CN207253745U - A kind of bore hole 3D gesture gaming devices - Google Patents

A kind of bore hole 3D gesture gaming devices Download PDF

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Publication number
CN207253745U
CN207253745U CN201721064990.0U CN201721064990U CN207253745U CN 207253745 U CN207253745 U CN 207253745U CN 201721064990 U CN201721064990 U CN 201721064990U CN 207253745 U CN207253745 U CN 207253745U
Authority
CN
China
Prior art keywords
bore hole
gaming devices
hemisphere
horizontal load
curtain body
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CN201721064990.0U
Other languages
Chinese (zh)
Inventor
蔡柳权
秦华军
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Guangzhou Zhuo Yuan Virtual Reality Technology Co Ltd
Original Assignee
Guangzhou Zhuo Yuan Virtual Reality Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Guangzhou Zhuo Yuan Virtual Reality Technology Co Ltd filed Critical Guangzhou Zhuo Yuan Virtual Reality Technology Co Ltd
Priority to CN201721064990.0U priority Critical patent/CN207253745U/en
Application granted granted Critical
Publication of CN207253745U publication Critical patent/CN207253745U/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Abstract

The utility model discloses a kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system and the hemisphere curtain body projecting subassembly on front side of dynamic seat assembly, the hemisphere curtain body projecting subassembly includes skewed horizontal load structure, the hemisphere curtain body that is fixed in skewed horizontal load structure and some projecting apparatus towards the internal side of hemisphere curtain.The utility model combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects, in combination with the audible component and blowing component for coordinating scene of game, more true to nature can synchronously imitate scene of game, improve game-play enjoyment, viewing feeling of immersion is strong;On the other hand, position is not limited to interior, and topographic pattern design can be carried out to hemisphere curtain outside, increase design sense.

Description

A kind of bore hole 3D gesture gaming devices
Technical field
A kind of game device is the utility model is related to, belongs to amusement game equipment technical field, refers in particular to a kind of bore hole 3D gesture gaming devices.
Background technology
At present, in the 3D game of in the market, two projecting apparatus and 3D glasses are coordinated frequently with projection screen (flat curtain/arc curtain) Realize stereoeffect (claiming 5D/7D);Problems and disadvantages existing for this scheme of the prior art are that this product only can be disposed at room Interior, decorative appearance technology sense is poor;It is not environmentally friendly enough and 3D glasses infect eye diseases as recycling may result in player, As do not recycled, cause 3D glasses to waste very big, improve cost;On the other hand, wearing 3D glasses can cause much to make User's is uncomfortable and inadaptable, influences overall perception effect.
Utility model content
The purpose of the utility model is to overcome shortcoming and deficiency of the prior art, there is provided a kind of dynamic trips of bore hole 3D Theatrical costume is put, which combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects, knot Audible component and blowing component are closed, more true to nature scene of game can be synchronously imitated, improve game-play enjoyment.
In order to realize above-mentioned purpose, the utility model is realized according to following technical scheme:
A kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system and positioned at dynamic group of seats Hemisphere curtain body projecting subassembly on front side of part, the hemisphere curtain body projecting subassembly include skewed horizontal load structure, are fixed on oblique branch Hemisphere curtain body and some projecting apparatus towards the internal side of hemisphere curtain on support structure.
Further, the skewed horizontal load structure, which includes, is fixed on the horizontal stand on ground, is symmetrically disposed on horizontal stand High montant and low montant above, be connected cooperation with high montant and low montant by axis pin part respectively and formed tiltedly with horizontal stand To the circular frame of angle.
Further, the circular frame of the hemisphere curtain body is fixed on the circular frame of skewed horizontal load structure.
Further, some projecting apparatus are arranged at intervals at the circular frame of skewed horizontal load structure by adjusting mounting bracket Upper and projection medial surface of the mouth towards hemisphere curtain body.
Further, the oblique angular range of the circular frame of the skewed horizontal load structure and horizontal stand is 30 to 45 degree.
Further, the dynamic seat assembly includes the dynamic oscillating platform driven by servo drive system and is arranged at Some seats above dynamic oscillating platform.
Further, the game device further includes the audible component being arranged in skewed horizontal load structure and blowing component.
Further, the electric-control system includes power control cabinet, which passes through diagonally supporting structure internal cavity cloth The circuit of line is connected with dynamic oscillating platform, projecting apparatus, audible component and blowing component respectively.
Compared with prior art, its advantage is the utility model:
The utility model combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects, In combination with the audible component and blowing component for coordinating scene of game, more true to nature scene of game can be synchronously imitated, improve game pleasure Interest, viewing feeling of immersion are strong;On the other hand, position is not limited to interior, and can carry out topographic pattern to hemisphere curtain outside Design, increase design sense.
In order to be able to apparent understanding the utility model, the tool of the utility model is elaborated below with reference to brief description of the drawings Body embodiment.
Brief description of the drawings
Fig. 1 is the positive structure schematic of the utility model.
Fig. 2 is the structure diagram of skewed horizontal load structure in Fig. 1.
Fig. 3 is the left surface structure diagram of Fig. 1.
Fig. 4 is the use state dimensional structure diagram of the utility model.
Embodiment
As shown in Figures 1 to 4, a kind of bore hole 3D gesture gaming devices described in the utility model, include dynamic seat assembly 1 Hemisphere curtain body projecting subassembly 3 with electric-control system 2 and on front side of dynamic seat assembly.
Above-mentioned hemisphere curtain body projecting subassembly 3 includes skewed horizontal load structure 31, the hemisphere being fixed in skewed horizontal load structure Curtain body 32 and some projecting apparatus 33 towards the internal side of hemisphere curtain.
Further, the skewed horizontal load structure 31, which includes, is fixed on the horizontal stand 311 on ground, is symmetrically disposed on level High montant 312 and low montant 313 above stent, be connected respectively by axis pin part with high montant and low montant cooperation and with level Stent forming range is 30 to 45 circular frames 314 for spending oblique angles;The circular frame of the hemisphere curtain body 32 is fixed on tiltedly To on the circular frame 314 of supporting structure;Some projecting apparatus 33 are arranged at intervals at oblique by adjustable mounting bracket 331 On the circular frame 314 of supporting structure and projection medial surface of the mouth towards hemisphere curtain body 32.
Above-mentioned innervation seat assembly 1 includes the dynamic oscillating platform driven by servo drive system and is arranged at dynamic pendulum Some seats above moving platform.
Above-mentioned game device further includes the audible component 4 being arranged in skewed horizontal load structure and blowing component 5.
Above-mentioned electric-control system 2 includes power control cabinet 21, which is connected up by diagonally supporting structure internal cavity Circuit 22 respectively with dynamic oscillating platform, projecting apparatus, audible component and blowing component be connected.Electric-control system can realize game Scene film is launched and the simultaneously match of dynamic oscillating platform, audible component and component of drying, viewing feeling of immersion are strong.
The utility model is not limited to above-mentioned embodiment, if various changes or modifications to the utility model The spirit and scope of the utility model are not departed from, if these modification and variations belong to the claim of the utility model and are equal Within technical scope, then the utility model is also intended to include these modification and variations.

