CN219349688U - Three-dimensional physical model animation playing device based on naked eye persistence of vision - Google Patents

Three-dimensional physical model animation playing device based on naked eye persistence of vision Download PDF

Info

Publication number
CN219349688U
CN219349688U CN202320473628.8U CN202320473628U CN219349688U CN 219349688 U CN219349688 U CN 219349688U CN 202320473628 U CN202320473628 U CN 202320473628U CN 219349688 U CN219349688 U CN 219349688U
Authority
CN
China
Prior art keywords
framing
physical model
direct current
current motor
light source
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN202320473628.8U
Other languages
Chinese (zh)
Inventor
赵忠鑫
周文娟
赵全堂
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CN202320473628.8U priority Critical patent/CN219349688U/en
Application granted granted Critical
Publication of CN219349688U publication Critical patent/CN219349688U/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

Landscapes

  • Toys (AREA)

Abstract

The utility model discloses a three-dimensional physical model animation playing device based on naked eye persistence. Firstly, the rotating speed of a direct current motor is set and regulated through a direct current motor speed regulating unit, then a stroboscopic light source is started, the stroboscopic light source irradiates on a framing physical model disc, the frequency of the stroboscopic light source is changed until naked eyes can observe a frame-fixed picture of a three-dimensional framing physical model, and a clear and smooth animation effect is formed in the brain due to the persistence of vision. The visual persistence and the flashing effect are combined, and the images which are continuously switched are fixed, so that the smooth and clear animation effect of the physical model can be seen by naked eyes.

