CN211319443U - Novel creative jigsaw interactive experience exhibition hall - Google Patents

Novel creative jigsaw interactive experience exhibition hall Download PDF

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Publication number
CN211319443U
CN211319443U CN201920973494.XU CN201920973494U CN211319443U CN 211319443 U CN211319443 U CN 211319443U CN 201920973494 U CN201920973494 U CN 201920973494U CN 211319443 U CN211319443 U CN 211319443U
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China
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jigsaw
exhibition hall
led display
plate support
interactive experience
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CN201920973494.XU
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张东
李丹
熊志龙
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Shanghai Kuanchuang International Culture Technology Co ltd
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Shanghai Kuanchuang International Culture Technology Co ltd
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Abstract

The application discloses interactive experience exhibition room of new-type intention picture arragement, including exhibition room district, the bottom is equipped with software terminal in the exhibition room district, be equipped with picture arragement board LED display terminal on the exhibition room district inside wall, picture arragement board LED display terminal top is equipped with body sensing equipment, body sensing equipment is Super MocapK2, be equipped with bottom plate support and roof support on the exhibition room district right side wall, roof support middle part is equipped with the motor, motor output end is equipped with high definition projection image device, the bottom plate support bottom is equipped with image storage device, high definition projection image device electric connection is in image storage device, image storage device electric connection is in LED display terminal, body sensing equipment and high definition projection image device are connected with software terminal respectively. This application equipment is simple, catches accurately, combines taijiquan to attract formula atlas to carry out the interactive picture arragement of body sense, accomplishes the interactive study of traditional wushu under the new mode.

