CN209033708U - A kind of SimCoaster game station - Google Patents
A kind of SimCoaster game station Download PDFInfo
- Publication number
- CN209033708U CN209033708U CN201821614545.1U CN201821614545U CN209033708U CN 209033708 U CN209033708 U CN 209033708U CN 201821614545 U CN201821614545 U CN 201821614545U CN 209033708 U CN209033708 U CN 209033708U
- Authority
- CN
- China
- Prior art keywords
- simcoaster
- game
- column
- seat cabin
- power device
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Abstract
The utility model discloses a kind of SimCoaster game stations, including column, upper fixed platform, central axis, seat cabin and for drive seat cabin swing power device, the column includes the first column and the second column, and the first column column, second column and fixed platform constitute the frame of gantry shape.The seat cabin passes through the central axis and the power device, it is connected and fixed with fixed platform, by using the upper suspended structure in top, so that the amplitude that seat cabin is swung reaches maximization, cooperate VR glasses and a variety of game experiencing systems, largely simulates the game experiencing of roller-coaster stimulation.
Description
Technical field
The utility model relates to amusement facility fields, and in particular to a kind of SimCoaster game station.
Background technique
Roller-coaster is a kind of motor-driven amusement facility, is common in amusement park and theme park, terrible stimulation, deep to be swum by youth
Visitor likes that virtual reality technology is combined in front of the door along science by the two when previous, and SimCoaster game station passes through virtual
Reality technology realizes the effect of SimCoaster, is also liked by masses.The game station one of current SimCoaster on the market
As be all using two platform realizations movement, lower platform plays support fixed function, upper mounting plate and does beat movement for installing seat,
There is support tie point between two platforms, it is not too large which causes seat to swing the amplitude of oscillation got up.However roller-coaster
Game is the game of a kickster, it is desirable to realize the experience sense of roller-coaster game stimulation by analog machine it is necessary to want
The experience sense for asking seat to pass through long arc to cooperate dynamic picture to realize stimulation.
Utility model content
The purpose of this utility model is to provide a kind of SimCoaster game stations, and it is not big enough to solve the prior art amplitude of oscillation
The problem of, long arc is realized as far as possible, to enhance the excitement of game.
To solve the above-mentioned problems, the utility model is achieved by following technical scheme:
A kind of SimCoaster game station provided by the utility model, including
Column, upper fixed platform, central axis, seat cabin and the power device for driving seat cabin to swing;The column
Including the first column and the second column, first column is connected and fixed with fixed platform respectively with second column
Together, the frame of gantry shape is constituted;The central axis is fixed on fixed platform, and the seat cabin is rotationally set
It sets in the lower end of the central axis
Further, one end that the central axis is connect with the seat cabin is universal joint.
Further, the power device includes motor, speed reducer, connecting rod and swing arm, the motor and the deceleration
Machine is connected, and the swing arm is mounted on the output shaft of the speed reducer, and the swing arm passes through the connecting rod and the seat
Cabin links together.
Further, the power device is fixed on fixed platform, and the power device is filled including the first power
It sets and arranges with the central axis at isosceles triangle with the second power device, first power device, the second power device, institute
It states central axis and is located at corner position, first power device and second power device are located at the position at two base angles
It sets.
It further, further include for facilitating the lifting platform for falling the seat cabin on experiencer, the lifting platform is located at institute
State the front in seat cabin.
It further, further include lower fixed platform, the lower fixed platform bottom is equipped with rubber mat.
It further, further include being arranged on the seat cabin for increasing the game experiencing system of game experiencing.
Further, the game experiencing system includes audio device, blowing device and shaking device, the audio device
The top in the seat cabin is set with the blowing device.
Further, the shaking device includes the first shaking device and the second shaking device, first shaking device
The bottom in the seat cabin is set, and second shaking device is arranged in inside the backrest in the seat cabin.
Further, the game interaction button for operating virtual game is provided on the compression bar.
Compared with prior art, the utility model has the following beneficial effects:
A kind of SimCoaster game station provided by the utility model, using by the first column, the second column and on
Fixed platform constitutes the frame of gantry shape, so that whole device consolidates firm, and resource can be effectively saved, by seat cabin
It is fixed on underslung structure on the top in fixed platform, then cooperates the connection of universal joint, so that seat cabin was swung
Amplitude maximization, the lower fixed platform that belt glue pad is arranged are used to buffer the impact force for ground, guarantee the stable operation of equipment,
Setting lifting platform facilitates chair cabin of taking a seat on experiencer, in combination with a variety of game experiencing systems, so that Scene Simulation is more life-like,
The experience sense of roller-coaster game stimulation can largely be simulated.
