CN206526401U - The multifunctional virtual reality helmet - Google Patents
The multifunctional virtual reality helmet Download PDFInfo
- Publication number
- CN206526401U CN206526401U CN201620823449.2U CN201620823449U CN206526401U CN 206526401 U CN206526401 U CN 206526401U CN 201620823449 U CN201620823449 U CN 201620823449U CN 206526401 U CN206526401 U CN 206526401U
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- CN
- China
- Prior art keywords
- headband
- virtual
- virtual reality
- curved portions
- reality body
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Classifications
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- A—HUMAN NECESSITIES
- A61—MEDICAL OR VETERINARY SCIENCE; HYGIENE
- A61N—ELECTROTHERAPY; MAGNETOTHERAPY; RADIATION THERAPY; ULTRASOUND THERAPY
- A61N1/00—Electrotherapy; Circuits therefor
- A61N1/18—Applying electric currents by contact electrodes
- A61N1/20—Applying electric currents by contact electrodes continuous direct currents
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- Health & Medical Sciences (AREA)
- Engineering & Computer Science (AREA)
- Biomedical Technology (AREA)
- Nuclear Medicine, Radiotherapy & Molecular Imaging (AREA)
- Radiology & Medical Imaging (AREA)
- Life Sciences & Earth Sciences (AREA)
- Animal Behavior & Ethology (AREA)
- General Health & Medical Sciences (AREA)
- Public Health (AREA)
- Veterinary Medicine (AREA)
- Electrotherapy Devices (AREA)
- Helmets And Other Head Coverings (AREA)
Abstract
The utility model provides a kind of multifunctional virtual the real helmet, and the multifunctional virtual reality helmet includes the first headband, the second headband, electrode slice, eyepiece, virtual reality body, curved portions, loophole and control unit;The two ends of first headband are arranged at the side wall at virtual reality body two ends, and the two ends of the second headband are arranged on the first headband;Curved portions are arranged on virtual reality body, and eyepiece is arranged in curved portions, and electrode slice is arranged at the upper side frame position of curved portions, and loophole, which is arranged on the upper surface of virtual reality body, loophole, is provided with lid, and loophole is connected with curved portions;Electrode slice and virtual reality body are electrically connected with control unit.The utility model improves the memory of user by three-dimensional image and stimulating current and prevents user's senile dementia, enter curved portions by opening lid by natural light simultaneously, to alleviate eye fatigue caused by viewing three-dimensional image for a long time, Consumer's Experience is improved.
Description
Technical field
The utility model is related to field of virtual reality, more particularly to a kind of real helmet of multifunctional virtual.
Background technology
Senile dementia (AD) is a kind of progressive neurodegenerative disease, mainly memory, language, eyesight, judgment and
Degenerative in terms of attitude, but still possess motor function.AD generally occurs after 65 years old, but its early symptom may occur
At 40 years old or so, decrease of memory is shown as, cognitive ability, personality and the action edge of coming years patient can be destroyed,
It is likely to occur doubt or uneasy state.
Everyone differs widely at type, degree, result and the process of brain change.AD early symptom includes forgetful, note
Meaning power is not concentrated, it is easy to ignored, because the symptom of their aging is identical.Therefore, it is necessary to which it is old to provide a kind of prevention
Dull-witted head-wearing device, by improving the memory of user to prevent senile dementia.
Utility model content
Main purpose of the present utility model is to provide a kind of multifunctional virtual the real helmet, it is intended to solve prevention old silly
Slow-witted technical problem.