Description

Novel creative jigsaw interactive experience exhibition hall
Technical Field
The utility model discloses cite action capture technical field, projection technique etc. and finally accomplish a new-type intention picture arragement interactive experience exhibition room.
Background
Multimedia interaction plays an important role more and more in daily life of people, and fresh things which cannot be touched can be more intuitively experienced by people through the somatosensory and projection technology, so that the pleasure of life is increased, and the happiness index is improved. The somatosensory interaction is to sense a viewer standing in front of a window through hardware interaction equipment, somatosensory interaction system software and three-dimensional digital content, and when the action of the viewer changes, the picture displayed by the window changes simultaneously. The somatosensory interactive system is actually a 3D somatosensory camera, and is more intelligent than a common camera. First, it can emit infrared rays to stereoscopically locate the entire room, and the camera can recognize the motion of the human body by means of the infrared rays. In addition, the action sensor can track the action of the whole body of a user, a digital skeleton of the user can be established according to data, the device can track 20 parts of the human body in real time, and the device can track two players at most in real time. The somatosensory interactive system utilizes the functions of real-time dynamic capture, image identification, microphone input, voice identification and the like to enable people to get rid of the traditional monotonous operation mode.
The traditional motion capture device needs a special motion capture room, has various devices and complex configuration, needs repeated calibration, needs to be attached to Mark points when wearing special close-fitting clothes, needs a plurality of high-price cameras to capture, and cannot avoid optical noise.
SUMMERY OF THE UTILITY MODEL
To the above-mentioned not enough that prior art exists, the utility model aims to provide a new-type intention picture arragement is interactive experiences exhibition room.
For the purpose of realizing, the utility model provides a pair of interactive experience exhibition room of new-type intention picture arragement adopts following technical scheme:
the utility model provides an interactive experience exhibition room of new-type intention picture arragement, includes exhibition room district (1), the bottom is equipped with software terminal (4) in exhibition room district (1), be equipped with picture arragement board LED display terminal (3) on exhibition room district (1) inside wall, picture arragement board LED display terminal (3) top is equipped with body sensing equipment (6), body sensing equipment (6) are Super Mocap K2, be equipped with bottom plate support (8) and roof support (9) on exhibition room district (1) right side wall, roof support (9) middle part is equipped with motor (11), motor (11) output is equipped with high definition projection image device (12), bottom plate support (8) bottom is equipped with image storage device, high definition projection image device (12) electric connection is in image storage device, image storage device electric connection is in LED display terminal (3), body sensing equipment (6) and projection image device (12) are connected with software terminal (4) respectively.
Further, the storage content in the image storage device comprises a Taiji action model.
Preferably, the high-definition projection imaging device (12) adopts a FULL HD projector (namely, a FULL high-definition projector). The horizontal and vertical definition of the FULLHD projector must reach more than 1080P, the physical resolution reaches 1920 multiplied by 1080, the definition of picture display has absolute advantage, the display proportion (16:9) of the PC end can be completely synchronized, namely, point-to-point display of all pixel points of the common PC end is realized, a complete picture can be displayed when the full high-definition projector is connected with the PC, and high-definition projection display for detailed introduction of a Taiji fist model and action major can be realized.
Further, exhibition room district (1) left side bottom is equipped with block terminal (7), motor (11) and picture puzzle LED display terminal (3) equal electric connection in block terminal (7), can select out the model of projecting taiji invitation type according to the mode.
Further, picture puzzle LED display terminal (3) top is equipped with arc support (5), body sensing equipment (6) set up on arc support (5).
Furthermore, a direct current converter is arranged in the distribution box (7) and is a 12V direct current converter.
Furthermore, a glass plate (10) is arranged between the edges of the bottom plate support (8) and the top plate support (9), and the glass plate (10) is made of high-transparency glass and used for supporting the picture puzzle model.
Further, bottom plate support (8) below swing joint has pivot (14), the top fixedly connected with circle box (13) of pivot (14), fixedly connected with connecting rod (15) between one side of circle box (13) and the inner wall of support (8), thereby drives pivot (14) through motor (11) and rotates, thereby makes connecting rod (15) remove through pivot (14), changes the model posture that the picture puzzle appears.
Furthermore, the lower end of the exhibition hall area (1) is provided with a support leg (2).
The utility model has the advantages that:
(1) super Mocap K2 Super motion capture is used, a Kinect2.0 camera is used for SuperMocap 2, a three-dimensional scene and a character are reconstructed through software, a three-dimensional picture is restored into three-dimensional data, and then a human joint is analyzed to accurately position a 3D coordinate; the equipment is simple, and the capture is accurate;
(2) combining the Taijiquan exercise pattern to carry out somatosensory interactive picture arragement, and finishing interactive learning of traditional martial arts in a new mode;
(3) through the full-height projection technology, Taiji essential eighteen-type vivid image is displayed in front of an experiencer, the traditional martial arts culture subject is used, the interestingness of interactive jigsaw puzzle splicing can be enhanced, and the popularization of the idea that the people can protect and propagate the traditional culture is facilitated.
Drawings
Fig. 1 is a schematic structural view of an innovative interactive jigsaw experience exhibition hall provided by the present invention;
FIG. 2 is a schematic diagram of a Kinect detection experiencer location information principle;
fig. 3 is a schematic diagram of the projection effect of the taijiquan signboard of the present invention.
Detailed Description
The present invention will be described in detail with reference to the following embodiments. The following examples will assist those skilled in the art in further understanding the present invention, but are not intended to limit the invention in any way. It should be noted that various changes and modifications can be made by one skilled in the art without departing from the spirit of the invention. These all belong to the protection scope of the present invention.