Detailed description of the invention
Specific embodiments of the present invention will be described in further detail with reference to the accompanying drawing, in which:
Fig. 1 is a kind of side structure schematic diagram of SimCoaster game station described in the utility model;
Fig. 2 is a kind of positive oblique view of structural diagram of SimCoaster game station described in the utility model;
Fig. 3 is the structural schematic diagram of power device described in the utility model;
Fig. 4 is that power device described in the utility model and central axis control schematic diagram;
In figure:
Fixed platform under 1-;2- column;The upper fixed platform of 3-;4- power device;41- motor;42- speed reducer;43- connection
Bar;44- swing arm;The first power device of 45-;The second power device of 46-;5- central axis;6- seat cabin;7- seat body;8- pressure
Bar;9- game interaction button;10- lifting platform;11- rubber mat.
Specific embodiment
As shown in Figs. 1-2, a kind of SimCoaster game station described in the utility model, including lower fixed platform 1 are stood
Column 2, upper fixed platform 3, central axis 5, seat cabin 6 and the power device 4 for driving seat cabin 6 to swing.
Column 2 includes the first column and the second column, and the first column connect with upper fixed platform 3 solid respectively with the second column
It is scheduled on together, constitutes the frame of gantry shape, space and resource can be saved as much as possible on the basis of guaranteeing that equipment is firm,
Keep whole equipment structure simple and light.
Seat cabin 6 is fixed on underslung structure on the top in upper fixed platform 3, then cooperates the company of universal joint
It connects, so that the amplitude maximization that seat cabin 6 is swung.
It is additionally provided with lower fixed platform 1, the bottom of lower fixed platform 1 is equipped with rubber mat 11, for buffering equipment for ground
The impact force in face guarantees the stable operation of equipment.
It is additionally provided with lifting platform 10, for facilitating chair cabin 6 of taking a seat on experiencer.It is additionally provided on the compression bar 8 in seat cabin 6
Game interaction button 9 passes through the game experiencing system that game interaction button 9 can control VR glasses and be mounted in equipment, trip
Experiencing system of playing includes audio device, blowing device, shaking device, and the top in seat cabin 6 is arranged in audio device and blowing device
Portion, shaking device include the first shaking device and the second shaking device, and the bottom in seat cabin 6 is arranged in the first shaking device, the
Two shaking devices are arranged in inside the backrest in seat cabin 6.
Experiencer wears VR glasses and is sitting in seat cabin 6, can be grasped to virtual game by game interaction button 9
Make, enhances game experiencing, by the cooperation of VR virtual reality technology and game experiencing system, in addition what seat cabin can be realized
It significantly swings, so that Scene Simulation is more life-like, can largely simulate the experience sense of roller-coaster game stimulation.
As shown in figure 3, power device 4 include motor 41, speed reducer 42, connecting rod 43 and swing arm 44, motor 41 with subtract
Fast machine 42 is connected, and swing arm 44 is mounted on the output shaft of speed reducer 42, and swing arm 44 is connected to by connecting rod 43 with seat cabin 6
Together.When motor 41, which starts, to be rotated, motor 41 drives speed reducer 42 to rotate, and swing arm 44 is mounted on 42 output shaft of speed reducer,
To which swing arm 44 also rotates, swing arm 44 and seat cabin 6 are linked together by connecting rod 43, thus the rotation of swing arm 44
With regard to driving seat cabin 6 to make beat movement, this is the conversion by rotary motion to linear motion.
As shown in figure 4, power device 4 include the first power device 45 and the second power device 46, the first power device 45,
Second power device 46 and central axis 5 are controlled at isosceles triangle, and central axis 5 is located at the corner position of isosceles triangle, and first
Power device 45 and the second power device 46 are located at the position at two base angles of isosceles triangle.
Central axis 5 is fixed in fixed platform 3, and seat cabin 6 is rotatably arranged in the lower end of central axis 5, central axis 5
The position that lower end is connect with seat cabin 6 is universal joint, so that seat cabin 6 can realize any one direction around central axis 5
It swings, the swing arm 44 that the first power device 45 and the second power device 46 of isosceles triangle base angle position is arranged in passes through connection
Bar is connect with the two sides in seat cabin 6 respectively, and seat cabin 6 is driven to be swung around central axis 5.Central axis 5, the first power device
45 and second power device 46 isosceles triangular structure enable to seat cabin 6 swing when more balance and stablize.
