CN211603736U - VR wearable device - Google Patents

VR wearable device Download PDF

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Publication number
CN211603736U
CN211603736U CN202020639429.6U CN202020639429U CN211603736U CN 211603736 U CN211603736 U CN 211603736U CN 202020639429 U CN202020639429 U CN 202020639429U CN 211603736 U CN211603736 U CN 211603736U
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Prior art keywords
camera
optical axis
wearable device
wearer
axis direction
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CN202020639429.6U
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Chinese (zh)
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黄武扬
熊文
王西颖
王斌
陈缅
史明
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Nanjing Qiyuan Technology Co ltd
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Nanjing IQIYI Intelligent Technology Co Ltd
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Abstract

The utility model discloses a wearable equipment of VR, including equipment body, first camera, second camera, third camera and fourth camera, first camera setting is in the top position that is close to of equipment body, and the optical axis direction of first camera inclines certain angle α for wearing person's horizontal sight direction directly over to1The second camera and the third camera are respectively arranged at two sides of the equipment body, and the optical axis direction of the second camera inclines to the left by a certain angle β relative to the horizontal sight line direction of the wearer1(ii) a The optical axis direction of the third camera is relative to the horizontal sight direction of the wearerIs inclined to the right by a certain angle β2The fourth camera is arranged at a position close to the lower part of the equipment body, and the optical axis direction of the fourth camera is inclined at a certain angle α towards the right lower part relative to the horizontal sight line direction of the wearer2(ii) a After the respective visual fields of the 4 cameras are combined, a hemispherical visual field is formed, and the purpose of achieving a larger combined visual field by using fewer cameras is achieved.

