CN219501954U - Game chessboard - Google Patents

Game chessboard Download PDF

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Publication number
CN219501954U
CN219501954U CN202320138638.6U CN202320138638U CN219501954U CN 219501954 U CN219501954 U CN 219501954U CN 202320138638 U CN202320138638 U CN 202320138638U CN 219501954 U CN219501954 U CN 219501954U
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China
Prior art keywords
chess
game board
button
sliding
pieces
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Active
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CN202320138638.6U
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Chinese (zh)
Inventor
苏梓铭
李长苹
李灿斌
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Fs Giiker Technology Co ltd
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Fs Giiker Technology Co ltd
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Abstract

The utility model discloses a game board, comprising: the game board body is provided with a game area, and a plurality of chess grooves for placing chess pieces are arranged on the game area; the membrane switch pieces respectively correspond to a chess groove, and comprise a contact element and a button with elastic resetting performance, wherein a trigger gap is kept between the contact element and the button; wherein, the button is at least partly smooth to locate the chess groove, and the button is pegged graft with the piece and is connected in order to carry out the restriction of falling to the piece, presses the piece, and the piece passes through the button in order to switch on two stationary contacts on the contact component. In the game chessboard, the active input and identification of different types of chessmen are realized by adopting a mode of pressing the switch by the chessmen, the production cost is reduced, and the chessmen are limited by the switch to fall down, so that the problem of chessmen shaking in the process of tilting or translating the chessboard is solved.

