CN206350918U - Sharp-eyed and quick-moving game item - Google Patents
Sharp-eyed and quick-moving game item Download PDFInfo
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- CN206350918U CN206350918U CN201621466807.5U CN201621466807U CN206350918U CN 206350918 U CN206350918 U CN 206350918U CN 201621466807 U CN201621466807 U CN 201621466807U CN 206350918 U CN206350918 U CN 206350918U
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- handgrip
- groove
- plate
- game
- game cartridge
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Abstract
The sharp-eyed and quick-moving game item of the utility model, including a game cartridge, one piece of bottom plate and 50 pieces of handgrips;The game cartridge is in the hollow cuboid in inner chamber;The bottom plate is one block of square plate, the place placed in the middle of one group of opposite side of the plate is respectively formed breach, the first concentric groove of one side formation one of the plate, in five with multiplying five array-likes provided with 25 the first projections in first groove, 25 first projections are distributed in the first groove;The handgrip has two parallel end faces, and end face center is formed forms the second groove being engaged with the second projection with first the second projection of projection identical, other end center.The utility model has the advantage of:1. with polylith handgrip, can be overlapped mutually, structure is novel;2. bottom plate and chess piece when idle, can be placed in game cartridge, realize self-locking, storage property is strong;3. bottom plate is provided with breach, it is easy to fetch.
Description
Technical field
The utility model relates generally to toy for children field, more particularly to a kind of sharp-eyed and quick-moving game item.
Background technology
Toy for children has large effect for the sensory experience of child, for the training in terms of vision, notice, one
As using seeing the modes such as picture, picture mosaic, the toy of this kind of mode is more single, or is the scraps of paper, or dull for operation, lacks and updates
The abundant game toy of grain husk, operation, has equally been short of on recreational, so can not train child's vision, notice etc.
Reach more good effect.
Utility model content
The utility model is in view of the above-mentioned problems, provide a kind of sharp-eyed and quick-moving game item, and its structure is novel, with it is multiple can
The handgrip of superposition, for child, strong operability is simple in construction.
The purpose of this utility model can be realized by following technical proposals:
The sharp-eyed and quick-moving game item of the utility model, including a game cartridge, one piece of bottom plate and 50 pieces of handgrips;The trip
Box play in the hollow cuboid in inner chamber, the game cartridge is that the bottom surface of upper shed and game cartridge is in square, the game cartridge
Four base angles at be equipped with a cylinder, the cylinder is fitted with three faces at place base angle, and the height of the cylinder is small
In the height of game cartridge;The bottom plate is one block of square plate, and the size of the plate just level can insert game for the plate
Size in box, the place placed in the middle of one group of opposite side of the plate is respectively formed breach, and first that the one side formation one of the plate is concentric is recessed
In five with multiplying five array-likes provided with 25 the first projections, 25 first projections point in groove, first groove
Cloth is in the first groove;The handgrip has two parallel end faces, and end face center is formed and the first projection identical
Second projection, other end center forms the second groove being engaged with the second projection.
Further, the cylinder is triangular prism, and the bottom surface of the triangular prism is isosceles right triangle, the triangular prism
Two sides of two perpendicular sides and adjacent game cartridge fit, the bottom surface of the triangular prism and the bottom surface of game cartridge
Laminating.
Further, the shape of cross section of first groove is square, and the handgrip is the bottom of cuboid and handgrip
Face is square, and the height of the handgrip is less than the length of side of bottom surface, and the height of the handgrip is more than the depth of the first groove, described
The length of side of first groove is that adjacent in five times of one piece of handgrip bottom surface length of side, 25 first projections two first dash forward
The distance between play 16 the first projections in the outer part in the bottom surface length of side for one piece of handgrip, 25 first projections
With the half of the distance between adjacent first groove side for one piece of handgrip bottom surface length of side.
Further, first projection is in cylinder.
Further, end face is provided with paster where the second projection of the handgrip.
Further, the breach is shaped as semicircle.
The utility model has the advantage of:
1. with polylith handgrip, can be overlapped mutually, structure is novel, with good operational and recreational;
2. bottom plate and chess piece when idle, can be placed in game cartridge, realize self-locking, storage property is strong;
3. bottom plate is provided with breach, it is easy to fetch.
Brief description of the drawings
Fig. 1 is a kind of structural perspective of game cartridge.
Fig. 2 is a kind of structural representation of bottom plate.
Fig. 3 is a kind of structural perspective of handgrip.
Fig. 4 is another structural perspective of handgrip.
Fig. 5 is a kind of use state figure of the present utility model.
Fig. 6 is Fig. 5 top view.
Part numbers are as follows in figure:
It is 1 game cartridge, 2 bottom plates, 3 handgrips, 4 cylinders, 5 breach, 6 first grooves, 7 first projections, 8 second projections, 9 second recessed
Groove;31 first handgrips, 32 second handgrips, 33 the 3rd handgrips.