Description

Three-dimensional physical model animation playing device based on naked eye persistence of vision
Technical field:
the utility model belongs to the technical field of persistence of vision and stroboscopic effect principles, and particularly relates to a device for playing animation by utilizing a stroboscopic effect of lamplight in rotation of a static physical model based on naked eye persistence of vision. The visual persistence and the stroboscopic effect are combined, and the pictures which are continuously switched are fixed, so that the effect of playing the animation is achieved.
The background technology is as follows:
the phenomenon of persistence of vision, also known as the "afterglow effect", was first proposed in his study report, "persistence of vision of moving objects", by university of london, uk, professor peter, mark, luo Gete in 1824. When the naked eyes observe a scene, light signals are transmitted into brain nerves, a short period of time is required, after the light effect is finished, visual images do not disappear immediately, the residual vision is called "afterimage", and the phenomenon of vision is called "persistence of vision". Vision pauses are common in our lives, as when viewing high-speed running automobile wheels, the wheels are found to be rotating forward, stationary or inverted. People also invent a film-retaining disk, a trotting horse lamp and the like by utilizing the vision pause phenomenon. The film is also produced by utilizing the persistence of vision, 24 frames/second is a common format of the film, 25 static pictures are continuously played in 1 second, and continuous dynamic video is seen by naked eyes.
Principle of stroboscopic effect: according to the definition of JGJ/T119 building Lighting terminology Standard, the stroboscopic effect (Strooscopic effect) is a phenomenon that under light irradiation varying at a certain frequency, the motion of an object observed by a person is made to appear different from the actual motion thereof. The stroboscopic effect is caused by flickering of the light source, which is an unstable visual phenomenon caused by light stimulus whose brightness or spectral distribution fluctuates with time. In short, the stroboscopic effect is a phenomenon in which the observed movement of an object appears to be stationary or different from its actual movement state under irradiation of light varying at a certain frequency. He may give the human eye a flickering sensation. The thermal inertia of the luminous body of the heat radiation light source is large, so that the flickering feeling is not obvious, but this phenomenon of the gas discharge lamp is more remarkable. When the gas discharge lamp is used as an illumination light source, if the object to be illuminated is in a rotating state and the rotating frequency is just an integral multiple of the power frequency, the rotating object looks as if it is not rotating. This phenomenon in which the observed movement of an object under irradiation with light varying at a certain frequency shows a different behavior from its actual movement is called stroboscopic effect. The stroboscopic effect of the LED light source is particularly pronounced because of the thermal inertia of the incandescent lamp and the afterglow effect of the gas discharge lamp, which in turn is responsive to the voltage and current of the LED and to the light output.
In order to more visually understand the persistence of vision, some demonstration devices are disclosed in the prior art:
the patent of application number 201920955129.6 discloses a three-dimensional presentation device that demonstrates persistence of vision effect, it includes the show stand, movable block and rotatory piece, first recess has been seted up at the middle part on show stand top, the fixed battery that is equipped with in one side of first recess bottom, the fixed audio amplifier that is equipped with in opposite side of first recess bottom, the fixed electronic hydraulic stem that is equipped with in inside of first recess bottom, the winding has the luminescent wire on conical frame's branch, conical frame rotates through the motor simultaneously, thereby produce persistence of vision phenomenon, because of conical frame is the stereo structure, make this presentation device appear three-dimensional persistence of vision phenomenon, the student of being convenient for understand persistence of vision phenomenon.
The patent of application number 2013205951540 discloses a persistence of vision teaching demonstration teaching aid, it includes rolling disc, pivot, rocking handle, support, base, lock axle mounting and support crossbeam, and the teaching aid is equipped with a base, installs two supports on the base, and the support crossbeam is installed on the top of support, and a through-hole is established respectively at same height to two supports, installs lock axle mounting on this through-hole, has a pivot to pass the lock axle mounting on two supports respectively, and the rolling disc is installed to the one end of this pivot, and the rocking handle is installed to the other end of pivot. The vision persistence teaching demonstration teaching aid has the advantages that due to special change of patterns, students can feel impressive, see eyes and forget, and the vision persistence of the naked eyes can be easily understood, so that the students can easily understand the existence and approximate time of the vision persistence of the naked eyes, and the teaching difficulty can be broken through.
The patent with the application number of 2019113300609 discloses a persistence fan under the Internet of things and an application method of persistence images on the fan, wherein the application method comprises a motor, fan blades and a power supply, and the centers of the fan blades are fixed on an output shaft of the motor; the power supply of the motor is connected with a power supply; the motor is used for driving the fan blades to rotate; the LED lamp comprises an Arduino core plate and N running water lamps, wherein N is a positive integer; the N running water lamps are distributed and fixed on the fan blades, and are connected in parallel and then connected into a power supply; the control signal input end of the running water lamp is connected with the control output end of the running water lamp control switch of the Arduino core board; and the control signal sent by the Arduino core board forms a virtual persistence screen on the fan blade.
