CN213252953U - But handheld game device and wireless module of charging of wireless charging - Google Patents

But handheld game device and wireless module of charging of wireless charging Download PDF

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Publication number
CN213252953U
CN213252953U CN202021927293.5U CN202021927293U CN213252953U CN 213252953 U CN213252953 U CN 213252953U CN 202021927293 U CN202021927293 U CN 202021927293U CN 213252953 U CN213252953 U CN 213252953U
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China
Prior art keywords
wireless charging
charging module
handheld game
game device
charging
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CN202021927293.5U
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Chinese (zh)
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苏永东
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Xinjia Digital Electronics Shenzhen Co ltd
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Xinjia Digital Electronics Shenzhen Co ltd
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Abstract

The utility model relates to a but handheld game device and wireless module of charging of wireless charging. The inner side of the back of the handheld game device is provided with at least one wireless charging receiving coil, and the receiving coil is used for receiving electromagnetic waves emitted by a wireless charging transmitting coil of an external wireless charging module and providing input voltage for the handheld game device for charging; the back inner side of the handheld game device is also provided with at least one magnetic attraction piece which is used for realizing magnetic attraction fixation and automatic alignment positioning with the corresponding outer side surface of the transmitting coil of the external wireless charging module. The wireless charging module is used for being fixed with handheld game device magnetism and realizes wireless charging. The wireless module of charging can also carry out wireless charging, a tractor serves several purposes to common intelligent terminal. The utility model discloses can carry out wireless charging through the transmitting coil butt joint with the wireless module of charging to magnetism is inhaled the piece and can is carried out the automatic alignment location with the magnet circle of wireless module of charging, has improved and has aimed at positioning efficiency and alignment degree.

