CN206745369U - Terminal system is worn towards shy children's Social Skill Training - Google Patents
Terminal system is worn towards shy children's Social Skill Training Download PDFInfo
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- CN206745369U CN206745369U CN201621382884.2U CN201621382884U CN206745369U CN 206745369 U CN206745369 U CN 206745369U CN 201621382884 U CN201621382884 U CN 201621382884U CN 206745369 U CN206745369 U CN 206745369U
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- helmet
- bandage
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- spectacle frame
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Abstract
The utility model discloses wear terminal system towards shy children's Social Skill Training, including the helmet, spectacle frame, master control borad, display screen, the helmet fixes bandage, the helmet is fixed bandage and is connected by bandage retainer ring with the helmet, the master control borad, spectacle frame is installed in the helmet, master control borad is fixed on front side in the helmet, the display screen is fixed on master control borad by stud, the spectacle frame is on rear side of display screen, electrode is provided with the upside of the helmet and fixes bandage, the electrode is fixed on the inside of bandage and is attached with brain wave detecting electrode, the helmet upper end is provided with neck, the electrode is fixed bandage and is fixedly connected by the embedding part located at its lower end with the neck, the helmet fixes bandage, after electrode fixation bandage is separately fixed at brain, the helmet is worn stable and brain wave detecting electrode and be adjacent to forehead.The utility model is accompanied without professional and unlimited place, has the advantages that simple training method, training program science, Appreciation gist are objective.
Description
Technical field
Technical field of virtual reality is the utility model is related to, in particular it relates to which a kind of instruct towards shy children social skill
Experienced wears terminal system.
Background technology
Shy children can be experienced anxiety in social scene and anxiety, thus shortage and other people interaction, while also easy
Ignored by companion.In order to help shy children more preferably to develop, necessary social skill is obtained, it is necessary to which it is done
In advance.Current shy children's Social Skill Training is mainly carried out by professional, and this needs to put into substantial amounts of manpower and materials.It is this
Training needs special messenger to be responsible for, and Meteorological is big, and its effect assessment is based primarily upon the subjective feeling of professional, evaluates subjectivity
Greatly, training effect can not be objectively responded, so as to influence whether the progress subsequently intervened.
Utility model content
The purpose of this utility model be to provide it is a kind of wear terminal system towards shy children's Social Skill Training, with
Solve the problems, such as to propose in above-mentioned background technology.
To achieve the above object, the utility model provides following technical scheme:
A kind of terminal system of wearing towards shy children's Social Skill Training, including it is the helmet, spectacle frame, master control borad, aobvious
Display screen, the helmet fix bandage, and the helmet is fixed bandage and is connected by bandage retainer ring with the helmet, the master control borad, spectacle frame
It is installed in the helmet, master control borad is fixed on front side, the display screen in the helmet and is fixed on by stud on master control borad, the glasses
It is set up on rear side of display screen, electrode is provided with the upside of the helmet and fixes bandage, the electrode, which is fixed on the inside of bandage, is attached with brain electricity
Ripple detecting electrode, the helmet upper end are provided with neck, the electrode fix bandage by the embedding part located at its lower end with it is described
Neck is fixedly connected, and after the helmet fixes bandage, electrode fixation bandage is separately fixed at brain, the helmet is worn stable and brain electricity
Ripple detecting electrode is adjacent to forehead.Brain wave detecting electrode can gather the brain wave for participating in trainer, brain wave data transmission
Attention force information can be analyzed to master control borad.
Preferably, multiple infrared light generators, multiple cameras, 2 eyeglasses, display cover are fixed with the spectacle frame,
The spectacle frame is provided with the two eyeglass mounting holes in left and right, and 2 eyeglasses are fixedly installed in the eyeglass mounting hole, infrared light hair respectively
Raw device, camera are respectively arranged on the outside of two eyeglass mounting holes, and towards wearer's eyes, the display covers at eyeglass installation
Between hole and display screen.Infrared transmitter launches infrared light and catches tester's to the personnel's eyes for participating in training, camera
Eye movement simultaneously sends the data to master control borad, so as to realize Eye-controlling focus.
Preferably, in order to realize focusing function, the spectacle frame is connected by adjustable apparatus and the helmet, the head
Helmet madial wall is provided with guide groove, is provided with the lug being engaged with guide groove on the outside of the spectacle frame, and the spectacle frame can be along guide groove
Disengaging movement in the helmet.