To achieve the above object, the utility model provides a kind of real helmet of multifunctional virtual, the multifunctional virtual
The real helmet includes the first headband, the second headband, electrode slice, eyepiece, virtual reality body, curved portions, loophole and control unit,
Wherein:
The two ends of first headband are arranged at the side wall at the virtual reality body two ends, the two ends of second headband
It is arranged on first headband;
The curved portions are arranged on the virtual reality body, and the eyepiece is arranged in the curved portions, the electricity
Pole piece is arranged at the upper side frame position of the curved portions, and the loophole is arranged at the upper surface of the virtual reality body, institute
State and lid is provided with loophole, the loophole is connected with the curved portions;
The electrode slice and virtual reality body are electrically connected with the control unit;
The virtual reality body, for when user wears the virtual implementing helmet, producing three-dimensional image simultaneously
Showed by eyepiece on the retina of user;And
The control device, for producing stimulating current and being inputted by the electrode slice to contacting with the electrode slice
Brain localization.
It is preferred that, the virtual implementing helmet includes the Massage Department electrically connected with the control unit, and the Massage Department is set
Around the eyepiece, the Massage Department is used to massage eyes of user.
It is preferred that, the outer surface of the Massage Department sets massage bead, and the Massage Department is by the massage bead to user's eye
Eyeball is massaged.
It is preferred that, the virtual implementing helmet includes the connecting portion for being arranged at the top of second headband, for adjusting
The elasticity of second headband.
It is preferred that, the connected mode of the connecting portion and the second headband is connected or clamped connection to snap connection, pasting.
It is preferred that, first headband and the second headband are elastoplast.
It is preferred that, the electrode slice includes insulating element, conductive component and conductive rubber, wherein, the conductive component is set
It is placed between the insulating element and conductive rubber.
It is preferred that, the insulating element is connected with the surface of the curved portions.
It is preferred that, the lid is black and light tight lid.
The real helmet of multifunctional virtual described in the utility model uses above-mentioned technical proposal, and the technique effect brought is:This
Utility model improves the memory of user by three-dimensional image and stimulating current and prevents user's senile dementia, passes through simultaneously
Open lid and enter curved portions by natural light, to alleviate eye fatigue caused by viewing three-dimensional image for a long time, improve
Consumer's Experience.
Brief description of the drawings
Fig. 1 is the structural representation of the preferred embodiment of the real helmet of the utility model multifunctional virtual;
Fig. 2 is the structural representation of the preferred embodiment of the electrode slice of the real helmet of the utility model multifunctional virtual.
Realization, functional characteristics and the advantage of the utility model purpose will be described further referring to the drawings in conjunction with the embodiments.
Embodiment
Further to illustrate that the utility model is to reach technological means and effect that predetermined utility model purpose is taken,
Below in conjunction with accompanying drawing and preferred embodiment, to embodiment of the present utility model, structure, feature and its effect, specifically
It is bright as follows.It should be appreciated that specific embodiment described herein is not used to limit this reality only to explain the utility model
With new.
It should be noted that when element is referred to as " being arranged at " another element, it can be directly on another element
Or there may be element placed in the middle.When an element is considered as " connection " another element, it can be directly connected to separately
One element may be simultaneously present centering elements.
Unless otherwise defined, all of technologies and scientific terms used here by the article is led with belonging to technology of the present utility model
The implication that the technical staff in domain is generally understood that is identical.It is intended merely to herein in the term used in the description of utility model
The purpose of specific embodiment is described, it is not intended that in limitation the utility model.Term as used herein " and/or " include
The arbitrary and all combination of one or more related Listed Items.
Shown in reference picture 1, Fig. 1 is the structural representation of the preferred embodiment of the real helmet of the utility model multifunctional virtual
Figure.
In the present embodiment, the real helmet 100 of described multifunctional virtual is include but not limited to, the first headband 20, the
Two headbands 21, electrode slice 22, eyepiece 23, connecting portion 24, virtual reality body 25, curved portions 26, Massage Department 27, loophole 28 and
Control unit 29.
The electrode slice 22, virtual reality body 25, Massage Department 27 electrically connect with the control unit 29.
Wherein, the two ends of first headband 20 are arranged at the side wall at the two ends of virtual reality body 25, described second
The two ends of headband 21 are arranged on first headband 20.
