CN212818031U - Box pushing toy - Google Patents

Box pushing toy Download PDF

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Publication number
CN212818031U
CN212818031U CN202021994873.6U CN202021994873U CN212818031U CN 212818031 U CN212818031 U CN 212818031U CN 202021994873 U CN202021994873 U CN 202021994873U CN 212818031 U CN212818031 U CN 212818031U
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Prior art keywords
block
chessboard
blocks
chess
reset
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CN202021994873.6U
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Chinese (zh)
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金锦棉
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Zhejiang Aoguang Toys Co ltd
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Jiangsu Top Bright Wisdom Information Technology Co ltd
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Priority to CN202021994873.6U priority Critical patent/CN212818031U/en
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Abstract

The utility model relates to the technical field of toys, in particular to a box pushing toy; comprises a disc seat, a plurality of blocks and a bionic component; the plurality of blocks can be relatively independently arranged on the chessboard of the chessboard base, and a chess game with concave areas and convex areas can be formed on the chessboard after part of the blocks are added or removed; the bionic component comprises a first chess piece for representing the box pushing person and a plurality of second chess pieces for representing the boxes; the first chessman and the plurality of second chessmen are movably arranged in the depressed area of the chess game; the real experience of the game is improved.

Description

Box pushing toy
Technical Field
The utility model relates to a toy technical field, concretely relates to push away case toy.
Background
Electronic games commonly called 'box-pushing' are popular and rapidly developed all over the world, and among the game checkpoints of 'box-pushing' which are published at present, the small or slightly small type of the checkpoints with the ground bound within 15 is more than 10000. But for over thirty years, no game entity corresponding to the electronic form of the game and capable of deducing a plurality of level questions exists; in addition, chinese patent publication No. CN204447251U discloses a real object chess corresponding to an electronic game commonly known as "box pushing"; the chess piece can be placed in the small square grids on the chassis, and the small square grids limit the horizontal movement of the chess piece; solves the problem that the 'push box' electronic game in the world is not suitable for real objects for more than thirty years. The space and the wall are designed on the same chess piece, and the guide groove for the movement of the chess pieces is arranged, so that the game object is more concise and practical. The chess is pushed in real objects without depending on electric energy; all the 'push boxes' customs questions which do not exceed the range shown by the chassis can be put out and pushed out on the real object push chess; the same barrier question is easier to be deduced in a physical mode than an electronic mode, and the effect is obvious; is beneficial to the deep popularization and development of the game activities of 'pushing boxes'; but the defect of this scheme is also comparatively obvious, and the in-process of pushing away the case all is accomplished at the top surface of little square promptly, and the barrier only pastes the sticker in the top surface also, so sense of reality lacks to some extent when actual playing, and the effect of experiencing of playing is not good moreover.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to provide a kind of real object version, more have the box-pushing toy that the recreation experienced sense.
In order to achieve the purpose, the main technical solution of the utility model is a box-pushing toy, which comprises a disk seat, a plurality of block bodies and a bionic component; the plurality of blocks can be relatively independently arranged on the chessboard of the chessboard base, and a chess game with concave areas and convex areas can be formed on the chessboard after part of the blocks are added or removed; the bionic component comprises a first chess piece for representing the box pushing person and a plurality of second chess pieces for representing the boxes; the first chessman and the plurality of second chessmen are movably arranged in the depressed area of the chess game; the scheme of adding partial blocks can be implemented by placing blocks on the chessboard so as to form convex areas, and forming concave areas without placing blocks; the placing mode can be common placing, namely the bottom of the block body is placed on the surface of the chessboard, or a magnetic suction mode can be adopted to magnetically suck the bottom of the block body to be connected to the surface of the chessboard; removing part of the blocks should include completely removing blocks from the chessboard or not completely removing blocks from the chessboard only to be removed from the surface of the chessboard, the blocks are completely removed from the chessboard on the premise that all the blocks are fully arranged on the chessboard, then removing part of the blocks from the chessboard to form concave areas, and the non-removed blocks form convex areas; the pressing mode realizes that the blocks are not completely separated from the chessboard but only removed from the surface of the chessboard.
In some examples, the blocks can move up and down on the tray seat, and after a part of the blocks are pressed to sink, a chess game with a concave area and a convex area is formed on the chessboard; under this technical scheme, make clear and definite this scheme promptly and adopt the push type, the mode that adopts to press is compared in the advantage of above-mentioned other modes and is in order to accomodate, and block and chessboard are equivalent to a whole, and the block is difficult to in disorder or loses, uses also comparatively simple swift, promotes the recreation and experiences the sense.