As shown in figure 1, the novel creative jigsaw interactive experience exhibition hall comprises an exhibition hall area (1), a software terminal (4) is arranged at the bottom in the exhibition hall area (1), a jigsaw LED display terminal (3) is arranged on the inner side wall of the exhibition hall area (1), a motion sensing device (6) is arranged at the top of the jigsaw LED display terminal (3), the motion sensing device (6) is Super Mocap K2, a bottom plate support (8) and a top plate support (9) are arranged on the right side wall of the exhibition hall area (1), a motor (11) is arranged in the middle of the top plate support (9), a high-definition projection imaging device (12) is arranged at the output end of the motor (11), an image storage device is arranged at the bottom of the bottom plate support (8), the high-definition projection imaging device (12) is electrically connected to the image storage device, the image storage device is electrically connected to the LED display terminal (3), the motion sensing device (6) and the high-definition projection imaging device (12) are connected with the software terminal (4) respectively.
Super Mocap K2(Kinect2.0) can be bought from the market, and the Kinect2.0 device includes Kinect inductor, the camera that is used for action identification, depth sensor and PC as preferred technical scheme for discerning experience person's action and gathering the action information and receiving the action information that Kinect device gathered and compare the action model of establishing good taiji move and match the contrast according to this action information.
The storage content in the image storage device comprises a Taiji action model.
The high-definition projection imaging device (12) adopts a FULL HD projector (namely a FULL high-definition projector). The horizontal and vertical definition of the FULL HD projector must reach more than 1080P, the physical resolution reaches 1920 multiplied by 1080, the definition of picture display has absolute advantage, the display proportion (16:9) of the PC end can be completely synchronized, namely, point-to-point display of all pixel points of the common PC end is realized, a complete picture can be displayed when the FULL high-definition projector is connected with the PC, and high-definition projection display for detailed introduction of a Taiji fist model and action major can be realized.
Exhibition room district (1) left side bottom is equipped with block terminal (7), the equal electric connection in block terminal (7) of motor (11) and picture puzzle LED display terminal (3), can select out the projected taiji according to the mode and attract the formula model.
Puzzle LED display terminal (3) top is equipped with arc support (5), body feeling equipment (6) set up on arc support (5).
And a direct current converter is arranged in the distribution box (7) and is a 12V direct current converter.
The picture puzzle model is characterized in that a glass plate (10) is arranged between the edges of the bottom plate support (8) and the top plate support (9), and the glass plate (10) is made of high-transparency glass and used for supporting the picture puzzle model.
Bottom plate support (8) below swing joint has pivot (14), the top fixedly connected with circle box (13) of pivot (14), thereby fixedly connected with connecting rod (15) between one side of circle box (13) and the inner wall of support (8), thereby drive pivot (14) through motor (11) and rotate, thereby make connecting rod (15) remove through pivot (14), change the model posture that the picture puzzle appears.
The lower end of the exhibition hall area (1) is provided with support legs (2).
As shown in fig. 2, a schematic diagram of the position information principle of the Kinect detection experiencer is shown; the position of each joint point of the player is expressed by (x, y, z) coordinates. Unlike the depth image space coordinates, these coordinate units are meters. The coordinate axes x, y, z are spatial x, y, z coordinate axes of the depth sensor entity. This coordinate system is right handed helical with the Kinect sensor at the origin and the z coordinate axis aligned with the orientation of the Kinect sensor. The y-axis positive half axis extends upward and the x-axis positive half axis (from the Kinect sensor's perspective) extends to the left.
The exhibition hall experience process is as follows: when the experience begins, the puzzle presents the selected move to the experiencer, i.e., a human-shaped blank appears in the center of the puzzle. The human shaped blank will continually be recessed to show the gestures that need to be done to accomplish the current play-in experience. Then, under the mapping of the motion capture device, the outline of the interactor is projected to the picture by the characters with the same specification, and the interactor adjusts the posture of the interactor according to the blank posture until the interactor and the blank posture are completely overlapped, so that the game is won.
Those skilled in the art can also set a complete experience and violation process according to software and the like, as follows:
(1) pushing a panoramic interaction interface, and introducing a regular playing method of somatosensory jigsaw puzzle interaction;
(2) setting a somatosensory jigsaw interactive task card on the panoramic interactive interface, namely selecting a Taiji invitation to experience;
(3) and detecting that the user finds the jigsaw task card, displaying the selected invitation on the panoramic interactive interface, namely the jigsaw board, and unlocking the next invitation experience after the experiencer successfully completes the same gesture as the invitation on the jigsaw board through practice. And simultaneously putting the move-type action key-line instruction corresponding to the jigsaw task in the upper right corner of the jigsaw board for the experiencer to watch. If the experiencer completes the 18-up puzzle interaction within a specified time, a reward is pushed to the user.
(4) When the experience begins, the puzzle presents the selected move to the experiencer, i.e., a human-shaped blank appears in the center of the puzzle. The human shaped blank will continually be recessed to show the gestures that need to be done to complete the current play-in experience. Then, under the mapping of the motion capture device, the outline of the interactor is projected to the picture by the characters with the same specification, and the interactor adjusts the posture of the interactor according to the blank posture until the two completely coincide, wins the game and unlocks the next key.
(5) When detecting the picture arragement interactive task card that the user clicked appointed multiposition department, can switch to and have taken a consultation the mode, the picture arragement board can change out two blank personalities to can appear different models of taking a consultation according to experience's selection, need two interdynamic persons to cooperate to accomplish and take a consultation and have taken a consultation. And simultaneously putting the recruiting and consulating signals corresponding to the jigsaw tasks at the upper right corner of the jigsaw board for the experiencers to watch.
The position information of experience is collected through motion sensing dynamic capture, corresponding simulation animation is projected to be matched with the Tai Chi move style presented on the picture puzzle, and meanwhile, the action introduction corresponding to the move style is projected on the display terminal of the picture puzzle to guide the testers. And finally, judging whether the experience is successfully passed according to the posture of the experience person.
Fig. 3 is a schematic diagram of the projection effect of the taijiquan signboard of the present invention.
The foregoing description of the specific embodiments of the invention has been presented. It is to be understood that the present invention is not limited to the specific embodiments described above, and that various changes and modifications may be made by those skilled in the art within the scope of the appended claims without departing from the spirit of the invention.