Description

Game chessboard
Technical Field
The utility model relates to the field of game toys, in particular to a game chessboard.
Background
Most intelligent chess tools in the market at present achieve the purpose of limiting the falling of chesses through the attraction of magnets between chesses and a chessboard, and the recognition of the falling of the chesses is realized by adopting a sensor so as to realize the problem or step prompt. However, the number and variety of the chesses are large, and particularly, the Sudoku chesses are high in cost because each chessman is required to be provided with a sensor.
Disclosure of Invention
In order to overcome at least one defect in the prior art, the utility model provides a game chessboard, wherein active input and identification of different types of chessmen are realized by adopting a chessman pressing switch mode, the production cost is reduced, and the chessmen fall limit is realized by the switch, so that the chessman shaking problem in the process of tilting or translating the chessboard is solved.
The utility model adopts the technical proposal for solving the problems that:
a game board comprising:
the game board body is provided with a game area, and a plurality of chess grooves for placing chess pieces are arranged on the game area;
the membrane switch pieces respectively correspond to a chess groove, and comprise a contact element and a button with elastic resetting performance, wherein a trigger gap is kept between the contact element and the button;
wherein, the button is at least partly smooth to locate the chess groove, and the button is pegged graft with the piece and is connected in order to carry out the restriction of falling to the piece, presses the piece, and the piece passes through the button in order to switch on two stationary contacts on the contact component.
According to the game chessboard provided by the utility model, the thin film switch piece is arranged at each chess groove, the user presses the chess pieces, and then the buttons are used for conducting the two static contacts on the contact elements, so that the active input and identification of the chess pieces of different types can be further realized according to the difference of the pressing times or the pressing time, the reset is realized by utilizing the elasticity of the buttons, the pressing hand feeling is used for the user to judge the pressing times or the pressing time, the buttons are connected with the chess pieces in an inserting manner to limit the falling of the chess pieces, the shaking of the chess pieces is avoided in the process of tilting or translating the chess board, the falling is stable, the whole structure is simple, and the production cost is low.
Further, the button is provided with a bulge, the chessman is provided with an inserting cavity with an opening end, the opening end is abutted to one end face of the button, and the bulge is inserted into the inserting cavity.
Further, a plurality of clamping blocks for clamping the protrusions are arranged in the inserting cavity.
Further, the bulge is made of silica gel material, and the bulge is in interference fit with the inner side wall of the plug-in cavity.
Further, the disk body includes the last casing and the lower casing that are connected, and the play area is located on the surface that the lower casing was kept away from to last casing, and the chess groove runs through last casing, and on a PCB board was all located to the stationary contact of a plurality of membrane switch pieces, the PCB board was held between last casing and lower casing, and the button penetrated the chess groove by last casing towards one side of PCB board.
Further, the button includes the slider and the elastomer of phase separation, and the slider slides and locates the chess groove, and the one end and the chess piece of slider are pegged graft and are connected, and the other end and the elastomer of slider offset, and the one end that the elastomer kept away from the slider is equipped with the movable contact that is used for switching on two stationary contacts, is equipped with the spout on the lateral wall of chess groove, is equipped with the smooth muscle on the slider, and smooth muscle and spout matched with in order to restrict the slider and break away from the chess groove, and the elastomer provides reset elastic force for the slider.
Further, the sliding body is provided with a cavity which is open towards one side of the elastic body, and an abutting rib for abutting against the elastic body is arranged in the cavity.
Further, the button includes pressing the briquetting and flange limit, presses the one end of briquetting and is pegged graft with the piece and be connected, presses the other end of briquetting to be equipped with the movable contact that is used for switching on two stationary contacts, and the flange limit is around locating the periphery of pressing the briquetting, and flange limit is connected to the PCB board, and the flange limit provides reset elastic force for pressing the briquetting.
Further, the pressing block and the flange are integrally formed and made of silica gel.
Further, the chess piece control device also comprises a control module, wherein the control module is in conductive connection with the film switch piece, and receives signals sent by the film switch piece according to the triggering times of the film switch piece in unit time or the triggering time of the film switch piece so as to judge the identity information of the chess piece at the current position.
Further, the disk body is also provided with a display screen, the display screen is in conductive connection with the control module, and the display screen receives signals sent by the control module according to the identity information of the chessmen judged by the control module so as to display the chessmen.
Further, a light-emitting element is arranged in or below the chess groove, and the light-emitting element emits light outwards through the chess groove.
In summary, the game board provided by the utility model has the following technical effects:
