CN210638579U - Large-space multi-person interactive simulation system - Google Patents

Large-space multi-person interactive simulation system Download PDF

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Publication number
CN210638579U
CN210638579U CN201920830376.3U CN201920830376U CN210638579U CN 210638579 U CN210638579 U CN 210638579U CN 201920830376 U CN201920830376 U CN 201920830376U CN 210638579 U CN210638579 U CN 210638579U
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firearm
master control
wireless data
module
interface
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周文奇
熊鹏航
李美宏
邱轶琛
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Wuhan Hexacercle Technology Co ltd
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Wuhan Hexacercle Technology Co ltd
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Abstract

The utility model discloses an interactive analog-digital system of big space many people, the system includes individual soldier's equipment and collection master, wherein, individual soldier's equipment is for wearing the equipment on one's body at the user, individual soldier's equipment includes: the system comprises a simulation firearm device, a whole-body motion capture device, a simulation virtual world helmet and a first wireless data communication terminal; the first wireless data communication terminal is used for respectively acquiring the use data of the simulated firearm equipment, the whole body motion capture equipment and the simulated virtual world helmet and sending the use data to the aggregation equipment; the lumped device is used for feeding back the use data and sending the feedback data to the first wireless data communication terminal so that the first wireless data communication terminal can distribute the feedback data to the simulated firearm device, the whole body motion capture device and the simulated virtual world helmet, and accordingly immersive virtual experience is achieved through the individual soldier device and the lumped device.

Description

Large-space multi-person interactive simulation system
Technical Field
The utility model relates to an analog-to-digital technique field, in particular to interactive analog-to-digital system of many people in big space.
Background
The current police shooting training comprises three types, namely live-ammunition and paintball shooting, laser shooting, projection screen and live-action combined shooting training. The problem that live ammunition and paintball shooting bring because of the security reason is that can not simulate complicated personnel condition, live ammunition can only shoot static or removal target, paintball training personnel can not wear the training of conveniently adorning, can not play the civilian, so can only train the judgement that discriminates of different conditions of shooting precision but can not training. The laser system is limited in simulation accuracy due to the restriction of the receiving end, and cannot achieve the purpose of actual training due to more entertainment, if the laser signal receiving end is shielded, the effect is also influenced, and the laser system is also limited for the clothes and the clothes of training personnel. The projection screen can simulate more complicated conditions through software, but can only simulate two-dimensional images without immersion, and the simulation directionality is limited.
It can be seen that the existing simulation of a real firearm is simply realized by appearance, and the mode is obviously not satisfied with the experience of a real firearm game.
SUMMERY OF THE UTILITY MODEL
The utility model aims at providing a mutual analog system of many people in big space, aim at solving the technical problem of the sense of reality that can't strengthen user experience.
In order to achieve the above object, the utility model provides an interactive analog-digital system of many people in large space, interactive analog-digital system of many people in large space includes individual soldier's equipment and collection master, wherein, individual soldier's equipment is for wearing the equipment on one's body at the user, individual soldier's equipment includes: the system comprises a simulation firearm device, a whole-body motion capture device, a simulation virtual world helmet and a first wireless data communication terminal;
the first wireless data communication terminal is used for respectively acquiring the use data of the simulated firearm equipment, the whole body motion capture equipment and the simulated virtual world helmet and sending the use data to the aggregation equipment;
the lumped device is used for feeding back the use data and sending the feedback data to the first wireless data communication terminal so that the first wireless data communication terminal can distribute the feedback data to the simulated firearm device, the whole body motion capture device and the simulated virtual world helmet.
Optionally, the simulated firearm device comprises: the firearm master control module is respectively connected with the first data acquisition module, the first physical feedback module, the first power management module, the first wireless data transceiver module and the third-party equipment connection module.
Optionally, the firearm master control module comprises a firearm master, the firearm master employs a 32-bit ARM cortex m4F processor, and the firearm master is a nRF52840 chip.
Optionally, the first physical feedback module is connected to a PWM interface of the firearm master control, the first power management module is connected to an ADC interface of the firearm master control, the first wireless data transceiver module is connected to an RF interface of the firearm master control, and the third-party device connection module is connected to a USB OTG interface of the firearm master control.
Optionally, the first data acquisition module includes: the device comprises a first attitude sensor, a multi-axis mechanical stress sensor, a stroke detector, a switch detector, a pulse detector, a rocker position sensor and a temperature and humidity sensor.