In some examples, a reset device is arranged in the disk seat and can act on the bottom of the block body; when one or more blocks sink due to the action of external force, the blocks are reset upwards through a resetting device; under the technical scheme, each block body can independently realize the reset effect; the effect of resetting is synchronously realized by the sunken blocks.
In some examples, the resetting device is positioned below the chessboard, and after the resetting device sinks, the blocks fall onto the resetting device, and the resetting device can simultaneously enable a plurality of blocks sinking due to the action of external force to synchronously go upwards for resetting; the synchronous uplink reset has the advantages of fast entering the lower office gateway and being convenient to store and manage.
In some examples, the reset device includes a reset plate, a rocker plate, and a reset switch; the reset plate is positioned below the chessboard, and the block bodies sink to the reset plate; the rocker is hinged in the disc seat, one end of the rocker acts on the reset plate, and the other end of the rocker acts on the bottom of the reset switch; when the reset key is pressed, one end of the rocker plate acting on the reset switch moves downwards, and the other end of the rocker plate moves upwards and lifts the reset plate.
In some examples, the box-pushing toy further comprises a paper card, the shape representation of the paper card is a chess game under different customs, and the blocks can be pressed one by one through the drawings drawn by the paper card or simultaneously pressed by covering the paper card on the surfaces of the blocks, so that the concave areas matched with the shape of the paper card are formed.
In some examples, the paper card identifies at least an initial position of the first and second playing pieces and a target position of the second playing piece, the paper card being capable of being placed on the recessed area, the first and second playing pieces being placed on the initial position.
In some examples, the top surface of the block is further provided with a raised block for defining the moving direction of the first chess piece and/or the second chess piece, the bottom of the first chess piece and/or the second chess piece is provided with a cross sliding groove for facilitating the sliding of the raised block, and the bottom of the first chess piece and/or the second chess piece is arranged on the raised block; when the block sinks to the top surface which is level with the surface of the chessboard, the convex block is higher than the surface of the chessboard; under the technical scheme, the sliding directions of the first chess piece and the second chess piece can be limited, and the game operation is more standard.
In some examples, the chessboard surface is equipped with a plurality of mounting holes, the distance between adjacent mounting holes is the same, the block maintains the locking state relative to the chessboard when no external force acts on, the inner wall of the mounting hole is equipped with a first limiting block for maintaining the locking state, the bottom side wall of the block is equipped with a plurality of second limiting blocks for preventing the block from ascending, and the first limiting block and the second limiting block make the block positioned in the mounting hole under the combined action.
In some examples, the paper card is provided with a plurality of through holes for the protruding blocks to penetrate out, and when the paper card can be flatly placed in the concave area, the protruding blocks can penetrate through the through holes.
The utility model discloses owing to adopted above technical scheme, will "push away the case" electronic game with the mode simulation in kind, let the player more can really realize the enjoyment of pushing away the case to easy development player's brain can be in order to show the checkpoint and form the topography according to the toy, more can create the checkpoint with player's self idea, further promoted the recreation and experienced sense and participation.
Drawings
Figure 1 is a schematic structural view of an embodiment of the present invention,
figure 2 is a schematic view of the embodiment of figure 1 with the free-standing block disposed on the seat,
figure 3 is the embodiment of figure 1 with the card covering the recessed area of the upper tray,
figure 4 is a schematic view of the structure of the chessboard in which the concave and convex regions are formed in the embodiment of figure 1,
figure 5 is a schematic view of the block of the embodiment of figure 1 disposed in the mounting hole,
figure 6 is a schematic block structure of the embodiment of figure 1,
figure 7 is a schematic view of the structure and position of the reset device and block of the embodiment of figure 1,
figure 8 is a schematic structural view of the resetting device of the embodiment of figure 1,
figure 9 is a schematic diagram of another construction of a box pushing toy,
figure 10 is a schematic view of the configuration of the paper card and board of the embodiment of figure 9,
figure 11 is a schematic view of the block of the embodiment of figure 9 arranged on a chessboard,
figure 12 is a schematic view of the structure of the chessboard for forming the concave and convex regions of the embodiment of figure 9,
figure 13 is a schematic view of the structure of the embodiment of figure 9 with the paper card covered on the chessboard,
figure 14 is a schematic view of the block and mounting hole configuration of the embodiment of figure 9,
figure 15 is a schematic view of the structure of the second pawn of the embodiment of figure 9,
figure 16 is a schematic view of the structure of the first pawn of the embodiment of figure 9,
in the figure: the chessboard comprises a chessboard base 1, a chessboard 11, a mounting hole 12, a first limit block 121, a block body 2, a second limit block 21, a convex block 22, a paper card 3, a reset device 4, a reset switch 41, a rocker 42, a reset plate 43, a first chess piece 5, a second chess piece 6 and a cross sliding chute 61.