the chess piece pressing switch can be used for realizing the active input and identification of different types of chess pieces, the reset is realized by utilizing the elasticity of the button, the pressing hand feeling is used for the user to judge the pressing times or duration, the button is connected with the chess pieces in an inserting way to limit the falling of the chess pieces, the shaking of the chess pieces is avoided in the tilting or translation process of the chessboard, the falling is stable, the whole structure is simple, and the production cost is low.
Other advantages of the utility model will appear from the detailed description.
Drawings
FIG. 1 is a schematic diagram of an exploded view of a game board according to embodiment 1 of the present utility model;
FIG. 2 is a cross-sectional view of a game board and a partial enlarged view thereof according to embodiment 1 of the present utility model;
fig. 3 is a schematic structural diagram of a connection between a membrane switch member and a PCB board in embodiment 1 of the present utility model;
FIG. 4 is a schematic diagram showing an exploded structure of a button according to embodiment 1 of the present utility model;
fig. 5 is a schematic structural view of a sliding body according to embodiment 1 of the present utility model;
fig. 6 is a schematic structural view of the upper housing of embodiment 1 of the present utility model;
figure 7 is a schematic diagram of a chess piece according to embodiment 1 of the present utility model;
FIG. 8 is a schematic diagram of an exploded structure of a game board according to embodiment 2 of the present utility model;
FIG. 9 is a sectional view and a partial enlarged view of a game board according to embodiment 2 of the present utility model
Fig. 10 is a schematic structural view of a button according to embodiment 2 of the present utility model.
Wherein the reference numerals have the following meanings:
1. a tray body; 101. an upper housing; 102. a lower housing; 11. a game area; 12. chess groove; 121. a chute; 2. chess pieces; 21. a plug cavity; 22. a clamping block; 3. a membrane switch member; 31. a contact element; 32. a button; 321. a protrusion; 322. a sliding body; 3221. a sliding rib; 3222. a cavity; 3223. abutting the rib; 323. an elastomer; 324. a movable contact; 325. pressing the blocks; 326. a flange edge; 4. a PCB board; 5. a control module; 6. and a display screen.
Detailed Description
For a better understanding and implementation, the technical solutions in the embodiments of the present utility model will be clearly and completely described below with reference to the drawings in the embodiments of the present utility model.
In the description of the present utility model, it should be noted that the terms "upper", "lower", "front", "rear", "left", "right", "vertical", "horizontal", "top", "bottom", "inner", "outer", and the like indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, merely to facilitate description of the present utility model and simplify the description, and do not indicate or imply that the apparatus or elements referred to must have a specific orientation, be configured and operated in a specific orientation, and thus should not be construed as limiting the present utility model.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this utility model belongs. The terminology used herein in the description of the utility model is for the purpose of describing particular embodiments only and is not intended to be limiting of the utility model.
Example 1
Referring to fig. 1, the utility model discloses a game board, in particular, the game board is used for a Sudoku game, and comprises a board body 1, a plurality of chessmen 2 of different types, a plurality of membrane switch pieces 3, a PCB 4, a control module 5 and a display screen 6. Of course, the game board can also be used for games like chess or building block chess or four pieces of chess.
The plate body 1 is used as a main bearing piece, the membrane switch piece 3, the PCB 4, the control module 5 and the display screen 6 are directly or indirectly arranged on the plate body 1, a game area 11 is arranged on the plate body 1, a plurality of chess grooves 12 are arranged on the game area 11, the chess grooves 12 are arranged in a palace form, and the chess grooves 12 can be used for placing chess pieces 2, namely, the chess pieces 2 fall on the chess grooves 12 during the game; the membrane switch pieces 3 are integrated on the PCB 4 so as to realize convenient integrated assembly, and each membrane switch piece 3 corresponds to one chess groove 12 (namely, the membrane switch pieces 3 are equal in number and opposite in position to the chess grooves 12), so that after the chess pieces 2 fall into the chess grooves 12, the membrane switch pieces 3 can be triggered by pressing the chess pieces 2; the control module 5 has the functions of processing information, outputting control instructions and the like, the film switch piece 3 and the display screen 6 are respectively connected with the control module 5 in a conductive mode, and the control module 5 can receive signals sent by the film switch piece 3 according to the triggering times of the film switch piece 3 in unit time or according to the triggering time of the film switch piece 3 so as to judge the identity information of the chessman 2 at the current position; the number of the display screens 6 can be two, one of the display screens 6 can be used for displaying the chess pieces 2, specifically, according to the identity information of the chess pieces 2 judged by the control module 5, the display screen 6 receives the signals sent by the control module 5 to display the chess pieces 2, so that a user can conveniently and intuitively know the types of the chess pieces 2 input by the user at the corresponding chess grooves 12, and the other display screen 6 can be used for setting questions, so that the user can drop the corresponding chess pieces 2 at different chess grooves 12 according to the question setting information. Of course, the function of putting questions and the function of displaying the pawn 2 may be realized by one display screen 6, as desired.