Preferably, the adjustable apparatus includes worm-and-wheel gear, the pinion and rack to cooperate, the worm gear
Worm mechanism includes worm screw, worm gear, worm-wheel shaft, and the pinion and rack includes support base, gear, rack, and the worm gear is total to
Axle is fixed in the middle part of worm-wheel shaft, and worm-wheel shaft both ends are respectively equipped with fulcrum bearing, gear, and the fulcrum bearing is fixedly connected with the helmet, institute
Worm screw is stated provided with the helix with worm wheel, the adjusting knob hole that one end of the worm screw passes through on the helmet is revealed
Go out, the rack is fixed on spectacle frame bottom, in mating connection with gear, and during rotary worm, worm gear drives worm-wheel shaft and gear
Rotated under support base limitation, make wheel and rack that relative displacement occur, pass in and out movement in the helmet by rack drives spectacle frame.
Preferably, the termination at the worm screw end exposed by adjusting knob hole is provided with a word or cross recess.In use,
According to wearing effect, worm screw is adjusted by an outside word or Phillips screwdriver, by worm drive worm gear wheel, and then with moving gear
Rotate together, driving rack is for linear motion.Because rack and spectacle frame are fixed together, just can so drive spectacle frame along
Guide groove moves, so as to change position of the display screen in display cover, and then focusing function.Due to the self-locking of worm and worm wheel
Act on, be not in loosening situation after Focussing.
Preferably, charging jacks, USB interface, COBBAIF are provided with the outside of the helmet.Charging jacks are used to wear to this
Terminal system charging is used, and USB interface is used for download games program and Backup Data, extension ancillary equipment, COBBAIF with it is outer
The connection of lug wheat realizes that audio input exports.
Preferably, the helmet rear lateral edge is externally provided with foam-rubber cushion, to improve wearing comfort.
Preferably, gyroscope and acceleration transducer are integrated with the master control borad, for monitoring wearer's displacement, motion
Situation, realize athletic posture assessment function.
Preferably, embedded Control central circuit, the embedded Control central circuit point are integrated with the master control borad
It is not connected with brain wave detecting electrode, gyroscope, acceleration transducer, camera, COBBAIF, charging inlet, USB interface,
All signal acquisitions are handled by embedded Control central circuit with output and completed in the system.
Preferably, the terminal system of wearing towards shy children's Social Skill Training, including interactive game storehouse, evaluation
System, the interactive game storehouse include Eye contact training, self-introduction training, synchronization interactive training, emotion management training, asked
The key to exercises certainly trains five interactive games, and the evaluation system includes speech recognition, Eye-controlling focus, athletic posture estimation, notice
Detection and other physiological datas are the Evaluation subsystem according to evaluation training effect, and five interactive game storehouses are each integrated with
The specific game content of different grade of difficulty, the whether qualified Appreciation gist of training are to pass through speech recognition, Eye-controlling focus, motion
The physiological data that Attitude estimation, notice detection collect, when Deaf children can not be trained by certain, system can drop automatically
Low game difficulty;Speech recognition is connected to COBBAIF by external headset and realized;Athletic posture is estimated by being integrated in master control borad
On gyroscope and acceleration transducer to participate in training people perceive;Embedded Control central circuit is according to game content
And game picture corresponding to the non-real time physiological data generation of the participation trainer collected is exported to display screen;Human eye passes through
Eyeglass viewing display screen can produce immersion experience;By USB interface, user can with other external physiological acquisition sensors,
So can be to obtain more rich data.
Preferably, the Eye contact training specifically comprises the following steps:
S11. the cartoon character of different faces built in system, after random selection or designated person image, system are passed through
By display screen and voice mode children can be prompted to carry out Eye contact;
S12. after the Eye contact with cartoon character reaches certain time, it is believed that training is up to standard;
S13. when children effectively can not carry out Eye contact, cartoon figure can differently be prompted, Zhi Daoshou
Untill instructing children's completion training or reducing game difficulty;
S14. cartoon figure can be praised children by virtualization form after the completion of expression in the eyes training.
Preferably, the self-introduction training specifically comprises the following steps:
S21. system first passes through the mode that cartoon figure is introduced myself and demonstrated, and then Deaf children selects oneself
The cartoon figure that likes simultaneously talks with therewith;
S22. enquirement is mainly guided by cartoon figure, allows Deaf children to do corresponding self-introduction;
S23. cartoon figure can be praised children by virtualization form after self-introduction training is up to standard.