Optionally, first gesture perceptron with the I2C interface connection of firearms master control, multiaxis mechanical stress inductor with the SPI interface connection of firearms master control, the stroke detector with the ADC interface connection of firearms master control, the switch detector with the DIO interface connection of firearms master control, the pulse detector with the FTM interface connection of firearms master control, rocker position sensor with the ADC interface connection of firearms master control, the humiture perceptron with the USART interface connection of firearms master control.
Optionally, the whole body motion capture device comprises: the dynamic catching master control module, the second data acquisition module, the second physical feedback module, the second power management module and the second wireless data transceiver module;
the dynamic catching main control module comprises a dynamic catching main control, the dynamic catching main control adopts a 32-bit ARM Cortex M4F processor with a main frequency of 64MHz, and the model of the dynamic catching main control is a nRF52840 chip;
the second physical feedback module is connected with a PWM interface of the dynamic catching master control, the second power management module is connected with an ADC interface of the dynamic catching master control, and the second wireless data transceiver module is connected with an RF interface of the dynamic catching master control.
Optionally, the second data acquisition module includes: the second attitude sensor, the inertial motion trail tracker, the distance sensor, the global positioning system auxiliary locator, the temperature sensor, the heart rate detector and the ambient air quality detector;
the second gesture perceptron with move the I2C interface connection who catches the master control, the inertial motion trail tracker with move the I2C interface connection who catches the master control, distance sensor with move the SPI interface connection who catches the master control, global positioning system assistance-localization real-time ware with move the USART interface connection who catches the master control, the temperature perceptron with move the ADC interface connection who catches the master control, the heart rate detector with move the I2C interface connection who catches the master control, ambient air quality detector with move the USART interface connection who catches the master control.
Optionally, the simulated virtual world helmet is at least one of a virtual reality helmet, an augmented reality helmet, and a mixed reality helmet.
Optionally, the lump device includes a second wireless data communication terminal and a server, the second wireless data communication terminal being connected with the first wireless data communication terminal;
the second wireless data communication terminal is used for receiving the forwarding data of the first wireless data communication terminal and sending the forwarding data to the server.
The utility model provides an among the technical scheme, many people interactive simulation system in big space includes individual soldier's equipment and collection master, wherein, individual soldier's equipment is for wearing the equipment on one's body at the user, individual soldier's equipment includes: the system comprises a simulation firearm device, a whole-body motion capture device, a simulation virtual world helmet and a first wireless data communication terminal; the first wireless data communication terminal is used for respectively acquiring the use data of the simulated firearm equipment, the whole body motion capture equipment and the simulated virtual world helmet and sending the use data to the aggregation equipment; the lumped device is used for feeding back the use data and sending the feedback data to the first wireless data communication terminal so that the first wireless data communication terminal can distribute the feedback data to the simulated firearm device, the whole body motion capture device and the simulated virtual world helmet, and accordingly immersive virtual experience is achieved through the individual soldier device and the lumped device.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present invention, and for those skilled in the art, other drawings can be obtained according to the structures shown in the drawings without creative efforts.
FIG. 1 is a system structure diagram of a first embodiment of a large-space multi-user interactive simulation system provided by the present invention;
FIG. 2 is a system structure diagram of a second embodiment of the large-space multi-user interactive simulation system provided by the present invention;
FIG. 3 is a system structure diagram of a third embodiment of the large-space multi-user interactive simulation system provided by the present invention;
fig. 4 is a system structure diagram of a fourth embodiment of the large-space multi-person interactive simulation system provided by the present invention.
The reference numbers illustrate:
Figure BDA0002082795920000041
the objects, features and advantages of the present invention will be further described with reference to the accompanying drawings.
Detailed Description
The technical solutions in the embodiments of the present invention will be described clearly and completely with reference to the accompanying drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only some embodiments of the present invention, not all embodiments. Based on the embodiments in the present invention, all other embodiments obtained by a person skilled in the art without creative efforts belong to the protection scope of the present invention.
It should be noted that, if directional indications (such as upper, lower, left, right, front and rear … …) are involved in the embodiment of the present invention, the directional indications are only used to explain the relative position relationship between the components, the motion situation, etc. in a specific posture (as shown in the drawings), and if the specific posture is changed, the directional indications are changed accordingly.