Detailed Description
The following description is presented to disclose the invention so as to enable any person skilled in the art to practice the invention. The preferred embodiments in the following description are given by way of example only, and other obvious variations will occur to those skilled in the art. The basic principles of the invention, as defined in the following description, may be applied to other embodiments, variations, modifications, equivalents and other technical solutions without departing from the spirit and scope of the invention.
It will be understood by those skilled in the art that in the present disclosure, the terms "longitudinal," "lateral," "upper," "lower," "front," "rear," "left," "right," "vertical," "horizontal," "top," "bottom," "inner," "outer," and the like are used in a generic and descriptive sense only and not for purposes of limitation, as the terms are used in the description to indicate that the referenced device or element must have the specified orientation, be constructed and operated in the specified orientation, and not for the purpose of limitation.
It is to be understood that the terms "a" and "an" are to be interpreted as meaning that a number of one element may be one in one embodiment or multiple in another embodiment, and the terms "a" and "an" are not to be interpreted as limiting the number.
The first embodiment is as follows:
referring to fig. 1 to 16 of the drawings attached to the specification of the present invention, a box pushing toy according to a preferred embodiment of the present invention includes a tray base 1, a plurality of blocks 2, and a bionic assembly; a plurality of blocks 2 can be relatively independently arranged on the chessboard 11 of the disk seat 1, and a chess game with concave areas and convex areas can be formed on the chessboard 11 after a part of the blocks 2 is added or removed; the concave region is characterized as being movable within the region, and the convex region is characterized as being an immovable obstacle; the bionic component comprises a first chess piece 5 for representing a box pusher and a plurality of second chess pieces 6 for representing boxes, wherein in the embodiment, the first chess piece 5 simulates a bear shape; the first chess piece 5 and a plurality of second chess pieces 6 are movably arranged in the depressed area of the chess game, and a user can push the second chess pieces 6 to move by moving the first chess piece 5; wherein, the scheme of adding part of the blocks 2 can be implemented by placing the blocks 2 on the chessboard 11, thereby forming convex areas, and forming concave areas without placing the blocks 2; the placing mode can be common placing, namely the bottom of the block body 2 is placed on the surface of the chessboard 11, or a magnetic suction mode can be adopted to magnetically suck the bottom of the block body 2 to be connected to the surface of the chessboard 11; removing part of block 2 should include completely detaching block 2 from playing board 11 or removing block 2 from playing board 11 but only from the surface of playing board 11, where the condition that block 2 is completely detached from playing board 11 is that all blocks 2 are fully arranged on playing board 11, and then removing part of block 2 to form a concave area, and the non-removed blocks 2 form a convex area; it should be noted that, in this embodiment, the scheme of the latter adopts the mode of pressing to realize that the block 2 is not totally divorced from the chess board 11 but only for being removed in the surface of chess board 11, and the advantage of adopting the mode of pressing to compare in above-mentioned other modes lies in convenient storage, and block 2 and chess board 11 are equivalent to a whole, and block 2 is difficult to scatter or lose, and it is also comparatively simple swift to use, promotes the recreation and experiences the sense.