Preferably, the interactive training of the companion specifically comprises the following steps:
S31. scene is selected in a variety of companion's interactive scenes built in system;
S32. system is demonstrated first, draws or refer to the thing to be done;
S33. Deaf children task according to corresponding to being completed system requirements;
S34. cartoon figure can be praised children by virtualization form after synchronization interactive training is qualified.
Preferably, the emotion management training specifically comprises the following steps:
S41. two big module of emotion expression service built in system and mood regulation, five big moods are feared mainly for happiness, anger, grief and joy;
S42. emotion expression service is by showing expression picture and inquiring that Deaf children is completed by virtual teacher;
S43. mood regulation refers to psychology related emotional course, and the mood regulation mode for selecting children to be easy to grasp is carried out
Lead learning, such as abdominal respiration;
S44. virtual teacher can suitably be encouraged after emotion management training is qualified.
Preferably, described problem solution training specifically comprises the following steps:
S51. solve to select scene in scene in the various problems built in system;
S52. Deaf children completes specific task under the scene of selection, and simultaneity factor detects the life of Deaf children in real time
Manage data variation;
S53. system is according to physiological data situation of change, and giving Deaf children, correctly prompting and guiding, raising are undergone training
Virgin social skill.
Compared with prior art, the beneficial effects of the utility model are:It is of the present utility model towards shy children society skill
Can training wear terminal system, by brain wave detecting electrode, infrared transmitter, the first-class setting of shooting, using being integrated with
Gyroscope and acceleration transducer, the intelligent master control borad of embedded Control central circuit, on the basis of optimizing structure design,
The mode for taking interactive game storehouse, evaluation system to be combined, instructed using the physiological data of the Deaf children detected as according to evaluation
Practice effect, accompanied without professional and unlimited place, can more objectively respond the level of training, improve training quality, have
Training method is simple, training program science, Appreciation gist are objective, can immersion experience the advantages that, be advantageous to improve children and undergo training
Enthusiasm and science.
Brief description of the drawings
Fig. 1 is the overall structure diagram of the utility model embodiment;
Fig. 2 is the configuration schematic diagram of the utility model embodiment;
Fig. 3 is the helmet structure schematic diagram of the utility model embodiment;
Fig. 4 is the focusing principle schematic diagram of the utility model embodiment;
Fig. 5 is the focusing principle partial schematic diagram of the utility model embodiment;
Fig. 6 is the circuit theory diagrams of the utility model embodiment;
Fig. 7 is the working-flow schematic diagram of the utility model embodiment;
Wherein:1. the helmet, 2. infrared transmitters, 3. cameras, 4. fulcrum bearings, 5. worm-wheel shafts, 6. worm screws, 7. gears,
8. rack, 9. spectacle frames, 10. worm gears, 11. studs, 12.OLED display screens, 13. brain wave detecting electrodes, 14. electrodes are fixed
Bandage, 15. foam-rubber cushions, 16. helmets fix bandage, 17. eyeglasses, 18. master control borads, 19. display covers, 101. guide grooves, 102. regulations
Knob hole, 103. bandage retainer rings, 104.DC charging jacks, 105.USB3.0 interfaces I, 106. necks, 107.USB3.0 interfaces
II, 108. COBBAIFs.
Embodiment
Below in conjunction with the accompanying drawing in the utility model embodiment, the technical scheme in the embodiment of the utility model is carried out
Clearly and completely describing, it is clear that described embodiment is only the utility model part of the embodiment, rather than whole
Embodiment.Based on the embodiment in the utility model, those of ordinary skill in the art are not under the premise of creative work is made
The every other embodiment obtained, belong to the scope of the utility model protection.
