CN2146281Y - Pocket electronic game computer - Google Patents

Pocket electronic game computer Download PDF

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Publication number
CN2146281Y
CN2146281Y CN 92236274 CN92236274U CN2146281Y CN 2146281 Y CN2146281 Y CN 2146281Y CN 92236274 CN92236274 CN 92236274 CN 92236274 U CN92236274 U CN 92236274U CN 2146281 Y CN2146281 Y CN 2146281Y
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China
Prior art keywords
key
keyboard
circuit
utility
model
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN 92236274
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Chinese (zh)
Inventor
盛轶群
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Individual
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Individual
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Priority to CN 92236274 priority Critical patent/CN2146281Y/en
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Publication of CN2146281Y publication Critical patent/CN2146281Y/en
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Expired - Fee Related legal-status Critical Current

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Abstract

The utility model discloses a compact type 24 points game computer. The utility model is characterized in that a keyboard is composed of an open and close key, a starting clearing key, a number left shifting key, a time right shifting key, and a noise input key. A circuit chip is an HCMOS integrated circuit which is composed of a CPU, a memory, the keyboard, a liquid crystal code translation driving interface circuit, and a buzzing driving interface circuit. Each operating key is connected by a keyboard interface circuit, and the address, the data, and the control bus of the CPU. The utility model integrates the scientificalness, the interesting, the education, and the entertainment into a whole. The structure of the keyboard is simple, the arrangement of the circuit is optimal and rational, and the utility model has the favorable development foreground and the higher practicability.

Description

Pocket electronic game computer
The utility model relates to a kind of electronic game machine, particularly a kind of pocket 24 recreation.
24 recreation are China's popular a kind of canasters among the people, the participant must with add, subtract, the multiplication and division arithmetic, the numeral of four boards routing up at random is unified into formula and obtains 24 separate, this recreation is resided in uninteresting basic number word arithmetic in the interesting recreation, basic operation ability to training of students quite has benifit, thereby has bigger penetration and promotion value.But because this recreation must be by the playing cards carrier, method is original, and the playing cards array of Chu Xianing can not guarantee that obtaining 24 separates at random, and can only reflect player's operational capability relatively, so, influence and restricted the penetration and promotion of this recreation to a great extent.
The purpose of this utility model is will be 24 traditional recreation.Organically combine with modern microelectric technique, provide a kind of interesting, scientific and educational operation sequence that integrates, the pocket 24 point-like electron game machines of array combination and computing adjudicatory function with 24 recreation.
The utility model mainly is made up of casing, keyboard, display screen and movement chip, and in order to satisfy the regular characteristics of 24 recreation, this programme has mainly been made optimal design to the keyboard structure of casing and the circuit setting of movement and both combinations.The circuit part of this machine has adopted the high-speed cmos large scale integrated circuit, mainly comprise microprocessor, read-only memory, random memory and corresponding keyboard interface, demonstration, buzzing interface circuit etc., this chip is solidified with the operation sequence and the number of combinations storehouse of 24 recreation, and has functions such as keyboard input, computing judge and demonstration output.The keyboard of this machine respectively by ON/OFF key, removing/start, move to left/value key, move to right/time key and input/sound key form, input unit as complete machine, the init state of the relative complete machine of each key and game state can have two kinds of response functions, wherein numerical value, time, the sound and start key are mainly done the init state response, remove, move to left, move to right and the enter key condition responsive of playing games, the ON/OFF key is made round robin, and described each key is all by address bus, data/address bus and the control always respectively corresponding connection of interface circuit with microprocessor.The display screen of this machine is made of the LCD of low-power consumption, output device as complete machine, the output that can carry out init state and game state respectively shows, microprocessor drives interface by decoding and carries demonstration information, to change the content format of display screen, wherein, the init state demonstration mainly is to count the top score demonstration that demonstration and last player are set that the district is provided with the stipulated time of demonstration and formula input, game state mainly is that array shows, formula selects input demonstration, countdown demonstration and goal difference to show.The keyboard that is characterised in that of the present utility model is by the ON/OFF key, removing/start key, move to left/value key, move to right/time key, input/sound key is formed, movement by microprocessor (CPU) and respectively with its address bus, the read-only memory that data/address bus and control bus connect, random memory, keyboard interface circuit and demonstration, the array that is solidified with tradition 24 recreation that the buzzing interface circuit constitutes and the large scale integrated circuit of program are formed, the input interface terminal of each operated key of described keyboard by interface circuit respectively with the address bus of CPU, the corresponding connection of data/address bus with control bus.
The utility model organically combines 24 traditional Card Games and modern microelectric technique, integrate scientific, interesting and recreational, not only further opened up the connotation and extension of traditional game, and for the traditional game of penetration and promotion this " residence is educated in amusement " provide may.This machine has also that keyboard structure is short and sweet, and circuit arrangement is scientific and reasonable, and operation shows advantages such as vivid many interests, and it is practical to be worth higher and to have the very big value that popularizes.
Below, will be further described the utility model with accompanying drawing in conjunction with the embodiments.
Fig. 1 is a casing structure schematic diagram of the present utility model.
Fig. 2, Fig. 3 are circuit structure block diagram of the present utility model.
With reference to Fig. 1: the utility model mainly contains casing 1, display screen 2, keyboard 3 and movement and forms.Display screen adopts the liquid crystal display of low-power consumption, can arrange several displaying blocks as required, as the output demonstration of complete machine, with the initialization of response complete machine and the demonstration of recreation two states.The display screen of present embodiment is furnished with five displaying blocks and one and selects the district, the number district that displaying block 4 and 5 is used separately as original state be provided with and formula input time demonstration is set; Displaying block 6 is that the top score record of original state and the goal difference record of game state show; Displaying block 7 is that the array (or board type) of game state shows and the defeated demonstration of formula; Displaying block 8 is the demonstration that counts down of game state; Input selects district 9 to indicate the formula symbol, and the player can be by the mobile selection and the input formula of control cursor.Above-mentioned each displaying block drives interface by CPU by decoding and carries demonstration information by corresponding operated key operation control.The keyboard of this programme respectively by ON/OFF key 10, removing/start key 11, move to left/value key 12, move to right/time key 13 and input/sound key 14 form, above-mentioned each key is difunctional compound keys, original state and game state with the response complete machine, the different response modes of same key are judged by the status word in the internal memory by CPU, wherein, described numerical value, time, the sound and start key belong to original state response key; Move to left, move to right, removing, enter key belong to game state response key, and CPU splits/crucial response is a round robin.When by " pass " → " opening ", game machine enters original state, at this moment, the strong value region that is provided with of available numerical value, as [1,7], [1,10] to determine the combination range of numerical value; With time key is set the formula input time that allows thinking, the length of this time is corresponding with the score value of goal difference; With the sound key buzzer work is set; Make complete machine enter game state by start key at last, at this moment, displaying block 7 will show one group of data (or board type) at random, displaying block 8 shows that according to the time intercropping countdown that is provided with select district 9 that the cursor flicker will be arranged, the player can move by the key control cursor that moves to left, moves to right, 24 formulas of separating are imported in official hour by enter key and show by displaying block 7, whenever can remove a formula unit by a clear key, formula must be imported in official hour, otherwise deduction of points.After the formula input again by enter key get final product evaluation result, correct score, otherwise formula removed and re-enters by available clear key in official hour, but overtime then deduction of points, and, press start key after the end again by displaying block 6 demonstration records, can get a new array (or board type) again, so circulation is back and forth carried out, and can reach the purpose of recreation and training.
With reference to Fig. 2, Fig. 3: circuit chip 15 of the present utility model mainly by CPU16 and respectively with its address bus 17, data/address bus 18, read-only memory 20, random memory 21 and the keyboard interface circuit 22 that control bus 19 connects, decoding drive interface 23 and buzzing and drive interface 24 and form.CPU is as the central processing unit controls whole system operation, and its control operation instruction is read from read-only memory; This memory is solidified with games and kind more than 1,000 can have 24 arrays of separating, and every kind of array determines one group of board type; Random memory is being kept in initial data and the intermediate object program and the status word of computing; Keyboard interface circuit is as input interface, and each operated key is by input interface terminal D 0-D 4Respectively with the address bus of CPU, data/address bus and control bus connect, CPU reads in push button signalling by this interface and responds by status word, the connecting mode of interface circuit can be parallel input and line output, it is the 74HC373 type, also can be parallel input string line output, promptly 74HC165 type circuit chip can make the data transmission of CPU and this interface only need single line to get final product like this; Liquid crystal decoding interface is an output interface, and CPU carries demonstration information by this interface, to change the content format of display screen; Buzzing drives interface and controlled by CPU, the signal of exportable different frequency, amplitude, and drive the buzzer sounding.Above-mentioned each element circuit is integrated into extensive, a highdensity microchip by high-speed cmos semiconductor integrated technique; contact A, B join with power supply and crystal oscillator respectively; adopt surface mounting technique between this chip and peripheral nothing lead-in wire pellet parts and circuit board; wherein; the master chip un-encapsulated is bonded directly on the printed circuit board (PCB), and the surface can be coated with epoxy resin protected.

