CN207253745U - A kind of bore hole 3D gesture gaming devices - Google Patents
A kind of bore hole 3D gesture gaming devices Download PDFInfo
- Publication number
- CN207253745U CN207253745U CN201721064990.0U CN201721064990U CN207253745U CN 207253745 U CN207253745 U CN 207253745U CN 201721064990 U CN201721064990 U CN 201721064990U CN 207253745 U CN207253745 U CN 207253745U
- Authority
- CN
- China
- Prior art keywords
- bore hole
- gaming devices
- hemisphere
- horizontal load
- curtain body
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
- 238000007664 blowing Methods 0.000 claims abstract description 9
- 230000030214 innervation Effects 0.000 claims description 2
- 230000005611 electricity Effects 0.000 claims 1
- 230000000694 effects Effects 0.000 abstract description 4
- 238000005266 casting Methods 0.000 abstract description 3
- 238000007654 immersion Methods 0.000 abstract description 3
- 238000000034 method Methods 0.000 abstract description 3
- 239000011521 glass Substances 0.000 description 4
- 238000010586 diagram Methods 0.000 description 3
- 238000012986 modification Methods 0.000 description 3
- 230000004048 modification Effects 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 2
- 230000007812 deficiency Effects 0.000 description 1
- 238000001035 drying Methods 0.000 description 1
- 208000030533 eye disease Diseases 0.000 description 1
- 239000004744 fabric Substances 0.000 description 1
- 230000008447 perception Effects 0.000 description 1
- 238000004064 recycling Methods 0.000 description 1
- 239000002699 waste material Substances 0.000 description 1
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- Toys (AREA)
Abstract
The utility model discloses a kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system and the hemisphere curtain body projecting subassembly on front side of dynamic seat assembly, the hemisphere curtain body projecting subassembly includes skewed horizontal load structure, the hemisphere curtain body that is fixed in skewed horizontal load structure and some projecting apparatus towards the internal side of hemisphere curtain.The utility model combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects, in combination with the audible component and blowing component for coordinating scene of game, more true to nature can synchronously imitate scene of game, improve game-play enjoyment, viewing feeling of immersion is strong;On the other hand, position is not limited to interior, and topographic pattern design can be carried out to hemisphere curtain outside, increase design sense.
Description
Technical field
A kind of game device is the utility model is related to, belongs to amusement game equipment technical field, refers in particular to a kind of bore hole
3D gesture gaming devices.
Background technology
At present, in the 3D game of in the market, two projecting apparatus and 3D glasses are coordinated frequently with projection screen (flat curtain/arc curtain)
Realize stereoeffect (claiming 5D/7D);Problems and disadvantages existing for this scheme of the prior art are that this product only can be disposed at room
Interior, decorative appearance technology sense is poor;It is not environmentally friendly enough and 3D glasses infect eye diseases as recycling may result in player,
As do not recycled, cause 3D glasses to waste very big, improve cost;On the other hand, wearing 3D glasses can cause much to make
User's is uncomfortable and inadaptable, influences overall perception effect.
Utility model content
The purpose of the utility model is to overcome shortcoming and deficiency of the prior art, there is provided a kind of dynamic trips of bore hole 3D
Theatrical costume is put, which combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects, knot
Audible component and blowing component are closed, more true to nature scene of game can be synchronously imitated, improve game-play enjoyment.
In order to realize above-mentioned purpose, the utility model is realized according to following technical scheme:
A kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system and positioned at dynamic group of seats
Hemisphere curtain body projecting subassembly on front side of part, the hemisphere curtain body projecting subassembly include skewed horizontal load structure, are fixed on oblique branch
Hemisphere curtain body and some projecting apparatus towards the internal side of hemisphere curtain on support structure.
Further, the skewed horizontal load structure, which includes, is fixed on the horizontal stand on ground, is symmetrically disposed on horizontal stand
High montant and low montant above, be connected cooperation with high montant and low montant by axis pin part respectively and formed tiltedly with horizontal stand
To the circular frame of angle.
Further, the circular frame of the hemisphere curtain body is fixed on the circular frame of skewed horizontal load structure.
Further, some projecting apparatus are arranged at intervals at the circular frame of skewed horizontal load structure by adjusting mounting bracket
Upper and projection medial surface of the mouth towards hemisphere curtain body.
Further, the oblique angular range of the circular frame of the skewed horizontal load structure and horizontal stand is 30 to 45 degree.
Further, the dynamic seat assembly includes the dynamic oscillating platform driven by servo drive system and is arranged at
Some seats above dynamic oscillating platform.
Further, the game device further includes the audible component being arranged in skewed horizontal load structure and blowing component.
Further, the electric-control system includes power control cabinet, which passes through diagonally supporting structure internal cavity cloth
The circuit of line is connected with dynamic oscillating platform, projecting apparatus, audible component and blowing component respectively.
Compared with prior art, its advantage is the utility model:
The utility model combines motion-sensing game using hemisphere Mu Ti 3D shadow casting techniques, can realize bore hole 3D game effects,
In combination with the audible component and blowing component for coordinating scene of game, more true to nature scene of game can be synchronously imitated, improve game pleasure
Interest, viewing feeling of immersion are strong;On the other hand, position is not limited to interior, and can carry out topographic pattern to hemisphere curtain outside
Design, increase design sense.