It is a kind of to wear terminal system towards shy children's Social Skill Training shown in reference picture 1, Fig. 2, Fig. 3, Fig. 4, Fig. 5
System, built-in Eye contact training, self-introduction training, synchronization interactive training, emotion management training, problem solving training five are mutual greatly
Dynamic game, and detect these physiological datas using speech recognition, Eye-controlling focus, athletic posture estimation, notice and instructed as according to evaluation
Practice effect, can more objectively respond the level of training, improve training quality.The system is directed to shy children's Social Skill Training,
Have the advantages that training method simple, training program science, Appreciation gist it is objective, can immersion experience.Should be towards shy children
The terminal system of wearing of Social Skill Training is fixed and tied up including the helmet 1, spectacle frame 9, master control borad 18, OLED display screen 12, the helmet
Band 16, the helmet are fixed bandage 16 and are connected by bandage retainer ring 103 with the helmet 1, and the master control borad 18, spectacle frame 9 are installed
In in the helmet 1, master control borad 18 is fixed on front side, the OLED display screen 12 in the helmet 1 and is fixed on master control borad 18 by stud 11
On, the spectacle frame 9 is on rear side of OLED display screen, and the upside of the helmet 1 is provided with electrode and fixes bandage 14, and the electrode is fixed
The inner side of bandage 14 is attached with brain wave detecting electrode 13, and the upper end of the helmet 1 is provided with neck 106, and the electrode fixes bandage 14
It is fixedly connected by the embedding part located at its lower end with the neck 106, the helmet fixes bandage 16, electrode fixes bandage 14
After being separately fixed at brain, the helmet 1 is worn stable and brain wave detecting electrode 13 and be adjacent to forehead.The structure of the helmet 1 includes guide groove
101st, adjusting knob hole 102, bandage retainer ring 103, DC charging jacks 104, USB3.0 interfaces I 105, neck 106, USB3.0
Interface II 107 and COBBAIF 108.DC charging jacks 104 are used to wear terminal system charging use, USB3.0 interfaces I to this
105 are used for download games program and Backup Data, and the conduct of USB3.0 interfaces II 107 is standby, are used for extending ancillary equipment.Sound
Frequency interface 108 is 3.5mm four-part form sockets, needs external headset during use, to listen to game sound and corresponding to answer to ask
Topic.
12 eyeglasses 17 of camera 3,2 of infrared light generator 2,4 and 2 display covers are fixed with spectacle frame 9
19.Spectacle frame 9 is arranged on inside the helmet 1 along guide groove 101.
OLED display screen 12 is fixed on master control borad 18 by stud 11, is integrated with master control borad 18 in embedded Control
The heart, gyroscope and acceleration transducer.Master control borad 18 is fixed on inside the helmet 1.
Worm screw 6 and worm gear 10 form worm-and-wheel gear, and gear 7 and rack 8 form pinion and rack, 5 liang of worm-wheel shaft
End is supported by fulcrum bearing 4.Rack 8 and spectacle frame 9 are fixed together, and one end of worm screw 6 is exposed by adjusting knob hole 102.
Electrode is fixed the one end of bandage 14 and is fixed on neck 106, is attached with 3 brain wave detecting electrodes 13 thereon.The helmet
Fixed bandage 16 is fixed in bandage retainer ring 103.Foam-rubber cushion 15 is mainly for raising wearing comfort.When wearing the helmet, need
After electrode fixation bandage 14 and helmet fixation bandage 16 are separately fixed at into brain, ensure helmet fixation and brain wave is examined
Survey electrode 13 and be adjacent to forehead, to gather eeg signal.
In order to realize focusing function, the worm-and-wheel gear that is made up of worm screw 6 and worm gear 10 and worm-wheel shaft 5 and by propping up
The pinion and rack that support seat 4, gear 7, rack 8 form coordinates jointly realizes focusing function.Revolved by adjusting one end of worm screw 6
Buttonhole 102 exposes, and rack 8 and spectacle frame 9 are fixed together, and worm gear 10 is fixed among worm-wheel shaft 5, and both sides are a pair respectively
Fulcrum bearing 4 and gear 7.In use, according to wearing effect, worm screw 6 is adjusted by outside straight screwdriver, snail is driven by worm screw 6
Wheel 10 rotates, and then is rotated together with moving gear 7, and driving rack 8 is for linear motion.Because rack 8 and spectacle frame 9 are fixed on one
Rise, so just spectacle frame 9 can be driven to be moved along guide groove 101, so as to change position of the OLED display screen 12 in display cover 19
Put, and then focusing function.Be not in loosening feelings due to the self-locking action of worm screw 6 and worm gear 10, after Focussing
Condition.
Shown in reference picture 6, systems control division point is by embedded Control center and speech recognition, Eye-controlling focus, motion appearance
State estimation, notice detection, display module composition.
Embedded Control central circuit is integrated on master control borad 18, and master control borad 18 is integrated with gyroscope simultaneously and acceleration passes
Sensor.