Claims (1)

1, a kind of pocket 24 point-like electron game machines, comprise casing (1), display screen (2), keyboard (3) and circuit chip (15), it is characterized in that keyboard is by ON/OFF key (10), removing/start key (11), (12) move to left/value key, move to right/time key, (13) and input/sound key (14) form, chip (15) by CPU (16) and respectively with its address bus (17), data/address bus (18), the read-only memory (20) that control bus (19) connection connects, random memory (21), and keyboard interface circuit (22), decoding display driver interface (23), buzzing drives interface (24) to be formed, and each operated key of described keyboard (3) is by the input interface terminal D of interface circuit (22) 0-D 4Respectively with address bus (17), data/address bus (18) and the corresponding connection of control bus (19) of CPU (16).
CN 92236274 1992-09-30 1992-09-30 Pocket electronic game computer Expired - Fee Related CN2146281Y (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN 92236274 CN2146281Y (en) 1992-09-30 1992-09-30 Pocket electronic game computer

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN 92236274 CN2146281Y (en) 1992-09-30 1992-09-30 Pocket electronic game computer

Publications (1)

Publication Number Publication Date
CN2146281Y true CN2146281Y (en) 1993-11-17

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Application Number Title Priority Date Filing Date
CN 92236274 Expired - Fee Related CN2146281Y (en) 1992-09-30 1992-09-30 Pocket electronic game computer

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CN (1) CN2146281Y (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109300365A (en) * 2018-12-06 2019-02-01 塔普翊海(上海)智能科技有限公司 24 point processing tutoring systems of one kind and teaching method

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109300365A (en) * 2018-12-06 2019-02-01 塔普翊海(上海)智能科技有限公司 24 point processing tutoring systems of one kind and teaching method

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C19 Lapse of patent right due to non-payment of the annual fee
CF01 Termination of patent right due to non-payment of annual fee