Building structure mode used by the utility model is become pushing up upper suspension type from common beneath brace type, is hanged on top
Hanging structure cooperates the use of universal joint, enables to the amplitude of oscillation in seat cabin to reach maximization, largely SimCoaster
The scene of game plays optimum efficiency in the identical situation of material materials type selecting;In addition, the utility model is further equipped with sound
It is trueer to bring experiencer in conjunction with the use of VR glasses for the true special efficacy that the game experiencings systems such as sound, blowing and vibration produce
Real game experiencing can largely simulate the experience sense of roller-coaster game stimulation.
Above-described is only some embodiments of the utility model, but it is not limited in specification and embodiments
In listed utilization, it can be applied to various fields suitable for the present invention completely.For the ordinary skill people of this field
For member, without departing from the concept of the present invention, various modifications and improvements can be made, these are belonged to
The protection scope of the utility model.
Claims (10)
1. a kind of SimCoaster game station characterized by comprising
Column, upper fixed platform, central axis, seat cabin and the power device for driving seat cabin to swing;
The column includes the first column and the second column, first column and second column respectively with it is fixed
Platform is connected and fixed, and constitutes the frame of gantry shape;
The central axis is fixed on fixed platform, and the seat cabin is rotatably arranged in the lower end of the central axis.
2. a kind of SimCoaster game station according to claim 1, which is characterized in that the central axis and the seat
One end of chair cabin connection is universal joint.
3. a kind of SimCoaster game station according to claim 1, which is characterized in that the power device includes electricity
Machine, speed reducer, connecting rod and swing arm, the motor are connected with the speed reducer, and the swing arm is mounted on the speed reducer
On output shaft, the swing arm is linked together by the connecting rod and the seat cabin.
4. a kind of SimCoaster game station according to claim 1, which is characterized in that the power device is fixed on
Fixed platform, the power device include the first power device and the second power device, first power device, the
Two power devices are arranged with the central axis at isosceles triangle, and the central axis is located at corner position, the first power dress
Set the position that two base angles are located at second power device.
5. a kind of SimCoaster game station according to claim 1, which is characterized in that further include for facilitating experience
The lifting platform in the seat cabin is fallen on person, the lifting platform is located at the front in the seat cabin.
6. a kind of SimCoaster game station according to claim 1, which is characterized in that it further include lower fixed platform,
The lower fixed platform bottom is equipped with rubber mat.
7. a kind of SimCoaster game station according to claim 1, which is characterized in that further include being arranged in the seat
For increasing the game experiencing system of game experiencing on chair cabin.
8. a kind of SimCoaster game station according to claim 7, which is characterized in that the game experiencing system packet
Audio device, blowing device and shaking device are included, the top in the seat cabin is arranged in the audio device and the blowing device
Portion.
9. a kind of SimCoaster game station according to claim 8, which is characterized in that the shaking device includes the
The bottom in the seat cabin, second vibration is arranged in one shaking device and the second shaking device, first shaking device
Device is arranged in inside the backrest in the seat cabin.
10. a kind of SimCoaster game station according to claim 7, which is characterized in that be arranged on the seat cabin
There is compression bar, the game interaction button for operating virtual game is provided on the compression bar.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201821614545.1U CN209033708U (en) | 2018-09-30 | 2018-09-30 | A kind of SimCoaster game station |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201821614545.1U CN209033708U (en) | 2018-09-30 | 2018-09-30 | A kind of SimCoaster game station |
Publications (1)
Publication Number | Publication Date |
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CN209033708U true CN209033708U (en) | 2019-06-28 |
Family
ID=67034993
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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CN201821614545.1U Expired - Fee Related CN209033708U (en) | 2018-09-30 | 2018-09-30 | A kind of SimCoaster game station |
Country Status (1)
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CN (1) | CN209033708U (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112201111A (en) * | 2020-11-08 | 2021-01-08 | 泰山学院 | Multifunctional virtual reality experience equipment |
-
2018
- 2018-09-30 CN CN201821614545.1U patent/CN209033708U/en not_active Expired - Fee Related
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN112201111A (en) * | 2020-11-08 | 2021-01-08 | 泰山学院 | Multifunctional virtual reality experience equipment |
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Legal Events
Date | Code | Title | Description |
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GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20190628 |