The curved portions are arranged on the virtual reality body 25, and the curved portions 26 are contacted with eyes of user.It is described
Eyepiece 23 is arranged in the curved portions 26 of the virtual reality body 25.Wherein, the electrode slice 22 is arranged at the curved portions
26 upper side frame position.In order to improve Consumer's Experience, it is to avoid user watches eye fatigue caused by three-dimensional image for a long time,
The surrounding of eyepiece 23 sets multiple Massage Departments 27, and the eyes for the user to wearing the virtual implementing helmet 100 are massaged.
The outer surface of the Massage Department 27 sets massage bead (not shown in figure 1), and the Massage Department 27 is by the massage bead to user
Eyes are massaged.In the present embodiment, the Massage Department 27 is vibrator for massage.The control unit 29 is by being arranged at virtual reality
Wire in the helmet 100 is electrically connected with the Massage Department 27, for controlling the Massage Department 27 to be vibrated according to predeterminated frequency and right
Eyes of user is massaged.
The loophole 28 is arranged at the upper surface of the virtual reality body 25, and the surface of the loophole 28 is by lid
(not shown in figure 1) is covered.The lid is black and lighttight lid.The loophole 28 connects with the curved portions 27
Logical, when user watches three-dimensional image preset time, eyes are chronically under the irradiation of video display light can fatigue, opening lid
Son allows natural light to enter eyes by loophole 28, alleviates the fatigue of user's glasses.
First headband 20, the second headband 21 are used to be worn on user's head for one with the formation of virtual reality body 25
Cavity volume.In the present embodiment, the headband 21 of the first headband 20 and second is elastoplast.The connecting portion 24 and second
With 21 connected mode include it is following one or more than one kinds of:Snap connection, paste connection or clamp connection.
The connecting portion 24 is arranged at the top of second headband 21, for adjusting the elastic of second headband 21
Degree.The structure of connecting portion 24 is prior art, is not being repeated herein.In other embodiments, the connecting portion 24 can be saved
Slightly.
The control unit 29 is connected by the wire being arranged in virtual implementing helmet 100 with the electrode slice 22, is used for
Produce stimulating current and inputted by the electrode slice 22 to human body head, to carry out galvanism to human body head.
Specifically, the human body head that the control unit 29 is contacted using cranium galvanic current stimulation method pair with electrode slice 22 is carried out
Galvanism.Described cranium galvanic current stimulation method is a kind of refreshing using constant, low intensity direct current (0-2mA) regulation cerebral cortex
Technology through first activity.
Found by studying, temporal lobe all plays an important role to memory storage before left and right, left front temporal lobe is responsible for processing scene letter
Breath (for example, personal experience, occur particular event information in certain time and place), it is right before temporal lobe then handle visual information
(for example, the information such as picture, video).
In the present embodiment, the control unit 29 can adjust the memory of user in several ways to avoid old be crazy about
It is slow-witted.For example, the input stimulus electric current of electrode slice 22 that the control unit 29 is contacted by temporal lobe before the right side with human body head, to improve
Memory of the human body to context information.The electrode slice 22 that the control unit 29 is contacted by the left front temporal lobe with human body head, which is inputted, to be pierced
Electric current is swashed, to improve memory of the human body to visual information.The three-dimensional image energy produced due to the virtual reality body 25
Enough so that user enters state, further improve the memory of user to avoid senile dementia.
Further, context information interference can be reduced so as to reduce the error rate of visual information by suppressing left front temporal lobe, in order to
Avoid interfering and reduce the error rate of context information, the control unit 29 can cause human body head by electrode slice 22
Temporal lobe connects stimulating current before right, meanwhile, low pulse current (i.e. below 1000Hz pulse current) is inputted by electrode slice 22
To suppress the left front temporal lobe of human body head.
