.
- the parts must have the same shape whatever the plate used so as to place the parts on the same locations on the support. If the element 34 is of the olfactory type, it can then be planned to replace it at the same time as the parts so that the smell or the perfume released is always in relation to the image reconstituted by assembling the parts.
- FIG. 2 represents a second embodiment in which several sets of parts can be used in a manner similar to what has just been said.
- the closing of the circuit external to the support can be done according to several
- the player When choosing the pieces of the puzzle, the player has a conductive bar associated with the set of pieces he has just chosen, and which he must place in a space provided for this purpose.
- the establishment of this conductive bar, for example 40 closes the circuit formed of the support between the two connections 26 and 32, the supply battery 28 and the element 42, thereby replacing the switch 30 of the mode of previous realization (see figure 1).
- the element 42 is also related to the pieces of the puzzle.
- the conductive bar 40 to be installed to ensure contact is marked "jasmine” and the element 42 is then a container of the resistance type heating in animal or vegetable fat containing a jasmine concentrate.
- the set can include several conductor bar / manifestation element assemblies 40-42, 44-46, 48-50, 52-54, each of the elements 42, 46, 50 and 54 being able to be a container for heating resistance containing a different perfume, or a sound generator emitting a different melody, or any other sound, visual or olfactory manifestation.
- the invention makes it possible to produce a puzzle type game retaining the inherent qualities of the puzzle, namely a development of intellectual qualities, while associating with it a complementary interest relating to the implementation of the sensory faculties of the child. While retaining the principle described with reference to Figures 1 and 2, it is possible to make modifications or provide improvements without departing from the scope of the invention.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Abstract
Description
Claims
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9310487A FR2709427B1 (en) | 1993-08-30 | 1993-08-30 | Puzzle type game associated with a visual or olfactory sound manifestation. |
FR9310487 | 1993-08-30 | ||
PCT/FR1994/001028 WO1995006503A1 (en) | 1993-08-30 | 1994-08-30 | Puzzle-type game associated with an acoustic, visual or olfactory effect |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0776240A1 true EP0776240A1 (en) | 1997-06-04 |
EP0776240B1 EP0776240B1 (en) | 1999-05-26 |
Family
ID=9450527
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP94926261A Expired - Lifetime EP0776240B1 (en) | 1993-08-30 | 1994-08-30 | Puzzle-type game associated with an acoustic, visual or olfactory effect |
Country Status (5)
Country | Link |
---|---|
EP (1) | EP0776240B1 (en) |
CA (1) | CA2170346A1 (en) |
DE (1) | DE69418731D1 (en) |
FR (1) | FR2709427B1 (en) |
WO (1) | WO1995006503A1 (en) |
Families Citing this family (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2337942B (en) * | 1999-03-10 | 2001-08-01 | Malcolm Baxter | Jig saw puzzle apparatus |
DE20001536U1 (en) | 2000-01-31 | 2000-08-17 | Happy Art & Crafts (Ningbo) Co., Ltd., Ningbo, Beilun | Game arrangement |
IL136408A0 (en) * | 2000-05-28 | 2001-06-14 | Kaufman Yosef | A jigsaw puzzle system |
FR2826588A1 (en) * | 2001-06-29 | 2003-01-03 | Pilou Company Ltd | IMPROVED TOYS OF THE PUZZLE TYPE |
US7585216B2 (en) | 2003-08-26 | 2009-09-08 | Hasbro, Inc. | Sound generating puzzle |
US8742814B2 (en) | 2009-07-15 | 2014-06-03 | Yehuda Binder | Sequentially operated modules |
US8602833B2 (en) * | 2009-08-06 | 2013-12-10 | May Patents Ltd. | Puzzle with conductive path |
FR2956588A1 (en) * | 2010-02-19 | 2011-08-26 | Georges Schmitt | Sound puzzle for e.g. educational games, has support for receiving printed circuit connected to small interchangeable box, where box is provided with sound chip, visual or olfactory or message recorder, LEDs and perfume diffuser |
US9019718B2 (en) | 2011-08-26 | 2015-04-28 | Littlebits Electronics Inc. | Modular electronic building systems with magnetic interconnections and methods of using the same |
US11330714B2 (en) | 2011-08-26 | 2022-05-10 | Sphero, Inc. | Modular electronic building systems with magnetic interconnections and methods of using the same |
US9597607B2 (en) | 2011-08-26 | 2017-03-21 | Littlebits Electronics Inc. | Modular electronic building systems with magnetic interconnections and methods of using the same |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
BE542344A (en) * | ||||
US4243224A (en) * | 1979-08-21 | 1981-01-06 | Donald Spector | Scratch and smell puzzle |
US4383377A (en) * | 1980-11-19 | 1983-05-17 | Crafton Thomas W | Hot air dryer room deodorizer |
DE8608413U1 (en) * | 1986-03-27 | 1986-05-07 | Bonkowski, Josef, 4000 Düsseldorf | Puzzle game |
FR2629731A1 (en) * | 1988-04-11 | 1989-10-13 | Schmitt Georges | Noise-producing puzzle |
US4893817A (en) * | 1988-10-17 | 1990-01-16 | Ronen Shilo | Musical jigsaw-type puzzle |
PT97283A (en) * | 1991-04-08 | 1992-06-30 | Alcino Gomes Dos Santos | RECESSER OF CENIC ENVIRONMENTS |
-
1993
- 1993-08-30 FR FR9310487A patent/FR2709427B1/en not_active Expired - Fee Related
-
1994
- 1994-08-30 WO PCT/FR1994/001028 patent/WO1995006503A1/en active IP Right Grant
- 1994-08-30 CA CA 2170346 patent/CA2170346A1/en not_active Abandoned
- 1994-08-30 EP EP94926261A patent/EP0776240B1/en not_active Expired - Lifetime
- 1994-08-30 DE DE69418731T patent/DE69418731D1/en not_active Expired - Lifetime
Non-Patent Citations (1)
Title |
---|
See references of WO9506503A1 * |
Also Published As
Publication number | Publication date |
---|---|
EP0776240B1 (en) | 1999-05-26 |
DE69418731D1 (en) | 1999-07-01 |
WO1995006503A1 (en) | 1995-03-09 |
FR2709427B1 (en) | 1995-11-03 |
CA2170346A1 (en) | 1995-03-09 |
FR2709427A1 (en) | 1995-03-10 |
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