Although the device can facilitate understanding of the persistence of vision, when the pattern on the rotating disc (conical frame) rotates, the naked eye is difficult to observe the fixed frame, and no clear animation can be formed.
The utility model comprises the following steps:
the utility model aims to overcome the defects of the prior art, and seeks to design a three-dimensional physical model animation playing device based on naked eye persistence, so that the problems that naked eyes are difficult to capture a physical model picture in rapid rotation to stop the frame and a clear and smooth action animation effect cannot be formed in the brain are solved.
In order to achieve the aim, the utility model relates to a three-dimensional physical model animation playing device based on naked eye persistence, which mainly comprises an upper cover, a transparent window, a bottom box, a framing physical model disc, a stroboscopic light source, a direct current motor, a stroboscopic light source control unit and a direct current motor speed regulation unit, wherein the transparent window is arranged on the upper cover; the bottom box is a box with an opening at the upper part, the upper cover is fixed at the opening of the bottom box and seals the bottom box, one side of the upper cover is provided with a transparent window, other parts of the upper cover except the transparent window are opaque, the direct current motor, the strobe light source control unit and the direct current motor speed regulating unit are arranged in the bottom box, the direct current motor speed regulating unit is electrically connected with the direct current motor and used for regulating the output rotating speed of the direct current motor, the output shaft of the direct current motor is rotationally connected with the center of the framing practicality model disc, the framing practicality model disc comprises a disc body and a framing practicality model at the upper part of the disc body, the framing practicality model comprises N sets of different three-dimensional framing practicality models which are divided by an animation, N is a positive integer greater than or equal to 2, the N sets of three-dimensional framing practicality models are distributed at equal intervals around the output shaft of the direct current motor according to the continuous sequence of the animation, the strobe light source is arranged at the outer side of the framing practicality model, and used for emitting illumination according to a certain frequency change, and the strobe light source control unit is connected with the strobe light source.
The utility model relates to an upper cover which is arranged as a light-tight structure, and specifically comprises the following components: the inner sides of other parts of the upper cover except the transparent window are covered with an opaque layer.
The utility model relates to a three-dimensional physical model animation playing device based on naked eye persistence, which is characterized in that the device also comprises a layered plate, wherein fixed supporting parts are arranged on the same height of the inner walls around a bottom box, the layered plate is fixed on the fixed supporting parts through bolts, a framing physical model disc is arranged on the upper part of the layered plate, an output shaft of a direct current motor passes through a through hole on the layered plate and is rotationally connected with the framing physical model disc, the upper part of the output shaft of the direct current motor is fixed through a locking nut, the layered plate divides the bottom box into a first layer cavity and a second layer cavity, and a direct current motor, a stroboscopic light source control unit and a direct current motor speed regulating unit are arranged in the first layer cavity.
The utility model is characterized in that a plurality of micro universal balls are fixedly arranged on the laminated plate, the micro universal balls are distributed at equal intervals around the output shaft of the direct current motor, and the bottoms of the frame-divided physical model discs are just abutted against the micro universal balls.
In order to improve the alignment accuracy of the framing physical model, one implementation mode is as follows: the disc body and the framing physical model are integrally formed; another implementation is: m fixing holes A are formed in the disc body at equal intervals around the circle center in a ring shape, M is a positive integer greater than or equal to the circle center, a fixing hole B is correspondingly formed in the bottom of the framing physical model, and the framing physical model is fixed to the upper surface of the disc body through screws at the bottom of the disc body after the fixing hole B is aligned with the fixing hole A.
The framing physical model related by the utility model is 6-36 sets of three-dimensional physical models.
The stroboscopic light source related by the utility model is uniformly fixed on the inner wall of a bottom box of a second layer cavity outside a framing practicality model disc or on the top of an upper cover. Specifically, the stroboscopic light source is a '5-220V' cob light bar or a led light bar, and the stroboscopic light source control unit is a '5-220V' cob light bar or an led light source stroboscopic control circuit board.
The utility model relates to a direct current motor which is a 5-220V motor, and a motor speed regulating unit is a DC speed regulating control circuit board of the 5-220V motor.
The utility model relates to a three-dimensional physical model animation playing device based on naked eye persistence, which also comprises a power supply for providing electric energy for the whole device, wherein the power supply is a built-in power supply or an external power supply, a power switch is electrically connected with the power supply and used for controlling the connection and disconnection of the power supply, the power switch is fixed on the outer wall of a bottom box and is convenient to control, and when the built-in power supply is adopted, the power supply is arranged in a second layer of cavity; when an external power supply is adopted, a power supply plug-in port is fixed on the outer wall of the bottom box, and the external power supply is connected through the power supply plug-in port.