Embodiment
Embodiment of the present utility model is described in detail below in conjunction with accompanying drawing, becomes apparent from those skilled in the art
Ground understands how to put into practice the utility model.Although describing the utility model with reference to its preferred embodiment, these
Embodiment is to illustrate, rather than limits scope of the present utility model.
As shown in Figures 1 to 6, the sharp-eyed and quick-moving game item that the utility model is provided, including game cartridge 1, one piece
Bottom plate 2 and 50 pieces of handgrips 3;The game cartridge 1 is in the hollow cuboid in inner chamber, and the game cartridge 1 is upper shed and game cartridge 1
Bottom surface be that a cylinder 4 is equipped with square, four base angles in the game cartridge 1, the cylinder 4 with place base angle
The laminating of three faces, the height of the cylinder 4 is less than the height of game cartridge 1;The bottom plate 2 is one block of square plate, described
The size of plate be the plate can size that just level is inserted in game cartridge 1, the place placed in the middle of one group of opposite side of the plate is respectively formed scarce
In mouth 5, the first concentric groove 6 of one side formation one of the plate, first groove 6 20 are provided with five with multiplying five array-likes
Five the first projections 7,25 first projections 7 are distributed in the first groove 6;The handgrip 3 is parallel with two
End face, end face center formed with the second projection of identical 8 of the first projection 7, other end center formed with second dash forward
Play 8 the second grooves 9 being engaged.
The cylinder 4 is triangular prism, and the bottom surface of the triangular prism is isosceles right triangle, two phases of the triangular prism
Vertical side is fitted with two sides of adjacent game cartridge 1, and the bottom surface of the triangular prism is fitted with the bottom surface of game cartridge 1.
The shape of cross section of first groove 6 is square, and the handgrip 3 is that the bottom surface of cuboid and handgrip 3 is just
Square, the height of the handgrip 3 is less than the length of side of bottom surface, and the height of the handgrip 3 is more than the depth of the first groove 6, and described the
The length of side of one groove 6 is adjacent in five times of one piece of bottom surface length of side of handgrip 3,25 first projections 7 two first
The distance between projection 7 is 16 in the bottom surface length of side of one piece of handgrip 3,25 first projections 7 in the outer part the
The distance between one projection 7 and the adjacent side of the first groove 6 are the half of one piece of bottom surface length of side of handgrip 3.
First projection 7 is in cylinder.
The place end face of the second projection 8 of the handgrip 3 is provided with paster.
The breach 5 is shaped as semicircle.
Paster has three types, shown in Fig. 5, and it is divided into just like the paster of the first handgrip 31 along square one side center line
Two block lengths are square, two block lengths are square fill respectively it is red, yellow, blue, green in any two kinds of colors;Secondly such as the patch of the second handgrip 32
Paper, one of rectangle is divided into two pieces of small squares, two pieces of small pros again on the basis of the paster of the first handgrip 31
Shape and another block length it is square fill respectively it is red, yellow, blue, green in any three kinds of colors;Thirdly such as paster of the 3rd handgrip 33, along just
Square length and wide center line are divided into four pieces of small squares, and square four pieces small fills red, yellow, blue, green four kinds of face respectively
Color.
When idle, 50 pieces of handgrips 3 are relatively evenly put in game cartridge 1, make 50 pieces of overall height of handgrip 3 small
In the height of cylinder 4, then flatly bottom plate 2 is inserted in game cartridge 1, bottom plate 2 is placed on four cylinders 4 and covers 50 pieces
Handgrip 3.
It is illustrating for the game down.
Game Suitable Age section:Five to six years old.
Mission Objective:
1. observation is found by red, yellow, blue, the green four color squares constituted;
2. triggering child to the susceptibility of color, focused in training children certain time and concentration.
Game play one:
1. two children games, first upset 50 pieces of handgrips 3, child arbitrarily inserts handgrip 3 in bottom plate 2, makes the bottom plate 2 be in
The five of an existing individual layer multiply five handgrips 3 and combined;
2. child's finger-guessing game, determines that who first starts;
3. game starts, both sides find the handgrip 3 containing the bluish-green four kinds of colors of reddish yellow in bottom plate 2 in turn, and a side finds
Afterwards, with finger point out position, while being said in mouth " reddish yellow is bluish-green ", after companion's checking approval, corresponding handgrip 3 can both be taken
Walk.
The rule of playing method one:
1. four sides of handgrip 3 have handgrip 3 adjacent, position locking is represented.When the side of the handgrip 3 four wherein adjacent handgrip in one side
3 are removed, and have both represented that this handgrip 3 loosens, it is possible to arbitrarily rotate rotation, but its position is immovable, on bottom plate side
Handgrip 3 is considered as locking;
2. finding the adjacent handgrip 3 that color is related to can take away, four handgrips 3, the handgrip 3 on upper strata can be at most taken away
This block handgrip 3 of its lower floor could be started after being removed.