Specifically, the block 2 can move up and down on the tray seat 1, and after a part of the block 2 is pressed to sink, the chessboard 11 forms the chess game of the concave area and the convex area; in this embodiment, a plurality of mounting holes 12 adapted to the block body 2 are arranged on the chessboard 11 in an array manner, and the bottom side wall of the block body 2 is movably connected in the mounting holes 12; by pressing the block 2, the block 2 moves down along the axial direction of the mounting hole 12 until the top surface of the block 2 is flush with the surface of the chessboard 11, and then the block 2 is removed; in this embodiment, the scheme for moving the block 2 upward is that a reset device 4 is arranged in the tray seat 1, and the reset device 4 can act on the bottom of the block 2; when one or more blocks 2 sink due to the action of external force, the blocks 2 go upwards to reset through the resetting device 4, wherein the method specifically comprises two schemes, one scheme is that each independent block 2 can independently go upwards without influencing whether other sinking blocks 2 go upwards; the other is that the sinking block body 2 can synchronously go upwards; if the former scheme is adopted, the bottom of each block body 2 can be provided with a resetting device 4, the resetting devices 4 can adopt devices such as beetle suction and the like, so that the block bodies 2 can move up and down, in other words, after the block bodies 2 are pressed to sink, the bottom of the block bodies 2 is locked by the resetting devices 4, and the block bodies 2 maintain the sinking state at the moment; the sunken block body 2 is pressed again, the bottom of the block body 2 is unlocked by the reset device 4, the sunken state of the block body 2 is broken, and then the upward reset is carried out, the technical means is only one example of the scheme for realizing the former scheme, and is not limited to the technical means; it should be mentioned that, in this embodiment, the latter scheme is adopted, that is, the sinking blocks 2 can move upward synchronously to achieve simultaneous resetting, specifically, the resetting device 4 is located below the chessboard 11, the resetting device 4 can simultaneously allow a plurality of sinking blocks 2 to move upward synchronously to reset due to external force, the resetting device 4 includes a resetting plate 43, a tilting plate 42 and a resetting switch 41, the tray seats 1 at two ends of the chessboard 11 are respectively provided with the resetting switch 41, the resetting plate 43 is arranged in the tray seat 1 and located below the chessboard 11, the projection (from top to bottom) of each independent block 2 arranged on the chessboard 11 falls onto the resetting plate 43, one end of the tilting plate 42 acts on the resetting plate 43, and the other end acts on the bottom of the resetting switch 41; when the reset switch 41 is pressed, one end of the rocker 42, which acts on the reset switch 41, moves downwards, the other end moves upwards and lifts the reset plate 43, the reset block supports the plurality of sunken blocks 2 to do synchronous upward movement at the moment, and then the blocks 2 move upwards to the bottom of the blocks 2 and are positioned in the mounting holes 12, and at the moment, the blocks can sink through the self gravity of the reset plate 43, so that one end of the rocker 42, which acts on the reset plate 43, moves downwards, the other end moves upwards and lifts the reset switch 41, and the reset switch 41 moves upwards and resets; the synchronous ascending reset has the advantages that the time for manufacturing the chess game is saved, the chess game can be immediately put into the chess game arrangement of the next level through one-time reset, and the competitive fun of the game can be further improved.
In addition, in order to make the reset plate 43 go upward under the even condition of atress, in this embodiment, be equipped with two wanes 42, every wane 42 corresponds a reset switch 41, when needs are reset sinking block 2 in step, need press two reset switches 41 simultaneously for the both sides of reset plate 43 go upward under the even condition of atress.
In this embodiment, the box pushing toy further includes a plurality of paper cards 3 with different shapes, the shape representation of the paper cards 3 is a chess game under different checkpoints, and a user can press the block bodies 2 one by one or cover the paper cards 3 on the top surfaces of the block bodies 2 for synchronous pressing based on the diagrams drawn on the paper cards 3 and the shapes of the paper cards 3, so as to form recessed areas adapted to the shapes of the paper cards 3; if the paper card 3 is made of thin paper sheets, the block bodies 2 need to be pressed one by one to prevent the paper card 3 from being punctured; if the paper card 3 is made of a thick paperboard, the paper card 3 can be firstly covered on the top surface of the block body 2 for synchronous pressing, the paper card 3 can be flatly laid and covered on the concave area, and the first chess piece 5 and the second chess piece 6 are placed on the concave area; in this embodiment, the paper card 3 is marked with the initial position marks of the first chess piece 5 and the second chess piece 6 and the target position mark of the second chess piece 6, and the first chess piece 5 and the second chess piece 6 are placed on the initial position marks marked by the paper card 3; certainly, under the condition that the paper card 3 is not arranged, a user can also play a desired chess game in a DIY mode, and then the game is played by breaking the created chess game, so that the game player can be used as a game player to become a game player to create a checkpoint, and the game player can experience the fun of the game.