It will be appreciated that the pawn 2 may be one or a combination of colors, numbers, words, shapes, patterns etc. to create a kind of distinction. To facilitate understanding of the present solution, the following description will be given of the number pawns in the several pieces (i.e. different numbers are printed on pawns 2 to form the kind distinction).
In connection with fig. 2, in particular, the membrane switch 3 comprises a contact element 31 and a button 32 with elastic return properties, the contact element 31 and the button 32 maintaining a trigger gap, wherein the button 32 is at least partly slidably arranged in the chess groove 12 and the button 32 is in plug-in connection with the chess piece 2 for defining the falling of the chess piece 2, the chess piece 2 is pressed, and the chess piece 2 is brought into conduction with two stationary contacts on the contact element 31 via the button 32.
When the game board provided by the utility model is used for playing, the display screen 6 for setting questions firstly displays the questions (namely which chess pieces 2 are dropped in which chess grooves 12) and the user drops into the corresponding chess pieces 2 at the corresponding chess grooves 12 according to the question information, so that the chess pieces 2 are limited by the splicing fit of the buttons 32 and the chess pieces 2, and the shaking of the chess pieces 2 in the process of tilting or translating the chessboard is avoided; after the chess piece 2 falls, the user starts to press the chess piece 2, the chess piece 2 drives the button 32 to slide towards the contact element 31, the button 32 conducts two static contacts on the contact element 31, the user releases the chess piece 2, the chess piece 2 resets under the resetting elastic force of the button 32, the control module 5 receives a signal sent by the membrane switch piece 3 to judge the identity information of the chess piece 2 at the current position (for example, when the mark number of the chess piece 2 is three, a client presses the chess piece 2 three times, the membrane switch piece 3 outputs a trigger signal to the control module 5 for three times, the control module 5 judges that the mark number of the chess piece 2 at the current position is three, or the client presses the chess piece 2 for three seconds, the membrane switch piece 3 outputs a trigger signal for three seconds to the control module 5, and the control module 5 judges that the mark number of the chess piece 2 at the current position is three times; the display screen 6 is used for displaying the chessmen 2, and receives the signal sent by the control module 5 to display the chessmen 2 judged by the control module 5 (namely the chessmen 2 with the number of three), thereby facilitating the user to intuitively know the type of the chessmen 2 input by the user at the corresponding chess groove 12.
In the game chessboard, the active input and identification of different types of chesses 2 are realized by adopting a mode that the chesses 2 press the switch, the pressing hand feeling is used for a user to judge the pressing times or duration, and the chesses 2 are limited by the switch, so that the chesses shaking problem in the chessboard tilting or translation process is solved, the chesses are stable, the whole structure is simple, and the production cost is low.
In addition, for convenience of setting or indicating questions, a light emitting element (not shown) may be disposed in or below the chess groove 12, and the light emitting element emits light outwards through the chess groove 12. When a problem is raised or a problem is to be solved in the next step, the luminous element corresponding to the chess groove 12 is lightened to mark that the chess groove 12 needs to fall.
Referring to fig. 1, in this embodiment, specifically, the tray 1 includes an upper casing 101 and a lower casing 102 that are connected, the playing area 11 is located on a surface of the upper casing 101 far away from the lower casing 102, the chess slot 12 penetrates through the upper casing 101, the stationary contacts of the membrane switch elements 3 are all disposed on a PCB board 4, the PCB board 4 is clamped between the upper casing 101 and the lower casing 102, and the button 32 penetrates into the chess slot 12 from the upper casing 101 toward one side of the PCB board 4, so as to facilitate the overall production and assembly of the game board.
It will be appreciated that the contact elements 31 may be components independent of the PCB 4 or may be contact circuits engraved on the PCB 4, depending on the design requirements. In this embodiment, since the PCB 4 is used to integrate the plurality of membrane switch elements 3, the contact element 31 of this embodiment is preferably a contact circuit engraved on the PCB 4, and thus the two stationary contacts on the contact element 31 are also engraved on the PCB 4.
Referring to fig. 2 to 5, in the present embodiment, the button 32 is of a split type structure, and the button 32 includes a sliding body 322 and an elastic body 323 which are separated from each other. Wherein, the sliding body 322 is slidingly arranged in the chess groove 12, one end of the sliding body 322 is connected with the chess piece 2 in a plug-in manner, the other end of the sliding body 322 is propped against the elastic body 323, the elastic body 323 provides resetting elastic force for the sliding body 322, one end of the elastic body 323 far away from the sliding body 322 is provided with a movable contact 324 for conducting two static contacts on the contact element 31, and all the elastic bodies 323 are connected to the PCB 4 so as to realize the integrated assembly of the elastic body 323 on the PCB 4.
Since the sliding body 322 and the elastic body 323 are of separate structures, the elastic body 323 may be made of a silica gel material so as to have elasticity, the sliding body 322 may be made of plastic or a silica gel material, and the sliding body 322 may not have elasticity.