Description

VR wearable device
Technical Field
The utility model relates to a VR equipment field especially relates to a wearable equipment of VR.
Background
The field of vision of VR equipment is narrow relatively, inevitably produces the field of vision blind area after people take VR head-mounted apparatus, and for reducing VR's field of vision blind area, people fill up the space of those darkness in the VR head shows with the array that two sets of low cost's LED lamp are constituteed, perhaps, satisfy the field of vision needs through the camera that increases a plurality of different angles.
For a VR device based on a high-pass platform to realize 6dof hands at the same time, more cameras are needed to meet the requirement of field of view, usually 5-6 or more, similar application products such as HTC cosmos, focus request, etc., and more cameras mean higher cost and power consumption, and higher system complexity.
SUMMERY OF THE UTILITY MODEL
An object of the utility model is to provide a wearable equipment of VR can satisfy the biggest synthetic vision field of view of this wearable equipment of VR and the technical requirement of minimum blind area through four cameras.
In order to achieve the above purpose, the technical solution of the present invention is realized as follows:
the utility model provides a wearable equipment of VR, it includes: the device comprises a device body, a first camera, a second camera, a third camera and a fourth camera;
the first camera is arranged at a position close to the upper part of the equipment body, and the optical axis direction of the first camera is inclined at a certain angle α to the right upper part relative to the horizontal sight line direction of a wearer1
The second cameraThe image head and the third camera are respectively arranged at two side positions of the equipment body, and the optical axis direction of the second camera inclines to the left by a certain angle β relative to the horizontal sight line direction of the wearer1The optical axis direction of the third camera is inclined at a certain angle β to the right relative to the horizontal line of sight direction of the wearer2
The fourth camera is arranged at a position close to the lower part of the equipment body, and the optical axis direction of the fourth camera is inclined at a certain angle α to the right lower part relative to the horizontal sight line direction of the wearer2
The optical axis of the second camera and the optical axis of the third camera are located on the same horizontal plane, and the first camera and the fourth camera are located in the middle of the second camera and the third camera.
Further, the first camera is located right above the fourth camera.
Further, the second camera and the third camera are horizontally arranged.
Furthermore, the angle of rotation of the normal direction of the viewing angle of the second camera to the left and right sides is-22.5 degrees to +22.5 degrees.
Furthermore, the angle of rotation of the third camera to the left and right sides is-22.5 degrees to +22.5 degrees.
Further, the second camera and the third camera are used for head 6dof tracking.
Further, the vertical field of view of the first camera, the second camera, the third camera and the fourth camera is greater than 70 degrees.
Further, the first, second, third and fourth cameras form a hemispherical field of view in front of the wearer's line of sight.
Further, the sensitization chip of first camera, second camera, third camera and fourth camera all adopts the rectangle to length: width is 4:3 or 3: 2.
Furthermore, first camera, second camera, third camera and fourth camera can be dismantled with equipment body fixed connection or through the connecting piece respectively and be connected.
Adopt above-mentioned technical scheme, the wearable equipment of VR that this application provided, the technological effect who has:
the first camera and the fourth camera are respectively arranged at the upper position and the lower position of the equipment body, the second camera and the third camera are respectively arranged at the two side positions of the equipment body, and the optical axis direction of the first camera is inclined by a certain angle α to the right upper direction relative to the horizontal sight direction of a wearer1The fourth camera is arranged at a position close to the lower part of the equipment body, and the optical axis direction of the fourth camera is inclined at a certain angle α towards the right lower part relative to the horizontal sight line direction of the wearer2The optical axis direction of the second camera is inclined at a certain angle β to the left relative to the horizontal line of sight direction of the wearer1The optical axis direction of the third camera is inclined at a certain angle β to the right relative to the horizontal line of sight direction of the wearer2
After the respective visual fields of the 4 cameras are synthesized, a visual field similar to a hemisphere is formed, and then, the layout of the 4 cameras is utilized to achieve a larger synthetic visual Field (FOV) with the least number of cameras, and the synthetic FOV is more beneficial to the interactive operation of the hand 6 dof.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the embodiments or the technical solutions in the prior art will be briefly described below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to these drawings without creative efforts.
Fig. 1 is a front view of a VR wearable device provided by an embodiment of the present invention;
fig. 2 is a top view of a VR wearable device provided by an embodiment of the present invention;
fig. 3 is a side view of a VR wearable device provided by an embodiment of the invention;
fig. 4 is a perspective view of a VR wearable device provided by an embodiment of the present invention;
fig. 5 is a wearing state diagram of the VR wearable device provided by the embodiment of the present invention;
fig. 6 is a view field effect diagram of a VR wearable device provided by an embodiment of the present invention;
fig. 7 is a schematic view range diagram of a VR wearable device provided by an embodiment of the present invention;
fig. 8 is a vertical view range diagram of a VR wearable device according to an embodiment of the present invention.
Reference numbers: 1-an equipment body; 2-a first camera; 3-a second camera; 4-a third camera; 5-a fourth camera.
Detailed Description
The technical solution of the present invention will be described clearly and completely with reference to the accompanying drawings, and obviously, the described embodiments are some, but not all embodiments of the present invention. Based on the embodiments in the present invention, all other embodiments obtained by a person skilled in the art without creative work belong to the protection scope of the present invention.
In the description of the present invention, it should be noted that "connected" is to be understood in a broad sense, and for example, the connection may be fixed, detachable, or integrally connected; can be mechanically or electrically connected; they may be connected directly or indirectly through intervening media, or they may be interconnected between two elements. The specific meaning of the above terms in the present invention can be understood in specific cases to those skilled in the art.
The present invention will be described in further detail below with reference to specific embodiments and with reference to the accompanying drawings.
As shown in fig. 1 to 5, the VR wearable device provided by the present embodiment includes: the device comprises a device body 1, a first camera 2, a second camera 3, a third camera 4 and a fourth camera 5;
the first camera 2, the second camera 3, the third camera 4 and the fourth camera 5 are arranged in 3 rows from top to bottom, and all the cameras are horizontally arranged; the difference of horizontal and vertical visual angles of all cameras is fully considered, 4 cameras are divided into 3 rows and 3 columns to be arranged, and the maximum synthetic visual field and the minimum blind area are achieved.