Description

But handheld game device and wireless module of charging of wireless charging
Technical Field
The utility model relates to a game device especially relates to a but handheld game device and the wireless module of charging of wireless charging.
Background
The game device includes a game machine, a game pad, a hand-held game machine, and the like. The game host can be connected with the display screen, the common display screen is used as a display unit, the game is run in the game host, and the wireless game handle is wirelessly connected with the game host to realize control. The handheld game machine has the handle and the display screen, so that the display screen can be arranged in the middle, the handle can be arranged on two sides, or the display screen can be arranged above, and the handle can be arranged below. The mainstream of these game devices is charged in a wired manner, and a product structure for wirelessly charging these game devices is also gradually appearing in the market. However, these game devices still need to be manually aligned with the position of the coil when performing wireless charging, the charging efficiency can be reduced even the charging fails when the alignment is not correct, the use convenience is not high, and improvement is needed.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to overcome prior art's above defect, and provide a but handheld game device and the wireless module of charging that wirelessly charges to realize the automatic alignment location, promote charge efficiency and success rate, improve convenient to use nature.
In order to achieve the above purpose, the utility model adopts the following technical scheme: a handheld game device capable of being charged wirelessly is provided, wherein the inner side of the back of the handheld game device is provided with at least one wireless charging receiving coil, and the receiving coil is used for receiving electromagnetic waves emitted by a wireless charging transmitting coil of an external wireless charging module and providing input voltage for the handheld game device for charging; the back inner side of the handheld game device is also provided with at least one magnetic attraction piece which is used for realizing magnetic attraction fixation and automatic alignment positioning with the corresponding outer side surface of the transmitting coil of the external wireless charging module.
The magnetic attraction piece is a magnet or a ferromagnetic object.
The handheld game device is a game pad or a handheld game console.
The magnetic attraction pieces are 4 and are evenly distributed around the receiving coil.
The back inner side of the hand-held game equipment is provided with a cylinder for fixing the magnetic attraction piece.
The utility model also discloses a wireless charging module, it is used for and above but the handheld game device magnetism that wireless charges is inhaled fixedly and realize wireless charging, wireless charging module includes transmitting coil and magnet circle, transmitting coil is used for sending the electromagnetic wave to handheld game device's receiving coil, the magnet circle is no less than magnetism and inhales a quantity, the magnet circle is corresponding to magnetism for transmitting coil's position and inhales a position for receiving coil, the magnet circle is inhaled the piece with magnetism and is realized that mutual magnetism is inhaled fixedly and automatic alignment location.
The inner wall of the wireless charging module is provided with a cylinder for fixing the magnet ring, the inner diameter of the cylinder is the same as the outer diameter of the magnet ring, and the cylinder corresponds to the magnet ring one to one.
The wireless charging module is a single charging module or a game host with a wireless charging function.
The wireless charging module is also used for wirelessly charging the intelligent terminal which accords with the QI wireless charging standard or the A4WP standard.
Compared with the prior art, the utility model beneficial effect be: through set up receiving coil and magnetism piece of inhaling in handheld recreation equipment, can carry out wireless charging through the transmitting coil butt joint with the wireless module that charges to magnetism piece can carry out the automatic alignment location with the magnet circle of the wireless module that charges, has reduced manual participation, has improved and has aimed at positioning efficiency and alignment degree, and convenient to use nature obtains improving, and charging efficiency and success rate also obtain improving.
Drawings
Fig. 1 is an exploded view of a gamepad and a wireless charging module according to a first embodiment of the present invention.
Fig. 2 is an exploded view of a handheld game console and a wireless charging module according to a second embodiment of the present invention.
Fig. 3 is an exploded view of a game console according to a third embodiment of the present invention.
It should be noted that, the products shown in the above views are all appropriately reduced/enlarged according to the size of the drawing and the clear view, and the size of the products shown in the views is not limited.
Detailed Description
In order to more fully understand the technical content of the present invention, the technical solution of the present invention will be further described and explained with reference to the specific embodiments.
First embodiment
As shown in fig. 1, the hand-held game device of the first embodiment is a game pad 10. The game pad 10 includes a front cover 11 and a rear cover 12. The game pad 10 has a rear cover 12 as a rear surface, and a receiving coil 13 for wireless charging is provided on the inner side of the rear surface of the game pad 10. The receiving coil 13 is used for receiving electromagnetic waves emitted by the transmitting coil 23 of the external wireless charging module 20 and providing input voltage for the game handle 10 for charging. And a built-in power supply 14 is arranged at the inner side of the receiving coil 13, and the built-in power supply 14 can adopt a rechargeable lithium battery. The voltage generated by the receiving coil 13 is used to charge the internal power supply 14. On the inner side of the built-in power supply 14 is a main circuit board 16, and the main circuit board 16 is electrically connected to the receiving coil 13 and the built-in power supply 14, respectively.
In other embodiments, if the gamepad area is large enough, more than 1 receive coil may be provided.
The inner side of the back of the game handle 10 is also provided with 4 cylindrical magnetic parts 15 which are used for realizing magnetic fixing and automatic alignment positioning with the corresponding outer side surface of the transmitting coil 23 of the external wireless charging module 20. The magnetic member 15 is a magnet or a ferromagnetic object such as an iron block. The 4 magnetically attracted pieces 15 are evenly distributed around the receiving coil 13. And a cylinder 121 for fixing the magnetic attraction piece 15 is arranged on the inner side of the rear cover 12 of the game handle 10. The inner diameter of the cylinder 121 is equal to the outer diameter of the magnetic attraction piece 15, and the cylinder 121 corresponds to the magnetic attraction piece 15 one by one.
As shown in fig. 1, the wireless charging module 20 is a single charging module, i.e. only has the function of a wireless charging transmitter. The wireless charging module 20 of fig. 1 is used for magnetically attracting and fixing the wirelessly chargeable gamepad 10 of the first embodiment with each other and realizing wireless charging. The wireless charging module 20 includes a front cover 21 and a rear cover 22 fixedly connected to each other. A transmitting coil 23 and a magnet ring 24 are provided in a space enclosed by the front cover 21 and the rear cover 22. The transmitting coil 23 is used to emit electromagnetic waves to the receiving coil 13 of the game pad 10. The number of the magnet rings 24 is not less than that of the magnetic attraction pieces 15. In the first embodiment, the number of the magnet rings 24 is the same as that of the magnetic attraction pieces 15, and is 4. And the position of the magnetic coil 24 relative to the transmitter coil 23 corresponds to the position of the magnetically attractive element 15 relative to the receiver coil 13. When the game handle 10 is close to the wireless charging module 20, the magnetic ring 24 and the magnetic element 15 generate magnetic attraction to realize mutual magnetic attraction fixation and automatic alignment positioning. Further, 4 cylindrical columns 211 for fixing the magnet ring 24 are provided on the inner wall of the front cover 21. The inner diameter of the cylinder 211 is the same as the outer diameter of the magnet ring 24, and the cylinders 211 correspond to the magnet rings 24 one by one.