Speech recognition is connected to COBBAIF 108 by external headset and realized.COBBAIF 108 is 3.5mm four-part form sockets,
The broadcasting of sound and the identification of voice can be realized by using external headset.
Infrared transmitter 2 launches infrared light to the personnel's eyes for participating in training, and camera 3 can catch tester's
Eye movement simultaneously sends the data to embedded Control center, so as to realize Eye-controlling focus.
The people that athletic posture estimation is trained by the gyroscope and acceleration transducer that are integrated on master control borad 18 to participation
Perceived.
Electrode 13 can gather the brain wave for participating in trainer, and brain wave data is sent to embedded Control center can be with
Analyze attention force information.
Embedded Control center generates according to the non-real time physiological data of game content and the participation trainer collected
Corresponding game picture is exported to OLED display screen 12.Human eye is watched OLED display screen 12 and can produced by eyeglass 17 to be immersed
Formula is experienced.
All signal acquisitions are completed with output by embedded Control center processing in the system.
USB3.0 interfaces I 105 are used for download games program and Backup Data.Pass through USB3.0 interfaces II 107, Yong Huke
, so can be to obtain more rich data with other external physiological acquisition sensors.
During using the system, this is worn terminal system and is worn on head by the children for participating in training by needing.During wearing
Need the helmet fixing bandage 16 and electrode and fix after bandage 14 is fixed on brain, ensure that the helmet wears stable and brain wave detection electricity
Pole 13 is adjacent to forehead.Need external headset accessing COBBAIF 108 simultaneously.
In use, according to wearing effect, worm screw 6 is adjusted by outside straight screwdriver, 10 turns of worm gear is driven by worm screw 6
It is dynamic, and then rotated together with moving gear 7, so as to drive rack 8 for linear motion.Because rack 8 and spectacle frame 9 are fixed on one
Rise, so just spectacle frame 9 can be driven to be moved along guide groove 101, so as to change position of the OLED display screen 12 in display cover 19
Put, and then focusing function.Be not in loosening feelings due to the self-locking action of worm screw 6 and worm gear 10, after Focussing
Condition.
Shown in reference picture 7, this wears the interactive game storehouse of five types built in terminal system, including Eye contact, self
Introduction, companion's interaction, motion management, Resolving probiems.This five big interactive game storehouse is each integrated with the specific of different grade of difficulty
Game content, the whether qualified Appreciation gist of training are to be examined by speech recognition, Eye-controlling focus, athletic posture estimation, notice
The physiological data collected is surveyed, when Deaf children can not be trained by certain, system can reduce game difficulty automatically.
Eye contact.The cartoon character of different faces built in system, after random selection or designated person image, system
By OLED display screen 12 and voice mode children can be prompted to carry out Eye contact.When the Eye contact with cartoon character reaches
After certain time, it is believed that training is up to standard.When children effectively can not carry out Eye contact, cartoon figure can differently enter
Row prompting, untill Deaf children completes training or reduces game difficulty.Cartoon figure can pass through void after the completion of expression in the eyes training
Planization form is praised children.
Self-introduction.System first passes through the mode that cartoon figure is introduced myself and demonstrated, and then Deaf children selects
Select the cartoon figure oneself liked and talk with therewith.This stage mainly guides enquirement by cartoon figure, allows Deaf children
Do corresponding self-introduction.Cartoon figure can be praised children by virtualization form after self-introduction training is up to standard.
Companion is interactive.A variety of companion's interactive scenes built in system, select scene after system can be demonstrated first, draw or
The thing to be done is referred to, Deaf children needs task corresponding to completion.Cartoon figure can pass through void after synchronization interactive training is qualified
Planization form is praised children.
Motion management.Two big module of emotion expression service built in system and mood regulation, fears five big feelings mainly for happiness, anger, grief and joy
Thread.Emotion expression service can be by showing expression picture and by virtual teacher inquiry Deaf children completion.Mood regulation refers to the heart
Related emotional course of science, the mood regulation mode for selecting children to be easy to grasp guide teaching, such as abdominal respiration.Mood
Virtual teacher can suitably be encouraged after management training is qualified.
Resolving probiems.Various problems built in system solve scene, and Deaf children needs to complete specific appoint under the scene
Business, the physiological data that simultaneity factor can detect Deaf children in real time change to give correctly prompting and to guide, and raising is undergone training
The social skill of children.