Specifically, referring to fig. 1 and 8, the first camera 2 is disposed at a position close to the upper side of the apparatus body 1, and the optical axis direction of the first camera 2 is inclined by a certain angle α to the right upper side with respect to the horizontal line of sight direction of the wearer1
Referring to fig. 1 and 7, the second camera 3 and the third camera 4 are respectively arranged at two sides of the device body 1, a certain distance is arranged in front of the second camera 3 and the third camera 4, the length of the distance is matched with hardware and an algorithm platform of the device body 1, and the optical axis direction of the second camera 3 is inclined to the left by a certain angle β relative to the horizontal sight line direction of a wearer1The optical axis direction of the third camera 4 is inclined at a certain angle β to the right with respect to the horizontal line of sight direction of the wearer2
Referring to fig. 1 and 8, the fourth camera 5 is disposed at a position close to the lower side of the apparatus body 1, and the optical axis direction of the fourth camera 5 is inclined by a certain angle α to the right below with respect to the horizontal line-of-sight direction of the wearer2
The optical axis of the second camera 3 and the optical axis of the third camera 4 are located on the same horizontal plane, and the first camera 2 and the fourth camera 5 are located at the intermediate position between the second camera 3 and the third camera 4.
Here, the optical axis direction of each camera described above refers to a normal direction of the camera.
Preferably, the first camera 2 is located directly above the fourth camera 5.
Preferably, the viewing angle normal of the second camera 3 is rotated to the left and right by an angle of-22.5 degrees to +22.5 degrees.
Preferably, the viewing angle normal of the third camera 4 is rotated to the left and right by an angle of-22.5 degrees to +22.5 degrees.
By limiting the angle of rotation of the second camera 3 and the third camera 4 to the left and right sides in the normal direction, the maximum horizontal view can be obtained, and the blind area can be minimized.
After the 4 cameras are placed at proper positions, the respective visual fields of the 4 cameras are combined, namely, the outermost boundary of the area visible by the 4 cameras in the placing mode is shown, for the convenience of observation, a sphere and the combined boundary are combined to form a visual field similar to a hemisphere, and the radius of the hemisphere can be infinitely enlarged.
Referring to fig. 6, a region a is a blind region formed by the crossing of the views of the first camera 2, the second camera 3 and the third camera 4;
the B area is a blind area formed by the crossing of the vision fields of the second camera 3, the third camera 4 and the fourth camera 5;
a blind area formed by the crossing of the vision fields of 4 cameras in the area C;
through the camera layout scheme, the range of the synthetic vision field is large, and the minimization of the blind area can be realized.
Preferably, the second camera 3 and the third camera 4 are used for head 6dof tracking.
Considering that the FOVs of the 4 cameras need to be close to or more than 180 degrees superimposed in the vertical direction, it is necessary to set the vertical views of the first camera 2, the second camera 3, the third camera 4, and the fourth camera 5 to be more than 70 degrees.
Preferably, the photosensitive chips of the first camera 2, the second camera 3, the third camera 4 and the fourth camera 5 all adopt a rectangle shape, and the length: the width is 4:3 or 3:2 with equal proportion size, and the size of the camera is matched with the size of the photosensitive chip of the existing camera manufactured in large scale, so that the camera is convenient to purchase and apply, and the cost is reduced.
Preferably, the first camera 2, the second camera 3, the third camera 4 and the fourth camera 5 are respectively and fixedly connected with the apparatus body 1, and of course, each camera may also be detachably connected with the apparatus body 1 through a connecting member, for example, a mounting hole is provided at a corresponding position on the apparatus body 1, and the cameras are fixed in the mounting hole through a clamping member, and the like.
The following explains the synthetic view principle of 4 cameras:
referring to fig. 1 and 7, the normal directions of the second camera 3 and the third camera 4 in the middle are preferably set; in this embodiment, the second camera 3 and the third camera 4 are used for head 6dof tracking, and based on a high-pass platform, it is specified that the second camera 3 and the third camera 4 must be horizontally placed, and the normal viewing angles of the second camera 3 and the third camera 4 are both rotated by 22.5 degrees to the left and right at maximum.
The resultant horizontal viewing angle CFOV _ H- β can be calculated as the relationship in the figure123Wherein, β3The angle of rotation is normal to the left and right sides for the visual angle of second camera or third camera, in addition also can see that, the distance D of the visual angle crossing point of second camera 3 and third camera 4 to the front surface of equipment body 1 is the blind area size. In general, in order to obtain the maximum combined horizontal viewing angle HCFOV, it is considered to use a camera having a relatively large horizontal viewing field in addition to driving the second camera 3 and the third camera 4 by 22.5 degrees to the outside. This allows both a maximum HCFOV and a minimization of the dead zone D.
Referring to fig. 1 and 8, since the vertical FOV of a single camera is typically significantly smaller than its horizontal FOV, the vertical composite VCFOV needs to be maximized by using the vertical FOVs of the 3 cameras, in this embodiment, the orientations of the middle second camera 3 and the third camera 4 have been determined, and when the upper first camera 2 and the lower fourth camera 5 are placed, the principles of maximizing the composite VCFOV and minimizing the dead zone are also based on the principle of maximizing the composite VCFOV1And α of the first camera 22It is easier to achieve a total 180 degree vertical synthetic FOV which benefits from this particular camera layout of the present invention.
Adopt above-mentioned technical scheme, the wearable equipment of VR that this application provided, the technological effect who has:
the current 6dof of hand is generally through controlling a pair of handles of handheld, is provided with the luminous point that can be caught by the camera on the handle, through the location of luminous point on the handle of different cameras to specific gesture, and then can discern position and position information of handle under corresponding gesture through equipment body and camera to reach the effect of pursuing the hand action. In the layout mode of the product, the respective vision fields of the 4 cameras are synthesized to form a vision field similar to a hemisphere, the radius of the hemisphere can be infinitely enlarged, and then, the layout of the 4 cameras is utilized to realize that a larger synthesized vision Field (FOV) is achieved by using less cameras; and further the effect that 5 or 6 cameras are adopted in the current product and other layouts are achieved can be achieved.
It should be noted that, the specific processing method for identifying and positioning the light-emitting point on the handle by the apparatus body and the cameras belongs to the prior art, and therefore, the processing method is not described in the technical solution of the present application.
Finally, it should be noted that: the above embodiments are only used to illustrate the technical solution of the present invention, and not to limit the same; although the present invention has been described in detail with reference to the foregoing embodiments, it should be understood by those skilled in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; such modifications and substitutions do not depart from the spirit and scope of the present invention.

