EP0612547A1 - Anzeigewaage - Google Patents

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Publication number
EP0612547A1
EP0612547A1 EP93200509A EP93200509A EP0612547A1 EP 0612547 A1 EP0612547 A1 EP 0612547A1 EP 93200509 A EP93200509 A EP 93200509A EP 93200509 A EP93200509 A EP 93200509A EP 0612547 A1 EP0612547 A1 EP 0612547A1
Authority
EP
European Patent Office
Prior art keywords
balance
room
balance room
pointer
mass
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP93200509A
Other languages
English (en)
French (fr)
Inventor
Gerrit Pieter Van Willigen
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
WILLIGEN GERRIT PIETER VAN
Original Assignee
WILLIGEN GERRIT PIETER VAN
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by WILLIGEN GERRIT PIETER VAN filed Critical WILLIGEN GERRIT PIETER VAN
Priority to EP93200509A priority Critical patent/EP0612547A1/de
Publication of EP0612547A1 publication Critical patent/EP0612547A1/de
Withdrawn legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/26Balancing games, i.e. bringing elements into or out of balance
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F11/00Game accessories of general use, e.g. score counters, boxes
    • A63F11/0011Chance selectors

Definitions

  • the present invention relates to a device which can point to e.g. one or more parts of a playing-field or one or more persons in a group.
  • the device is a balance constructed in such a way that the action of pointing can be related to the position of some mobile matter in the device.
  • the device includes:
  • the balance room can be a closed tube or a partially opened tube like a groove or a combination of both.
  • the balance room can be made movable in several ways, for example by means of a balance cube with axle (cf.3 en 4 in figures 1 and 2), by means of a combination of axles, movable in different areas in relation to one another, by means of a ball-joint, or a spring, etc.
  • the bottom of the balance room can be supported by, or the top can be suspended in the balance bridge.
  • the mobile matter which can be one or more rolling bodies or one or more liquids or solutions, can move between two extreme positions which lie on both sides of the point of suspension or support (S-point) of the balance room.
  • the invention is different from all types of known balances in this respect that when the mobile matter in the lower extreme position of the balance room is set into motion by the attachment of mass to the upper part of the balance room, this will result in an uninterrupted decrease of the total moment on the lower part of the balance room; when the mobile matter passes the point where the totalized moments on both sides of the S-point have the same value, it will result in an uninterrupted increase of the total moment on the other part of the balance; the balance room then tips to the other side where the mobile matter will settle again.
  • the action of pointing which is the purpose of this invention, can be related to the extreme position of the mobile matter.
  • the device can be used for a balance game in which players can tip eachother's balance room to another part of a playing-field by fixing masses to the upper part of the balance room.
  • the invention is elucidated by an illustration in which a construction example with a hanging axle attachment and with a ball as mobile matter is shown (cf. figures 1 and 2) and by an illustration (fig.3) in which single and double pawn-holders (7), a system of attachment of the pawn-holders to the balance room and of the balance room to the balance bridge is shown.
  • Figure 1 shows a cross-section of the pointer balance with the balance room suspended in the balance bridge by means of a balance cube.
  • Figure 2 shows a side-view of the pointer balance with a reservoir for liquids or bodies on both ends of the balance room.
  • the balance room is equipped with openings, fixed, detachable and replaceable reservoirs, hooks, etc. on which and in which masses like pawns can be put.
  • the games' board can consist of four playing-fields, each divided into two parts. Each player has one balance which is placed onto the two parts of his playing-field.
  • each balance is placed on a separate games' board divided into two halves (cf. fig.3).
  • the balance bridge has the form of a block and it has two couples of bearings (one couple below the other) in which the balance room with its two axles can move.
  • the axles of the balance room may be in the centre of gravity, but it is also possible to place the axles above or below the centre of gravity.
  • the balance bridge furthermore has locking-pins to block the balance room.
  • the balance room has fixed mass-holders on both ends and furthermore the players can choose to attach loose single or multiple mass-holders to several places along the balance room.
  • Each player has a balance with a ball in the balance room, two number cards on which are the following series of numbers: 11 - 16, 21 - 26, 31 - 36, 41 - 46, 51 - 56, 61 - 66, and a collection of game lists with descriptions. These descriptions are numbered and correspond to the numbers on the cards.
  • each player beside his balance and ball in the balance room, has one or more question or assignment cards for each playing-field.
  • the questions and assignments are numbered from one to six for each card. By throwing dice the player gets a choice from the questions and assignments.
  • each turn the numbers are thrown with two dice, according to rules.
  • the goal of these communication games is to be the first to have covered up all or a part of the series of numbers on one or both number cards or, in another design, to be the first to have finished six questions or assignments on both halves of the playing-field correctly.
  • Another goal could be to cover up the most numbers on one or both number cards or on the question or assignment cards in an assigned playing time.
  • the resting position of the ball in the balance room can be related to the playing-field in which the player is active.
  • the goal of a balance duel is to make an opponent's balance tip over and at the same time to protect the own balance from tipping over by placing or removing of pawns.
  • Pawns of different weight can be used for these duels; for example, these pawns can be placed in or removed from single or multiple pawn-holders according to rules.
  • the players can choose their own balance construction before the start of the game.
  • the balance room can be suspended or supported in two different positions. Because of the different positions of the centre of gravity of the balance room in relation to the S-point the number of game possibilities is increased considerably.
  • the goal of this type of duel is to be the first to have finished a part or all numbers on the lists on both playing-fields by throwing dice and according to rules.
  • the pawn-holders could contain people and/or objects and in this way the differences in weight of partakers and objects could be an interesting factor.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
EP93200509A 1993-02-23 1993-02-23 Anzeigewaage Withdrawn EP0612547A1 (de)

Priority Applications (1)

Application Number Priority Date Filing Date Title
EP93200509A EP0612547A1 (de) 1993-02-23 1993-02-23 Anzeigewaage

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP93200509A EP0612547A1 (de) 1993-02-23 1993-02-23 Anzeigewaage

Publications (1)

Publication Number Publication Date
EP0612547A1 true EP0612547A1 (de) 1994-08-31

Family

ID=8213662

Family Applications (1)

Application Number Title Priority Date Filing Date
EP93200509A Withdrawn EP0612547A1 (de) 1993-02-23 1993-02-23 Anzeigewaage

Country Status (1)

Country Link
EP (1) EP0612547A1 (de)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011080603A2 (en) 2009-12-28 2011-07-07 Koninklijke Philips Electronics N.V. Biofeedback for program guidance in pulmonary rehabilitation

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3643084A1 (de) * 1986-12-17 1988-06-30 Ludwig F Dolata Spielbrett mit spielmarken
GB2240725A (en) * 1990-02-10 1991-08-14 Andrew Rigby Tilting game

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE3643084A1 (de) * 1986-12-17 1988-06-30 Ludwig F Dolata Spielbrett mit spielmarken
GB2240725A (en) * 1990-02-10 1991-08-14 Andrew Rigby Tilting game

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2011080603A2 (en) 2009-12-28 2011-07-07 Koninklijke Philips Electronics N.V. Biofeedback for program guidance in pulmonary rehabilitation

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