In addition, if there is a description relating to "first", "second", etc. in the embodiments of the present invention, the description of "first", "second", etc. is for descriptive purposes only and is not to be construed as indicating or implying relative importance or implicitly indicating the number of technical features indicated. Thus, a feature defined as "first" or "second" may explicitly or implicitly include at least one such feature. In addition, the meaning of "and/or" appearing throughout includes three juxtapositions, exemplified by "A and/or B" including either A or B or both A and B. In addition, the technical solutions in the embodiments may be combined with each other, but it must be based on the realization of those skilled in the art, and when the technical solutions are contradictory or cannot be realized, the combination of the technical solutions should not be considered to exist, and is not within the protection scope of the present invention.
Referring to fig. 1, the present invention is proposed to provide a simulation system 100 for large-space multi-user interaction. In one embodiment, the simulation system 100 for large space multi-person interaction comprises an individual device 10 and a collective device 20, wherein the individual device 10 is a device worn on a user, and the individual device 10 comprises: an emulated firearm device 101, a whole body motion capture device 102, a simulated virtual world helmet 103, and a first wireless data communication terminal 104.
It should be noted that the main structure and shape of the simulated firearm device 101 are consistent with those of a real firearm, but an electrical system is designed on the basis of the original mechanical structure, so that the actual operation data of the firearm can be collected in real time and sent to the first wireless data communication terminal 104 of the individual device 10 after being processed.
The whole-body motion capture device 102, worn on the user, may sense the motion of various joints of the user's whole body in real time.
The simulated virtual world helmet 103 is configured to provide a visual effect of a virtual world environment to a user, and the simulated virtual world helmet 103 is at least one of a virtual reality helmet, an augmented reality helmet, and a mixed reality helmet.
The first wireless data communication terminal 104 is configured to collect usage data of the simulated firearm device 101, the whole body motion capture device 102, and the simulated virtual world helmet 103, respectively, and send the usage data to the aggregation device 20.
In a specific implementation, the first wireless data communication terminal 104 is configured to collect data of the simulated firearm, the whole-body motion capture device 102, and the AR/VR/MR helmet, send the data to the aggregation device 20 in a wireless manner in real time, report various data of the user of the individual device 10, receive instructions sent by the aggregation device 20, and distribute the instructions to the simulated firearm, the whole-body motion capture device 102, and the AR/VR/MR helmet to perform corresponding feedback.
The lumped device 20 is configured to feed back the usage data and send the feedback data to the first wireless data communication terminal 104, so that the first wireless data communication terminal 104 distributes the feedback data to the simulated firearm device 101, the whole body motion capture device 102, and the simulated virtual world helmet 103.
As an embodiment of the simulation system 100 for large-space multi-person interaction, as shown in fig. 2, the lumped device 20 includes a second wireless data communication terminal 201 and a server 202, where the second wireless data communication terminal 201 is connected to the first wireless data communication terminal 104;
the second wireless data communication terminal 201 is configured to receive forwarding data of the first wireless data communication terminal 104, and send the forwarding data to the server 202.
It is understood that the second wireless data communication terminal 201 of the lumped device 20 is used for forwarding when the server 202 and the wireless data communication terminal of the individual device 10 need data communication.
The server 202 is configured to analyze and collate data returned by each individual soldier device 10, update action and state data of each individual soldier in the virtual world, and feed back full-image information to each individual soldier device 10 through the wireless data communication terminal of the aggregation device 20.
In the technical solution provided in this embodiment, the simulation system 100 for large-space multi-person interaction includes an individual device 10 and a collective device 20, where the individual device 10 is a device worn on a user, and the individual device 10 includes: the system comprises an artificial firearm device 101, a whole-body motion capture device 102, a simulated virtual world helmet 103 and a first wireless data communication terminal 104; the first wireless data communication terminal 104 is configured to collect usage data of the simulated firearm device 101, the whole-body motion capture device 102, and the simulated virtual world helmet 103, and send the usage data to the aggregation device 20; the lumped device 20 is used for feeding back the usage data and sending the feedback data to the first wireless data communication terminal 104, so that the first wireless data communication terminal 104 distributes the feedback data to the simulated firearm device 101, the whole body motion capture device 102 and the simulated virtual world helmet 103, and accordingly, an immersive virtual experience is achieved through the individual soldier device 10 worn by a user and interaction with the lumped device 20.
