DE19853882A1 - Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands - Google Patents

Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands

Info

Publication number
DE19853882A1
DE19853882A1 DE19853882A DE19853882A DE19853882A1 DE 19853882 A1 DE19853882 A1 DE 19853882A1 DE 19853882 A DE19853882 A DE 19853882A DE 19853882 A DE19853882 A DE 19853882A DE 19853882 A1 DE19853882 A1 DE 19853882A1
Authority
DE
Germany
Prior art keywords
microphone
game computer
voice commands
game
joystick
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
DE19853882A
Other languages
German (de)
Inventor
Marian Trinkel
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Deutsche Telekom AG
Original Assignee
Deutsche Telekom AG
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Deutsche Telekom AG filed Critical Deutsche Telekom AG
Priority to DE19853882A priority Critical patent/DE19853882A1/en
Publication of DE19853882A1 publication Critical patent/DE19853882A1/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/424Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • A63F2300/6072Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition

Abstract

The game computer includes a microphone for inputting voice commands. The microphone may be arranged above the screen in the upper edge of the computer housing. A further microphone and circuitry may be integrated in the computer housing for reducing background noise. Fins may be provided for focussing sound into the microphone(s).

Description

Die Erfindung betrifft einen Spielcomputer mit integriertem Bildschirm, insbesondere LCD-Bildschirm, und mit mindestens einer Funktionstaste und/oder Joystick, welcher eine zusätzliche Einrichtung zur Eingabe von Daten und/oder Steuerbefehlen aufweist.The invention relates to a game computer with an integrated screen, in particular LCD screen, and with at least one function key and / or joystick, which is an additional device for entering data and / or control commands.

Spielcomputer sind allgemein bekannt. Sie dienen in der Regel dazu, ein darauf installiertes Spielprogramm ablaufen zu lassen bzw. zu bedienen.Game computers are well known. They usually serve one run or operate the game program installed on it.

Diese Spielcomputer haben zur Eingabe von Daten und/oder Steuerbefehlen lediglich Funktionstasten zur manuellen Eingabe, die bei bestimmten Anwendung nur schwierig flüssig zu bedienen sind. So kann es insbesondere bei temporeichen Spielen zu lange dauern, bis bestimmte Tasten gefunden und betätigt sind.These game computers have to enter data and / or control commands only function keys for manual entry that are used for certain Application are difficult to operate smoothly. In particular, it can in high-speed games take too long to find certain keys and are operated.

Es ist nun bekannt, Befehle und/oder Daten akustisch in Form von Sprache über ein Mikrophon in einen Computer einzugeben. Die so aufgenommenen Sprachbefehle des Benutzers werden durch entsprechende Software weiterverarbeitet.It is now known to issue commands and / or data acoustically in the form of speech to input into a computer via a microphone. The so recorded Voice commands from the user are provided by appropriate software processed further.

Das Mikrofon wird hierbei mit einem Ständer als Tischausführung oder als sogenanntes Headset in Kombination mit einem Kopfhörer zusätzlich an den Computer angeschlossen, so daß weitere zusätzliche Teile benötigt werden, die auch zusätzliche Kosten verursachen. The microphone is with a stand as a table version or as so-called headset in combination with a headphone to the Computer connected so that additional parts are needed which also incur additional costs.  

Aufgabe der Erfindung ist es daher, einen konstruktiv einfachen, preiswert herzustellenden und leicht handhabbaren Spielcomputer der eingangs genannten Art zu schaffen, der für die Eingabe von Sprachbefehlen ausgelegt ist.The object of the invention is therefore to provide a structurally simple, inexpensive to produce and easy to use game computer of the beginning to create mentioned type, which is designed for the input of voice commands is.

Diese Aufgabe wird erfindungsgemäß durch den Spielcomputer nach Anspruch 1 gelöst. Wesentlich ist dabei, daß der Spielcomputer ein Mikrofon aufweist, das vorzugsweise in das Gehäuse integriert ist.This object is achieved by the game computer Claim 1 solved. It is essential that the game computer is a microphone has, which is preferably integrated into the housing.

Auf diese Weise ist die Eingabe von Sprachbefehlen in den Spielcomputer möglich, wobei auf weitere zusätzliche Bauteile wie Ständer, Kopfhörer und/oder zusätzliche Anschlußkabel verzichtet werden kann. Das spart nicht nur Kosten ein, sondern es entfallen auch zusätzliche Anschlußarbeiten, so daß Fehler beim Anschließen eines zusätzlichen Mikrofonkabels ausgeschlossen sind. Der Spielcomputer ist somit nicht nur leicht handzuhaben, sondern auch einfach in der Konstruktion und kostengünstig in der Herstellung.In this way, the input of voice commands into the game computer possible, with additional additional components such as stands, headphones and / or additional connection cables can be dispensed with. That doesn't save only costs, but there is also no additional connection work, so that failure to connect an additional microphone cable excluded are. The game computer is not only light to handle, but also simple in construction and inexpensive in the production.

Ein besonders günstiger Ort zum Anbringen des Mikrofons ist der obere Randbereich des Spielcomputergehäuses, in welchem ein Verdecken des Mikrofons durch die Hände des Benutzers und somit eine ungenaue Aufnahme der Sprachbefehle ausgeschlossen ist.A particularly convenient place to attach the microphone is the top one Edge area of the game computer housing, in which a concealment of the Microphones through the hands of the user and therefore an inaccurate recording the voice commands are excluded.