In order to be able to apparent understanding the utility model, the tool of the utility model is elaborated below with reference to brief description of the drawings
Body embodiment.
Brief description of the drawings
Fig. 1 is the positive structure schematic of the utility model.
Fig. 2 is the structure diagram of skewed horizontal load structure in Fig. 1.
Fig. 3 is the left surface structure diagram of Fig. 1.
Fig. 4 is the use state dimensional structure diagram of the utility model.
Embodiment
As shown in Figures 1 to 4, a kind of bore hole 3D gesture gaming devices described in the utility model, include dynamic seat assembly 1
Hemisphere curtain body projecting subassembly 3 with electric-control system 2 and on front side of dynamic seat assembly.
Above-mentioned hemisphere curtain body projecting subassembly 3 includes skewed horizontal load structure 31, the hemisphere being fixed in skewed horizontal load structure
Curtain body 32 and some projecting apparatus 33 towards the internal side of hemisphere curtain.
Further, the skewed horizontal load structure 31, which includes, is fixed on the horizontal stand 311 on ground, is symmetrically disposed on level
High montant 312 and low montant 313 above stent, be connected respectively by axis pin part with high montant and low montant cooperation and with level
Stent forming range is 30 to 45 circular frames 314 for spending oblique angles;The circular frame of the hemisphere curtain body 32 is fixed on tiltedly
To on the circular frame 314 of supporting structure;Some projecting apparatus 33 are arranged at intervals at oblique by adjustable mounting bracket 331
On the circular frame 314 of supporting structure and projection medial surface of the mouth towards hemisphere curtain body 32.
Above-mentioned innervation seat assembly 1 includes the dynamic oscillating platform driven by servo drive system and is arranged at dynamic pendulum
Some seats above moving platform.
Above-mentioned game device further includes the audible component 4 being arranged in skewed horizontal load structure and blowing component 5.
Above-mentioned electric-control system 2 includes power control cabinet 21, which is connected up by diagonally supporting structure internal cavity
Circuit 22 respectively with dynamic oscillating platform, projecting apparatus, audible component and blowing component be connected.Electric-control system can realize game
Scene film is launched and the simultaneously match of dynamic oscillating platform, audible component and component of drying, viewing feeling of immersion are strong.
The utility model is not limited to above-mentioned embodiment, if various changes or modifications to the utility model
The spirit and scope of the utility model are not departed from, if these modification and variations belong to the claim of the utility model and are equal
Within technical scope, then the utility model is also intended to include these modification and variations.
Claims (8)
1. a kind of bore hole 3D gesture gaming devices, include dynamic seat assembly and electric-control system, it is characterised in that:Further include
Hemisphere curtain body projecting subassembly on front side of dynamic seat assembly, the hemisphere curtain body projecting subassembly include skewed horizontal load knot
Structure, the hemisphere curtain body being fixed in skewed horizontal load structure and some projecting apparatus towards the internal side of hemisphere curtain.
A kind of 2. bore hole 3D gesture gaming devices according to claim 1, it is characterised in that:The skewed horizontal load structure includes
Have and be fixed on the horizontal stand on ground, the high montant being symmetrically disposed on above horizontal stand and low montant, respectively by axis pin part
Cooperation is connected with high montant and low montant and the circular frame of oblique angle is formed with horizontal stand.
A kind of 3. bore hole 3D gesture gaming devices according to claim 2, it is characterised in that:The circular edges of the hemisphere curtain body
Frame is fixed on the circular frame of skewed horizontal load structure.
A kind of 4. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:Some projecting apparatus lead to
Adjustable mounting bracket is crossed to be arranged at intervals on the circular frame of skewed horizontal load structure and project medial surface of the mouth towards hemisphere curtain body.
A kind of 5. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:The skewed horizontal load structure
Circular frame and horizontal stand oblique angular range for 30 to 45 degree.
A kind of 6. bore hole 3D gesture gaming devices according to Claims 2 or 3, it is characterised in that:The innervation seat assembly
Include the dynamic oscillating platform driven by servo drive system and some seats being arranged above dynamic oscillating platform.
A kind of 7. bore hole 3D gesture gaming devices according to claim 6, it is characterised in that:The game device has further included
The audible component and blowing component being arranged in skewed horizontal load structure.
A kind of 8. bore hole 3D gesture gaming devices according to claim 7, it is characterised in that:The electric-control system includes electricity
Control cabinet, the circuit which is connected up by diagonally supporting structure internal cavity respectively with dynamic oscillating platform, projecting apparatus, sound
Component is rung to connect with blowing component.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201721064990.0U CN207253745U (en) | 2017-08-23 | 2017-08-23 | A kind of bore hole 3D gesture gaming devices |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201721064990.0U CN207253745U (en) | 2017-08-23 | 2017-08-23 | A kind of bore hole 3D gesture gaming devices |
Publications (1)
Publication Number | Publication Date |
---|---|
CN207253745U true CN207253745U (en) | 2018-04-20 |
Family
ID=61922252
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201721064990.0U Expired - Fee Related CN207253745U (en) | 2017-08-23 | 2017-08-23 | A kind of bore hole 3D gesture gaming devices |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN207253745U (en) |
-
2017
- 2017-08-23 CN CN201721064990.0U patent/CN207253745U/en not_active Expired - Fee Related
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20180420 |
|
CF01 | Termination of patent right due to non-payment of annual fee |