Preferably, one end of the sliding body 322 is provided with a protrusion 321, the chess piece 2 is provided with an inserting cavity 21 with an opening end, the opening end is abutted against one end face of the sliding body 322, the protrusion 321 is inserted into the inserting cavity 21, and the falling limit of the chess piece 2 is realized by utilizing the matching of the protrusion 321 and the inserting cavity 21; referring to fig. 4 and fig. 5, specifically, the protrusion 321 is approximately in a cross shape, the periphery of the end surface of the protrusion 321 is provided with a chamfer, and in combination with fig. 7, the insertion cavity 21 is provided with a plurality of clamping blocks 22 for clamping the protrusion 321, and the clamping blocks 22 are specifically clamped at four corners of the protrusion 321, and the clamping blocks 22 can have a certain elastic deformation capability so as to be better clamped on the protrusion 321.
It will be appreciated that in another preferred embodiment, a slot may be provided on the slider 322, and a peg cooperating with the slot may be provided on the pawn 2, the cooperation of the slot and the peg being used to achieve a plug connection between the button 32 and the pawn 2.
Referring to fig. 5 and 6, in order to prevent the sliding body 322 from falling off the chess groove 12, a plurality of sliding grooves 121 are formed on the side wall of the chess groove 12, a plurality of sliding ribs 3221 are formed on the sliding body 322, and the sliding ribs 3221 are slidably matched with the sliding grooves 121 to limit the sliding body 322 to be separated from the chess groove 12. Specifically, the sliding groove 121 extends toward the lower housing 102 to penetrate through the end surface of the chess groove 12, the plurality of sliding ribs 3221 are wound on the circumferential side wall of the sliding body 322, when the sliding body 322 penetrates into the chess groove 12 from the upper housing 101 toward one side of the PCB board 4, each sliding rib 3221 slides into a different sliding groove 121, and the sliding body 322 is prevented from penetrating out from the other side of the upper housing 101 by the cooperation of the sliding ribs 3221 and the sliding groove 121.
Referring to fig. 2 and 5, in order to better utilize the internal space of the sliding body 322 and reduce the weight thereof, in this embodiment, the sliding body 322 has a cavity 3222 opened toward one side of the elastic body 323, an abutment rib 3223 for abutting against the elastic body 323 is disposed in the cavity 3222, the elastic body 323 can be partially accommodated in the cavity 3222 and a pressing stroke is reserved, and effective abutment between the sliding body 322 and the elastic body 323 is ensured by the abutment rib 3223.
Example 2
Referring to fig. 8 to 10, the present embodiment also discloses a game board, which differs from the game board of embodiment 1 only in that: the structure of the buttons 32 is different.
Unlike the split structure of the button 32 of embodiment 1, in this embodiment, the button 32 is an integrated structure, the button 32 includes a pressing block 325 and a flange 326, one end of the pressing block 325 is connected with the chess piece 2 in a plugging manner, the other end of the pressing block 325 is provided with a movable contact 324 for conducting two stationary contacts on the contact element 31, the flange 326 is wound around the periphery of the pressing block 325, and the flange 326 is connected to the PCB board 4, and the flange 326 provides a restoring elastic force for the pressing block 325.
Since the pressing block 325 and the flange 326 are integrally formed, it is further preferable that the pressing block 325 and the flange 326 are integrally formed and made of a silicone material so as to have elastic force.
Since the flange 326 is connected to the PCB board 4 to enable the relative fixing of the pressing block 325, it is not necessary to consider whether the pressing block 325 is separated from the chess groove 12 any more, so as to simplify the overall structure of the button 32.
In addition, as in embodiment 1, all buttons 32 are connected to PCB board 4 by flange 326 to achieve integrated assembly of buttons 32 on PCB board 4.
Preferably, referring to fig. 9 and 10, a protrusion 321 is arranged at one end of the pressing block 325, the chess piece 2 is provided with an inserting cavity 21 with an opening end, the opening end is abutted against one end face of the pressing block 325, the protrusion 321 is inserted into the inserting cavity 21, and the falling limit of the chess piece 2 is realized by utilizing the cooperation of the protrusion 321 and the inserting cavity 21; specifically, the protrusion 321 is substantially cylindrical, and the periphery of the end surface of the protrusion 321 is also provided with a chamfer. In particular, the protrusion 321 is integrally formed with the pressing block 325 and the flange 326, and the protrusion 321 is made of silicone material, so that the protrusion 321 has a certain elastic deformation capability, and the protrusion 321 is in interference fit with the inner sidewall of the socket cavity 21, so that the elastic deformation capability of the protrusion 321 is utilized to better define the chess piece 2, and the clamping block 22 as shown in embodiment 1 is not required.
It will be appreciated that in another preferred embodiment, a slot may be provided on the pressing block 325, and a peg cooperating with the slot may be provided on the pawn 2, the cooperation of the slot and the peg being used to achieve a plug connection between the button 32 and the pawn 2.
The technical means disclosed by the scheme of the utility model is not limited to the technical means disclosed by the embodiment, and also comprises the technical scheme formed by any combination of the technical features. It should be noted that modifications and adaptations to the utility model may occur to one skilled in the art without departing from the principles of the present utility model and are intended to be within the scope of the present utility model.