Game play two:
1. two children games, first upset 50 pieces of handgrips 3, child arbitrarily inserts handgrip 3 in bottom plate 2, makes the bottom plate 2 be in
Existing one double-deck five multiplies five handgrips 3 and combines;
2. child's finger-guessing game, determines that who first starts;
3. game starts, both sides find the handgrip 3 containing the bluish-green four kinds of colors of reddish yellow in bottom plate 2 in turn, and a side finds
Afterwards, with finger point out position, while being said in mouth " reddish yellow is bluish-green ", after companion's checking approval, corresponding handgrip 3 can both be taken
Walk;
4. when color combination is related to multiple handgrips 3, staggered floor handgrip 3, multiple or staggered floor accordingly grab can be taken away
Hand 3;
5. to the last remaining in bottom plate 2 can not gather into the game over of the bluish-green combination of reddish yellow, the one of handgrip more than 3 is taken away
Side is winner.
The game rule of playing method two:
1. upper strata handgrip 3 can move to the empty lower floor in side, other rules are ibid.
Playguide:
1. this sharp-eyed and quick-moving game is based on color lump, color clear separates clear, strong to child vision body
Test, open the pattern of child's visual exercise;
2. the observation, discrimination, the thinking that need child to be absorbed in game, child can be complete notice during searching
Concentrate, can focus on study not by external interference;
3. the floor combination of game is very novel, double-deck design had both given child more to select, and can also allow child's
Vision has three-dimensional observation exercise straggly.
It should be pointed out that for the utility model through absolutely proving, can also have a variety of conversion and the implementation of remodeling
Scheme, it is not limited to the specific embodiment of above-mentioned embodiment.Above-described embodiment as just explanation of the present utility model, and
It is not to limitation of the present utility model.In a word, protection domain of the present utility model should include those for ordinary skill
Obvious conversion or replacement and remodeling for personnel.
Claims (6)
1. sharp-eyed and quick-moving game item, it is characterised in that including a game cartridge(1), one piece of bottom plate(2)With 50 pieces of handgrips
(3);The game cartridge(1)In the hollow cuboid in inner chamber, the game cartridge(1)For upper shed and game cartridge(1)Bottom surface be
Square, the game cartridge(1)A cylinder is equipped with four interior base angles(4), the cylinder(4)With place base angle
Three face laminatings, the cylinder(4)Height be less than game cartridge(1)Height;The bottom plate(2)For one block of square plate,
The size of the plate is that the plate just level can insert game cartridge(1)Interior size, the place placed in the middle of one group of opposite side of the plate is equal
Form breach(5), the first concentric groove of one side formation one of the plate(6), first groove(6)It is in inside five to multiply five arrays
It is provided with 25 the first projections shape(7), 25 first projections(7)It is distributed in the first groove(6)It is interior;It is described to grab
Hand(3)With two parallel end faces, end face center is formed and the first projection(7)The projection of identical second(8), it is another
Formed and the second projection at end face center(8)The second groove being engaged(9).
2. sharp-eyed and quick-moving game item according to claim 1, it is characterised in that the cylinder(4)It is described for triangular prism
The bottom surface of triangular prism is isosceles right triangle, two perpendicular sides and the adjacent game cartridge of the triangular prism(1)'s
Two sides are fitted, the bottom surface of the triangular prism and game cartridge(1)Bottom surface laminating.
3. sharp-eyed and quick-moving game item according to claim 1, it is characterised in that first groove(6)Cross section
Shape is square, the handgrip(3)For cuboid and handgrip(3)Bottom surface for square, the handgrip(3)Height be less than
The length of side of bottom surface, the handgrip(3)Height be more than the first groove(6)Depth, first groove(6)The length of side be one piece
Handgrip(3)Five times of the bottom surface length of side, 25 first projections(7)In adjacent two the first projections(7)Between away from
From for one piece of handgrip(3)The bottom surface length of side, 25 first projections(7)In 16 the first projections in the outer part(7)
With the first adjacent groove(6)The distance between side is one piece of handgrip(3)The half of the bottom surface length of side.
4. the sharp-eyed and quick-moving game item according to claim 1 or 3, it is characterised in that first projection(7)In cylinder
Body.
5. the sharp-eyed and quick-moving game item according to claim 1 or 3, it is characterised in that the handgrip(3)The second projection
(8)Place end face is provided with paster.
6. sharp-eyed and quick-moving game item according to claim 1, it is characterised in that the breach(5)Be shaped as semicircle
Shape.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201621466807.5U CN206350918U (en) | 2016-12-29 | 2016-12-29 | Sharp-eyed and quick-moving game item |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201621466807.5U CN206350918U (en) | 2016-12-29 | 2016-12-29 | Sharp-eyed and quick-moving game item |
Publications (1)
Publication Number | Publication Date |
---|---|
CN206350918U true CN206350918U (en) | 2017-07-25 |
Family
ID=59348839
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201621466807.5U Active CN206350918U (en) | 2016-12-29 | 2016-12-29 | Sharp-eyed and quick-moving game item |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN206350918U (en) |
-
2016
- 2016-12-29 CN CN201621466807.5U patent/CN206350918U/en active Active
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