In an embodiment, as shown in fig. 3, the present invention is proposed based on the first embodiment, in a second embodiment of the simulation system 100 for large space multi-person interaction, the simulation firearm device 101 includes: the firearm master control module is respectively connected with the first data acquisition module, the first physical feedback module, the first power management module, the first wireless data transceiver module and the third-party equipment connection module.
The firearm master control module is positioned at the core of each component of the simulated firearm, is connected to other modules in a star-shaped structure as a center, receives and processes data of the data acquisition module, drives the physical feedback module to act, maintains the operation of the power supply management module, and interacts with the first wireless data transceiver module and the third-party equipment connection module in real time.
The first data acquisition module is used for acquiring the real-operation action response of the simulation firearm and comprises a first attitude sensor, a multi-axis mechanical stress sensor, a stroke detector, a switch detector, a pulse detector, a rocker position sensor and a temperature and humidity sensor.
The first physical feedback module is used for simulating recoil force generated when the bullet is ejected, and is realized by adopting a vibration motor or a linear motor and the like, and simulating self-heating of a firearm under the condition of continuous excitation of the bullet.
The first power management module is used for reasonably distributing the output electric energy of the battery, improving the utilization efficiency of the battery, detecting the electric quantity of the battery and controlling the charging process of the battery.
The first wireless data transceiver module is configured to send data to the first wireless data communication terminal 104 of the individual device 10, receive an instruction of the first wireless data communication terminal 104, and transmit the instruction back to the firearm main control module.
The third-party equipment connection module is used for being connected with equipment such as a third-party tracker, a controller and a handle, so that the simulated firearm completes cooperative information processing in the role of a master machine or a slave machine.
The firearm master control module comprises a firearm master control, the firearm master control adopts a 32-bit ARM Cortex M4F processor, the type of the firearm master control is a chip of nRF52840, and the firearm master control supports a Thread wireless communication protocol and a Bluetooth 5.0 communication protocol, so that wireless transmission is realized.
The first physical feedback module is connected with a PWM interface of the master control of the firearm, the first power management module is connected with an ADC interface of the master control of the firearm, the first wireless data transceiver module is connected with an RF interface of the master control of the firearm, and the third-party equipment connection module is connected with a USBOTG interface of the master control of the firearm.
The first data acquisition module comprises: the device comprises a first attitude sensor, a multi-axis mechanical stress sensor, a stroke detector, a switch detector, a pulse detector, a rocker position sensor and a temperature and humidity sensor.
The first posture sensor is used for identifying real-time posture information of the simulated firearm and making clear the space rotation state of the firearm, the multi-shaft mechanical stress sensor is used for sensing the specific part of the simulated firearm held by a user, the stroke detector is used for detecting the stroke state of a pulling handle of the simulated firearm and judging whether the firearm is loaded in place or not, the switch detector is used for detecting whether a trigger is triggered or not, whether a bullet is replaced in place or not and whether a safety switch is opened or not, the pulse detector is used for detecting the calibration knob scale indication of the sighting telescope, the rocker position sensor is used for detecting the position of a rocker so as to manually finely adjust the posture of the simulated firearm in a virtual world when needed, and the temperature and humidity sensor is used for detecting the temperature and humidity conditions in the current using environment of the simulated firearm.
In concrete realization, first gesture perceptron with the I2C interface connection of firearms master control, multiaxis mechanical stress inductor with the SPI interface connection of firearms master control, the stroke detector with the ADC interface connection of firearms master control, the switch detector with the DIO interface connection of firearms master control, the pulse detector with the FTM interface connection of firearms master control, rocker position inductor with the ADC interface connection of firearms master control, the humiture perceptron with the USART interface connection of firearms master control.
According to the technical scheme, the using information of the firearm is acquired in real time through the first posture sensor, the multi-axis mechanical stress sensor, the stroke detector, the switch detector, the pulse detector, the rocker position sensor and the temperature and humidity sensor, and the gun can be timely adjusted according to the using information of the firearm, so that multi-azimuth information acquisition of the firearm is realized.
In an embodiment, as shown in fig. 4, the third embodiment of the simulation system 100 for large space multi-person interaction according to the present invention is proposed based on the first embodiment, wherein the whole body motion capture device 102 comprises: the dynamic capturing main control module, the second data acquisition module, the second physical feedback module, the second power management module and the second wireless data transceiver module.