Claims (12)

1. A game board, comprising:
the game board comprises a board body, wherein a game area is arranged, and a plurality of chess grooves for placing chess pieces are arranged on the game area;
the membrane switch pieces respectively correspond to the chess grooves, the membrane switch pieces comprise contact elements and buttons with elastic resetting performance, and trigger gaps are reserved between the contact elements and the buttons;
the buttons are at least partially arranged in the chess groove in a sliding mode, the buttons are connected with the chess pieces in an inserting mode to limit falling of the chess pieces, the chess pieces are pressed, and the chess pieces are conducted through the buttons to conduct two fixed contacts on the contact elements.
2. A game board according to claim 1, wherein the button is provided with a protrusion, the pawn is provided with a socket cavity having an open end, the open end abuts against an end face of the button, and the protrusion is inserted into the socket cavity.
3. A game board according to claim 2, wherein a plurality of gripping blocks are provided in said socket for gripping said protrusions.
4. The game board of claim 2, wherein said protrusions are formed of a silicone material, said protrusions having an interference fit with an inner sidewall of said socket.
5. The game board of claim 1, wherein the tray body comprises an upper housing and a lower housing connected to each other, the playing area is located on a surface of the upper housing away from the lower housing, the chess slot penetrates the upper housing, stationary contacts of the membrane switch are all disposed on a PCB board, the PCB board is clamped between the upper housing and the lower housing, and the button penetrates the chess slot from the upper housing toward one side of the PCB board.
6. The game board of claim 5, wherein the button comprises a sliding body and an elastic body which are separated from each other, the sliding body is slidably arranged in the chess groove, one end of the sliding body is in plug-in connection with the chess piece, the other end of the sliding body is propped against the elastic body, one end of the elastic body, which is far away from the sliding body, is provided with a movable contact for conducting two stationary contacts, the side wall of the chess groove is provided with a sliding groove, the sliding body is provided with a sliding rib, the sliding rib is slidably matched with the sliding groove to limit the sliding body to be separated from the chess groove, and the elastic body provides resetting elastic force for the sliding body.
7. A game board according to claim 6, wherein the slider body has a cavity opening towards one side of the elastomer body, in which cavity abutment ribs are provided for abutment against the elastomer body.
8. The game board of claim 5, wherein the button comprises a pressing block and a flange, one end of the pressing block is connected with the chess piece in a plug-in manner, the other end of the pressing block is provided with a movable contact for conducting the two stationary contacts, the flange is wound around the periphery of the pressing block, the flange is connected to the PCB, and the flange provides a reset elastic force for the pressing block.
9. The game board of claim 8, wherein the press block and flange are integrally formed and formed of a silicone material.
10. A game board according to any one of claims 1 to 9, further comprising a control module, said control module being in electrically conductive connection with said membrane switch element, said control module receiving a signal from said membrane switch element in dependence on the number of triggers of said membrane switch element per unit time or in dependence on the duration of said triggers of said membrane switch element for determining the identity information of said pawn in the current position.
11. The game board of claim 10, wherein the board body is further provided with a display screen, the display screen is electrically connected with the control module, and the display screen receives a signal sent by the control module according to the identity information of the chess pieces judged by the control module, so as to display the chess pieces.
12. A game board according to any one of claims 1 to 9, wherein a light emitting element is also provided in or below the housing, the light emitting element emitting light outwardly through the housing.
CN202320138638.6U 2023-01-30 2023-01-30 Game chessboard Active CN219501954U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202320138638.6U CN219501954U (en) 2023-01-30 2023-01-30 Game chessboard

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202320138638.6U CN219501954U (en) 2023-01-30 2023-01-30 Game chessboard

Publications (1)

Publication Number Publication Date
CN219501954U true CN219501954U (en) 2023-08-11

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Family Applications (1)

Application Number Title Priority Date Filing Date
CN202320138638.6U Active CN219501954U (en) 2023-01-30 2023-01-30 Game chessboard

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Country Link
CN (1) CN219501954U (en)

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