Further, visual information interference can be reduced so as to reduce the error rate of context information by suppressing right preceding temporal lobe, in order to
Avoid interfering and reduce the error rate of visual information, the control unit 29 can cause human body head by electrode slice 22
Left front temporal lobe connects stimulating current, meanwhile, low pulse current (i.e. below 1000Hz pulse current) is inputted by electrode slice 22
Temporal lobe before the right side to suppress human body head.
Further, as shown in Fig. 2 the electrode slice 22 includes insulating element 220, conductive component 222 and conductive rubber
224.Wherein, the conductive component 222 is arranged between the insulating element 220 and conductive rubber 224.The insulating element
220 are connected (for example, the insulating element 220 is pasted on the surface of the curved portions 26) with the surface of the curved portions 26.Institute
It is metal patch (for example, silvery paster or silver chlorate paster) to state conductive component 222.The conductive rubber 224 is UV-curing
Change medical conductive pressure sensitive adhesive.Conductive rubber 224 in the electrode slice 22 is contacted with user's head.Furthermore, it is necessary to explanation,
The control unit 29 is electrically connected with the conductive component 222 in the electrode slice 22.
The control unit 29 is electrically connected with the virtual reality body 25, for controlling the virtual reality body 25 to produce
Three-dimensional image.Specifically, the virtual reality body 25 is used to produce three-dimensional image and show by eyepiece 23
To on the retina of user, for example, the virtual reality body 25 produces the three-dimensional image of context information and passes through mesh
Mirror 23 shows user, and the virtual reality body 25 produces the three-dimensional image of visual information and shown by eyepiece 23
To user.
The operation principle of the real helmet 100 of the multifunctional virtual is as follows:When user wears the virtual implementing helmet 100
When, the control unit 29 controls the virtual reality body 25 to produce three-dimensional image and show user by eyepiece 23
Retina on, and control the electrode slice 22 to produce stimulating current and by the electrode slice 22 input to being connect with electrode slice 22
Tactile brain localization, to improve the memory of user and prevent senile dementia, while controlling the Massage Department 27 to eyes of user
Massage, to prevent user's glasses fatigue.
Preferred embodiment of the present utility model is these are only, the scope of the claims of the present utility model is not thereby limited, it is every
The equivalent structure or equivalent flow conversion made using the utility model specification and accompanying drawing content, or be directly or indirectly used in
Other related technical fields, are similarly included in scope of patent protection of the present utility model.
Claims (7)
1. a kind of real helmet of multifunctional virtual, it is characterised in that the real helmet of the multifunctional virtual includes the first headband, the
Two headbands, electrode slice, eyepiece, virtual reality body, curved portions, loophole and control unit, wherein:
The two ends of first headband are arranged at the side wall at the virtual reality body two ends, and the two ends of second headband are set
In on first headband;
The curved portions are arranged on the virtual reality body, and the eyepiece is arranged in the curved portions, the electrode slice
The upper side frame position of the curved portions is arranged at, the loophole is arranged at the upper surface of the virtual reality body, described
Lid is provided with unthreaded hole, the loophole is connected with the curved portions;
The electrode slice and virtual reality body are electrically connected with the control unit;
The virtual reality body, for when user wears the virtual implementing helmet, producing three-dimensional image and passing through
Eyepiece is showed on the retina of user;And
The control device, for producing stimulating current and being inputted by the electrode slice to the brain contacted with the electrode slice
Position.
2. the real helmet of multifunctional virtual as claimed in claim 1, it is characterised in that the virtual implementing helmet includes setting
Connecting portion in the top of second headband, the elasticity for adjusting second headband.
3. the real helmet of multifunctional virtual as claimed in claim 2, it is characterised in that the company of the connecting portion and the second headband
Mode is connect to snap connection, paste connection or clamp connection.
4. the real helmet of multifunctional virtual as claimed in claim 1, it is characterised in that first headband and the second headband are equal
For elastoplast.
5. the real helmet of multifunctional virtual as claimed in claim 1, it is characterised in that the electrode slice include insulating element,
Conductive component and conductive rubber, wherein, the conductive component is arranged between the insulating element and conductive rubber.