Furthermore, the three-dimensional physical model animation playing device based on naked eye persistence also comprises a music box core, wherein the music box core is arranged in the first layer cavity and is connected with a power supply.
The utility model relates to a three-dimensional physical model animation playing device based on naked eye persistence, which comprises the following specific preparation processes:
(1) Firstly, designing a set of animation and a disc data model through three-dimensional software, gradually and averagely framing the animation to form N framing data models, wherein each framing data model acts differently and is a set of coherent animation from the first to the last, the N framing data models are uniformly distributed on the disc data model from the first to the last in a clockwise or anticlockwise annular mode around the center, the framing data models and the disc data models are integrated into an integral model, and the integral model is led into 3D printing equipment to be printed to obtain a framing real object model disc;
(2) Then the direct current motor, the music box movement, the stroboscopic light source control unit and the direct current motor speed regulation unit are fixed in the bottom box;
(3) The output shaft of the direct current motor passes through the through hole on the laminated plate, the laminated plate is fixed on the fixed supporting part through bolts, and the miniature universal balls are fixed on the upper surface of the laminated plate at equal intervals around the output shaft of the direct current motor;
(4) The framing physical model disc is arranged on the upper portion of the laminated plate, the bottom of the framing physical model disc is just abutted against the miniature universal ball, the output shaft of the direct current motor is connected with the framing physical model disc, and the upper portion of the output shaft of the direct current motor is fixed through a locking nut;
(5) Finally, uniformly fixing the cob light bars or the led light bars on the inner wall of the bottom box at the outer side of the framing physical model disc to finish the preparation of the whole device;
the parameter relation corresponding to the motor and the stroboscopic light source is as follows: when the motor speed is controlled to any one of the values of 100-1200rpm, it is necessary to control the strobe frequency of the cob or led lamp source to a value between 5HZ and 95 HZ.
The stroboscopic effect is a phenomenon in which the observed movement of an object appears to be stationary or different from its actual movement state under irradiation of light varying at a certain frequency. The stroboscopic light source irradiates the moving framing physical model disc, the frequency of the stroboscopic light source is changed until naked eyes can observe the frames of the three-dimensional framing physical model, the framing physical models in each frame fixing frame observed by the naked eyes can be just overlapped, and a clear and smooth animation effect is formed in the brain due to the persistence of vision. ( Framing: interpreted as a set of physical models with animation actions, the total frame number of the animation actions is divided into each model evenly, each model has different static actions, and the first to the last are a set of consecutive animation (or actions) together )
Compared with the prior art, the utility model has the following beneficial effects: (1) Through combining the persistence of vision and the flashing frequency effect, the images which are continuously switched are fixed, so that the smooth and clear animation effect of the physical model can be seen by naked eyes; (2) Through demonstration, two phenomena of persistence of vision and a flicker effect are more intuitively known, and the problem of complex abstraction is simplified and visualized; (3) The whole device is simple to process, convenient to use, low in cost and suitable for popularization and application.
Description of the drawings:
fig. 1 is a schematic perspective view (including a window) of a three-dimensional real model animation playing device based on naked eye persistence according to embodiment 1.
Fig. 2 is a schematic perspective view (without a window) of the three-dimensional real model animation playing device based on naked eye persistence in embodiment 1.
Fig. 3 is a schematic diagram of the disc structure of the framing mock-up in embodiment 1.
Fig. 4 is a schematic diagram of the principle of the layered plate structure involved in embodiment 1.
Fig. 5 is a schematic structural diagram of the first layer cavity of the bottom case according to embodiment 1.
The specific embodiment is as follows:
the utility model will be further described with reference to the accompanying drawings and specific examples.
In the present utility model, unless specifically stated and limited otherwise, the terms "connected," "affixed," and the like are to be construed broadly, and for example, "affixed" may be a fixed connection, a removable connection, or an integral body; can be directly connected or indirectly connected through an intermediate medium, and can be communicated with the inside of two elements or the interaction relationship of the two elements.
Example 1
As shown in fig. 1-5, the main structure of the three-dimensional physical model animation playing device based on naked eye persistence according to the embodiment comprises an upper cover 1, a transparent window 2, a bottom box 3, a framing physical model disc 6, a stroboscopic light source 8, a direct current motor 11, a stroboscopic light source control unit 15 and a direct current motor speed regulating unit 16; the bottom box 3 is a box with an upper opening, the upper cover 1 is fixed at the opening of the bottom box 3 and seals the bottom box, one side of the upper cover 1 is provided with a transparent window 2, so that the playing process of three-dimensional real object model animation is convenient to observe, other parts of the upper cover 1 except the transparent window are not transparent, the direct current motor 11, the strobe light source control unit 15 and the direct current motor speed regulating unit 16 are arranged in the bottom box 3, the direct current motor speed regulating unit 16 is electrically connected with the direct current motor 11 and is used for regulating the output rotating speed of the direct current motor 11, an output shaft of the direct current motor 11 is rotationally connected with the center of the framing real object model disc 6, the framing real