The dynamic capture main control module is positioned at the core of each component of the whole body motion capture device 102, is connected to other modules in a star-shaped structure as a center, receives and processes data of the data acquisition module, drives the physical feedback module to act, maintains the operation of the power management module, and interacts with the wireless data transceiver module in real time.
The second data acquisition module is used for acquiring limb action information of a human body, human body function data and part of environmental data and comprises a second posture sensor, an inertial motion trail tracker, a distance sensor, a global positioning system auxiliary locator, a temperature sensor, a heart rate detector and an ambient air quality detector.
The physical feedback module is used for simulating feedback brought by bullet hitting or other hard object hitting in the virtual world, and is realized by adopting a vibration motor mode and can also be realized by other modes, and the embodiment does not limit the feedback.
The second wireless data transceiver module is used for sending data to a wireless data communication terminal of an individual soldier and receiving and returning instructions of the wireless data communication terminal to the movable catching main control module.
The movable catching main control module comprises a movable catching main control, the movable catching main control adopts a 32-bit ARM Cortex M4F processor and a main frequency of 64MHz, a chip of the movable catching main control is nRF52840, and a Thread wireless communication protocol and a Bluetooth 5.0 communication protocol are supported, so that wireless transmission is realized.
The second physical feedback module is connected with a PWM interface of the dynamic catching master control, the second power management module is connected with an ADC interface of the dynamic catching master control, and the second wireless data transceiver module is connected with an RF interface of the dynamic catching master control.
The second data acquisition module comprises: a second attitude sensor, an inertial motion trajectory tracker, a distance sensor, a global positioning system assisted locator, a temperature sensor, a heart rate detector, and an ambient air quality detector.
The second posture sensor is used for identifying real-time posture information of each joint of a human body, the inertial motion track tracker is used for obtaining a space motion track of a user in real time, the distance sensor is used for sensing the distance of obstacles around the user and avoiding danger, the global positioning system auxiliary positioner is used for assisting the inertial motion track tracker to reduce space positioning errors, the temperature sensor is used for detecting body temperature information of the user, the heart rate detector is used for detecting the current heart rate condition of the user, and the ambient air quality detector is used for detecting the air quality of the current environment and reminding the user of keeping away from a dangerous area.
In specific implementation, the second attitude sensor is connected with an I2C interface of the dynamic capture master controller, the inertial motion trajectory tracker is connected with an I2C interface of the dynamic capture master controller, the distance sensor is connected with an SPI interface of the dynamic capture master controller, the global positioning system auxiliary locator is connected with a USART interface of the dynamic capture master controller, the temperature sensor is connected with an ADC interface of the dynamic capture master controller, the heart rate detector is connected with an I2C interface of the dynamic capture master controller, and the ambient air quality detector is connected with a rt usat interface of the dynamic capture master controller.
According to the scheme, the use information of the user is acquired in real time through the second attitude sensor, the inertial motion trail tracker, the distance sensor, the global positioning system auxiliary locator, the temperature sensor, the heart rate detector and the ambient air quality detector, and can be timely adjusted according to the use information of the user, so that multi-azimuth user information acquisition is realized.
The above only be the preferred embodiment of the utility model discloses a not consequently restriction the utility model discloses a patent range, all are in the utility model discloses a conceive, utilize the equivalent structure transform of what the content was done in the description and the attached drawing, or direct/indirect application all is included in other relevant technical field the utility model discloses a patent protection within range.

Claims (10)

1. The large-space multi-person interactive simulation system is characterized by comprising individual equipment and collective equipment, wherein the individual equipment is equipment worn on a user, and the individual equipment comprises: the system comprises a simulation firearm device, a whole-body motion capture device, a simulation virtual world helmet and a first wireless data communication terminal;
the first wireless data communication terminal is used for respectively acquiring the use data of the simulated firearm equipment, the whole body motion capture equipment and the simulated virtual world helmet and sending the use data to the aggregation equipment;
the lumped device is used for feeding back the use data and sending the feedback data to the first wireless data communication terminal so that the first wireless data communication terminal can distribute the feedback data to the simulated firearm device, the whole body motion capture device and the simulated virtual world helmet.
2. The large space multi-person interactive simulation system according to claim 1, wherein the simulated firearm device comprises: the firearm master control module is respectively connected with the first data acquisition module, the first physical feedback module, the first power management module, the first wireless data transceiver module and the third-party equipment connection module.