6. the real helmet of multifunctional virtual as claimed in claim 5, it is characterised in that the insulating element and the curved portions
Surface connection.
7. the real helmet of multifunctional virtual as claimed in claim 1, it is characterised in that the lid is black and light tight lid
Son.
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201620823449.2U CN206526401U (en) | 2016-07-30 | 2016-07-30 | The multifunctional virtual reality helmet |
PCT/CN2017/079162 WO2018023991A1 (en) | 2016-07-30 | 2017-03-31 | Multifunctional virtual reality helmet |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201620823449.2U CN206526401U (en) | 2016-07-30 | 2016-07-30 | The multifunctional virtual reality helmet |
Publications (1)
Publication Number | Publication Date |
---|---|
CN206526401U true CN206526401U (en) | 2017-09-29 |
Family
ID=59921262
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201620823449.2U Expired - Fee Related CN206526401U (en) | 2016-07-30 | 2016-07-30 | The multifunctional virtual reality helmet |
Country Status (2)
Country | Link |
---|---|
CN (1) | CN206526401U (en) |
WO (1) | WO2018023991A1 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108806384A (en) * | 2018-07-24 | 2018-11-13 | 李慧 | A kind of method of virtual earthquake escape training |
CN111388836A (en) * | 2020-03-26 | 2020-07-10 | 中南大学湘雅三医院 | Based on virtual reality circadian rhythm down time difference device |
CN111558130A (en) * | 2019-12-31 | 2020-08-21 | 广东艾诗凯奇智能科技有限公司 | Neck massager |
Family Cites Families (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20020069382A (en) * | 2001-02-26 | 2002-09-04 | 학교법인 한양학원 | Visual displaying device for virtual reality with a built-in biofeedback sensor |
CN102109677B (en) * | 2011-03-10 | 2015-11-25 | 北京理工大学 | Head-mounted stereoscopic visual slide viewer |
CN204307204U (en) * | 2014-11-24 | 2015-05-06 | 付金龙 | The device of the wearable Improving memory power of a kind of intelligence |
CN104605849A (en) * | 2015-01-14 | 2015-05-13 | 江正国 | Electroencephalogram biological feedback diagnosis and treatment instrument and system and using method |
CN205054787U (en) * | 2015-07-09 | 2016-03-02 | 温佳韫 | Wear -type display device with alleviate a fatigue test device |
CN205281017U (en) * | 2015-12-22 | 2016-06-01 | 广东小天才科技有限公司 | Virtual reality equipment |
-
2016
- 2016-07-30 CN CN201620823449.2U patent/CN206526401U/en not_active Expired - Fee Related
-
2017
- 2017-03-31 WO PCT/CN2017/079162 patent/WO2018023991A1/en active Application Filing
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN108806384A (en) * | 2018-07-24 | 2018-11-13 | 李慧 | A kind of method of virtual earthquake escape training |
CN111558130A (en) * | 2019-12-31 | 2020-08-21 | 广东艾诗凯奇智能科技有限公司 | Neck massager |
CN111558130B (en) * | 2019-12-31 | 2023-06-23 | 未来穿戴技术有限公司 | Neck massage instrument |
CN111388836A (en) * | 2020-03-26 | 2020-07-10 | 中南大学湘雅三医院 | Based on virtual reality circadian rhythm down time difference device |
CN111388836B (en) * | 2020-03-26 | 2022-04-22 | 中南大学湘雅三医院 | Based on virtual reality circadian rhythm down time difference device |
Also Published As
Publication number | Publication date |
---|---|
WO2018023991A1 (en) | 2018-02-08 |
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Legal Events
Date | Code | Title | Description |
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GR01 | Patent grant | ||
GR01 | Patent grant | ||
CF01 | Termination of patent right due to non-payment of annual fee | ||
CF01 | Termination of patent right due to non-payment of annual fee |
Granted publication date: 20170929 Termination date: 20210730 |