object model disc 6 is driven to rotate, the framing real object model disc 6 comprises a disc body 601 and a framing real object model 602 on the upper part of the disc body, the framing real object model 602 comprises N sets of different and continuous three-dimensional framing real object models which are split into by the animation, N is a positive integer greater than or equal to 2, the three-dimensional framing real object models of the N sets are sequentially arranged in the bottom box 3 in the animation, the sequence clockwise or anticlockwise around the output shaft of the direct current motor 11 (the disc body 601) at equal intervals, the center of the output shaft of the direct current motor 11 is used for regulating the strobe light source 8, the strobe light source 8 is used for controlling the strobe light source 8, the strobe light source 8 and the strobe light source 8 is used for controlling the strobe light source 8, and the strobe light source 8 and the frame real object model 602 is used for emitting the strobe light source 8.
In the experimental process, the embodiment finds that external illumination can affect the animation observation effect of the three-dimensional physical model, and naked eyes can only watch the three-dimensional physical model in a closed environment with weak light effect, and for this reason, the upper cover 1 is set to be of an opaque structure. The inner sides of other parts of the upper cover 1 except the transparent window are covered with an opaque layer 5, so that the influence of external illumination is avoided. The light-tight layer is pure black flannelette.
In this embodiment, the dc motor 11 is started, the rotational speed of the dc motor 11 is regulated by the dc motor speed regulating unit 16, at this time, each three-dimensional framing physical model cannot be clearly seen by naked eyes, the strobe light source 8 is started, the strobe light source 8 irradiates on the framing physical model disc 6, the frequency of the strobe light source 8 is changed until the naked eyes can observe the frame of the three-dimensional framing physical model, the N sets of three-dimensional framing physical models in each observed frame fixing frame can be just overlapped (i.e. the position of the three-dimensional framing physical model in one frame is overlapped with the position of the three-dimensional framing physical model in the other frame), and each frame fixing frame stays in the brain for a short time due to the persistence of vision, so that a clear and smooth animation effect is formed in the brain. Therefore, in the use process, the rotating speed of the direct current motor 11 is controlled to be a certain value, and then the frequency of the stroboscopic light source 8 is adjusted until clear animation of the physical model can be seen by naked eyes.
The three-dimensional physical model animation playing device based on naked eye persistence, which is related to the embodiment, the main structure of the three-dimensional physical model animation playing device further comprises a laminated plate 10, a fixed supporting part 17 is arranged on the same height of the inner wall of the periphery of the bottom box 3, the laminated plate 10 is fixed on the fixed supporting part 17 through bolts 9, a framing physical model disc 6 is arranged on the upper part of the laminated plate 10, an output shaft of a direct current motor 11 penetrates through a through hole on the laminated plate 10 and is rotationally connected with the framing physical model disc 6, the upper part of the output shaft of the direct current motor 11 is fixed through a locking nut 7, the laminated plate 10 divides the bottom box 3 into a first layer cavity and a second layer cavity, and the direct current motor 11, a stroboscopic light source control unit 15 and a direct current motor speed regulating unit 16 are arranged in the first layer cavity.
In order to improve the smoothness of the frame-divided physical model disc 6 during rotation, the layering plate 10 is fixedly provided with a plurality of micro universal balls 12, the micro universal balls 12 are annularly and equally spaced around the output shaft of the direct current motor 11, and the bottom of the frame-divided physical model disc 6 is just abutted against the micro universal balls 12.
In the implementation process of this embodiment, the accuracy requirement for alignment of the frame-dividing physical model 602 in each frame-fixing picture seen by naked eyes is high, and if the frame-dividing physical model cannot be aligned accurately, virtual images are easy to appear in the observation process, so that the definition of the animation is affected. To improve the accuracy of alignment of the framing mock-up 602, one implementation is: the disc body 601 and the framing real model 602 are integrally formed, for example, the framing real model disc 6 is directly printed by a 3D printer. In this way, the framing physical model 602 on the disk body 601 cannot be replaced, and the playability is limited; another implementation is: m fixed holes A are formed in the disc body 601 at equal intervals around the circle center in a ring shape, M is a positive integer greater than or equal to 2, a fixed hole B is correspondingly formed in the bottom of the framing physical model 602, the framing physical model 602 is fixed on the upper surface of the disc body 601 through screws at the bottom of the disc body 601 after the fixed hole B is aligned with the fixed hole A, the framing physical model 602 on the disc body 601 can be replaced, and when the number of the fixed holes A on the disc body 601 is enough, the fixed positions of the three-dimensional physical model can be determined according to the number of the three-dimensional physical models in the framing physical model 602. If the number of the fixing holes a on the disc body 601 is 12, when the framing physical model 602 is composed of 6 sets of three-dimensional models, 6 fixing holes a therein are selected at equal intervals to fix the framing physical model 602, and when the framing physical model 602 is 9 sets, 9 fixing holes a therein are selected at equal intervals to fix the framing physical model 602 … …, so that different numbers of different kinds of framing physical models 602 can be fixed on one disc body 601, and the practicality of the disc body 601 is greatly improved.