In addition, another structure of the block 2 is provided in this embodiment to limit the sliding direction of the first chess piece 5 and the second chess piece 6, specifically, a protruding block 22 is further provided on the top surface of the block 2, a cross sliding slot 61 for facilitating the sliding of the protruding block 22 is provided at the bottom of the first chess piece 5 and the second chess piece 6, and the bottom of the first chess piece 5 and the bottom of the second chess piece 6 are provided on the protruding block 22; when the block body 2 sinks to the top surface level with the surface of the chessboard 11, the convex block 22 is higher than the surface of the chessboard 11; the convex blocks 22 and the cross sliding grooves 61 are matched for use, so that the first chess piece 5 or the second chess piece 6 can only slide forwards, backwards, leftwards and rightwards, and can not slide at an oblique angle, and the box pushing conventional playing method is also better met, at the moment, a plurality of through holes convenient for the independent convex blocks 22 to pass through are formed in the paper card 3 which is matched for use, when the paper card 3 can be flatly placed in a concave area, the convex blocks 22 can pass through the through holes, and the paper card 3 which is matched for use does not have corresponding marks and needs to be matched with a use instruction book and the like for use; compared with the situation that the protruding blocks 22 are not arranged on the top surfaces of the block bodies 2, the sliding directions of the first chess pieces 5 and the second chess pieces 6 are standardized, but the sliding smoothness is lower than that of the former scheme, and the sliding moving process of the first chess pieces 5 and the second chess pieces 6 is smoother and the game experience feeling is better if the protruding blocks 22 are not arranged.
The block body 2 can move up and down relative to the disk seat 1, under the pressure application of only the self gravity of the block body 2 without other forces, the block body 2 is relatively positioned on the chessboard 11, at the moment, the block body 2 maintains a locking state, when a user presses the block body 2, namely the block body 2 is pressed by forces except the gravity, the locking state is broken, and the block body 2 sinks relative to the chessboard 11; when the user presses resetting means 4, the board 43 that resets can bear block 2 and go upward to lock block 2 on chess board 11 again, even if the board 43 that resets returns, block 2 is also static relative chess board 11 under the condition of no bearing, and realizes above scheme effect, in this embodiment, be equipped with the spacing strip that prevents block 2 and move down that makes block 2 maintain the lock status on the inner wall of mounting hole 12, the bottom lateral wall of block 2 is equipped with a plurality of second stopper 21 that prevent block 2 and go upward, and when block 2 maintained the lock status, the bottom and the first stopper 121 of block 2 offset, second stopper 21 offsets with the bottom surface of mounting hole 12.
Example two:
based on the implementation of the box pushing toy, the use method is further provided, and the steps of the use method are as follows:
s1: the user adds or removes the blocks 2 on the board 11 based on the shape of the card 3, so that the terrain of the desired level is formed on the board 11; the topography comprises recessed regions and raised regions; the concave area represents the movable object in the area, and the convex area represents the fixed obstacle;
wherein the forming of the topography in S1 may further include the following:
a first playing method comprises the following steps: if the technical scheme that the block bodies 2 can be separated from the chessboard 11 to increase the block bodies 2 is adopted, based on the shape of the paper cards 3, the paper cards 3 can be flatly paved on the surface of the chessboard 11, and the block bodies 2 are placed on the surface of the chessboard 11 which is not paved by the paper cards 3, so that a convex area is formed;
and (2) playing a second method: if the technical scheme that the blocks 2 can be separated from the chessboard 11 to reduce the blocks 2 is adopted, the blocks 2 are fully placed on the surface of the chessboard 11, and then the blocks 2 covered by the paper cards are taken away from the surface of the chessboard 11 based on the shape of the paper cards 3, so that a concave area is formed;
and (3) playing method III: if the technical scheme that the block bodies 2 can not be separated from the chessboard 11 and the block bodies 2 are pressed and removed is adopted, a user can press the block bodies 2 of the chessboard 11 one by one or press the block bodies 2 simultaneously under the condition that the paper cards 3 have certain hardness based on the shape of the paper cards 3 to form a concave area;
s2: the shape formed by the concave area is matched with the shape of the paper card 3, the paper card 3 is flatly paved and covered on the concave area, and the paper card 3 is marked with initial position marks of the first chess piece 5 and the second chess piece 6 and a target position mark of the second chess piece 6; the first chess piece 5 represents a box pusher, and the second chess piece 6 represents a box;
s3: placing a first pawn 5 and a second pawn 6 at an initial position;
s4: moving the first chess pieces 5 to push the second chess pieces 6, and moving each second chess piece 6 from the initial position mark to the target position mark, namely, calculating to pass the level;
s5: and restoring the chessboard 11 to the initial state, and carrying out storage and arrangement or entering the next checkpoint.
It will be understood by those skilled in the art that the embodiments of the present invention as described above and shown in the drawings are given by way of example only and are not limiting of the present invention.