3. The simulation system of multi-person interaction in a large space of claim 2, wherein the firearm master control module comprises a firearm master, the firearm master uses a 32-bit ARM Cortex M4F processor, and the firearm master is a nRF52840 chip.
4. The simulation system for large space multi-person interaction as claimed in claim 3, wherein the first physical feedback module is connected to a PWM interface of the firearm master control, the first power management module is connected to an ADC interface of the firearm master control, the first wireless data transceiver module is connected to an RF interface of the firearm master control, and the third party device docking module is connected to an USB OTG interface of the firearm master control.
5. The simulation system for large space multi-person interaction according to claim 2, wherein the first data collection module comprises: the device comprises a first attitude sensor, a multi-axis mechanical stress sensor, a stroke detector, a switch detector, a pulse detector, a rocker position sensor and a temperature and humidity sensor.
6. The simulation system for large space multi-person interaction as claimed in claim 5, wherein the first attitude sensor is connected to an I2C interface of the firearm master control, the multi-axis mechanical stress sensor is connected to an SPI interface of the firearm master control, the stroke detector is connected to an ADC interface of the firearm master control, the switch detector is connected to a DIO interface of the firearm master control, the pulse detector is connected to an FTM interface of the firearm master control, the rocker position sensor is connected to an ADC interface of the firearm master control, and the temperature and humidity sensor is connected to a USART interface of the firearm master control.
7. The large space multi-person interactive simulation system according to any one of claims 1 to 6, wherein the whole-body motion capture device comprises: the dynamic catching master control module, the second data acquisition module, the second physical feedback module, the second power management module and the second wireless data transceiver module;
the dynamic catching main control module comprises a dynamic catching main control, the dynamic catching main control adopts a 32-bit ARM Cortex M4F processor with a main frequency of 64MHz, and the model of the dynamic catching main control is a nRF52840 chip;
the second physical feedback module is connected with a PWM interface of the dynamic catching master control, the second power management module is connected with an ADC interface of the dynamic catching master control, and the second wireless data transceiver module is connected with an RF interface of the dynamic catching master control.
8. The system of claim 7, wherein the second data collection module comprises: the second attitude sensor, the inertial motion trail tracker, the distance sensor, the global positioning system auxiliary locator, the temperature sensor, the heart rate detector and the ambient air quality detector;
the second gesture perceptron with move the I2C interface connection who catches the master control, the inertial motion trail tracker with move the I2C interface connection who catches the master control, distance sensor with move the SPI interface connection who catches the master control, global positioning system assistance-localization real-time ware with move the USART interface connection who catches the master control, the temperature perceptron with move the ADC interface connection who catches the master control, the heart rate detector with move the I2C interface connection who catches the master control, ambient air quality detector with move the USART interface connection who catches the master control.
9. The large space multi-person interaction simulation system according to any one of claims 1 to 6, wherein the simulated virtual world helmet is at least one of a virtual reality helmet, an augmented reality helmet, and a mixed reality helmet.
10. The simulation system for large space multi-person interaction according to any one of claims 1 to 6, wherein the lumped device comprises a second wireless data communication terminal and a server, the second wireless data communication terminal is connected with the first wireless data communication terminal;
the second wireless data communication terminal is used for receiving the forwarding data of the first wireless data communication terminal and sending the forwarding data to the server.
CN201920830376.3U 2019-06-03 2019-06-03 Large-space multi-person interactive simulation system Active CN210638579U (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110108159A (en) * 2019-06-03 2019-08-09 武汉灏存科技有限公司 The analogue simulation system and method for the more people's interactions of large space
CN112162406A (en) * 2020-10-26 2021-01-01 西安交通大学 Multi-machine combined interactive head-mounted intelligent equipment based on mixed reality
CN110108159B (en) * 2019-06-03 2024-05-17 武汉灏存科技有限公司 Simulation system and method for large-space multi-person interaction

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110108159A (en) * 2019-06-03 2019-08-09 武汉灏存科技有限公司 The analogue simulation system and method for the more people's interactions of large space
CN110108159B (en) * 2019-06-03 2024-05-17 武汉灏存科技有限公司 Simulation system and method for large-space multi-person interaction
CN112162406A (en) * 2020-10-26 2021-01-01 西安交通大学 Multi-machine combined interactive head-mounted intelligent equipment based on mixed reality

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