The framing physical model 602 related to this embodiment is a 6-36 three-dimensional physical model. For example, the framing real model 602 is a continuous multiple three-dimensional real model formed by splitting running motion animation of a single person on average, or a continuous multiple three-dimensional real model formed by splitting alarm motion animation between two animals on average, or a continuous multiple three-dimensional real model formed by splitting animation between one animal and a corresponding scene on average.
The strobe light source 8 according to this embodiment is uniformly fixed on the inner wall of the bottom box of the second layer cavity outside the framing mock-up disc 6 or on the top of the upper cover 1. Specifically, the strobe light source 8 is a '5-220v' cob light bar or a led light bar, and the strobe light source control unit 15 is a '5-220v' cob, led light source strobe control circuit board.
The direct current motor 11 related to the embodiment is a 5-220V motor, and the motor speed regulating unit 16 is a 5-220V motor DC speed regulating control circuit board.
The three-dimensional physical model animation playing device based on naked eye persistence related to the embodiment further comprises a power supply for providing electric energy for the whole device, wherein the power supply is a built-in power supply or an external power supply, the power switch 4 is electrically connected with the power supply, the power supply is controlled to be connected and disconnected, and the power switch 4 is fixed on the outer wall of the bottom box 3 to be controlled conveniently. When the built-in power supply is adopted, the power supply is arranged in the second layer cavity; when an external power supply is adopted, a power supply plug-in port 14 is fixed on the outer wall of the bottom box 3, and the external power supply is connected through the power supply plug-in port 14.
Further, the three-dimensional physical model animation playing device based on naked eye persistence related to the embodiment further comprises a music box core 13, wherein the music box core 13 is arranged in the first layer cavity and connected with a power supply, and music is played when the animation is played, so that the user experience is improved.
The specific preparation process of the three-dimensional physical model animation playing device based on naked eye persistence related to the embodiment is as follows:
(1) Firstly, designing a set of animation and a disc data model through three-dimensional software (such as 3 Dmax), gradually and averagely framing the animation to form N framing data models, wherein each framing data model has different actions, and is a set of coherent animation (or action) from the first to the last, the N framing data models are uniformly distributed on the disc data model from the first to the last in a clockwise or anticlockwise annular mode around the center, the framing data model and the disc data model are integrated into an integral model, and the integral model is imported into 3D printing equipment to be printed to obtain a framing physical model disc 6;
(2) Then the direct current motor 11, the music box movement 13, the stroboscopic light source control unit 15 and the direct current motor speed regulating unit 16 are fixed in the bottom box 3;
(3) An output shaft of a direct current motor 11 passes through a through hole on a laminated plate 10, the laminated plate 10 is fixed on a fixed supporting part 17 through a bolt 9, and miniature universal balls 12 are fixed on the upper surface of the laminated plate 10 at equal intervals in a ring shape around the output shaft of the direct current motor 11;
(4) Then the framing real object model disc 6 is arranged on the upper part of the laminated plate 10, the bottom of the framing real object model disc 6 is just abutted against the miniature universal ball 12, the output shaft of the direct current motor 11 is connected with the framing real object model disc 6, and the upper part of the output shaft of the direct current motor 11 is fixed through the locking nut 7;
(5) And finally, uniformly fixing the cob light bars or the led light bars on the inner wall of the bottom box 3 at the outer side of the framing practicality model disc 6 to finish the preparation of the whole device.
In the use process of the embodiment, the rotation speed of the motor 11 is controlled to be a certain value, and then the frequency of the stroboscopic light source 8 is adjusted until the framing physical model 602 can be seen to form clear action animation.
The parameter relation between the motor 11 and the stroboscopic light source 8 found in the experimental process is as follows: when the rotating speed of the motor is controlled to be in any range of 100-1200rpm, people or animals on the motor turntable are blurred, and then stroboscopic of a cob or led lamp source is required to be controlled; the strobe frequency is adjusted to a value between 5HZ and 95HZ, and the whole set of motion animation generated by the framing physical model can be clearly seen corresponding to the value in the motor 100-1200 rpm.
The lamplight stroboscopic programming data of the values between the lamplight frequencies of 5HZ and 95HZ are the following parameters:
parameter one: the light is firstly lightened by 1-15 percent of brightness, is lightened for 3-12ms, is then lightened for 2-30ms, is lightened by 1-15 percent of brightness, is lightened for 3-12ms, is then lightened for 2-30ms, and is sequentially circulated; or the lamp is firstly turned off for 2-30ms, then turned on for 1-15 percent of brightness, turned on for 3-12ms, then turned off for 2-30ms, and then turned on for 1-15 percent of brightness, and turned on for 3-12ms, and the cycle is sequentially carried out.
And (2) parameters II: the light is firstly lightened by 1-15 percent of brightness, the light is lightened by 1-10ms, the light is lightened by 85-100 percent of brightness, the light is lightened by 1-4ms, the light is lightened by 1-15 percent of brightness, the light is lightened by 1-10ms, the light is lightened by 85-100 percent of brightness, the light is lightened by 1-4ms, and the light is sequentially circulated; or the lamp is firstly lightened by 85-100 percent of brightness, then is lightened by 1-4ms, then is lightened by 1-15 percent of brightness, is lightened by 1-10ms, is lightened by 85-100 percent of brightness, is lightened by 1-4ms, is lightened by 1-15 percent of brightness, is lightened by 1-10ms, and is sequentially circulated.

