DE60232429D1 - Netzwerkarchitektur für sichere Kommunikation zwischen zwei Konsolengestütztesspielsystemen - Google Patents

Netzwerkarchitektur für sichere Kommunikation zwischen zwei Konsolengestütztesspielsystemen

Info

Publication number
DE60232429D1
DE60232429D1 DE60232429T DE60232429T DE60232429D1 DE 60232429 D1 DE60232429 D1 DE 60232429D1 DE 60232429 T DE60232429 T DE 60232429T DE 60232429 T DE60232429 T DE 60232429T DE 60232429 D1 DE60232429 D1 DE 60232429D1
Authority
DE
Germany
Prior art keywords
console
client
host
game
secure communication
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60232429T
Other languages
English (en)
Inventor
Dinarte R Morais
Ling T Chen
Mark D Vanantwerp
Boyd C Multerer
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Microsoft Corp
Original Assignee
Microsoft Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Microsoft Corp filed Critical Microsoft Corp
Application granted granted Critical
Publication of DE60232429D1 publication Critical patent/DE60232429D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/06Network architectures or network communication protocols for network security for supporting key management in a packet data network
    • H04L63/061Network architectures or network communication protocols for network security for supporting key management in a packet data network for key exchange, e.g. in peer-to-peer networks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/10Network architectures or network communication protocols for network security for controlling access to devices or network resources
    • H04L63/104Grouping of entities

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Computing Systems (AREA)
  • Computer Hardware Design (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Small-Scale Networks (AREA)
  • Pinball Game Machines (AREA)
  • Mobile Radio Communication Systems (AREA)
DE60232429T 2001-11-13 2002-11-12 Netzwerkarchitektur für sichere Kommunikation zwischen zwei Konsolengestütztesspielsystemen Expired - Lifetime DE60232429D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US10/053,342 US7031473B2 (en) 2001-11-13 2001-11-13 Network architecture for secure communications between two console-based gaming systems

Publications (1)

Publication Number Publication Date
DE60232429D1 true DE60232429D1 (de) 2009-07-09

Family

ID=21983537

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60232429T Expired - Lifetime DE60232429D1 (de) 2001-11-13 2002-11-12 Netzwerkarchitektur für sichere Kommunikation zwischen zwei Konsolengestütztesspielsystemen

Country Status (5)

Country Link
US (1) US7031473B2 (de)
EP (1) EP1310283B1 (de)
JP (4) JP3954955B2 (de)
AT (1) ATE432115T1 (de)
DE (1) DE60232429D1 (de)

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Also Published As

Publication number Publication date
JP2008148335A (ja) 2008-06-26
US7031473B2 (en) 2006-04-18
JP2011259476A (ja) 2011-12-22
EP1310283A3 (de) 2004-08-04
JP4307495B2 (ja) 2009-08-05
EP1310283A2 (de) 2003-05-14
JP5362784B2 (ja) 2013-12-11
JP2007190403A (ja) 2007-08-02
US20030093669A1 (en) 2003-05-15
JP3954955B2 (ja) 2007-08-08
JP2003224560A (ja) 2003-08-08
JP4841540B2 (ja) 2011-12-21
EP1310283B1 (de) 2009-05-27
ATE432115T1 (de) 2009-06-15

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