EP0054055A1 - Geographisches brettspiel - Google Patents
Geographisches brettspielInfo
- Publication number
- EP0054055A1 EP0054055A1 EP19810901872 EP81901872A EP0054055A1 EP 0054055 A1 EP0054055 A1 EP 0054055A1 EP 19810901872 EP19810901872 EP 19810901872 EP 81901872 A EP81901872 A EP 81901872A EP 0054055 A1 EP0054055 A1 EP 0054055A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- map
- bearing
- country
- spaces
- sets
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00088—Board games concerning traffic or travelling
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/04—Geographical or like games ; Educational games
- A63F3/0434—Geographical games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00006—Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
Definitions
- the present invention relates to a game apparatus for playing an entertaining and educational game through which one can learn about a country in a quick and enjoyable manner.
- the present invention provides a game apparatus comprising at least one game board including at least one map of at least one country.
- the map bears indicia defining a predetermined number of spaces which correspond to districts, localities, sights and curiosities (points of interest) in the country shown by the map.
- the map also bears indicia defining a path connecting the spaces which comprises a predetermined number of squares which number is proportional to the actual distance between the spaces as represented by the map.
- the present invention also provides chance means to indicate the distance to be moved by a player along the path.
- Figure 1 is an illustration of a game board in accordance with the present invention.
- Figure 2 is a perspective view of a binder or folder with a portion of the contents of a game apparatus in accordance with the present invention.
- Figure 3 is an end plan view of the binder of Figure 2 in closed position.
- the game apparatus includes at least one game board depicting at least one map, perferably three, representing one country.
- Each of the maps represents the same country, but is marked with a different series of spaces which correspond to districts, localities, sights and curiosities (points of interest) connected with a particular travel theme.
- country as employed herein is not limited to its conventional meaning, but rather means any locality or geographic region, e.g., state, country or city.
- the game board includes at least one map generally designated at 1.
- the map bears indicia defining a number of spaces 2, each of which designates a particular point of interest.
- each of the three maps represents the same country, but is marked with a different series of spaces designating points of interest connected with a particular theme.
- one of the maps in accordance with the present invention may be marked with a number of points of interest relating to tourism, a second with points of interest relating to gastronomy, and a third with points of interest relating to sports.
- Each map bears indicia defining a path or route connecting the points of interest on the map.
- the path is made up of a number of squares 3, each representing a standard distance, for example 20 kilometers, so that the number of squares connecting the points of interest along the path is proportional to the actual distance between the spaces 2 as represented by the map.
- the distance represented by each square on any particular map will, of course, vary with respect to the actual size of the area depicted by the map.
- the term square is employed only for ease of description, and those skilled in the art will see that any geometric figure or means for marking a path may be used.
- Each map is typically divided into at least two zones 4, preferably three.
- Each zone 4 generally bears indicia, such as a color, for identification.
- the cross hatchings on Figure 1 indicate a different color for each of the three zones 4.
- the game apparatus in accordance with the present invention also includes at least one set 5 of playing cards 6 on which either questions or instruc ⁇ tions for the players landing on certain squares of the map are written.
- Each of the sets 5 of cards 6 is associated with indicia corresponding to the indicia which identify the zones 4 of the map. These indicia may be borne on the cards 6 or on a case 7 for the cards 6 as shown in Figure 2.
- the game apparatus in accordance with the present invention may also contain a plurality of playing pieces 14, which, in a preferred embodiment, correspond to the theme of the points of interest on the map. For example, the theme of tourism could be represented by a camera, gastronomy by a fork, and sports by a cup. Each playing piece is generally a different color so that a player can easily determine which piece is .his.
- the apparatus in accordance with the present invention also includes at least one die 8.
- the sides 9 of the die 8 are preferably marked with numbers to show distance, and preferably expressed in kilometers.
- the figures on the die 8 in addition to representing distance, represent speed in, for example, kilometers per hour, once a vehicle has been purchased.
- the present game apparatus also contains facsimilies of money 10, such as bills of different values or, in a preferred embodiment, travelers' checks. These facsimilies 10 of notes, bills or checks (currency means) are used for either rewarding the players landing on a particular space 2 or square 3 on the map 1, for paying penalties, or for the acquisition of certain assets, such as a car or motorbike.
- the component parts of the present game apparatus are housed in a binder 11, as shown in Figure 2, so that, when the game is placed on a shelf, it looks exactly like any other book, as seen in Figure 3.
- the binder 11 may be constructed from a conventional book, for example, by removing a substantial portion, preferably rectangular, from the center of all the pages leaving only a margin 12 which forms a pocket 13 for housing the game board 1. and pieces 14.