Claims (9)

1. The three-dimensional physical model animation playing device based on naked eye persistence is characterized in that the main body structure comprises an upper cover, a transparent window, a bottom box, a framing physical model disc, a stroboscopic light source, a direct current motor, a stroboscopic light source control unit and a direct current motor speed regulation unit; the bottom box is a box with an opening at the upper part, the upper cover is fixed at the opening of the bottom box and seals the bottom box, one side of the upper cover is provided with a transparent window, other parts of the upper cover except the transparent window are opaque, the direct current motor, the strobe light source control unit and the direct current motor speed regulating unit are arranged in the bottom box, the direct current motor speed regulating unit is electrically connected with the direct current motor and used for regulating the output rotating speed of the direct current motor, the output shaft of the direct current motor is rotationally connected with the center of the framing physical model disc, the framing physical model disc comprises a disc body and a framing physical model at the upper part of the disc body, the framing physical model comprises N sets of different three-dimensional framing physical models which are divided by an animation, N sets of three-dimensional framing physical models are arranged at equal intervals around the output shaft of the direct current motor clockwise or anticlockwise according to the continuous sequence of the animation, the strobe light source is arranged at the outer side of the framing physical model, the strobe light source is used for emitting illumination according to a certain frequency change, and the strobe light source control unit is connected with the strobe light source and used for controlling the strobe light source parameters.
2. The three-dimensional object model animation playing device based on naked eye persistence of vision according to claim 1, wherein the inner sides of other parts of the upper cover except the transparent window are covered with an opaque layer.
3. The three-dimensional physical model animation playing device based on naked eye persistence of vision according to claim 1, wherein the main structure further comprises a layered plate, the same height of the inner wall of the periphery of the bottom box is provided with a fixed supporting part, the layered plate is fixed on the fixed supporting part through bolts, the framing physical model disc is arranged on the upper part of the layered plate, the output shaft of the direct current motor penetrates through the through hole on the layered plate and is rotationally connected with the framing physical model disc and fixes the upper part of the output shaft of the direct current motor through a locking nut, the layered plate divides the bottom box into a first layer cavity and a second layer cavity, and the direct current motor, the stroboscopic light source control unit and the direct current motor speed regulating unit are arranged in the first layer cavity.
4. The three-dimensional physical model animation playing device based on naked eye persistence according to claim 3, wherein a plurality of micro universal balls are fixedly arranged on the laminated plate, the micro universal balls are annularly and equally spaced around the output shaft of the direct current motor, and the bottoms of the frame-divided physical model discs are just abutted against the micro universal balls.
5. The three-dimensional physical model animation playing device based on naked eye persistence of vision according to claim 1, wherein the disc body and the framing physical model are integrally formed; or M fixing holes A are formed in the disc body at equal intervals around the circle center in a ring shape, M is a positive integer greater than or equal to the M, a fixing hole B is correspondingly formed in the bottom of the framing real object model, and the framing real object model is fixed on the upper surface of the disc body through screws at the bottom of the disc body after the fixing hole B is aligned with the fixing hole A.
6. The three-dimensional physical model animation playing device based on naked eye persistence according to claim 5, wherein the framing physical model is 6-36 sets of three-dimensional physical models.
7. The three-dimensional mock-up animation playing device based on naked eye persistence of vision according to claim 5, wherein the stroboscopic light source is uniformly fixed on the inner wall of the bottom box of the second layer of cavity outside the framing mock-up disc or on the top of the upper cover.
8. The three-dimensional physical model animation playing device based on naked eye persistence according to claim 1, wherein the three-dimensional physical model animation playing device based on naked eye persistence further comprises a power supply for providing electric energy for the whole device, the power supply is a built-in power supply or an external power supply, a power switch is electrically connected with the power supply and used for controlling the on and off of the power supply, the power switch is fixed on the outer wall of the bottom box and is convenient to control, and when the built-in power supply is adopted, the power supply is arranged in the second layer of cavity; when an external power supply is adopted, a power supply plug-in port is fixed on the outer wall of the bottom box, and the external power supply is connected through the power supply plug-in port.
9. The three-dimensional mock-up animation playback device of claim 1 further comprising a music box core disposed in the first cavity and coupled to a power source.
CN202320473628.8U 2023-03-14 2023-03-14 Three-dimensional physical model animation playing device based on naked eye persistence of vision Active CN219349688U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202320473628.8U CN219349688U (en) 2023-03-14 2023-03-14 Three-dimensional physical model animation playing device based on naked eye persistence of vision