Claims (7)

1. The novel creative jigsaw interactive experience exhibition hall is characterized by comprising an exhibition hall area (1), wherein a software terminal (4) is arranged at the bottom in the exhibition hall area (1), a jigsaw LED display terminal (3) is arranged on the inner side wall of the exhibition hall area (1), a motion sensing device (6) is arranged at the top of the jigsaw LED display terminal (3), the motion sensing device (6) is Super Mocap K2, a bottom plate support (8) and a top plate support (9) are arranged on the right side wall of the exhibition hall area (1), a motor (11) is arranged in the middle of the top plate support (9), a high-definition projection imaging device (12) is arranged at the output end of the motor (11), an image storage device is arranged at the bottom of the bottom plate support (8), the high-definition projection imaging device (12) is electrically connected to the image storage device, the image storage device is electrically connected to the LED display terminal (3), body sensing equipment (6) and high definition projection image device (12) are connected with software terminal (4) respectively, the memory content of image storage equipment the inside includes taiji and recruits formula action model, high definition projection image device (12) adopt FULL HD projecting apparatus.
2. The novel creative jigsaw interactive experience exhibition hall as claimed in claim 1, wherein a distribution box (7) is arranged at the bottom of the left side of the exhibition hall area (1), the motor (11) and the jigsaw LED display terminal (3) are electrically connected to the distribution box (7), and a projected Taiji invitation model can be selected according to a mode.
3. The new creative jigsaw interactive experience exhibition hall recited in claim 1, wherein an arc-shaped bracket (5) is arranged on the top of the jigsaw LED display terminal (3), and the motion sensing device (6) is arranged on the arc-shaped bracket (5).
4. The new creative jigsaw interactive experience exhibition hall as claimed in claim 2, wherein the distribution box (7) is provided with a dc converter and is a 12V dc converter.
5. The new creative jigsaw interactive experience hall recited in claim 1, wherein a glass plate (10) is provided between the edges of the bottom plate support (8) and the top plate support (9), and the glass plate (10) is made of high-transparent glass and is used for supporting the jigsaw model.
6. The novel creative jigsaw interactive experience exhibition hall according to claim 5, wherein a rotating shaft (14) is movably connected below the bottom plate support (8), a round box (13) is fixedly connected above the rotating shaft (14), a connecting rod (15) is fixedly connected between one side of the round box (13) and the inner wall of the support (8), the rotating shaft (14) is driven to rotate through a motor (11), and the connecting rod (15) is moved through the rotating shaft (14) to change the model posture presented by the jigsaw plate.
7. The new creative jigsaw interactive experience exhibition hall in accordance with claim 1, characterized in that the lower end of the exhibition hall area (1) is provided with a support leg (2).
CN201920973494.XU 2019-06-26 2019-06-26 Novel creative jigsaw interactive experience exhibition hall Active CN211319443U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201920973494.XU CN211319443U (en) 2019-06-26 2019-06-26 Novel creative jigsaw interactive experience exhibition hall

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201920973494.XU CN211319443U (en) 2019-06-26 2019-06-26 Novel creative jigsaw interactive experience exhibition hall

Publications (1)

Publication Number Publication Date
CN211319443U true CN211319443U (en) 2020-08-21

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Application Number Title Priority Date Filing Date
CN201920973494.XU Active CN211319443U (en) 2019-06-26 2019-06-26 Novel creative jigsaw interactive experience exhibition hall

Country Status (1)

Country Link
CN (1) CN211319443U (en)

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