Claims (10)

1. A VR wearable device comprising: the device comprises a device body, a first camera, a second camera, a third camera and a fourth camera;
the first camera is arranged at a position close to the upper part of the equipment body, and the optical axis direction of the first camera is inclined at a certain angle α to the right upper part relative to the horizontal sight line direction of a wearer1
The second camera and the third camera are respectively provided withThe optical axis direction of the second camera is inclined at a certain angle β to the left relative to the horizontal sight line direction of the wearer1The optical axis direction of the third camera is inclined at a certain angle β to the right relative to the horizontal line of sight direction of the wearer2
The fourth camera is arranged at a position close to the lower part of the equipment body, and the optical axis direction of the fourth camera is inclined at a certain angle α to the right lower part relative to the horizontal sight line direction of the wearer2
The optical axis of the second camera and the optical axis of the third camera are located on the same horizontal plane, and the first camera and the fourth camera are located in the middle of the second camera and the third camera.
2. The VR wearable device of claim 1, wherein the first camera is located directly above the fourth camera.
3. The VR wearable device of claim 1, wherein the second camera and the third camera are arranged horizontally.
4. The VR wearable device of claim 3, wherein a viewing angle normal of the second camera is turned to the left and right by an angle of-22.5 degrees- +22.5 degrees.
5. The VR wearable device of any of claims 1-4, wherein a viewing angle normal of the third camera is rotated to the left and right by an angle of-22.5 degrees- +22.5 degrees.
6. The VR wearable device of claim 5, wherein the second camera and the third camera are used for head 6dof tracking.
7. The VR wearable device of claim 1, wherein a vertical field of view of the first camera, the second camera, the third camera, and the fourth camera is greater than 70 degrees.
8. The VR wearable device of claim 7, wherein the first, second, third, and fourth cameras form a hemispherical shaped field of view in front of a wearer's line of sight.
9. The VR wearable device of claim 1, wherein the photo-sensing chips of the first, second, third, and fourth cameras are all rectangular in shape, and have a length: width is 4:3 or 3: 2.
10. The VR wearable device of claim 1, wherein the first camera, the second camera, the third camera, and the fourth camera are each fixedly connected to the device body or detachably connected via a connector.
CN202020639429.6U 2020-04-24 2020-04-24 VR wearable device Active CN211603736U (en)

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Application Number Priority Date Filing Date Title
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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022105613A1 (en) * 2020-11-17 2022-05-27 青岛小鸟看看科技有限公司 Head-mounted vr all-in-one machine

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2022105613A1 (en) * 2020-11-17 2022-05-27 青岛小鸟看看科技有限公司 Head-mounted vr all-in-one machine
US11941167B2 (en) 2020-11-17 2024-03-26 Qingdao Pico Technology Co., Ltd Head-mounted VR all-in-one machine

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Address after: Room 1103, building C, Xingzhi science and Technology Park, Nanjing Economic and Technological Development Zone, Jiangsu 210038

Patentee after: Nanjing Qiyuan Technology Co.,Ltd.

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