Eine besonders sichere Aufnahme der Sprachbefehle kann dadurch erreicht werden, daß mindestens ein weiteres Mikrofon und eine Elektronik zur Reduzierung der Umgebungsgeräusche in das Gehäuse des Computers integriert ist. Derartige elektronische Schaltungen sind an sich bekannt.A particularly secure recording of the voice commands can be achieved in this way be that at least one other microphone and electronics for Reduce ambient noise in the computer case is integrated. Such electronic circuits are known per se.

Besonders vorteilhaft ist es außerdem, wenn an dem bzw. an den Mikrofon(en) Lamellen zur Bündelung der Schallwellen angeordnet sind. Derartige akustische Linsen sind von Lautsprechern bekannt. It is also particularly advantageous if on the microphone (s) Slats for bundling the sound waves are arranged. Such Acoustic lenses are known from loudspeakers.  

Eine besonders vorteilhafte Ausführungsform des Computers kann dadurch erreicht werden, daß einzelne Teile des Gehäuses die Resonanzfläche für ein Mikrophon bilden. Auf diese Weise kann der Computer als hermetisch abgedichtetes Gehäuse ausgeführt sein, was den Einsatz auch in spritzwassergefährdeten Bereichen problemlos ermöglicht. Außerdem ist diese Ausführungsform kostengünstig, da separate Teile wie das Mikrofon entbehrlich sind.A particularly advantageous embodiment of the computer can thereby be achieved that individual parts of the housing the resonance surface for a Make microphone. This way the computer can be considered hermetic sealed housing, which can also be used in Splash-proof areas easily possible. Besides, this is Embodiment inexpensive because separate parts like the microphone are unnecessary.

Claims (5)

1. Spielcomputer mit integriertem Bildschirm, insbesondere LCD- Bildschirm, und mit mindestens einer Funktionstaste und/oder Joystick, dadurch gekennzeichnet, daß er ein Mikrofon zur Eingabe von Sprachbefehlen aufweist.1. Game computer with an integrated screen, in particular LCD screen, and with at least one function key and / or joystick, characterized in that it has a microphone for entering voice commands. 2. Spielcomputer nach Anspruch 1, dadurch gekennzeichnet, daß das Mikrofon oberhalb des Bildschirms in dem oberen Randbereich des Spielcomputergehäuses angeordnet ist.2. Game computer according to claim 1, characterized characterized in that the microphone above the screen in the upper edge region of the game computer housing is arranged. 3. Spielcomputer nach Anspruch 1 oder 2, dadurch gekennzeichnet, daß mindestens ein weiteres Mikrofon und eine Elektronik zur Reduzierung der Umgebungsgeräusche in das Gehäuse des Spielcomputers integriert ist.3. Game computer according to claim 1 or 2, characterized characterized in that at least one further microphone and one Electronics to reduce the ambient noise in the housing of the Game computer is integrated. 4. Spielcomputer nach einem der vorherigen Ansprüche, dadurch gekennzeichnet, daß an dem bzw. an den Mikrofon(en) Lamellen zur Bündelung der Schallwellen angeordnet sind.4. Game computer according to one of the preceding claims, characterized in that on the microphone (s) Slats for bundling the sound waves are arranged. 5. Spielcomputer nach einem der vorherigen Ansprüche, dadurch gekennzeichnet, daß einzelne Teile des Spielcomputers die Resonanzfläche für ein Mikrophon bilden.5. Game computer according to one of the preceding claims, characterized in that individual parts of the Game computers form the soundboard for a microphone.
DE19853882A 1998-11-23 1998-11-23 Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands Withdrawn DE19853882A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
DE19853882A DE19853882A1 (en) 1998-11-23 1998-11-23 Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
DE19853882A DE19853882A1 (en) 1998-11-23 1998-11-23 Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands

Publications (1)

Publication Number Publication Date
DE19853882A1 true DE19853882A1 (en) 2000-05-25

Family

ID=7888650

Family Applications (1)

Application Number Title Priority Date Filing Date
DE19853882A Withdrawn DE19853882A1 (en) 1998-11-23 1998-11-23 Game computer with integral LCD screen, function keys and/or joystick has microphone for inputting voice commands

Country Status (1)

Country Link
DE (1) DE19853882A1 (en)

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE4337728A1 (en) * 1993-11-05 1995-05-24 Nsm Ag Apparatus for gaming and entertainment purposes
DE19508320A1 (en) * 1995-03-09 1996-09-12 Jan Nieberle Pen-input interface for personal computer
DE19520432A1 (en) * 1995-06-03 1996-12-12 Kremser Peter Dipl Math Hand held foreign language translation system

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE4337728A1 (en) * 1993-11-05 1995-05-24 Nsm Ag Apparatus for gaming and entertainment purposes
DE19508320A1 (en) * 1995-03-09 1996-09-12 Jan Nieberle Pen-input interface for personal computer
DE19520432A1 (en) * 1995-06-03 1996-12-12 Kremser Peter Dipl Math Hand held foreign language translation system

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Legal Events

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OM8 Search report available as to paragraph 43 lit. 1 sentence 1 patent law
8141 Disposal/no request for examination