In other embodiments, the number of the magnetic attraction pieces can be smaller than the number of the magnetic rings, for example, when the magnetic attraction piece is used for a small handle, the small handle is provided with two magnetic attraction pieces, the two magnetic attraction pieces correspond to two of the 4 magnetic rings respectively, and the magnetic attraction piece can attract the two magnetic attraction pieces to complete the magnetic attraction fixation and the automatic alignment positioning.
Second embodiment
As shown in fig. 2, the handheld game device of the second embodiment is a handheld game device 30. The handheld game machine 30 includes a front cover 31 and a rear cover 32. The handheld game device 30 has a rear cover 32 as a back surface, and a receiving coil 33 for wireless charging is provided on the inner side of the back surface of the handheld game device 30. The receiving coil 33 is used for receiving the electromagnetic wave emitted by the transmitting coil 43 of the external wireless charging module 40 and providing the input voltage for the handheld game console 30 to charge. And a built-in power supply 34 is provided inside the receiving coil 33, and the built-in power supply 34 may be a rechargeable lithium battery. The voltage generated by the receiving coil 33 is used to charge the internal power supply 34. Inside the built-in power supply 34 is a main circuit board 36, and the main circuit board 36 electrically connects the receiving coil 33 and the built-in power supply 34, respectively.
In other embodiments, if the area of the handheld game machine is large enough, more than 1 receiving coil can be arranged.
The inner side of the back of the handheld game console 30 is further provided with 4 cylindrical magnetic parts 35 for realizing magnetic fixing and automatic alignment and positioning with the outer side surface corresponding to the transmitting coil 43 of the external wireless charging module 40. The magnetic member 35 is a magnet or a ferromagnetic object such as an iron block. The 4 magnetically attracted pieces 35 are evenly distributed around the receiving coil 33. And a cylinder 321 for fixing the magnetic attraction piece 35 is arranged at the inner side of the rear cover 32 of the handheld game machine 30. The inner diameter of the cylinder 321 is equal to the outer diameter of the magnetic attraction piece 35, and the cylinders 321 correspond to the magnetic attraction pieces 35 one to one.
As shown in fig. 2, the wireless charging module 40 is a single charging module, i.e. only has the function of a wireless charging transmitter. The wireless charging module 40 of fig. 2 is used for magnetically attracting and fixing the wirelessly chargeable handheld game console 30 of the second embodiment with each other and realizing wireless charging. The wireless charging module 40 includes a front cover 41 and a rear cover 42 fixedly connected to each other. A transmitting coil 43 and a magnet ring 44 are provided in a space surrounded by the front cover 41 and the rear cover 42. The transmitter coil 43 is used to emit electromagnetic waves to the receiver coil 33 of the palmtop game machine 30. The number of the magnet rings 44 is not less than that of the magnetic attracting pieces 35. In the second embodiment, the number of the magnet rings 44 is the same as that of the magnetic attracting elements 35, and is 4. And the position of the magnetic coil 44 relative to the transmitter coil 43 corresponds to the position of the magnetic attraction 35 relative to the receiver coil 33. When the handheld game console 30 is close to the wireless charging module 40, the magnetic ring 44 and the magnetic element 35 generate magnetic attraction force to realize mutual magnetic attraction fixation and automatic alignment positioning. Further, 4 cylindrical columns 411 for fixing the magnet ring 44 are provided on the inner wall of the front cover 41. The inner diameter of the cylinder 411 is the same as the outer diameter of the magnet ring 44, and the cylinders 411 correspond to the magnet ring 44 one by one.
Third embodiment
As shown in fig. 3, the wireless charging module of the third embodiment is a game console 50 with a wireless charging function. The game console 50 of fig. 3 can be used to magnetically attract and secure a handheld game device, such as the game pad 10 of the first embodiment or the handheld game console 30 of the second embodiment, and realize wireless charging. The game machine 50 includes a front cover 51 and a rear cover 52 fixedly coupled to each other. A circuit board 55, a transmitting coil 53, and a magnet ring 54 are provided in a space surrounded by the front cover 51 and the rear cover 52. The transmitting coil 53 is used to emit electromagnetic waves to the receiving coil of the handheld game device. The number of the magnetic rings 54 is not less than that of the magnetic pieces of the handheld game equipment. In the third embodiment, the number of the magnet rings 54 is the same as that of the magnetic material, and is 4. And the position of the magnetic coil 54 relative to the transmitter coil 53 corresponds to the position of the magnetically attractive element relative to the receiver coil. When the hand-held game device is close to the game machine 50, the magnetic ring 54 and the magnetic element generate magnetic attraction force to realize mutual magnetic attraction fixation and automatic alignment positioning. Further, 4 cylindrical columns 511 for fixing the magnet ring 54 are provided on the inner wall of the front cover 51. The inner diameter of the cylinder 511 is the same as the outer diameter of the magnet ring 54, and the cylinders 511 and the magnet rings 54 correspond one to one. Further, the rear cover 52 is provided with four support columns 521 penetrating the circuit board 55 and 4 top plates 57 correspondingly. The magnet ring 54 is placed in the cylinder 511, the top plate 57 is attached to the outer end face of the magnet ring 54, and the support column 521 abuts against the top plate 57 to fix the magnet ring 54 in the cylinder 511 through the top plate 57. Further, an outwardly extending arm 571 is provided on the top plate 57, and the arm 572 is used to support and fix the transmission coil 53 from four positions, respectively. In addition, the circuit board 55 is further provided with a display screen 56, and the display screen 56 can be used for displaying information such as working conditions and time. A see-through plate 512 corresponding to the display screen 56 is provided on the front cover 51.
The wireless charging module 20 of the first embodiment and the wireless charging module 40 of the second embodiment not only perform the wireless charging for the game peripheral in the automatic alignment, but also perform the wireless charging for the intelligent terminal conforming to the QI wireless charging standard, thereby achieving one machine with multiple functions. Alternatively, by changing both the transmitting end and the receiving end to the A4WP standard, the wireless charging module 20 of the first embodiment and the wireless charging module 40 of the second embodiment can wirelessly charge the wireless charging device conforming to the A4WP standard for a longer distance than the QI standard.
The above description is only for the purpose of illustrating the technical content of the present invention by way of example, so as to facilitate the understanding of the reader, but does not represent that the embodiments of the present invention are limited thereto, and any technical extension or re-creation according to the present invention is protected by the present invention.