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202320473628.8U CN219349688U (en) 2023-03-14 2023-03-14 Three-dimensional physical model animation playing device based on naked eye persistence of vision

Publications (1)

Publication Number Publication Date
CN219349688U true CN219349688U (en) 2023-07-14

Family

ID=87076510

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202320473628.8U Active CN219349688U (en) 2023-03-14 2023-03-14 Three-dimensional physical model animation playing device based on naked eye persistence of vision

Country Status (1)

Country Link
CN (1) CN219349688U (en)

Similar Documents

Publication Publication Date Title
CN103381280B (en) Visual and auditory integrated rehabilitation training system and method based on visible brain wave induction technology
CN203533409U (en) Electronic light-emitting device simulating real flame and electronic candle lamp simulating real flame
US10497324B2 (en) Eye animation device and method to show eye expression in 2D and 3D lighted displays
CN219349688U (en) Three-dimensional physical model animation playing device based on naked eye persistence of vision
CN205356599U (en) Glassless three -dimensional (3D) display device
CN107170332B (en) A kind of spatial mesh structure apparatus for demonstrating showing visual persistence phenomenon
CN209312312U (en) A kind of displaying device based on stroboscopic effect and the persistence of vision
US6502339B1 (en) Shadow display device
CN220651480U (en) Three-dimensional physical model animation playing device based on naked eye persistence of vision
CN201549112U (en) Visual persistence phenomenon demonstration instrument
GB2450084A (en) Electric fire comprising a fuel bed
CN209198877U (en) A kind of holography robot
KR20060076697A (en) Apparatus and method for displaying three dimensional pseudo image
CN107103816A (en) Human visual inertia experimental provision
JP2004081504A5 (en)
CN109324492A (en) A kind of holography robot
CN202490435U (en) Novel music bed bell
CN206209286U (en) A kind of Apparition imaging device
CN110246404A (en) A kind of scientific popularization demonstration device showing human ear structure and working principle
CN205824708U (en) A kind of eye care instrument desk lamp
Xiao Demonstrating Dynamic Pictures Using a Flat Mirror
CN219122844U (en) Demonstration device for demonstrating persistence of vision and stroboscopic phenomenon
CN213601462U (en) Light source teaching aid
US2770999A (en) After-image apparatus
CN217788015U (en) Stage scene music box

Legal Events

Date Code Title Description
GR01 Patent grant
GR01 Patent grant