The objects of the present invention have been fully and effectively accomplished. The functional and structural principles of the present invention have been shown and described in the embodiments without departing from the principles, embodiments of the present invention may have any deformation or modification.

Claims (10)

1. A box-pushing toy is characterized by comprising a disk seat (1), a plurality of block bodies (2) and a bionic component; the blocks (2) can be relatively independently arranged on the chessboard (11) of the chessboard base (1), and a chess game with concave areas and convex areas can be formed on the chessboard (11) after part of the blocks (2) are added or removed; the bionic component comprises a first chess piece (5) for representing the box pushing person and a plurality of second chess pieces (6) for representing the boxes; the first chessmen (5) and the plurality of second chessmen (6) are movably arranged in the depressed area of the chess game.
2. Toy according to claim 1, characterized in that the block (2) can be moved up and down on the board base (1), and after pressing part of the block (2) to sink, the board (11) forms a chess game with concave and convex areas.
3. Toy box push according to claim 2, characterized by the fact that inside said seat (1) there is provided a return device (4), said return device (4) being able to act on the bottom of the block (2); when one or more blocks (2) sink due to the action of external force, the blocks (2) are reset upwards through the resetting device (4).
4. A box-pushing toy according to claim 3, characterized in that the resetting device (4) is located below the chessboard (11), after sinking, the blocks (2) all fall on the resetting device (4), and the resetting device (4) can simultaneously make a plurality of blocks (2) sinking due to the external force go upwards and reset synchronously.
5. Box-pushing toy according to claim 4, characterized in that said reset means (4) comprise a reset plate (43), a rocker (42) and a reset switch (41); the reset plate (43) is positioned below the chessboard (11), and the block bodies (2) sink to the reset plate (43); the rocker (42) is hinged in the disc seat (1), one end of the rocker (42) acts on the reset plate (43), and the other end of the rocker (42) acts on the bottom of the reset switch (41); when the reset key is pressed, one end of the rocker (42) acting on the reset switch (41) moves downwards, and the other end moves upwards and lifts the reset plate (43).
6. The box-pushing toy according to claim 2, characterized in that it further comprises a paper card (3), said paper card (3) shape representation is a chess game under different customs, said block (2) can be pressed one by one through the graphic representation drawn by the paper card (3) or simultaneously with the paper card (3) covering the surface of the block (2), thereby forming a concave area adapted to the shape of the paper card (3).
7. Case-pushing toy according to claim 6, characterized in that the paper card (3) is marked with at least an initial position of the first (5) and second (6) pawns and a target position of the second pawn (6), the paper card (3) can be placed on the recessed area, the first (5) and second (6) pawns are placed on the initial position.
8. The box-pushing toy as claimed in claim 6, wherein the top surface of the block (2) is further provided with a protrusion (22) for defining a moving direction of the first chess piece (5) and/or the second chess piece (6), the bottom of the first chess piece (5) and/or the second chess piece (6) is provided with a cross sliding groove (61) for facilitating the sliding of the protrusion (22), and the bottom of the first chess piece (5) and/or the second chess piece (6) is arranged on the protrusion (22); when the block body (2) sinks to the top surface level with the surface of the chessboard (11), the convex block (22) is higher than the surface of the chessboard (11).
9. The box pushing toy as claimed in claim 2, wherein the chessboard (11) is provided with a plurality of mounting holes (12) on the surface, the distance between adjacent mounting holes (12) is the same, the block (2) maintains a locking state relative to the chessboard (11) when no external force is applied, the inner wall of the mounting holes (12) is provided with a first stopper (121) for maintaining the locking state, the bottom side wall of the block (2) is provided with a plurality of second stoppers (21) for preventing the block (2) from moving upwards, and the first stopper (121) and the second stopper (21) are jointly acted to position the block (2) in the mounting hole (12).
10. A box-pushing toy according to claim 8, wherein the paper card (3) is provided with a plurality of through holes for the protrusion (22) to pass through, when the paper card (3) can be flatly placed in the recessed area.
CN202021994873.6U 2020-09-14 2020-09-14 Box pushing toy Active CN212818031U (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112057838A (en) * 2020-09-14 2020-12-11 江苏奥光智慧信息科技有限公司 Box pushing toy and use method thereof

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN112057838A (en) * 2020-09-14 2020-12-11 江苏奥光智慧信息科技有限公司 Box pushing toy and use method thereof

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