Claims (8)

1. a kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system, it is characterised in that:Further include Hemisphere curtain body projecting subassembly on front side of dynamic seat assembly, the hemisphere curtain body projecting subassembly include skewed horizontal load knot Structure, the hemisphere curtain body being fixed in skewed horizontal load structure and some projecting apparatus towards the internal side of hemisphere curtain.
A kind of 2. bore hole 3D gesture gaming devices according to claim 1, it is characterised in that:The skewed horizontal load structure includes Have and be fixed on the horizontal stand on ground, the high montant being symmetrically disposed on above horizontal stand and low montant, respectively by axis pin part Cooperation is connected with high montant and low montant and the circular frame of oblique angle is formed with horizontal stand.
A kind of 3. bore hole 3D gesture gaming devices according to claim 2, it is characterised in that:The circular edges of the hemisphere curtain body Frame is fixed on the circular frame of skewed horizontal load structure.
A kind of 4. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:Some projecting apparatus lead to Adjustable mounting bracket is crossed to be arranged at intervals on the circular frame of skewed horizontal load structure and project medial surface of the mouth towards hemisphere curtain body.
A kind of 5. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:The skewed horizontal load structure Circular frame and horizontal stand oblique angular range for 30 to 45 degree.
A kind of 6. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:The innervation seat assembly Include the dynamic oscillating platform driven by servo drive system and some seats being arranged above dynamic oscillating platform.
A kind of 7. bore hole 3D gesture gaming devices according to claim 6, it is characterised in that:The game device has further included The audible component and blowing component being arranged in skewed horizontal load structure.
A kind of 8. bore hole 3D gesture gaming devices according to claim 7, it is characterised in that:The electric-control system includes electricity Control cabinet, the circuit which is connected up by diagonally supporting structure internal cavity respectively with dynamic oscillating platform, projecting apparatus, sound Component is rung to connect with blowing component.
CN201721064990.0U 2017-08-23 2017-08-23 A kind of bore hole 3D gesture gaming devices Expired - Fee Related CN207253745U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201721064990.0U CN207253745U (en) 2017-08-23 2017-08-23 A kind of bore hole 3D gesture gaming devices

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201721064990.0U CN207253745U (en) 2017-08-23 2017-08-23 A kind of bore hole 3D gesture gaming devices

Publications (1)

Publication Number Publication Date
CN207253745U true CN207253745U (en) 2018-04-20

Family

ID=61922252

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201721064990.0U Expired - Fee Related CN207253745U (en) 2017-08-23 2017-08-23 A kind of bore hole 3D gesture gaming devices

Country Status (1)

Country Link
CN (1) CN207253745U (en)

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GR01 Patent grant
GR01 Patent grant
CF01 Termination of patent right due to non-payment of annual fee

Granted publication date: 20180420

CF01 Termination of patent right due to non-payment of annual fee