- the game boards are folded in quarters and housed in the pocket 13 of binder 11 and placed on top of the other game components. It is, therefore,- also possible to have a series of games, each one relating to a different country, e.g., nine games each related to one country of the EEC, to produce a series of books or an encyclopedia.
- An advantage of a game in accordance with the present invention is that its rules, which can be varied at will, require, with reference to any given country, a sense of management of money and, in addition, ability and knowledge from the players in such areas as geography, general education, gastronomy, etc. It is, therefore, clear that the present invention provides a game apparatus for playing a game which is at the same time entertaining and educational and provides the players with an attractive and easy way of acquiring a better knowledge of any country or locality.
- the following is a set of exemplary rules for playing a game with the apparatus in accordance with the present invention.
- the following rules refer to a game having three game boards, one of which depicts a map 1, such as shown in Figure 1, and in which the figures on the dice represent kilometers and, at the same time, kilometers per hour once a vehicle has been purchased. Each square 3 along the path represents 20 kilometers, and the map 1 shows the actual distance between the spaces 2. Finally, the game ends when a player reaches the capital 21, Paris, in Figure 1.
- the travel theme for the map 1 of Figure 1 is gastronomy.
- A/ Game description - Three different zones 4 in three different colors are shown on each map. - Each of the three maps relates to a different subject, and you can choose to play on any of the three maps.
Landscapes
- Engineering & Computer Science (AREA)
- Educational Technology (AREA)
- Multimedia (AREA)
- Electrically Operated Instructional Devices (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US15922280A | 1980-06-13 | 1980-06-13 | |
US159222 | 1980-06-13 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP0054055A1 true EP0054055A1 (de) | 1982-06-23 |
Family
ID=22571617
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP19810901872 Withdrawn EP0054055A1 (de) | 1980-06-13 | 1981-06-12 | Geographisches brettspiel |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP0054055A1 (de) |
WO (1) | WO1981003622A1 (de) |
Families Citing this family (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4575093A (en) * | 1984-04-23 | 1986-03-11 | Russell Ethel C | Travel board game |
GB2219744A (en) * | 1988-04-29 | 1989-12-20 | Gillian May Rowland | Game apparatus |
US5183258A (en) * | 1991-11-19 | 1993-02-02 | Lerke Charles J | Map reading game apparatus |
US5380011A (en) * | 1993-05-27 | 1995-01-10 | Jarvis; Gregg L. | Transportation game |
US5660390A (en) * | 1995-01-05 | 1997-08-26 | Ginzburg; Eric J. | Election game apparatus based on multiple player's choice |
US5765829A (en) * | 1997-02-24 | 1998-06-16 | Coquereau; Raoul | Board game simulating an outer space alien chasing crew members in a spaceship |
US5813671A (en) * | 1997-07-25 | 1998-09-29 | Barratt; Patricia G. | Game apparatus and method of play |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US343496A (en) * | 1886-06-08 | Alfbed emile s-ligee | ||
US613435A (en) * | 1898-11-01 | Game apparatus | ||
US1699132A (en) * | 1927-07-13 | 1929-01-15 | Donald I Buchanan | Movie game |
FR1034951A (fr) * | 1951-04-02 | 1953-08-10 | Jeu de société | |
US3658337A (en) * | 1969-05-22 | 1972-04-25 | Jack Peters | Board game apparatus |
US3873095A (en) * | 1974-01-07 | 1975-03-25 | John Nehre | Three-in-a-row game apparatus |
US4043559A (en) * | 1975-11-11 | 1977-08-23 | Manfred Eigen | Educational game |
US4095800A (en) * | 1976-10-13 | 1978-06-20 | Yannis Konsolas | Map board game apparatus |
-
1981
- 1981-06-12 EP EP19810901872 patent/EP0054055A1/de not_active Withdrawn
- 1981-06-12 WO PCT/US1981/000794 patent/WO1981003622A1/en unknown
Non-Patent Citations (1)
Title |
---|
See references of WO8103622A1 * |
Also Published As
Publication number | Publication date |
---|---|
WO1981003622A1 (en) | 1981-12-24 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
PUAI | Public reference made under article 153(3) epc to a published international application that has entered the european phase |
Free format text: ORIGINAL CODE: 0009012 |
|
AK | Designated contracting states |
Designated state(s): AT CH DE FR GB LU NL SE |
|
STAA | Information on the status of an ep patent application or granted ep patent |
Free format text: STATUS: THE APPLICATION IS DEEMED TO BE WITHDRAWN |
|
18D | Application deemed to be withdrawn |
Effective date: 19820811 |
|
RIN1 | Information on inventor provided before grant (corrected) |
Inventor name: AMIEL, LAURENT-VALERE |