Claims (9)

1. The handheld game device capable of being charged wirelessly is characterized in that at least one wireless charging receiving coil is arranged on the inner side of the back face of the handheld game device, and the receiving coil is used for receiving electromagnetic waves emitted by a wireless charging transmitting coil of an external wireless charging module and providing input voltage for the handheld game device to charge; the back inboard of handheld game device still is equipped with at least one and is used for realizing the magnetism with the transmitting coil of outside wireless charging module and inhale the piece of inhaling that fixes and automatic alignment location is inhaled to the lateral surface.
2. The wirelessly chargeable handheld gaming device of claim 1, wherein the magnetically attractive element is a magnet or a ferromagnetic object.
3. The wirelessly chargeable handheld gaming device of claim 1, wherein the handheld gaming device is a gamepad or a handheld gaming console.
4. The wirelessly chargeable handheld gaming device of claim 1 wherein there are 4 magnetically attractive elements evenly distributed around the receiver coil.
5. The wirelessly chargeable handheld game apparatus of claim 1, wherein a cylinder for holding the magnetic attraction member is provided on an inner side of a back surface of the handheld game apparatus.
6. The wireless charging module is characterized in that the wireless charging module is used for being fixed with the handheld game device capable of being wirelessly charged in any one of claims 1 to 5 in a magnetic attraction mode and achieving wireless charging, the wireless charging module comprises a transmitting coil and a magnet ring, the transmitting coil is used for sending electromagnetic waves to a receiving coil of the handheld game device, the number of the magnetic pieces is not less than that of the magnetic pieces, the position of the magnet ring relative to the transmitting coil corresponds to the position of the magnetic pieces relative to the receiving coil, and the magnet ring and the magnetic pieces achieve mutual magnetic attraction fixing and automatic alignment positioning.
7. The wireless charging module of claim 6, wherein the inner wall of the wireless charging module is provided with a cylinder for fixing the magnetic ring, the inner diameter of the cylinder is the same as the outer diameter of the magnetic ring, and the cylinders correspond to the magnetic rings one by one.
8. The wireless charging module of claim 6, wherein the wireless charging module is a separate charging module or a game console with a wireless charging function.
9. The wireless charging module of claim 6, wherein the wireless charging module is further configured to wirelessly charge a smart terminal conforming to the QI wireless charging standard or the A4WP standard.
CN202021927293.5U 2020-09-04 2020-09-04 But handheld game device and wireless module of charging of wireless charging Active CN213252953U (en)

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CN202021927293.5U CN213252953U (en) 2020-09-04 2020-09-04 But handheld game device and wireless module of charging of wireless charging

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CN202021927293.5U CN213252953U (en) 2020-09-04 2020-09-04 But handheld game device and wireless module of charging of wireless charging

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114397954A (en) * 2021-12-15 2022-04-26 阿里巴巴(中国)有限公司 Game host and game system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114397954A (en) * 2021-12-15 2022-04-26 阿里巴巴(中国)有限公司 Game host and game system

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