It should be noted that here, COBBAIF 108 is used to connect headset, earphone-microphone connection can be replaced with
Pattern.By USB3.0 interfaces II 107, user can voluntarily extend external equipment, such as handwriting pad etc., more rich to complete
Function.
While there has been shown and described that embodiment of the present utility model, for the ordinary skill in the art,
It is appreciated that these embodiments can be carried out with a variety of changes in the case where not departing from principle of the present utility model and spirit, repaiied
Change, replace and modification, the scope of the utility model are defined by the appended claims and the equivalents thereof.
Claims (9)
1. towards the terminal system of wearing of shy children's Social Skill Training, including the helmet, spectacle frame, master control borad, display screen, head
Helmet fixes bandage, and the helmet is fixed bandage and is connected by bandage retainer ring with the helmet, and the master control borad, spectacle frame are installed on head
In helmet, master control borad is fixed on front side, the display screen in the helmet and is fixed on by stud on master control borad, and the spectacle frame is located at aobvious
On rear side of display screen, it is characterised in that electrode is provided with the upside of the helmet and fixes bandage, the electrode is fixed on the inside of bandage and is attached with brain
Electric wave detecting electrode, the helmet upper end are provided with neck, and the electrode fixes bandage and passes through the embedding part located at its lower end and institute
State neck to be fixedly connected, after the helmet fixes bandage, electrode fixation bandage is separately fixed at brain, the helmet is worn stable and brain
Electric wave detecting electrode is adjacent to forehead.
2. according to claim 1 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State and multiple infrared light generators, multiple cameras, 2 eyeglasses, display cover are fixed with spectacle frame, the spectacle frame is provided with left and right
Two eyeglass mounting holes, 2 eyeglasses are fixedly installed in the eyeglass mounting hole respectively, and infrared light generator, camera are pacified respectively
On the outside of two eyeglass mounting holes, towards wearer's eyes, the display is covered between eyeglass mounting hole and display screen.
3. according to claim 2 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State spectacle frame to be connected by adjustable apparatus and the helmet, the helmet madial wall is provided with guide groove, the spectacle frame outside
Provided with the lug being engaged with guide groove, the spectacle frame can be passed in and out in the helmet along guide groove and moved.
4. according to claim 3 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State adjustable apparatus include cooperate worm-and-wheel gear, pinion and rack, the worm-and-wheel gear include worm screw,
Worm gear, worm-wheel shaft, the pinion and rack include support base, gear, rack, and the worm gear is coaxial to be fixed in worm-wheel shaft
Portion, worm-wheel shaft both ends are respectively equipped with fulcrum bearing, gear, and the fulcrum bearing is fixedly connected with the helmet, and the worm screw is provided with and snail
The helix being engaged is taken turns, one end of the worm screw is exposed by the adjusting knob hole on the helmet, and the rack is fixed on
Spectacle frame bottom, in mating connection with gear, during rotary worm, worm gear drives worm-wheel shaft and gear to limit backspin in support base
Turn, make wheel and rack that relative displacement occur, pass in and out movement in the helmet by rack drives spectacle frame.
5. according to claim 4 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
The termination for stating the worm screw end exposed by adjusting knob hole is provided with a word or cross recess.
6. according to claim 5 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State and charging jacks, USB interface, COBBAIF are provided with the outside of the helmet.
7. according to claim 6 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State helmet rear lateral edge and be externally provided with foam-rubber cushion.
8. according to claim 7 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State and gyroscope and acceleration transducer are integrated with master control borad.
9. according to claim 8 wear terminal system towards shy children's Social Skill Training, it is characterised in that institute
State and embedded Control central circuit is integrated with master control borad, the embedded Control central circuit detects electricity with brain wave respectively
Pole, gyroscope, acceleration transducer, camera, COBBAIF, charging inlet, USB interface connect, all letters in the system
Number collection with output pass through embedded Control central circuit processing complete.
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106618610A (en) * | 2016-12-16 | 2017-05-10 | 上海师范大学 | Head-worn terminal system oriented to social skill training of shy children |
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2016
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106618610A (en) * | 2016-12-16 | 2017-05-10 | 上海师范大学 | Head-worn terminal system oriented to social skill training of shy children |
CN106618610B (en) * | 2016-12-16 | 2024-02-09 | 上海师范大学 | Wear terminal system facing to shy children social skill training |
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